Team VARIETY - How EA SHOULD HAVE Implemented This (Hint: NOT Player ROLE++)

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  • เผยแพร่เมื่อ 5 พ.ย. 2024

ความคิดเห็น • 10

  • @WayTruthLife-Jesus
    @WayTruthLife-Jesus 6 วันที่ผ่านมา +2

    12:15 💀🙏

  • @whitestrake8
    @whitestrake8 7 วันที่ผ่านมา +3

    Keep up the good work bro, ea is such a disapointing company

    • @FUTNerdLife
      @FUTNerdLife  7 วันที่ผ่านมา +1

      Thank you brother, 100%

  • @FUTNerdLife
    @FUTNerdLife  7 วันที่ผ่านมา +1

    Much Love! Link To Both Channels:
    FIT: www.youtube.com/@FitNerdLife?sub_confirmation=1
    FUT: www.youtube.com/@FUTNerdLife-l9v?sub_confirmation=1

  • @liberomacari7454
    @liberomacari7454 2 วันที่ผ่านมา +1

    Fantastic video, keep it up.

    • @FUTNerdLife
      @FUTNerdLife  20 ชั่วโมงที่ผ่านมา

      Much appreciated, mate!💪

  • @sameolejik_216
    @sameolejik_216 4 วันที่ผ่านมา +1

    i think offensive ai is so bad bc they patched sweaties and cutbacks, to stop it they make it so players dont run or 'get in the box' (which was the old tactic) unless u trigger it or player lock and do it yourself

    • @FUTNerdLife
      @FUTNerdLife  4 วันที่ผ่านมา

      This is a very good point, they patched the F out of cutbacks to the point where they're almost never available lol which is also unrealistic🤣

  • @gravityhamster
    @gravityhamster 5 ชั่วโมงที่ผ่านมา

    The META is really where a game goes to die. I play a lot of different games, and they all have the same problem the closer you get to the META the less fun in general is had by the player base. The problem with FC25 is the skill gap is not there; it is far too easy to implement pressure tactics and sit behind the ball no skill needed. I would love game modes like you are talking about but, FC25 is all about pushing players to the store to buy packs.