P.S. - At 1:45, I say "Hunter and Soldier", but clearly, Hunter and Scout are shown on screen. Sorry for the visual-to-audio dilemma! We hope you enjoy, and stick around for more bangers! Big shoutout to Omerft, FNT, Paper, and Mzeku for purchasing memberships! All members get a shoutout and many other perks, check it out if you're able to! Have a fantastic day!
Alternate (budget) versions for the perfect loadout: No engineer: -Farm, brawler, mercenary base, accelerator (lacks splash or stunproof)/pursuit (stunproof, has splash damage), DJ No mercenary base: -Farm, brawler, commander/ranger, engineer, DJ No brawler: -Farm, cowboy/warden, engineer, mercenary base, DJ NST, most budget (acronym for no special towers): -Farm, cowboy/warden/shotgunner, turret/ranger/minigunner, DJ, commander NST w/gold perks: -Farm, gold scout/soldier/cowboy (interchangable with previous alternatives), gold minigunner/interchangable with previous alternatives, gold pyro/commander, DJ
@@Kplai-t2xYou can purchase the membership by clicking the Join button on a video, near our profile picture. Let me know if you need any extra help, we would be eternally grateful! Have a nice day!!
here are some of the best loadouts, took like 1 hour to make... Starter: - Soldier, Hunter, Shocker, Medic, --No slot-- Pro: - Gatling, Pursuit, Commander, Cowboy and Dj booth: P2w: -Gatling, Engineer, Cowboy, Mercenary base and Farm: Dps: -Accelerator, Engineer, Brawler, Sledger and Gatling: Hardcore User: -Accelerator, Engineer, Brawler, Necromancer and Sledger GoldenTower User: -G -Crook, G -Cowboy, G -Pyromancer, Dj booth and Commander How to beat User: -Shocker, Minigunner, MilitaryBase, Dj booth, --No slot-- Chatgpt Towers: -Ranger, Accel, G -Minigunner, Dj booth, Commander -- I hope these loadout helps you with anything!
Dang i still remember the best loadout people use in frost invasion era is Minigun, Ranger, Farm, Dj and Commander and that is usable for anything (swap something for Gladiator and you become beast) good old days :)
@@ParadoxumNoobTDS nah just tank the enemy until you get minigun (extra base hp in that era is overpower anyway) or just play long enough map because insane map does not give extra rewards anyway B)
Here is a simple little guide for new players out there who want to make a loadout. Dps: A decent dps tower is needed to triumph some modes like casual or intermediate. These towers can be Minigunner, Militant, or anything that could have higher or around the same dps. Economy: Its not necessary to bring economic towers to every game you play. Sometimes you don’t even need them. Although it is recommended to bring Farm. You can bring cowboy or its golden version if you want. Support: Support towers are absolutely necessary for a majority of tds’s game modes. The 2 support towers I recommend are Dj and Commander. These two are one of, if not the best support towers for a loadout. Early game towers: Many towers are suitable for this category such as Soldier, Shotgunner, Pyro, and others. Simple loadout: Minigunner, Farm, Dj, Commander, (Early Game Tower of choice).
I've been uploading weekly, so I haven't had much time to come up with longer video ideas, and have the time to edit them. Hopefully, I will be able to do longer videos! Thanks for commenting, have a great day!!
Begginer: hunter, scout(you can place other tower too) Intermediate:militant, farm, medic, military base,(your choice between ace and spyro) Advance:mini gunner, commander, dj, shot gunner, farm Super advanced: merce base, engineer,dj, brawler, farm
This is my loadout ever since the new balance changes 1. Engineer since its very versatile and has high DPS, hidden detection, fly detection (which is now required to beat fallen mode) and stun resistant. 2. Golden Soldier, now that brawler is nerfed I replaced it with Golden soldier. | Golden soldier got buffed a lot and is really op right now, Golden soldier has hidden detection, flying detection (which is now required to beat fallen mode) and has no placement limit which is really good, it pretty much has it all. 3. Commander, would have chosen merc base, but commander can support more G soldiers which are broken right now. 4. DJ for range and discount. 5. Farm for economy.
G cowboy, engineer, dj booth, commander, and DPS (preferably gatling) This is probably the most versatile including events except for night 3. Gatling can be changed for ranger. This can solo almost all game modes that are not impossible to solo. Farm is not included due to it being banned in most events.
I like this loadout a lot! I like to personally use Electroshocker instead of Commander, as it helps to stun a lot of enemies and also target flying enemies, too. It may not be more effective than Commander with a good DPS Tower, but I get along just fine with this loadout!
I dont know what you guys think but when i was looking at the amount of damage that towers do, i found out that the electroshocker does surprisingly allot of damage. Just as a side note, im just a beginner/intermediate plaer, this us just an observation i made in a game
for the new fallen rework honestly if your soloing never bring farm, unlike other modes fallen gives so much cash by the time you get to wave 40, you dont even need golden cowboy unless in very specific scenarios like spamming golden minis which is hella expensive id say replace farm with either a stun/support/extra dps tower and make sure your early game can work through mid-game, gold soldier is the best in my opinion as it deals with flying but militant is a good alternative
This is my version of best Loadout (Boss killer) What I use in solo is Engineer, Accelerator, Dj, Cowboy, Farm (Because you can get all maxxed by final wave easily, and have a very high dps) (Strat: Use cowboy and farm at the same time -> max dj -> max farm and cowboy -> Spam max engineer and accelerators Squads: Engineer, Accelerator, Mercenary Base, Medic, Farm (Medic is the most uncommon important support tower so use her instead of dj and commander) (Strat: At the start of match I’ll say “does anyone have dj and/or commander?” If they don’t have dj for example, you’ll do the rejoin bug and replace farm with dj. Congrats now you can place 6 engis, 8 accel, 1 merc base, 1 dj, and 4 medics)
My load out is 1. Militant for early def 2. Mortar as my main damage dealer as it clears large swarm with decency damage 3.commander 4.any cc tower, such a elec shocker and freezer 5. Any other tower
Bro, militant so so underrated. If it is your only dps tower, use it, even better than minigunner. If it is your transistioner from early to mid game then it’s still good. If you want a good or to me, the best early game tower, it is still a great choice. It can even solo molten on its own, no farm or support.
Indeed, I would for sure use Militant for my advantage to becoming better and better. Also bringing Pyromancer or Freezer, Ace Pilot for the splash and stun immunity, Military Base for air strikes, and Medic to heal your troops would for sure be a killer loadout!
The perfectly good loadout for normal modes (easy, molten, fallen) would exclusively having: >Farm, >Brawler, Engineer (those two supports each other throughout early-mid-late game) >Dj cuz yes 3 main dps loadout is expensive >as the third dps it would be ranking as MercBase/ Accel, Pursuit/ Gmini/ Turret… [!!] I personally don’t ever use Commander at all, its range is small after rework, it only help the best of Brawlers since Engineer relies on her sentries the most (so getting 50% buff is not worth it cuz Commander’s dps and APC isn’t that strong to make it up, instead it should be MercBase that still buff 20% damage but also a strong reliable dps unit tower) [!!] Tbh Accel and Pursuit is close, I tested those out, but they kinda performs the same and also depends on situation, Accel has higher dps than Pursuit but Pursuit doesn’t get stun as likely as Accel does, And ye in the boss fight boss it would get only 1 time to stun and Accel would get them low fast and can backup on damaging them in a relevant time While Pursuit still continuously dealing damage after boss stun but it’s taking down boss not as fast as Accel But I think Pursuit could still be performing better? And ye Pursuit rework is coming out soon, idk if its going to be stronger than how it was but if so Pursuit would top out Accel and might stay behind MercBase
My perfect loadout (imo) Golden Cowboy (all rounder, economy tower) Pursuit (damage dealer, stunproof, map range) DJ/Commander (the two best supports) Ranger (same for Pursuit reasons) Mercenary Base (sub-dps and support tower, easily spammable) Combined: 5 Pursuits, assuming 2 5-T and 3 T-5. 3 MERCENARY BASE, 7 Rangers, 4 commanders / 1 DJ, 12 Golden Cowboys = 31/28 Pursuit (single-target DPS, no other external forces) 298.5×2 221.17×3 =1260.51 Mercenary Base (3 AIRDROPS w/ Riot Guards = 20,250 DMG) assuming 17 seconds per 3 RIOT GUARDS (2,250×3/17 equals ~397 DPS (not accounting for travel length) Golden Cowboy 94.8×12 = 1,137.6~DPS asumming every second you earn $250×3 $4500/min Commander (no dps cuz not worth mentioning, gives firerate buff and has the ability to summon 3 APCs per commander) DJ (im lazy tbh) With these, you should have towers you couldn't squeeze in just because of the placement limit for these towers
my load out: -golden minigunner this tower have high dps and good damage or i can say strong tower than accelelator -dj since this tower has been reworked. this tower have multi use. discount, money claiming, damage aoe, damage buff, range buff, and pushing enemies -ranger has a aoe damage and have flying detection. yet has heavy damage -ace pilot this tower is effective for early defense and has hidden detection -farm money, money you know right??
I can honestly solo any of the four regular modes when I use g cowboy, commander, DJ, engineer, and accelerator. G cowboy is honestly such a lifesaver because it’s pretty much golden scout and farm all in one package opening up an extra spot where farm would normally be.
My current loadout is: 1. Trapper 2. Brawler 3. Engineer 4. Mercenary Base 5. Farm I would love to hear your opinion on this loadout and it would be nice to hear some criticism or advice from you!
I love this loadout a lot; I would just replace Trapper with Warden if you want to try doing Speedrun Solo Fallen, preferably in Honey Valley. I am able to beat Fallen in
@@TheVarietyNetwork1 I see, alright thanks! Have you tried this loadout on any other map besides Honey Valley? If so could you name them? Thanks alot btw, ur video really helped me haha
Luckily Engineer nowadays is a lot easier to get, when Biff and I got it, a strategy for Hardcore was almost nowhere to be found, or not possible for duo. Now, you can get it in 12 hours of work! It took Biff and I 2 weeks of constant grinding daily for Engi…hopefully this helps you stay motivated in case you haven’t gotten Engi yet
First of all, Engineer isn't stun immune, it's stun resistant, and so is Mercenary Base if you use it's field medics. and g cowboy can replace brawler and farm for early game, and dj for mid to late game, and brawler is still VERY good for stunning, and it does LOTS of dps, and even it's short range can be countered with it's reposition ability. and pursuit is the second best fps, behind engineer, since first of all the pursuit is stun immune, just like the brawler, making the game less rig reliant, and even though pursuit's targeting is terrible, this shouldn't really be a problem considering your only going to be using this in late game, and pursuit does have a higher total dps than accelerator, even with damage and cooldown buffs, since those don't affect the charge up and cooldown of the accelerator, and since the accelerator has an overcharge, which means which means once it reaches 3600 damage (at max level) down after it's cooldown, it will need another 4 second to attack (2 second for it's cooldown + 2 seconds for it's charge up), which means that even if the accelerator had the 20% damage buff, that would mean it would be attacking for 20% less, since it would reach it's max overcharge 20% faster (in this case), so instead of dealing (exactly) 300 dps with a 3600 overcharge, a 2 second cooldown, and 2 second charge up, with the 20% damage buff you think those statistics would be the same, just with the accelerator dealing exactly 360 dps, it would deal 300 dps with a 3600 over charge, that instead of lasting for 12 seconds (3600/300), it would last for 9.4 seconds, still with a both 2 second charge up and cooldown, and the accelerator is the most stun vulnerable tower in the game, since (assuming it's attacking) it would have to use it's cooldown, wait 5 seconds, then charge up, which adds up to being stunned for 9 seconds! (assuming it wasn't stunned again in that time). And even though Golden Minigunner does have a higher dps in this case, in most cases, it would be hard getting not only all max level golden cowboys, brawlers, and engineers, but also all max level golden minigunners, which are pretty expensive (also considering their utilization is in lower dps with a lower/no placement limit), and they or a little bit stun vulnerable, since they just a 1.4 second rev up time. And even though brining Ranger instead of Golden Cowboy Will give you a higher total DPS, and the ability to solo all of the survival modes, and Hardcore Mode (only on Crossroads) (and with good RNG, certain the challenge maps on a good map with good rng, and maybe even some events)this would be very hard on the special gameodes without an economy, and in all of these gameodes, Golden Cowboy makes it, not only possible, but a Lot easier (if you use it correctly). So the true perfect loadout (at least as of 7:30 PDT on Thursday July 25th 2024, which is around, and not too much over, 17 hours after this video was published) is: 1. Golden Cowboy 2. Brawler 3. Mercenary Base 4. Engineer 5. Pursuit Also, if you are playing in a gameode that allows consumables (excluding certain challenge maps and hardcore mode, than this is the perfect consumable loadout: 1: Damage Flag 2: Cooldown (Fireate) Flag 3: UAV [Since it is better than the Range flag in every way (in game)] 4: Nuke [To use on the Final Boss on wave 40, or/and if not, to use just in case you are about to lose (if you don't have any revive tickets left) Also make sure that you Do have (a) revive ticket(s) left, for if you lose, or/and to use it strategically with taking advantage of how it refunds you off of your money back. And Finally, please bear in mind that using: 1. Brawler 2. Engineer 3. Farm 4. Mercenary Base 5. DJ Booth Is better for grinding coins (not gems), and if you're speedrunning, use the Consumables a listed earlier. And if you are grinding or speedrunning, this will not work on Hardcore Mode (to triumph), Polluted Wastelands 2, and most likely Badlands. Thank you for reading all of this (somehow), and bye bye!
Thanks for the information, we hope this is helpful to players, I read through it, and it seems quite accurate. Perhaps, we should come back and make a special loadout for each special gamemode! Have a nice day, thanks!
And at 4:14 you miscalculated the amount, and damage about the Riot Guards, and at 4:20, that is not correct, because you should to put the brawlers reposition ability into account (since you would most likely use it in a match), and the dps is incorrect anyways, because since the ROF (rate of fire) bug was fixed around and not too much over 2 years ago, you have to click the last blue text in the sentence above the statics (on the TDS) wiki, where it says that if you want to see the statistics without the ROF bug being taken into account, press here (it does not say exactly that but it conveys the same meaning of that), and once you click that (the last blue text on that sentence above the statistics, you fine the latest version of the tower there, and click on it, and then just make sure you stayed in the, "Implied Stats" section, and that will show the actual dps, not below where it says, "Actual Stats".
btw the best team (imo) for pizza party is 1: any top 3 early game (gladiator, g scout, brawler) 2: engi 3: mortar 4: medic 5: farm no you can't replace engi with accel bc you need to place 2-3 lvl 2 engi on wave 10 to help killing the first boss and it's much better than accel overall (if u know how to farm and save everything u can place it on wave 10 but i hate accel tbh) mortar is useless to use before wave 26 (ballons wave is 28 and u need to place every mortar lvl 4 or 2 lvl 5) medic here is if u are lazy to use commander or dj but u dont really need them bc people will have dj in 90% of games and u can easily win without commander u dont really need to place medic till last wave btw dont sell your early tower and max it at some point (will be really good if u do it early bc glad can be maxed insanely early and destroy everything and brawler is.. yk.. brawler.) BUT if u have g scout it's useless. if have brawler upgrade lvl 2 asap (but dont focus on it more than farming)
@@Angelmations i typed some big amount of text but uh i miss clicked so.. anyways u dont need this much dps (every team mate will 99.8% have good towers), mortar is better overall it cost less to kill ballons better AoE better damage at this point (like 4 lvl 3 mortars is enough to kill ballons without any problems and u dont need to farm insane amount of waves ruining the game to actually place at least 1 lvl 6 (engi lvl 5 is useless i was in 0 situations where i actually did need it)), using accel - less money cuz he cant make them if doing damage (not in hc easy intermitade i think BUT maybe it was a bug and they fixed it)u wont max accels and if u have brawler he is better to max, oh yea how can i forget about IHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCEL(sorry.) lol for what reason i even wrote this i need to stop playing td games 25/8
Thank you so much!! Also yes lol, if I hadn't decided to do a tier-list video, I'm not sure our audience would have grown this much. Thank you for your support since when we were a smaller channel, much love!!
I use 2 loadouts usually 1. For being more defensive or just see or analyse the game mode I would use G soldier , farm , dj , ranger ,any tower depending on my choice for the last 2. This one I'll go fully offensive and focus fully on DPS G cowboy,accel,engi,ranger,turret or pursuit (also use dmg and cool down flags since they are like a support)
I like the second loadout, but probably stick in DJ Booth instead of Turret. You get a lot of money from Fallen, but DJ Booth boosts range, which could help a lot long-term
the real best loadout i MUST admit it,that work amazimgly,but i suggest pick the map which can contact mutiple times the enemy at the same spot such as rocket place and crossroad to make everything even more easy and prevent leaking
Those two maps are great maps for safety in-case things go south, thanks for the feedback! I personally use Stained Temple with a personal strategy with the super-advanced loadout, as it is the most compact map and compliments Brawlers being placed at the entrance, while still having high range and able to be repositioned. Have a nice day, btw!
Very long comment about why I believe this loadout is the best (certified professional yapper) This loadout was bought to you by robloxgameleaker. This loadout is a versatile loadout that can both support other towers and do early and late game. Making it viable for all modes except special modes, which you might need to remove a support tower and add a extra DPS tower like Accelerator or Pursuit. This also has speedrunning potential. With the introduction finished, let's get to explaining the loadout as a whole. The loadout consists of Brawler (early to mid game tower) Engineer (late game tower) [IT can be used as a early game tower, but becuase it has the highest dps out of all the late game towers, I'm gonna be mentioning it as a late game tower] Farm (extra income, probably the most important tower) Commander (general firerate boosting tower) DJ (cost and range boosting tower) With the summary of the towers explained, let's get into a deeper explanation of why the loadout is good in all roles of the game. Brawler: Used for modern speedrunning and world records, this tower can serve abnormal amount of DPS in just a few seconds. With the abillity doing splash and moving, it's even more reliable. It can hit enemies that have leaked such as the Error, which is a common game ender in most fallen matches and most fast enemies. It's stunning makes this less likely to happen. It's cheap hidden detection and fast firerate and damage make it a great option for early game and speedrunning. Engineer This tower, recently reworked to do way more damage, now beats Accelerator. Before the rework, the sentries used to have no stealth detection, making hidden a great weakness for the tower. At max, the sentries now gain hidden detection. The base tower also has a bit of DPS, doing 65 at max. At max level, it can absolutely shred enemies with it's multi role capabilities with it sentries. They can do both AOE and single target damage with the War Machine and Minigun sentry. While not having a charge up or a rev up like Minigunner and Accelerator, it makes for a viable option in late game modes due to it's versatility and DPS. The cherry on top that makes the tower the best late game tower is the stun proof sentries, the only counter against it is stun abuse by the enemies, like the Fallen Guardian or Vindicator. Farm: Arguably the most important tower in this list, this tower serves to increase economy and makes you able to place more towers faster. It's abillity to make cash is widely regarded as the most important tower in high level loadouts, only not being equipped by low levels. With the amount of skins it has, such as the Graveyard or the Arcade, the design of the Farm also makes it a suitable choice to add a extra bit of style in your loadout. When 8 farms are fully maxed out, it can give 12,000 per wave, which will help alot in the later waves when you're placing expensive towers. (if you're reading this reply with green paintballer is better) Commander This tower recently got a absolutely horrid nerf. It used to do 35% firerate, but after constant backlash, the devs reverted the maximum firerate buff to be 50%. Known for being useful in speedrunning. This tower serves as a alternative to DJ to players looking for a tower to boost the overall damage of most towers. The secondary abillity, sending APCS, are known for their multi role capabilities, such as the Missile and Gunner APC, This tower was also known to be extremely unbalanced during the legacy or old version of TDS, being able to be stacked with infinite commander placement. So you could technically make any tower infinitely stronger becuase of the stacking. As of right now, it has been balanced and now at the maximum gives 50% firerate buff. DJ: This tower, being a alternative to the Commander, while going hand in hand for creating a duo support team makes for a incredibly useful role in supporting other towers. The DJ helps to increase the range of the towers, which can help if fast enemies are a problem. and decrease the price of late game towers which can be useful to get more late game towers before the boss fight. This tower, often being a important tower in the role of TDS, also has a few but notable skins. The most important are the Neko DJ, and the Ghost DJ. This tower is currently the only tower to be able to play music, and you can change the music of the DJ using the gamepass. Other then that, the DJ is the only tower to have a benefit with a gamepass. End Notes: This loadout, has no weaknesses or enemies that can overcome it. This loadout is suited well for every enemy that comes and every situation that will happen. Being a jack of all trades loadout, this will surely help you win every game of TDS (if you don't have a skill issue) anyways that's my yapping session.
Extra reply: I don't agree with your "Perfect Loadout". I do not mean to be toxic or arrogant, but I just want to state out my reasons and hopefully discuss this together. The loadout you mentioned is Mercenary Base, Brawler, Farm, Engineer and DJ. Now, this loadout is pretty good, but I still don't agree that it is the perfect loadout in my opinion. Let's now explain why I don't believe in it. The first reason you stated about is that 10x brawlers and 6x engineers do 4535 DPS. If you max farms on wave 20, at best, you are getting 6 engineers and 4 brawlers before wave 40 even rich DJ. , Getting 10 brawlers would be impractical in duo, trio or quad rounds. This only works for solo, which can be difficult without the correct strategy. The second reason: Grenadier spam has proven to be extremely powerful, but with the first reason is the basis of the second reason. There is absolutely no way that you are getting 3 mercenary bases, engineers and brawlers without using some sort of power up to boost your farming beforehand.
I understand your reasonings, however with the right strategy, it is actually possible to max all of these towers during Wave 40, and I recommend maxing Engineers first, Mercenary Bases after, and Brawlers last. It is difficult without the right strategy, but with correct Farming, smart upgrade choices, and correct DJ upgrades, my “perfect” loadout can serve you quite well. Commander also helps a lot, so I could also agree with yours being the perfect loadout. I chose Mercenary Base over Commander due to the Riot Guards you can air-drop in on the final wave; With 2 medics and 7 Riot Guards, that’s around 31k damage to Fallen King. Hope you understand, thanks for commenting, have a wonderful day!
loadout i always use in every gamemode and can actually win is elf camp, necromancer, mercenary base, crook boss farm (i replace farm with pursuit incase playing event)
yoo my loud out is Minigunner : My main DPS Turret: Carries at end game Coyboy: Early defense also earns money DJ or medic: I usually use DJ cause i play with a squad but when im Solo i use medic cause i leak alot Farm: MONEYYYYYYY
Isnt golden mini a better option because of no placement limit also loadout lacks splash dmg like mortar I think this loadout might be better: Eco - Farm Early mid game - Brawler Support - Dj Splash - Mortar Main dps - Golden mini
This video is outdated, due to the tower reworks and fallen rework. There will be a new video eventually, but we want to wait for more updates before we make another one. Hope this makes sense!
@@TheVarietyNetwork1 mine also could be outdated because i didnt take the fallen rework into consideration and engineer can still be an option due to cheap placement price and splash from sentries
I would recommend bringing DJ for the three buffs at max level, maybe Cowboy or Farm for extra economy, a support tower like Pyromancer, Freezer, Medic, or Electroshocker (my favorite!). Then bring another DPS or Sub-DPS, then a starting game tower. For example, DPS, DJ, Engineer, Electroshocker, and Golden Cowboy is my personal favorite loadout for solo Fallen. Hope this helps!
2 Max Gold Minigunners are cheaper than 1 Max Accelerator and deal a bit more damage, so technically it can be better in some circumstances. Have a nice day!
For now is lots of flyings in fallen i recommend to use this loadout maybe you like it😊: shotgunner farm dj mercenary base and ranger it’s good loadout for fallen ,also a pursuit dj cowboy accelerator and shocker its good loadout for fallen!
Brawler is a lot better due to its high damage and knock back abilities; as well as immunity to stuns and its reposition ability to move anywhere in the map. It is highly flexible, therefore I recommend it over Gladiator! Have a wonderful day!
3:08 When i solo molten, i use a medic, millitant, mil base, pilot, and soldier. The soldier is for early game, i dont need farm since i quickly gain cash
Hey, thank you so much for what you do as a fellow content creator! And, we gave you credit for the clip I used, because I'm genuinely grateful for your content. Have a wonderful day!
Lol, it takes me probably above 12-15 hours of work into each video, but regardless, it’s amazing making the videos as they come along, and their performance on TH-cam! Thanks, have a nice day!
I’d remove Mercenary for a starting tower since Mercenary isn’t spammable and overall isn’t too worth it when you have to wait the first wave for cash. Hope this recommendation helps!
Variety, thx for the loadout. I added and replaced certain things and got to wave 31 on fallen! I am now lvl 51 and now i need to beat hardcore! You earnt a sub. (And yes i will sell my soul for engineer)
oh yeah, in case you didn't catch it, he meant the perfect loadout for solo playthroughs. there are still other towers you can use efficiently in quads, trios, and even duos!
I usually use Ranger, Accelerator/Golden Pyro, Engineer, Golden Cowboy, and DJ Booth for Fallen, and this probably works a lot better in other gamemodes, too. Hope this helps!
The Super Advanced Loadout isn’t as affective anymore, but one that has proven to be very helpful is: Ranger/Pursuit, Engineer, Golden Cowboy/Cowboy, DJ Booth, and a Freeze Troop. Hope this helps, have a nice day!
Yeah I wouldn’t recommend using it in the loadout anymore, instead I’d remove Brawler and Farm, and bring Ranger and Cowboy instead. Golden Cowboy deals with the early waves, Ranger helps with the Flying Enemies, and overall damage. I recommend using Honey Valley if possible, as it doesn’t nerf your coin rewards. U-Turn is another, great alternate map!
I like to use farm, brawler, engineer, accelerator, and dj when you have 3 huge dps with range and price buff, you never need buffs. When brawler is nerfed, I’ll probably switch to shotgunner or add merc and use engineer
I could agree with most stuff, the only thing that is questionable is shotgunner not being included in intermediate strategy, if it's so strong for advanced player, it should work with intermediate players, especially that it's affordable for them. Trust me, shotgunner is solid as hell.
I agree, honestly forgot to include it into the Intermediate Loadout, as I was trying to equip the Intermediate Loadout with towers that would deal with the Molten Boss quickest, but Shotgunner would definitely be a solid choice for Intermediates. Have a wonderful day!
It is, but this is a very outdated video. I suggest you stick to the mini guide I explained in the video just to help you create the best loadout you can, in any version of the game!
Well now there's a new dps tower and pursuit is now reworked so i feel like an updated cersion in maybe a month or 2 will probably be needed btw great content
That's a great loadout! I used to use the same thing, but instead of Commander or Mercenary Base, I would use Engineer. Have a fantastic day, hope this helped!
if u dont have mercinary base u can change it for g mini or accel and if u dont have brawler u can change it to g cowboy cowboy g crook boss and prob shotgunner and also gladiator
Gatling is really good since it can do just about anything, but its base DPS isn’t close to all Engineers at Max, and Engineer’s sentries rarely get completely stunned or killed. Engineers are also only just a bit more expensive for near 1400 more DPS (6 Max Engi = 2400 DPS). But with all buffs to Gatling, it can deal over 2000 DPS! So..it’s up to the support towers in the round and your personal preference!
YO YO GUYS?????? i think i found an underrated youtuber! also if u see this a question the loadout for super advanced is good for pw2 i dont want to my teammates to hate me (ik how to use engi tho)
P.S. - At 1:45, I say "Hunter and Soldier", but clearly, Hunter and Scout are shown on screen. Sorry for the visual-to-audio dilemma!
We hope you enjoy, and stick around for more bangers! Big shoutout to Omerft, FNT, Paper, and Mzeku for purchasing memberships! All members get a shoutout and many other perks, check it out if you're able to! Have a fantastic day!
Hey, that's me!
@@MzekuIt indeed is! You deserve it!!
Hi
I was abt to make a MEAN comment.
@@lightplaysroblox3365 why
Alternate (budget) versions for the perfect loadout:
No engineer:
-Farm, brawler, mercenary base, accelerator (lacks splash or stunproof)/pursuit (stunproof, has splash damage), DJ
No mercenary base:
-Farm, brawler, commander/ranger, engineer, DJ
No brawler:
-Farm, cowboy/warden, engineer, mercenary base, DJ
NST, most budget (acronym for no special towers):
-Farm, cowboy/warden/shotgunner, turret/ranger/minigunner, DJ, commander
NST w/gold perks:
-Farm, gold scout/soldier/cowboy (interchangable with previous alternatives), gold minigunner/interchangable with previous alternatives, gold pyro/commander, DJ
Thank you so much, this is a great piece of advice! Have a wonderful day!
That’s greatly explained
damn the quality of this video stands out a lot from your others, keep making bangers
Thank you so much! Have a wonderful day, thanks for commenting!
i thought it said "keep making burgers"
Again Good Video And Good Edit :D 🔥♥️
Thank you so much, and tysm for being a member! Have a fantastic day!
How do you get the membership?
@@Kplai-t2xYou can purchase the membership by clicking the Join button on a video, near our profile picture. Let me know if you need any extra help, we would be eternally grateful! Have a nice day!!
Same
here are some of the best loadouts, took like 1 hour to make...
Starter:
- Soldier, Hunter, Shocker, Medic, --No slot--
Pro:
- Gatling, Pursuit, Commander, Cowboy and Dj booth:
P2w:
-Gatling, Engineer, Cowboy, Mercenary base and Farm:
Dps:
-Accelerator, Engineer, Brawler, Sledger and Gatling:
Hardcore User:
-Accelerator, Engineer, Brawler, Necromancer and Sledger
GoldenTower User:
-G -Crook, G -Cowboy, G -Pyromancer, Dj booth and Commander
How to beat User:
-Shocker, Minigunner, MilitaryBase, Dj booth, --No slot--
Chatgpt Towers:
-Ranger, Accel, G -Minigunner, Dj booth, Commander
-- I hope these loadout helps you with anything!
Dang i still remember the best loadout people use in frost invasion era is Minigun, Ranger, Farm, Dj and Commander and that is usable for anything (swap something for Gladiator and you become beast) good old days :)
I remember that too! I was a player in Fall 2019. The good ol' days were amazing! Have a great day!
@@TheVarietyNetwork1I remember that event too! We sucked so we couldnt Beat it....
no early game towers ??
@@ParadoxumNoobTDS nah just tank the enemy until you get minigun (extra base hp in that era is overpower anyway) or just play long enough map because insane map does not give extra rewards anyway B)
@@smolsmall4491 tbh old meta was probably g crook boss or ace, viable early to mid and spawns deal good damage as hell
I remember when everyone’s inventory had farm (dj or commander) accel and sledger. I want the old sledge back…
Old sledger was fantastic! Well, times move on unfortunately😔🙏
still really well if you want some damage too
Here is a simple little guide for new players out there who want to make a loadout.
Dps: A decent dps tower is needed to triumph some modes like casual or intermediate. These towers can be Minigunner, Militant, or anything that could have higher or around the same dps.
Economy: Its not necessary to bring economic towers to every game you play. Sometimes you don’t even need them. Although it is recommended to bring Farm. You can bring cowboy or its golden version if you want.
Support: Support towers are absolutely necessary for a majority of tds’s game modes. The 2 support towers I recommend are Dj and Commander. These two are one of, if not the best support towers for a loadout.
Early game towers: Many towers are suitable for this category such as Soldier, Shotgunner, Pyro, and others.
Simple loadout:
Minigunner, Farm, Dj, Commander, (Early Game Tower of choice).
This is too in-depth that my brain can't handle this.
Lol, it's all good! Have a nice day!
😭😭😭
it’s a 5 minute video…
5 minutes that doesn’t even go as in depth as something as a cartoon, your attention span is literally worse than the average child I swear.
@@Frogger1400TELL EM FROGGERS!
Really great editing style, really wished you create longer videos!
I've been uploading weekly, so I haven't had much time to come up with longer video ideas, and have the time to edit them. Hopefully, I will be able to do longer videos! Thanks for commenting, have a great day!!
@@TheVarietyNetwork1I, as in seb, the editor talking?
@@TheVarietyNetwork1videos every 2 weeks would be fine too imo, more Time to do, while not taking TOO long
hella underrated great work man
Thank you so much! Have a wonderful day!!
Begginer: hunter, scout(you can place other tower too)
Intermediate:militant, farm, medic, military base,(your choice between ace and spyro)
Advance:mini gunner, commander, dj, shot gunner, farm
Super advanced: merce base, engineer,dj, brawler, farm
Yup! Unfortunately most of these are outdated, but these still aren’t terrible loadouts!
@TheVarietyNetwork1 they're still good but the super advanced still get changed
@@TheVarietyNetwork1can you tell me the 5 brawlers, I don’t understand this video and too dumb to pay attention 😅
great video man! Keep up the work.
Thank you so much! Have a wonderful day!
This is my loadout ever since the new balance changes
1. Engineer since its very versatile and has high DPS, hidden detection, fly detection (which is now required to beat fallen mode) and stun resistant.
2. Golden Soldier, now that brawler is nerfed I replaced it with Golden soldier. | Golden soldier got buffed a lot and is really op right now, Golden soldier has hidden detection, flying detection (which is now required to beat fallen mode) and has no placement limit which is really good, it pretty much has it all.
3. Commander, would have chosen merc base, but commander can support more G soldiers which are broken right now.
4. DJ for range and discount.
5. Farm for economy.
I would use Golden Cowboy and remove Farm so you can fit a DPS Tower, but this could work either way.
@@TheVarietyNetwork1possibly but g cowboy does make nearly as much as farm I'd switch it for soldier
... So you just have Engineer as dps?
@@Squidboi6677 this was for solo fallen and it’s really outdated
0:21 damn that transition was fire, and only one person works on it? Seb, you are a G.O.A.T., and im not even joking.
Thank you so much, it truly means a lot! Thanks for being a huge supporter, hope to see you around!!
@TheVarieatyNetwork1 oh, you are definitely gonna see me around😜
G cowboy, engineer, dj booth, commander, and DPS (preferably gatling)
This is probably the most versatile including events except for night 3. Gatling can be changed for ranger.
This can solo almost all game modes that are not impossible to solo.
Farm is not included due to it being banned in most events.
I like this loadout a lot! I like to personally use Electroshocker instead of Commander, as it helps to stun a lot of enemies and also target flying enemies, too. It may not be more effective than Commander with a good DPS Tower, but I get along just fine with this loadout!
I’d personally switch commander with trapper
your gonna be big someday w video
This editing is top tier too
Thank you so much, it means the world! Have a wonderful day, hope to see you around!
You are TO underrated like the quality of the vids are crazy definitely the best tds TH-camr
Thank you so much! It means a lot, have a fantastic day!
I dont know what you guys think but when i was looking at the amount of damage that towers do, i found out that the electroshocker does surprisingly allot of damage.
Just as a side note, im just a beginner/intermediate plaer, this us just an observation i made in a game
Electroshocker does deal a lot of damage, it is quite useful for stunning, splash, and mid-damage.
AMAZING quality. Subbed.
Thank you so much! We’ll be coming out with more videos soon!
for the new fallen rework honestly if your soloing never bring farm, unlike other modes fallen gives so much cash by the time you get to wave 40, you dont even need golden cowboy unless in very specific scenarios like spamming golden minis which is hella expensive
id say replace farm with either a stun/support/extra dps tower and make sure your early game can work through mid-game, gold soldier is the best in my opinion as it deals with flying but militant is a good alternative
Yes this is better advice for Reworked Fallen, but this video was made before that. We will make an updated version in the upcoming months!
Mo-mo-MONTHS?!?! *crying* Cant wait! :D
@TheVarietyNetwork1
@TheVarietyNetwork1 rate this loadout from 1-10. Engineer, Ranger or Pursuit, DJ, Golden Cowboy, Electroshocker.
You are so underated, excelent video as always. You will reach 10 k in no time
Thank you so much for your support! Have a wonderful day, hope to see you around!
@@TheVarietyNetwork1 will be here for sure : )
This is my version of best Loadout (Boss killer)
What I use in solo is
Engineer, Accelerator, Dj, Cowboy, Farm (Because you can get all maxxed by final wave easily, and have a very high dps) (Strat: Use cowboy and farm at the same time -> max dj -> max farm and cowboy -> Spam max engineer and accelerators
Squads:
Engineer, Accelerator, Mercenary Base, Medic, Farm (Medic is the most uncommon important support tower so use her instead of dj and commander) (Strat: At the start of match I’ll say “does anyone have dj and/or commander?” If they don’t have dj for example, you’ll do the rejoin bug and replace farm with dj. Congrats now you can place 6 engis, 8 accel, 1 merc base, 1 dj, and 4 medics)
Sounds like a great strategy! Thanks for sharing, have a great day!
@@TheVarietyNetwork1Thank you, you too!
amazing job!
Thank you so much! Have a wonderful day!
the quality is to good for 1.5k subs bro deserves 100k
Thank you, really! Hope to see you around, have an amazing day!
My load out is
1. Militant for early def
2. Mortar as my main damage dealer as it clears large swarm with decency damage
3.commander
4.any cc tower, such a elec shocker and freezer
5. Any other tower
I think this is a great loadout, good on you!!
Bro, militant so so underrated. If it is your only dps tower, use it, even better than minigunner. If it is your transistioner from early to mid game then it’s still good. If you want a good or to me, the best early game tower, it is still a great choice. It can even solo molten on its own, no farm or support.
Indeed, I would for sure use Militant for my advantage to becoming better and better. Also bringing Pyromancer or Freezer, Ace Pilot for the splash and stun immunity, Military Base for air strikes, and Medic to heal your troops would for sure be a killer loadout!
bro is popping off
Thanks Toxic Injection, big fan of your stuff! Have a nice day, hope to see you around!
Cool editing
Thank you so much! Means a lot, have a fantastic day! Hope to see you around!
Seb cooks, with the flames being powered by no sleep
The perfectly good loadout for normal modes (easy, molten, fallen) would exclusively having:
>Farm,
>Brawler, Engineer (those two supports each other throughout early-mid-late game)
>Dj cuz yes 3 main dps loadout is expensive
>as the third dps it would be ranking as MercBase/ Accel, Pursuit/ Gmini/ Turret…
[!!] I personally don’t ever use Commander at all, its range is small after rework, it only help the best of Brawlers since Engineer relies on her sentries the most (so getting 50% buff is not worth it cuz Commander’s dps and APC isn’t that strong to make it up, instead it should be MercBase that still buff 20% damage but also a strong reliable dps unit tower)
[!!] Tbh Accel and Pursuit is close, I tested those out, but they kinda performs the same and also depends on situation, Accel has higher dps than Pursuit but Pursuit doesn’t get stun as likely as Accel does,
And ye in the boss fight boss it would get only 1 time to stun and Accel would get them low fast and can backup on damaging them in a relevant time
While Pursuit still continuously dealing damage after boss stun but it’s taking down boss not as fast as Accel
But I think Pursuit could still be performing better? And ye Pursuit rework is coming out soon, idk if its going to be stronger than how it was but if so Pursuit would top out Accel and might stay behind MercBase
That’s a great explanation. Thank you for putting it in the comment section, I’m sure it’ll help a lot of people. Have a wonderful day!!
wow, this made my life easier, btw which do u recommend best for the last slot?
My perfect loadout (imo)
Golden Cowboy (all rounder, economy tower)
Pursuit (damage dealer, stunproof, map range)
DJ/Commander (the two best supports)
Ranger (same for Pursuit reasons)
Mercenary Base (sub-dps and support tower, easily spammable)
Combined:
5 Pursuits, assuming 2 5-T and 3 T-5. 3 MERCENARY BASE, 7 Rangers, 4 commanders / 1 DJ, 12 Golden Cowboys = 31/28
Pursuit (single-target DPS, no other external forces)
298.5×2
221.17×3
=1260.51
Mercenary Base
(3 AIRDROPS w/ Riot Guards = 20,250 DMG)
assuming 17 seconds per 3 RIOT GUARDS (2,250×3/17 equals ~397 DPS (not accounting for travel length)
Golden Cowboy
94.8×12 = 1,137.6~DPS
asumming every second you earn $250×3
$4500/min
Commander (no dps cuz not worth mentioning, gives firerate buff and has the ability to summon 3 APCs per commander)
DJ (im lazy tbh)
With these, you should have towers you couldn't squeeze in just because of the placement limit for these towers
*you can replace Mercenary Base for any sub-dps im just lazy
my load out:
-golden minigunner
this tower have high dps and good damage or i can say strong tower than accelelator
-dj
since this tower has been reworked. this tower have multi use. discount, money claiming, damage aoe, damage buff, range buff, and pushing enemies
-ranger
has a aoe damage and have flying detection. yet has heavy damage
-ace pilot
this tower is effective for early defense and has hidden detection
-farm
money, money you know right??
Nice loadout! I really love this one, good work!
I can honestly solo any of the four regular modes when I use g cowboy, commander, DJ, engineer, and accelerator. G cowboy is honestly such a lifesaver because it’s pretty much golden scout and farm all in one package opening up an extra spot where farm would normally be.
That’s true! This is a great loadout, thanks for the information! Have a wonderful day!
You got that from @EliteElite
@@Oliver98732 idk who eliteelite is but ig it’s a popular loadout then
Dude I actually love this video, I’ve been struggling with my account with hardcore and stuff so this really helps. Thank you so much!
You’re welcome! I’m so happy to hear we were able to help you a lot in TDS! Have an amazing day, hope to see you around!
@@TheVarietyNetwork1 no trapper?
You deserve more subs 😭😭😭 this quality of a video you need 1 million subs
Thank you so much, it means a lot! Have a wonderful day, hope to see you around!
My current loadout is:
1. Trapper
2. Brawler
3. Engineer
4. Mercenary Base
5. Farm
I would love to hear your opinion on this loadout and it would be nice to hear some criticism or advice from you!
I love this loadout a lot; I would just replace Trapper with Warden if you want to try doing Speedrun Solo Fallen, preferably in Honey Valley. I am able to beat Fallen in
@@TheVarietyNetwork1 I see, alright thanks! Have you tried this loadout on any other map besides Honey Valley? If so could you name them? Thanks alot btw, ur video really helped me haha
5:13 "Sell your soul for engineer"💀💀💀💀
Luckily Engineer nowadays is a lot easier to get, when Biff and I got it, a strategy for Hardcore was almost nowhere to be found, or not possible for duo. Now, you can get it in 12 hours of work! It took Biff and I 2 weeks of constant grinding daily for Engi…hopefully this helps you stay motivated in case you haven’t gotten Engi yet
@@TheVarietyNetwork1 i think selling my soul is much easier💀 (ty for the advise🙏🙏)
@@greenboss518 i agree with that, sell your soul and bam free engineer
A perfect loadout (learned from TB) should be imo:
1. Economy
2. Single target
3. Crowd control
4. Support
5. End-game
Agreed! Great work summing it up!
I'll take this advice,thank you man i appreciate it
Also amazing vid
You’re welcome!! Have a wonderful day, hope to see you around!
@@TheVarietyNetwork1 Have a wonderful day aswell and keep pumping out these amazing vids!
Goes amazing with the perfect tds game video 😉 thanks man because of you I started tds again and now will start videos!
That’s amazing to hear!! Best of wishes on your content creating journey, and playing TDS again! I’m happy for you! Have a nice day!
@@TheVarietyNetwork1 hope you have a Godblessed day and thanks I will be sure to remember you for this!
Nice W info
Glad you liked it! Have a wonderful day!!!
First of all, Engineer isn't stun immune, it's stun resistant, and so is Mercenary Base if you use it's field medics. and g cowboy can replace brawler and farm for early game, and dj for mid to late game, and brawler is still VERY good for stunning, and it does LOTS of dps, and even it's short range can be countered with it's reposition ability. and pursuit is the second best fps, behind engineer, since first of all the pursuit is stun immune, just like the brawler, making the game less rig reliant, and even though pursuit's targeting is terrible, this shouldn't really be a problem considering your only going to be using this in late game, and pursuit does have a higher total dps than accelerator, even with damage and cooldown buffs, since those don't affect the charge up and cooldown of the accelerator, and since the accelerator has an overcharge, which means which means once it reaches 3600 damage (at max level) down after it's cooldown, it will need another 4 second to attack (2 second for it's cooldown + 2 seconds for it's charge up), which means that even if the accelerator had the 20% damage buff, that would mean it would be attacking for 20% less, since it would reach it's max overcharge 20% faster (in this case), so instead of dealing (exactly) 300 dps with a 3600 overcharge, a 2 second cooldown, and 2 second charge up, with the 20% damage buff you think those statistics would be the same, just with the accelerator dealing exactly 360 dps, it would deal 300 dps with a 3600 over charge, that instead of lasting for 12 seconds (3600/300), it would last for 9.4 seconds, still with a both 2 second charge up and cooldown, and the accelerator is the most stun vulnerable tower in the game, since (assuming it's attacking) it would have to use it's cooldown, wait 5 seconds, then charge up, which adds up to being stunned for 9 seconds! (assuming it wasn't stunned again in that time). And even though Golden Minigunner does have a higher dps in this case, in most cases, it would be hard getting not only all max level golden cowboys, brawlers, and engineers, but also all max level golden minigunners, which are pretty expensive (also considering their utilization is in lower dps with a lower/no placement limit), and they or a little bit stun vulnerable, since they just a 1.4 second rev up time. And even though brining Ranger instead of Golden Cowboy Will give you a higher total DPS, and the ability to solo all of the survival modes, and Hardcore Mode (only on Crossroads) (and with good RNG, certain the challenge maps on a good map with good rng, and maybe even some events)this would be very hard on the special gameodes without an economy, and in all of these gameodes, Golden Cowboy makes it, not only possible, but a Lot easier (if you use it correctly). So the true perfect loadout (at least as of 7:30 PDT on Thursday July 25th 2024, which is around, and not too much over, 17 hours after this video was published) is:
1. Golden Cowboy
2. Brawler
3. Mercenary Base
4. Engineer
5. Pursuit
Also, if you are playing in a gameode that allows consumables (excluding certain challenge maps and hardcore mode, than this is the perfect consumable loadout:
1: Damage Flag
2: Cooldown (Fireate) Flag
3: UAV [Since it is better than the Range flag in every way (in game)]
4: Nuke [To use on the Final Boss on wave 40, or/and if not, to use just in case you are about to lose (if you don't have any revive tickets left)
Also make sure that you Do have (a) revive ticket(s) left, for if you lose, or/and to use it strategically with taking advantage of how it refunds you off of your money back.
And Finally, please bear in mind that using:
1. Brawler
2. Engineer
3. Farm
4. Mercenary Base
5. DJ Booth
Is better for grinding coins (not gems), and if you're speedrunning, use the Consumables a listed earlier.
And if you are grinding or speedrunning, this will not work on Hardcore Mode (to triumph), Polluted Wastelands 2, and most likely Badlands.
Thank you for reading all of this (somehow), and bye bye!
Thanks for the information, we hope this is helpful to players, I read through it, and it seems quite accurate. Perhaps, we should come back and make a special loadout for each special gamemode! Have a nice day, thanks!
And at 4:14 you miscalculated the amount, and damage about the Riot Guards, and at 4:20, that is not correct, because you should to put the brawlers reposition ability into account (since you would most likely use it in a match), and the dps is incorrect anyways, because since the ROF (rate of fire) bug was fixed around and not too much over 2 years ago, you have to click the last blue text in the sentence above the statics (on the TDS) wiki, where it says that if you want to see the statistics without the ROF bug being taken into account, press here (it does not say exactly that but it conveys the same meaning of that), and once you click that (the last blue text on that sentence above the statistics, you fine the latest version of the tower there, and click on it, and then just make sure you stayed in the, "Implied Stats" section, and that will show the actual dps, not below where it says, "Actual Stats".
Holy fuck like I genuinly cant read that, how long did it take to write that?
@@Hungary_0987 idk like 15 mins (I was bored)
- bad eco
- bad supports
Nice video! As an advanced player, i found this very useful.
Glad this video was able to help! Hope to see you around, have a wonderful day!
btw the best team (imo) for pizza party is
1: any top 3 early game (gladiator, g scout, brawler)
2: engi
3: mortar
4: medic
5: farm
no you can't replace engi with accel bc you need to place 2-3 lvl 2 engi on wave 10 to help killing the first boss and it's much better than accel overall (if u know how to farm and save everything u can place it on wave 10 but i hate accel tbh)
mortar is useless to use before wave 26 (ballons wave is 28 and u need to place every mortar lvl 4 or 2 lvl 5)
medic here is if u are lazy to use commander or dj but u dont really need them bc people will have dj in 90% of games and u can easily win without commander
u dont really need to place medic till last wave
btw dont sell your early tower and max it at some point (will be really good if u do it early bc glad can be maxed insanely early and destroy everything and brawler is.. yk.. brawler.) BUT if u have g scout it's useless.
if have brawler upgrade lvl 2 asap (but dont focus on it more than farming)
Dude, thank you so much for that! I hope this will help whoever comes across it, thanks! Have a nice day!
I would replace motar with accel because if you focus on leveling up engi as fast as possible her alone can kill all balloons
@@Angelmations i typed some big amount of text but uh i miss clicked so..
anyways
u dont need this much dps (every team mate will 99.8% have good towers), mortar is better overall it cost less to kill ballons better AoE better damage at this point (like 4 lvl 3 mortars is enough to kill ballons without any problems and u dont need to farm insane amount of waves ruining the game to actually place at least 1 lvl 6 (engi lvl 5 is useless i was in 0 situations where i actually did need it)), using accel - less money cuz he cant make them if doing damage (not in hc easy intermitade i think BUT maybe it was a bug and they fixed it)u wont max accels and if u have brawler he is better to max, oh yea how can i forget about IHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCELIHATEACCEL(sorry.)
lol for what reason i even wrote this i need to stop playing td games 25/8
My loadout
1. G cowboy for early defense and cash gen
2.farm or another support
3.dj
4. Turret for dps
5. Pyro for defense melting
Amazing loadout, this is essentially what I use for Solo-Fallen. Have a nice day!
Nah, not to glaze but this video is such good quality. Bro deserves more subs instantly
Thank you so much! Hope to see you around, have a nice day!
My deck is
Pursuit - late game
Crook boss - early game
Commander - support
Dj - support
Farm - farm
I think this is a good deck
I really like this loadout, nice work man!
Almost 1.7k
That 2k aint far away! You grew so much! That tierlist video was the best choice of your life😂
Thank you so much!! Also yes lol, if I hadn't decided to do a tier-list video, I'm not sure our audience would have grown this much. Thank you for your support since when we were a smaller channel, much love!!
@@TheVarietyNetwork1❤️
I use 2 loadouts usually
1. For being more defensive or just see or analyse the game mode I would use
G soldier , farm , dj , ranger ,any tower depending on my choice for the last
2. This one I'll go fully offensive and focus fully on DPS
G cowboy,accel,engi,ranger,turret or pursuit (also use dmg and cool down flags since they are like a support)
I like the second loadout, but probably stick in DJ Booth instead of Turret. You get a lot of money from Fallen, but DJ Booth boosts range, which could help a lot long-term
the real best loadout i MUST admit it,that work amazimgly,but i suggest pick the map which can contact mutiple times the enemy at the same spot such as rocket place and crossroad to make everything even more easy and prevent leaking
Those two maps are great maps for safety in-case things go south, thanks for the feedback! I personally use Stained Temple with a personal strategy with the super-advanced loadout, as it is the most compact map and compliments Brawlers being placed at the entrance, while still having high range and able to be repositioned. Have a nice day, btw!
Very long comment about why I believe this loadout is the best (certified professional yapper)
This loadout was bought to you by robloxgameleaker. This loadout is a versatile loadout that can both support other towers and do early and late game. Making it viable for all modes except special modes, which you might need to remove a support tower and add a extra DPS tower like Accelerator or Pursuit. This also has speedrunning potential. With the introduction finished, let's get to explaining the loadout as a whole.
The loadout consists of
Brawler (early to mid game tower)
Engineer (late game tower)
[IT can be used as a early game tower, but becuase it has the highest dps out of all the late game towers, I'm gonna be mentioning it as a late game tower]
Farm (extra income, probably the most important tower)
Commander (general firerate boosting tower)
DJ (cost and range boosting tower)
With the summary of the towers explained, let's get into a deeper explanation of why the loadout is good in all roles of the game.
Brawler: Used for modern speedrunning and world records, this tower can serve abnormal amount of DPS in just a few seconds. With the abillity doing splash and moving, it's even more reliable. It can hit enemies that have leaked such as the Error, which is a common game ender in most fallen matches and most fast enemies. It's stunning makes this less likely to happen. It's cheap hidden detection and fast firerate and damage make it a great option for early game and speedrunning.
Engineer
This tower, recently reworked to do way more damage, now beats Accelerator. Before the rework, the sentries used to have no stealth detection, making hidden a great weakness for the tower. At max, the sentries now gain hidden detection. The base tower also has a bit of DPS, doing 65 at max. At max level, it can absolutely shred enemies with it's multi role capabilities with it sentries. They can do both AOE and single target damage with the War Machine and Minigun sentry. While not having a charge up or a rev up like Minigunner and Accelerator, it makes for a viable option in late game modes due to it's versatility and DPS. The cherry on top that makes the tower the best late game tower is the stun proof sentries, the only counter against it is stun abuse by the enemies, like the Fallen Guardian or Vindicator.
Farm: Arguably the most important tower in this list, this tower serves to increase economy and makes you able to place more towers faster. It's abillity to make cash is widely regarded as the most important tower in high level loadouts, only not being equipped by low levels. With the amount of skins it has, such as the Graveyard or the Arcade, the design of the Farm also makes it a suitable choice to add a extra bit of style in your loadout. When 8 farms are fully maxed out, it can give 12,000 per wave, which will help alot in the later waves when you're placing expensive towers.
(if you're reading this reply with green paintballer is better)
Commander
This tower recently got a absolutely horrid nerf. It used to do 35% firerate, but after constant backlash, the devs reverted the maximum firerate buff to be 50%. Known for being useful in speedrunning. This tower serves as a alternative to DJ to players looking for a tower to boost the overall damage of most towers. The secondary abillity, sending APCS, are known for their multi role capabilities, such as the Missile and Gunner APC, This tower was also known to be extremely unbalanced during the legacy or old version of TDS, being able to be stacked with infinite commander placement. So you could technically make any tower infinitely stronger becuase of the stacking. As of right now, it has been balanced and now at the maximum gives 50% firerate buff.
DJ: This tower, being a alternative to the Commander, while going hand in hand for creating a duo support team makes for a incredibly useful role in supporting other towers. The DJ helps to increase the range of the towers, which can help if fast enemies are a problem. and decrease the price of late game towers which can be useful to get more late game towers before the boss fight. This tower, often being a important tower in the role of TDS, also has a few but notable skins. The most important are the Neko DJ, and the Ghost DJ. This tower is currently the only tower to be able to play music, and you can change the music of the DJ using the gamepass. Other then that, the DJ is the only tower to have a benefit with a gamepass.
End Notes: This loadout, has no weaknesses or enemies that can overcome it. This loadout is suited well for every enemy that comes and every situation that will happen. Being a jack of all trades loadout, this will surely help you win every game of TDS (if you don't have a skill issue) anyways that's my yapping session.
Extra reply: I don't agree with your "Perfect Loadout". I do not mean to be toxic or arrogant, but I just want to state out my reasons and hopefully discuss this together.
The loadout you mentioned is Mercenary Base, Brawler, Farm, Engineer and DJ. Now, this loadout is pretty good, but I still don't agree that it is the perfect loadout in my opinion. Let's now explain why I don't believe in it.
The first reason you stated about is that 10x brawlers and 6x engineers do 4535 DPS. If you max farms on wave 20, at best, you are getting 6 engineers and 4 brawlers before wave 40 even rich DJ. , Getting 10 brawlers would be impractical in duo, trio or quad rounds. This only works for solo, which can be difficult without the correct strategy.
The second reason: Grenadier spam has proven to be extremely powerful, but with the first reason is the basis of the second reason. There is absolutely no way that you are getting 3 mercenary bases, engineers and brawlers without using some sort of power up to boost your farming beforehand.
I understand your reasonings, however with the right strategy, it is actually possible to max all of these towers during Wave 40, and I recommend maxing Engineers first, Mercenary Bases after, and Brawlers last. It is difficult without the right strategy, but with correct Farming, smart upgrade choices, and correct
DJ upgrades, my “perfect” loadout can serve you quite well. Commander also helps a lot, so I could also agree with yours being the perfect loadout. I chose Mercenary Base over Commander due to the Riot Guards you can air-drop in on the final wave; With 2 medics and 7 Riot Guards, that’s around 31k damage to Fallen King. Hope you understand, thanks for commenting, have a wonderful day!
If underrated was a person
Thank you for the comment! Have a nice day!
@@TheVarietyNetwork1 you too!
loadout i always use in every gamemode and can actually win is elf camp, necromancer, mercenary base, crook boss farm (i replace farm with pursuit incase playing event)
Nicee, I like it a lot!
For the super advanced loadout I replace mercenary with jester for the splash/ stunning, I set it to 1 poison 1 confusion
Jester does help really well with hordes of enemies, so this is a smart strategy. Have a nice day!
@@TheVarietyNetwork1 it really does lol! I hope you have a good day aswell :D
3:20 i recommend this loadout for the people who have been grinding lately
Nice!
my loadout, which works on all gamemodes is accelerator, engineer, farm, DJ and gladiator
That’s great to hear! Thanks for commenting, have a nice day!
yoo my loud out is
Minigunner : My main DPS
Turret: Carries at end game
Coyboy: Early defense also earns money
DJ or medic: I usually use DJ cause i play with a squad but when im Solo i use medic cause i leak alot
Farm: MONEYYYYYYY
I like this loadout! Try to keep DJ in as much as possible. If not having Medic becomes an issue, try using stun-immune towers. Hope this helps!
@@TheVarietyNetwork1 can u tell some stun-immune towers that are cheap cuz i am on a budget
Golden mini, ranger, cowboy, jester, and dj booth is all thats needed
Sounds like a great loadout, nice for you!!
Isnt golden mini a better option because of no placement limit also loadout lacks splash dmg like mortar I think this loadout might be better:
Eco - Farm
Early mid game - Brawler
Support - Dj
Splash - Mortar
Main dps - Golden mini
This video is outdated, due to the tower reworks and fallen rework. There will be a new video eventually, but we want to wait for more updates before we make another one. Hope this makes sense!
@@TheVarietyNetwork1 mine also could be outdated because i didnt take the fallen rework into consideration and engineer can still be an option due to cheap placement price and splash from sentries
very epic vid👨🍳👨🍳
Thank you so much! Have a wonderful day, hope to see you around!
Hi again. I got engineer now, what loadout would you recommend me?
I would recommend bringing DJ for the three buffs at max level, maybe Cowboy or Farm for extra economy, a support tower like Pyromancer, Freezer, Medic, or Electroshocker (my favorite!). Then bring another DPS or Sub-DPS, then a starting game tower. For example, DPS, DJ, Engineer, Electroshocker, and Golden Cowboy is my personal favorite loadout for solo Fallen. Hope this helps!
@@TheVarietyNetwork1I've got everything except golden cowboy would normal cowboy suffice or just bring farm for solo fallen and just overall
is there a way i could fit ranger into the advanced loadout?
You can bring Ranger instead of Minigunner, but spam Shotgunners after you maxed out your Rangers. Hope this helps, have a nice day!
PAUSE! on last one, you should probobly replace a support and use, freezer, electroshocker. This will help ALOT to defeat fast bosses
Thanks this video really helped
Glad it helped! Have a wonderful day!!
Gold mini is so underated like tbh its easier than accel
2 Max Gold Minigunners are cheaper than 1 Max Accelerator and deal a bit more damage, so technically it can be better in some circumstances. Have a nice day!
For now is lots of flyings in fallen i recommend to use this loadout maybe you like it😊: shotgunner farm dj mercenary base and ranger it’s good loadout for fallen ,also a pursuit dj cowboy accelerator and shocker its good loadout for fallen!
I really like the second loadout! It’s really close to what I do!
Can i change engi for aceel in the advanced load out
Yes you can! Accel is really good now!
also thanks for the load out iv been suffering trying to get one up to date
Hey would you recommend gladiator or brawler for fallen??
Brawler is a lot better due to its high damage and knock back abilities; as well as immunity to stuns and its reposition ability to move anywhere in the map. It is highly flexible, therefore I recommend it over Gladiator! Have a wonderful day!
@@TheVarietyNetwork1 thank you!!!
No problem!
Rest in peace brawler. You will be missed.
OP Brawler will be missed for its overpoweredness😔🙏
Hey what app do u use for editing if u don’t mind telling me I’m trying to increase the quality of my videos!
I use DaVinci Resolve 18.5 by Blackmagic Design, thanks for asking! Have a nice day!
@@TheVarietyNetwork1that means nothing to me... But ok! ☺️
At the moment my loadouts are:
(Solo): DJ, Mercenary Base, GCowboy, Engineer, and Ranger
(Multiplayer): DJ, Farm, Ranger, Engineer, Ace Pilot
That’s a really good choice of towers! Good job!!
3:08 When i solo molten, i use a medic, millitant, mil base, pilot, and soldier. The soldier is for early game, i dont need farm since i quickly gain cash
Yup that sounds like a nice loadout! Good job!!
1:01 Omg im in the video like 3 times
Hey, thank you so much for what you do as a fellow content creator! And, we gave you credit for the clip I used, because I'm genuinely grateful for your content. Have a wonderful day!
I can't even imagine how long it takes you to make one of these edited videos
It takes me 1-2 hours to make a 2 minute video lol
Lol, it takes me probably above 12-15 hours of work into each video, but regardless, it’s amazing making the videos as they come along, and their performance on TH-cam! Thanks, have a nice day!
@@TheVarietyNetwork1poor seb gets no sleep😢
Hope its not too bad
My loadout is engi mercenary farm g crook dj. Anything i can improve?
I’d remove Mercenary for a starting tower since Mercenary isn’t spammable and overall isn’t too worth it when you have to wait the first wave for cash. Hope this recommendation helps!
Instead of mercenary what can i put
Hes gonna be the next propellars
Thanks for the feedback! Hope to see you around, have a great day!
Great quality of the video man, keep up the work mate
Thank you!! Have a nice day, hope to see you around!
Variety, thx for the loadout. I added and replaced certain things and got to wave 31 on fallen! I am now lvl 51 and now i need to beat hardcore! You earnt a sub. (And yes i will sell my soul for engineer)
I’m so glad we were able to help! Hope to see you around, have a fantastic day!
Trust me, you will.
Dj over commander? Oh ye can you update the video for Gatling gun? Nice video.
Thanks! We will update it when we have the time
oh yeah, in case you didn't catch it, he meant the perfect loadout for solo playthroughs. there are still other towers you can use efficiently in quads, trios, and even duos!
Thanks for commenting this! Have a nice day!
since we got the new fallen rework and stuff, whats the new best loadout?
I usually use Ranger, Accelerator/Golden Pyro, Engineer, Golden Cowboy, and DJ Booth for Fallen, and this probably works a lot better in other gamemodes, too. Hope this helps!
@@TheVarietyNetwork1 appreciate u!
this video has so high quality, wow
Thank you so much!! It means a lot, have an amazing day!
Hey do I get necromancer for brawler or do I remain using the super advanced team
The Super Advanced Loadout isn’t as affective anymore, but one that has proven to be very helpful is: Ranger/Pursuit, Engineer, Golden Cowboy/Cowboy, DJ Booth, and a Freeze Troop. Hope this helps, have a nice day!
@@TheVarietyNetwork1well what team is meta rn? I’m planning to spend 10k robux on the game so any recommendations?
@@TheVarietyNetwork1 pursuit ,engineer, cowboy, dj and farm? Feel free to replace I wanna make the strongest loadout
I have a question after the brawler lost hd is it still good for the loadout you said in the video?
And if it is not what would you recommend instead of it
Yeah I wouldn’t recommend using it in the loadout anymore, instead I’d remove Brawler and Farm, and bring Ranger and Cowboy instead. Golden Cowboy deals with the early waves, Ranger helps with the Flying Enemies, and overall damage. I recommend using Honey Valley if possible, as it doesn’t nerf your coin rewards. U-Turn is another, great alternate map!
So engi, dj, g cowboy, merc base, ranger@@TheVarietyNetwork1
I like to use farm, brawler, engineer, accelerator, and dj
when you have 3 huge dps with range and price buff, you never need buffs. When brawler is nerfed, I’ll probably switch to shotgunner or add merc and use engineer
That sounds like a smart plan! Thanks for the comment!
i did the molten loadout ON intermediate mode. and i litreally replaced farm with Crook boss for extra summons. i won tho
That’s good to hear!
3:25 So instead of shotgunner can I use crook boss instead?
Crook Boss is a good option! I would definitely try that
@@TheVarietyNetwork1Thanks!
I could agree with most stuff, the only thing that is questionable is shotgunner not being included in intermediate strategy, if it's so strong for advanced player, it should work with intermediate players, especially that it's affordable for them. Trust me, shotgunner is solid as hell.
I agree, honestly forgot to include it into the Intermediate Loadout, as I was trying to equip the Intermediate Loadout with towers that would deal with the Molten Boss quickest, but Shotgunner would definitely be a solid choice for Intermediates. Have a wonderful day!
Disturbing is kinda of a weird word choice ngl
@@Fiberoeatingfiber True, but you probably get the point, shotgunner makes me speedrun molten on my account
0:50 Theres also Electroshoker, it zaps ig
It's not entirely useless, but it isn't the greatest tower in its' section. Have a great day!
@@TheVarietyNetwork1 it's great for breakers, not stun, you are using it wrong ig
I havent played in a while, isnt brawlers placement limit 6 now?
It is, but this is a very outdated video. I suggest you stick to the mini guide I explained in the video just to help you create the best loadout you can, in any version of the game!
Well now there's a new dps tower and pursuit is now reworked so i feel like an updated cersion in maybe a month or 2 will probably be needed btw great content
We are definitely going to do that! Stay tuned!
@TheVarietyNetwork1 bet
For me the best load out is
Farm, glad, brawler, Dj, commander/merc
That's a great loadout! I used to use the same thing, but instead of Commander or Mercenary Base, I would use Engineer. Have a fantastic day, hope this helped!
Video idea: history of TDS gamemodes. From the og easy and golden, to intemediate of today. I would love to watch one
That is a great idea! Will definitely have to consider it, thank you so much!
farm, early def, good dps, support, support/stall
That’s a great example of how to build a good loadout!
As super advanced player, using a g-mini instead of engi is good as well
Agreed! Thanks for commenting, have a nice day!!
@@TheVarietyNetwork1 you too
Fancy Seeing You Here
-Carter
Finally reached the end of the chain. Fancy seeing you here.
@@TheVarietyNetwork1 🎩
🧐
if u dont have mercinary base u can change it for g mini or accel and if u dont have brawler u can change it to g cowboy cowboy g crook boss and prob shotgunner and also gladiator
Yup, thanks for the comment🙏
Should you use gatling instead of engi since it can't be stunned and does more dmg?
Gatling is really good since it can do just about anything, but its base DPS isn’t close to all Engineers at Max, and Engineer’s sentries rarely get completely stunned or killed. Engineers are also only just a bit more expensive for near 1400 more DPS (6 Max Engi = 2400 DPS). But with all buffs to Gatling, it can deal over 2000 DPS! So..it’s up to the support towers in the round and your personal preference!
If you drop farm with accel you can potentially solo hardcore
That's interesting to hear! Thanks for the comment, have a great day!
Not potentially, you CAN, and quite easily so, compared to older solo hardcore strats
@@hat5564 That's great news, might use this information to my advantage, Thanks! Hope to see you around!
@@hat5564 to be full proof, you have to also remove dj and replace it with a freezing tower
Tbh he should do another one AFTER christmas because of major changes in the game
Yeah, good idea! Thanks for the suggestion!
YO YO GUYS?????? i think i found an underrated youtuber! also if u see this a question the loadout for super advanced is good for pw2 i dont want to my teammates to hate me (ik how to use engi tho)
Lol, great to hear! Hope you have a great day, and thanks for the compliment! Hope to see you soon!
@@TheVarietyNetwork1