I find the excellent matchmoving job in this movie most impressive. Camera trackers have traveled a long way since ICARUS. Congratulations to this work.
Were any VFS students in the 3D part of the movie coming out 'Battle: L.A.?' The movie kind of looks like this District 9 (sort of) and there seems to be a LOT of 3D modeling and compositing...etc. I was just wondering.
I want to be a shading artist but i feel like in the industry there are none left are shading artist now considered modelers? idk what to put on my reel because im not a great modeler but I am a way better shader.
That's a very simplistic view of texturing. Texture artists do equally complicated work. Painting textures is not easy. There's an art to it. Its quite sad that you are being so ignorant of a crucial part of CGI. There shouldn't even be a competition between these things! Its all part of the craft. If you take CGI work seriously you'd know how important each aspect of the process is, including texturing.
While lightning IS very important, that doesn't mean texture is Not. I mean... Just take a look at your own hand. When I look at mine I see a lot of different colors, there's yellow, red, and even blue and green in there. That is nothing you can get out of high-quality lightning or billions of polygons. And you're right about simple geometry looking flat. But Thats when you Really need texture to help you to get the look that you want. I mean.. Look at any video game thats out there.
a properly done textured model is more than just image maps.. it include complicated shaders that enhance the model when working together with lights.. you can light the scene all you want.. but without proper shaders/texture your model will always be sub-par work.. and yea.. i am not saying lighting is not important.. juz saying that writing off texturing work like that is amateurish and ignorant..
@108Dax: A mannerism I know from countless American movies. As if many women concatenate all their sentences with commas, never arriving at a full stop. ;)
Well, it's more of a sleight-of-hand. You can never make EVERYTHING look real; there's never enough money or time. The skill is to know where everyone will be looking and concentrate on that. The rest you make real enough that people don't look at it too closely. If done properly, you can maintain the illusion at a fraction of the time and money it would have taken to do it all completely.
I'm sorry but I really disagree there. Lighting alone cannot create realism in CGI especially if you were to texture a model a solid colour. Yes lights, shadows etc do add a lot to the details but when CGI is aiming for the kind of realism they had in this film then texturing is equally important. CGI that lacks detailed texture work can look really bad.
I find the excellent matchmoving job in this movie most impressive. Camera trackers have traveled a long way since ICARUS. Congratulations to this work.
I have been following this lady's works and she's amazing
Good advice there. I remember looking at her demo reel a while back. It's quite an impressive modelling reel.
My all respect for her! She did an amazing job!
@VancouverFilmSchool What is the best way to texture? It seems to me like there are no good texturing tutorials out there...
I heard about a program called Mari, do any major films use that? I thought District 9 used it but I guess not
Im loving these!
District 9. I'm kinda interested in the movie. Vancouver Film school is amazing, I hope I can go there...
Were any VFS students in the 3D part of the movie coming out 'Battle: L.A.?' The movie kind of looks like this District 9 (sort of) and there seems to be a LOT of 3D modeling and compositing...etc. I was just wondering.
I want to be a shading artist but i feel like in the industry there are none left are shading artist now considered modelers? idk what to put on my reel because im not a great modeler but I am a way better shader.
i saw this !!! its awesome !
what amazes me is how a girl this beautiful can be extremely smart. It's a very RARE combination - believe me.
I'm gonna watch the movie today, lets see :D
Well this is new and suprising
That's a very simplistic view of texturing. Texture artists do equally complicated work. Painting textures is not easy. There's an art to it. Its quite sad that you are being so ignorant of a crucial part of CGI. There shouldn't even be a competition between these things! Its all part of the craft. If you take CGI work seriously you'd know how important each aspect of the process is, including texturing.
Yes I have.
While lightning IS very important, that doesn't mean texture is Not.
I mean... Just take a look at your own hand. When I look at mine I see a lot of different colors, there's yellow, red, and even blue and green in there. That is nothing you can get out of high-quality lightning or billions of polygons.
And you're right about simple geometry looking flat. But Thats when you Really need texture to help you to get the look that you want. I mean.. Look at any video game thats out there.
a properly done textured model is more than just image maps.. it include complicated shaders that enhance the model when working together with lights.. you can light the scene all you want.. but without proper shaders/texture your model will always be sub-par work.. and yea.. i am not saying lighting is not important.. juz saying that writing off texturing work like that is amateurish and ignorant..
@108Dax: A mannerism I know from countless American movies. As if many women concatenate all their sentences with commas, never arriving at a full stop. ;)
the #D girl she made was so beautiful! (2:46)
Well, it's more of a sleight-of-hand. You can never make EVERYTHING look real; there's never enough money or time. The skill is to know where everyone will be looking and concentrate on that. The rest you make real enough that people don't look at it too closely. If done properly, you can maintain the illusion at a fraction of the time and money it would have taken to do it all completely.
5 stars
I pray to find a woman like her one day.
Not true at all. Lighting is important but a good texture artist can really lift the realism and believability of CGI work.
I'm sorry but I really disagree there. Lighting alone cannot create realism in CGI especially if you were to texture a model a solid colour. Yes lights, shadows etc do add a lot to the details but when CGI is aiming for the kind of realism they had in this film then texturing is equally important. CGI that lacks detailed texture work can look really bad.
Is it bad that whenever i look at a prawn, I want lobster?
@timabad You just did, now go get her ;P
She sounds like she's asking a question- when she's making a statement...
two things that i love together... hot chick and amazing artist.. how not to be in love!
He reel makes me wanna slap my work out of 3d space :P
i love her... reel too.. *ahem* *cough* *cough*
philip: what the fuck?
i just lost fate in my life . . . :(
You know it, my man! I love hot nerds!
i saw pat .. ahahaa
@spider853: Smart IS sexy.
A hot chick that kicks ass at 3D... I'm in love.
lol
They wore clothes?....;-)
.....Goodness who cares