Defensive BFM 2 - Assessing the Bandit's attack

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  • เผยแพร่เมื่อ 21 ต.ค. 2024

ความคิดเห็น • 17

  • @williamampuero2841
    @williamampuero2841 3 ปีที่แล้ว +4

    I keep coming back to this series to reinforce these fundamentals. It is well worth watching multiple times.

  • @BrljoMrljo
    @BrljoMrljo 2 ปีที่แล้ว +1

    Honestly I thought I was antitalent for A-A but this helped and explained alot of my mistakes. Not that they will go away now but I now have opportunity to practise this

  • @Tercio16
    @Tercio16 3 ปีที่แล้ว

    Enjoyed the vid again thanks. In depth but on a precise subject so as to not overload with stuff to remember!

    • @AIRWARFAREGROUP
      @AIRWARFAREGROUP  3 ปีที่แล้ว +1

      Thanks Frederick, that’s always the aim. Known to Unknown - Crawl > Walk > Run > Fly > Fight!

  • @saiajin82
    @saiajin82 3 ปีที่แล้ว

    I missed this video since your move, THANKS!! I love the way you present this information. On to the next video!

    • @AIRWARFAREGROUP
      @AIRWARFAREGROUP  3 ปีที่แล้ว

      More to come! Be sure to subscribe and hit notifications here at the AWG. Thanks for the comments and questions all! ~JUICE

  • @Mako-sz4qr
    @Mako-sz4qr 3 ปีที่แล้ว +1

    This is really so valuable stuff ! Thanks as always and looking forward to the next one.

  • @gilbertprassl2923
    @gilbertprassl2923 3 ปีที่แล้ว +1

    cheers to have you back, cannt wait for the next :-)

  • @ALPHARICCO875
    @ALPHARICCO875 3 ปีที่แล้ว

    Super, Thank you

  • @markpartridge9046
    @markpartridge9046 3 ปีที่แล้ว

    Great info as always but please can you either do a video or point me to one that explains using the lift vector correctly. I have a general understanding of what it is and how to use it but would like some information to reinforce the idea of how to use it. Once again great content big thumbs up.

    • @AIRWARFAREGROUP
      @AIRWARFAREGROUP  3 ปีที่แล้ว +1

      Hi Mark, in this context the phrase ‘lift vector’ is used as a short-hand to describe the plane of the aircraft’s motion. In high performance aircraft like fighters, particularly when they are performing at the limits of their envelope, the lift vector is simply considered to be straight ‘up’, out of the top of the aircraft, whatever it’s orientation in 3D space. If the Bandit is anywhere on that plane then they are considered to be on your lift vector, so directly above your HUD centre or (in aircraft with vertical fins like the F-16) directly above your fin. Effectively, if you are moving your head straight up to see them, then no matter how far you are craning it the Bandit is on your lift vector in these aircraft.

    • @markpartridge9046
      @markpartridge9046 3 ปีที่แล้ว

      @@AIRWARFAREGROUP Tks for the info much appreciated.

  • @battlebros7075
    @battlebros7075 3 ปีที่แล้ว

    The show goes on. Nice

  • @rmack9226
    @rmack9226 3 ปีที่แล้ว +1

    THANK YOU.