Zbrush on the iPad - Make Polymesh3D

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  • เผยแพร่เมื่อ 8 ม.ค. 2025

ความคิดเห็น • 7

  • @Tecboy08
    @Tecboy08 6 วันที่ผ่านมา +1

    Thank you for sharing this useful information. I've been trying to figure out how to just do a simple twist. Is the profile feature available when you upgrade?

  • @UncleJessy
    @UncleJessy 2 หลายเดือนก่อน +3

    Fantastic breakdown, immediately made a lot more sense once you explained it’s basically the same as nomad primitives

    • @SouthernGFX
      @SouthernGFX  2 หลายเดือนก่อน +1

      Yeah exactly the same but with more of them and more complex. Combine this with live Booleans and you can make some insane shapes without sculpting a single thing!

  • @47jorrit
    @47jorrit 2 หลายเดือนก่อน

    Hey Glen good demo for a very useful tool. I also like the live Boolean option. Is the use of dynamics with a collision object olso optional with the brushes ,like using the cloth pull brush on the draped plane while it still dynamically reacts on the collision object used for the table? So it keeps wrinkling and folding around the tabel primitive?

  • @gerhardgstrein2649
    @gerhardgstrein2649 2 หลายเดือนก่อน

    Fantastic, I have learned so much, thank you

  • @yomerengues9126
    @yomerengues9126 หลายเดือนก่อน

    I imported a file from Maya for details, but all the options are different, where do I find them (Polymesh3D)?:(

    • @iwakeupat6
      @iwakeupat6 หลายเดือนก่อน

      I'm having the same issue and can't find Polymesh3D :(