10 things you NEED to know about the Create Mod

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  • เผยแพร่เมื่อ 28 พ.ค. 2024
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    Edited by: Karley Joseph
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ความคิดเห็น • 149

  • @siesmec4356
    @siesmec4356 3 หลายเดือนก่อน +272

    "Don't get caught up in efficiency" It seems like I have done the exact opposite XD. This video was actually pretty fun to watch. While I already knew all these facts, I never looked at create mod as a vanilla+ experience. The last 5 minutes of the video was great and the inspiration I needed to keeping creating.

    • @RegionalDwarf8
      @RegionalDwarf8 3 หลายเดือนก่อน +6

      I’ve also been doing the opposite xD. I’ve been setting my machines to the fastest it goes in order for me to get as much resources at a fast rate.

    • @fire_elementaire9430
      @fire_elementaire9430 3 หลายเดือนก่อน +3

      Well, I guess it doesn't matter how you play, I love to make my machines absurdly compact and very efficient, if that's your way to have fun I guess it's the only thing that matters

    • @lilith5798
      @lilith5798 2 หลายเดือนก่อน

      ​@@fire_elementaire9430meanwhile me "bigger is better" xd

    • @yakiriri2192
      @yakiriri2192 หลายเดือนก่อน +1

      Exactly, if you're playing to automate everything then just play on creative mode 🤷🏻‍♂️

    • @siesmec4356
      @siesmec4356 หลายเดือนก่อน

      ​@@yakiriri2192I guess I've been playing survival to get creative, I just gotta take a step back, and smell the roses.

  • @BPkyle777
    @BPkyle777 19 วันที่ผ่านมา +11

    6:17 - OH MY GOD! I never thought of that! I've been playing modpacks with Create for over a year and have always just done a big circle of cogwheels, which has always aggravated me with how much space it takes up. This one tip will be a lifesaver!
    13:37 - This is the first I've heard of the Threshold Switch. Absolutely going to start using it.

  • @NYKevin100
    @NYKevin100 3 หลายเดือนก่อน +139

    1:25 - Fun fact: If stress units are intended to represent power (which I believe is what you mean by "energy"), then you can calculate torque by dividing SU by RPM (and there should be a proportionality constant in there as well, but let's hide that in the units rather than carrying around an extra 2*pi everywhere). That may not sound very interesting, but it turns out that every Create component that consumes SU can be described as consuming a fixed amount of torque (the game shows this number as the kinetic stress impact). For encased fans, that number is 2 SU/RPM.
    Is that realistic? Eh, probably. Torque describes a force, not an amount of work or power. A fixed torque means that the object has a fixed amount of resistance to turning, regardless of how fast you spin it. Objects with a higher torque requirement have a greater resistance to turning, so we should expect a crushing wheel to have a much higher torque requirement than (say) a cuckoo clock. And indeed that is the case - a crushing wheel takes a whopping 8 SU/RPM of torque, and a cuckoo clock only needs 1 SU/RPM.

    • @UNKNOWN-fc2dd
      @UNKNOWN-fc2dd 21 วันที่ผ่านมา +1

      This is extremely interesting, actually being able to relate create in a way that mirrors real life engineering is crazy because it’s applicable, even if it’s not one-to-one, it’s still applicable

  • @grungko
    @grungko 3 หลายเดือนก่อน +74

    Like you said, the create mod is there to get along vanilla Minecraft, not to replace it.
    I did not have so much fun trying to automate the production of everything in a single factory. But then i started to build small factories where the base ressources where, and linking that up to other factories. I then built some villages / buildings to decorate all of that
    And finally i have it : a big factory that produces everything i really need. The good point is that i did not have any plan, i just played Minecraft and automated one ressource at a time when needed, and the journey was really enjoyable
    Truly the best advice to give people in my mind ! Don't get overwhelmed by all the new possibilities offered to you ! And remember you can still use redstone contraptions as in vanilla Minecraft, not everything needs to be create contraptions

  • @remasterizado2007
    @remasterizado2007 3 หลายเดือนก่อน +61

    The only use for small waterwheels is to chain them to the big ones to double the speed with a small bonus

    • @dejojotheawsome
      @dejojotheawsome  3 หลายเดือนก่อน +16

      very true!

    • @Hirotechnics
      @Hirotechnics 2 หลายเดือนก่อน +2

      I was about to comment exactly this, using more words.

    • @ficecube8576
      @ficecube8576 2 หลายเดือนก่อน +2

      you can also power pumps and belts for something like a steam engine, they don't need many SU and not having to chain gears as much helps with compactness

    • @pascalos99
      @pascalos99 2 หลายเดือนก่อน

      Isn't the small waterwheel better than the large water wheel in terms of stress units per volume?
      You can fit 6 small water wheels (3 blocks for the water stream) in the place of 1 large water wheel... That's 3 times more stress units than the large water wheel in the same area :/

    • @Medic3000
      @Medic3000 2 หลายเดือนก่อน +1

      no way! two small waterwheels provides the 500SU at 8rpm and is 1 shaft and 3 wood blocks cheaper than a Large wheel with gear-ratio up

  • @cinderheart2720
    @cinderheart2720 2 หลายเดือนก่อน +13

    Want of Symmetry works for breaking. You can use it to quarry areas 8 times faster manually!

  • @thomasdevlin5825
    @thomasdevlin5825 2 หลายเดือนก่อน +27

    Create is one of those subjects that just melts my brain when somebody tries to explain how it works, it's like watching advanced redstone tutorials. Even knowing how stress units and RPM generally work still it just sounds so complicated when somebody starts going into detail about it. Fortunately create does an amazing job of explaining how everything works in game, hands down one of the best in game wiki formats of any mod, for me I actually found it easier to just get in there and start messing around, I take it one step at a time and ponder new blocks when want to know what they do

  • @rawoo9385
    @rawoo9385 3 หลายเดือนก่อน +27

    A bunch of friends are going to start a create mod pack server soon and this is like the perfect video tutorial to show them, thank you jojo

    • @fnytnqsladcgqlefzcqxlzlcgj9220
      @fnytnqsladcgqlefzcqxlzlcgj9220 2 หลายเดือนก่อน

      Can I join? 🥺

    • @TimmyGC
      @TimmyGC 23 วันที่ผ่านมา

      Same, this and his other guide is being included in the create into document for the group.

  • @awkwardukulele6077
    @awkwardukulele6077 2 หลายเดือนก่อน +3

    I love the fact that near the end you start realizing details you hadn't noticed before and got excited about them! That really shows how helpful these tips can be; if even someone who's so used to the mod _they made a whole video about it_ can benefit from these tips, I can't even imagine how useful this knowledge will be to a newbie like me!

  • @mikemcculloch7118
    @mikemcculloch7118 3 หลายเดือนก่อน +7

    Just in case anyone is playing Create pre 0.5.1, they can increase SU on a water wheel by using a bubble column. Awesome vid, cheers.

    • @mathiasvofrey9240
      @mathiasvofrey9240 20 วันที่ผ่านมา

      does surrounding the waterwheel with water still give it more power?

  • @TheHerald615
    @TheHerald615 3 วันที่ผ่านมา

    Also worth mentioning, valuable for earlygame: When placing casings on cogwheels, the casing isn‘t actually consumed, meaning you don’t „waste“ them. If you have one casing in your inventory, you could theoretically place it on 500 cogs and you would still have it in your inventory.

  • @beez1717
    @beez1717 10 วันที่ผ่านมา +1

    The extend-o-grip is proof we should have had crabs instead of armadillos. I'll die on this hill.

  • @aleksandarlikic9712
    @aleksandarlikic9712 3 หลายเดือนก่อน +10

    This is really gonna help me introduce my friends to the create mod thank you so much.

  • @TheDJroombaGaming
    @TheDJroombaGaming 3 หลายเดือนก่อน +5

    Stress units = how strongly the shaft turns
    Rotations per minute/rpm = how fast the shaft turns

  • @haphazodus
    @haphazodus 2 หลายเดือนก่อน +3

    I been playing with create for ages but you still taught me a thing or two!

  • @brocmt
    @brocmt 3 หลายเดือนก่อน +4

    If you are playing Above & Beyond or Arcane Engineering, those weighted ejector plates are your best friend until you get into the brass age. Even after, they're still handy.

    • @dejojotheawsome
      @dejojotheawsome  3 หลายเดือนก่อน +2

      absolutely! It was those packs that taught me the ways of the ejector

  • @sacobwatts9792
    @sacobwatts9792 3 หลายเดือนก่อน +5

    love your stuff, always very informative even for a decently experienced create player.

  • @TheLich43
    @TheLich43 3 หลายเดือนก่อน +15

    I have been using exclusively water wheels as my stress unit generators because I’ve never bothered to learn the other two lmao, I would absolutely love it if they added another cheap way to generate stress units (maybe something with gold since gold rarely gets used in create)

    • @Trygviz09
      @Trygviz09 3 หลายเดือนก่อน +5

      Solar panels made of gold and maybe tinted glass or glass and powdered obsidean. Then motors made of copper, shafts and andesite alloy.

    • @dejojotheawsome
      @dejojotheawsome  3 หลายเดือนก่อน +4

      you know they used to have a way with the encased fans but it was removed

    • @Trygviz09
      @Trygviz09 3 หลายเดือนก่อน

      @@dejojotheawsome yea, didnt generate a lot of stress tho

    • @MK-of7qw
      @MK-of7qw 2 หลายเดือนก่อน +1

      @@Trygviz09 but i miss this feature since i used one usually to power clock bearings in a small space for clocks.

  • @-v3ga
    @-v3ga 16 วันที่ผ่านมา +1

    Just so you know, contrary to popular belief RPM stands for revolutions per minute, not rotations per minute

  • @beez1717
    @beez1717 10 วันที่ผ่านมา

    Small water wheels are useful for when you want to use less space and don't need much stress for what you're doing. They are also useful for adding just a little bit more stress so you can add that one more item. They also look great!

  • @Gears_Engineer
    @Gears_Engineer 3 หลายเดือนก่อน +2

    Nice video; I never thought of the weighted ejector as a filter. Keep it up, fellow engineer!

  • @michaeladames4932
    @michaeladames4932 3 หลายเดือนก่อน +4

    Knowing that when using 2 or more sources for KSU (kinetic stress units) that the output rotation speed will match the fastest source, wouldn't it be a good idea, early game, to use all but one large water wheel, using the small one to speed up the larger, more powerful ones to get a greater speed output?
    I got this tip from someone else, I don't remember who, but I feel like that should have been mentioned. The small ones deserver a little appreciation.
    Rip old water wheel water rotation physics ;-;

    • @dejojotheawsome
      @dejojotheawsome  3 หลายเดือนก่อน +3

      lol that tip came from me as well I think! At least I've showcased it a lot in my videos and shorts

  • @astrogamer927
    @astrogamer927 3 หลายเดือนก่อน +2

    Small water wheels are infact more space efficient, so when you get to the point of making tree farms, ditch those large wheels for small again

  • @swivelshivel6576
    @swivelshivel6576 6 วันที่ผ่านมา

    i love making a rather nice looking home, then immedietly rip down all the walls, rooftops and floorboards to make a gearpunk nightmare

  • @scotthayes5386
    @scotthayes5386 หลายเดือนก่อน

    I never had any idea what toolboxes did till now thank you!
    My mind was blown when I recently figured out how to speed up cogwheels by putting a small next to a large it’s so cool. This mods is so in depth tho and I struggle to understand it lol.

  • @endymon5240
    @endymon5240 3 หลายเดือนก่อน +3

    I would like to know the person who legitimately uses adjustable chain drives.
    All jokes aside, good video!

  • @alan870112
    @alan870112 3 หลายเดือนก่อน +4

    10:11 in fact, some redstone stuff can also do this trick, such as hopper, torch, and the powder

    • @MK-of7qw
      @MK-of7qw 2 หลายเดือนก่อน

      And regular ol minecart rails too :3

  • @Mushroom38294
    @Mushroom38294 3 หลายเดือนก่อน +1

    About the threshold switch, I didn't know that thing existed until now, so, here's how I solved the filling up issue:
    If your conveyor ends and the next block you put your funnel down instead of putting it directly on top of the conveyor, the gap under the funnel acts like an overflow output. In my iron farm, I put down fire there so that it burns the excess flint. I did the same thing with my clay farm.

  • @Azuos.t
    @Azuos.t 2 วันที่ผ่านมา

    If i knew about the chain drive things, i wouldnt have built as many gearboxes as i did 😭 Thx dude! Saved my life

  • @dhi_holo
    @dhi_holo 2 หลายเดือนก่อน +1

    Never thought about using the casings to compact gear ladders, I'm just so used to building spirals

  • @Arcella1981
    @Arcella1981 3 หลายเดือนก่อน +2

    oh wow! thank you! i wouldnt call myself a beginner with create, i have made some fairly complicated stuff with it, BUT!!! i did learn some stuff from your video :3 like the toolboxes, i usually only put like shafts and cogs and belts in them or other little create nik naks that you would build with and i never actually have put in more than a stack so i didnt know that it would keep it restocked, ALSO i didnt know that you could have more than one toolbox and it would come up in the menu that is amazing! thank you

  • @happyhippoeaters4261
    @happyhippoeaters4261 3 หลายเดือนก่อน +1

    I wouldn't say it's the biggest, but it is one of the more impressive ones recently

  • @johnm9263
    @johnm9263 2 หลายเดือนก่อน

    12:00
    instead of using the "threshold switch" just use a comparator, a repeater, and a clutch, or whatever system that is similar that can change the state of the network, without causing lag
    a comparator can then output 16 different states (off and 1 through 15) which can be plugged into another comparator if you dont want to worry about the distance you need to place the redstone to get the desired level
    to get a set level, create has its own "analogue lever" that can output those same 16 states, and can only be changed by hand... but whats most important about that lever, is that it ALWAYS can be changed on-the-fly
    dont need a lot of items? set it lower! need more? set it higher!
    your needs will change as you play, and as you explore the world
    some form of "player presence detector" could also be used, and you could plug that into a redstone torch, to then invert the signal (on turning to off, and off to on) so that when you are offline, it automatically shuts off the system, or only runs it when you are within a certain distance, regardless of it being chunk loaded by the spawn chunks or some other form of chunk loader
    i say that, because EVERY single component counts towards lag, they are effectively entities, they each require something to process
    from what i can tell, for each SU required at a certain RPM, when you double the RPM, you double the SU
    this current "times by x rpm" system is new
    "dont get caught up in efficiency" only really applies when you are starting out
    always try to improve, think of the mod like a puzzle, and your factory and its building blocks, the pieces
    but you shouldnt go too far, which is what hes actually referring to
    let me elaborate on that last part
    on a server, you should ALWAYS try to reduce lag
    and if you are having FPS issues, you should do so as well
    but if you are playing alone, theres nothing to stop you from just doing whats simplest

  • @Jennikiko
    @Jennikiko 2 หลายเดือนก่อน

    Thanks for the video!

  • @Azuranv2682
    @Azuranv2682 2 หลายเดือนก่อน

    The wand of symmetry isn't only just a building tool, but a mining tool as well
    Say you're branch mining and it's painfully slow, just shift right click the wand and set it to octagonal, now you can mine out an area 8x faster (watch your durability)

  • @l3mmy224
    @l3mmy224 3 หลายเดือนก่อน

    Been playing with create, pretty much knew all of the tips and tricks since I started playing Create when the Treecapitator was still around

  • @scpredmage
    @scpredmage 2 หลายเดือนก่อน

    You mentioned connecting two different sources of different RPMs speeding the network up to the faster speed; that can be used to speed large waterwheels if you also connect a small waterwheel.

  • @ezekielzoro
    @ezekielzoro 3 หลายเดือนก่อน +1

    Efficiency is the ONLY WAY TO PLAY

  • @TheDeinonychus
    @TheDeinonychus 3 หลายเดือนก่อน +1

    Everytime I see Dejojo, all I can think of is "Coincidence? I think NOT!"

  • @SwiftAsTheWind_
    @SwiftAsTheWind_ 2 หลายเดือนก่อน

    Would you know/have a guide or video showcasing some more methods of the clutch+threshold switch? That one was my favorite tip from the video!

  • @bigboyejonny9243
    @bigboyejonny9243 3 หลายเดือนก่อน

    after making a massive dripstone lava farm and fluid tanks, i no longer lack power. god im happy i got into this

  • @ender_M1
    @ender_M1 3 หลายเดือนก่อน

    extra cog saving trick: use large water wheels but add a small one to double the speed

  • @Zsmithers
    @Zsmithers 2 หลายเดือนก่อน

    The cutest create mod component is not in-fact the ejector… if you yearn for true adorability look at none other than the mechanical arm!

    • @DarkAvatar1313
      @DarkAvatar1313 หลายเดือนก่อน

      Incorrect, look at the steam whistle's face.

  • @Medic3000
    @Medic3000 2 หลายเดือนก่อน

    large waterwheel with gear-ratio is arguably more expensive in material than 2 small waterwheels, so I wouldnt say small are un-needed. ESPECIALLY depending on your other mod setup. For me personally, I have several mods that introduce more rock-types and biomes, which in turn had the negative effect of making Diorite and Andesite more uncommon. I need to be mindful of Andesite alloy use, so a Big waterwheel + 2 gears-shift Costs 1 more shaft, and 3 more wood planks,and makes a bigger visible footprint on my builds

  • @TSPxEclipse
    @TSPxEclipse 8 วันที่ผ่านมา

    Don't get caught up in efficiency and compactness?? Brother, that's the most fun part of any automation process. Figuring out the logistics, planning the layout, fitting crazy mechanisms into small spaces... I mean, that's the whole gist of Satisfactory and you can log hundreds of hours into that game easily. To bring order to complexity is a fundamental aspect of being creative, so to make something complex AND efficient is a form of art. That being said, I now want to see someone create a functional computer using this mod instead of redstone.

  • @gdragonlord749
    @gdragonlord749 หลายเดือนก่อน

    Honestly, they should have used torque instead of stress. I would also love to see this kind of mechanical system in thr base game. I don't think some of the automation has a place but water wheels and gears certainly do. Could probably end up making a "better with mills update" for anyone who has played "better with wolves/better with mods."

  • @minetomek
    @minetomek 3 หลายเดือนก่อน +2

    Awsome videos always.

  • @petervaczko1246
    @petervaczko1246 2 หลายเดือนก่อน

    Love the music

  • @rerton123
    @rerton123 หลายเดือนก่อน

    About the overfloaing, would it be more simple to roatate the chest and place lava infront of coveor? so when chest gets full it wont collect items and items gets burned?

  • @niallobrien-moran6596
    @niallobrien-moran6596 2 หลายเดือนก่อน

    Clutches don't lock a network they disconnect two networks. Someone drives a manual, but it's not you. Still good stuff, helpful.

  • @treasure3679
    @treasure3679 3 หลายเดือนก่อน

    The comparitor from base minecraft can work in place of a threshhold switch it just takes more setup in case a modpack has brass at a later stage of progression

  • @arcanine_enjoyer
    @arcanine_enjoyer 2 หลายเดือนก่อน

    Create mod would be so fun if all the mods I play alongside Create would actually update haha

  • @Ashlevon
    @Ashlevon 2 หลายเดือนก่อน

    There is a tradeoff between large and small water wheels, one is not better than the other. Is your concern space usage, or resource consumption?
    You can use four small water wheels in the same space a large water wheel would take up (not accounting for water), essentially doubling your SU output.
    However, four small water wheels come at four times the Andesite cost, and twice the Plank cost.

  • @beez1717
    @beez1717 10 วันที่ผ่านมา

    I always end up not using toolboxes for too long simply because I get refined storage going as soon as I can, and using the remote access is flat out better because I'm not limited to what the toolbox can hold times the number of tool boxes I have with me.

  • @kookeekwisp
    @kookeekwisp หลายเดือนก่อน

    Wrench also destroys redstone components like hoppers, comparators & rails :3

  • @dinoeebastian
    @dinoeebastian 2 หลายเดือนก่อน

    potato canon is just a minecraft spudgun and nothing will change my mind

  • @GaronneSH
    @GaronneSH 2 หลายเดือนก่อน

    Well, as for me, I already knew tips 1-6. (7) I didn't consider weighted ejectors to be useful, but I guess I might take a look at them in the future for splitting stacks in maybe 16 steps or something, especially for bulk processing, where time is related to the stacksize in multiples of 16 items. (8) Yeah, I should use toolboxes more. I already knew the information though, but thanks for the reminder anyways... (10?) Using the extendo grip is something I should do as well... ps: Did YOU know, if you use the extendo grip with a backtank equipped, it does not drain durability but uses the air of the backtank? I think that's working with more create equipment besides the extendo grip. Oh, and I didn't know about the diving gear (especially the netherite one).

  • @edtuckerartist
    @edtuckerartist 11 วันที่ผ่านมา

    PS. Thanks for the information, I'll forget most of it lol, so I'm going to write a list of all the devices for reference.

  • @awman7182
    @awman7182 3 หลายเดือนก่อน

    1:56 i miss the old water wheels

  • @edtuckerartist
    @edtuckerartist 11 วันที่ผ่านมา

    Slight correction, the ponder animations are 2D isometric and not 3D 😉

  • @packediceisthebestminecraf9007
    @packediceisthebestminecraf9007 3 หลายเดือนก่อน

    4:14 why do people always ignore the fact that you can fit 4 small ones in the space a big one takes??
    even if you only need 512 SU, having two water wheels next to each other instead of one big one is much easier to move around
    yes, it costs slightly more iron/andesite, but honestly if you have a mixer and a saw, it's not an issue at all: you can make 54 water wheels from a single iron ingot

  • @juneedakbar
    @juneedakbar 2 หลายเดือนก่อน

    hey did you know in gear ratio you can just put a shaft in front of the small cog and it will be more cost efficent

    • @YataTheFifteenth
      @YataTheFifteenth 2 หลายเดือนก่อน

      encasing cogs don't use up the casings though

  • @ProDelta25
    @ProDelta25 2 หลายเดือนก่อน

    I didn't know any things from before :P

  • @Zyion
    @Zyion 15 ชั่วโมงที่ผ่านมา

    I wish applied energistics got this kind of attention :(

  • @emersonbaker2126
    @emersonbaker2126 2 หลายเดือนก่อน +1

    Hey Could you do a more in depth guide of create garnished

  • @danphilips7785
    @danphilips7785 3 หลายเดือนก่อน

    Ive been playing on a modpack called create mod optimized and i added some other mods that have Made the world a Lot more fun

    • @claytonkickflip7595
      @claytonkickflip7595 หลายเดือนก่อน

      I've been playing the Steampunk LPS mod pack and it integrates all the Create stuff and add-ons with a whole bunch of mods and I've been addicted lol

  • @Just_Someone410
    @Just_Someone410 22 วันที่ผ่านมา

    What is the first create farm to do ?

  • @wsadergg1015
    @wsadergg1015 2 หลายเดือนก่อน

    3:35 is the thing i need i FUCKING hate stress irl and in this mod

  • @GobsmackedIHATENI
    @GobsmackedIHATENI 2 หลายเดือนก่อน

    How do you not have 100k subs?!

  • @stormboy1517
    @stormboy1517 2 หลายเดือนก่อน

    fun vid, now lets look at all the ideas from the comments crowd

  • @wafiarr
    @wafiarr 2 หลายเดือนก่อน

    why i don't have large water wheel?

  • @NoteBlock110
    @NoteBlock110 หลายเดือนก่อน

    Press f3 first then f4 to quickly switch between gamemodes

  • @jehree9850
    @jehree9850 หลายเดือนก่อน

    I disagree with how you phrased the first tip.
    Yes, technically the water wheel will always produce the same SU, but the EFFECTIVE SU that it creates is highly dependent on how high you need your RPM to be. If you need to quadruple the default RPM of the waterwheel, the effective SU that wheel is creating gets quartered.
    I think stating that it is static and that they aren't related to one another is a bit misleading and not the entire picture.

  • @mkDaniel
    @mkDaniel 3 หลายเดือนก่อน

    I allways thought in su/RPM. Since machines use more su per RPM.
    In that sense the water wheels I think of them as same.
    I thought that changing RPM changes stress samé as in IRL it changes force.

  • @asdfasdfasdf2053
    @asdfasdfasdf2053 2 หลายเดือนก่อน

    Your examples at ~3:15 and ~4:53 are misleading. The mechanical press is a relative consumer of SU, yet your point at ~4:53 is that they take the same SU. But they only do that because you manipulated the RPM with the small cog wheel. To make your point clearly, you should use a device which didn't have a variable amount of SU consumption, and/or showed the difference of SU consumption of the different RPMs by not having the extra cogwheel. The mechanical press will work faster the more RPM that it has too, so there is a benefit to more RPM for that device.

  • @MasterElements
    @MasterElements 3 หลายเดือนก่อน +1

    I'd use toolboxes more if you could prevent others from accessing them. Myself and a friend build together a lot and I have to constantly pick up my toolbox because either my tools will disappear into his toolbox/inventory or vice versa. Not on purpose or anything but it is annoying.

  • @6tobi6hana6
    @6tobi6hana6 3 หลายเดือนก่อน +1

    I will send it to my friend lol

  • @DarkAvatar1313
    @DarkAvatar1313 หลายเดือนก่อน

    Is your Minecraft skin based on a certain chemist associated with a 96% pure blue crystal recipie?

  • @curus3850
    @curus3850 หลายเดือนก่อน

    The Ponder menu is included in Create...

  • @papa_chum
    @papa_chum 2 หลายเดือนก่อน

    Your skin kinda looks like Joshua Wiseman

  • @soulsmwc
    @soulsmwc 28 วันที่ผ่านมา

    ONLY USE SMALL WATER WHEELS IN EARLY GAME OF IF YOU ONLY NEED 256SU

  • @apotsepko
    @apotsepko 3 หลายเดือนก่อน +1

    20:53 at upper right corner. Why is there a floating block?

    • @malwrix
      @malwrix 3 หลายเดือนก่อน

      It's there the whole video, and it's pissing me off af

    • @dejojotheawsome
      @dejojotheawsome  3 หลายเดือนก่อน

      That was just world gen I think lol!

  • @vladimir2641
    @vladimir2641 หลายเดือนก่อน

    Nice

  • @JayCee235
    @JayCee235 3 วันที่ผ่านมา

    Doesn't the stress capacity of windmills and small waterwheels increase in proportion to the speed they rotate? Even if you mean they don't change *for the setup they are*, I feel like the way you put it here could confuse people to think that, for example, a windmill always produces 2048 stress units, regardless of how fast it's spinning. I only mention because that's how I interpreted it and had to go double check and make sure I wasn't just wrong about how they worked.

    • @dejojotheawsome
      @dejojotheawsome  3 วันที่ผ่านมา

      Water wheels have fixed rate stress production and windmills produce more SU as you add more sails up to a limit of 8192

  • @kiryonnakira7566
    @kiryonnakira7566 3 หลายเดือนก่อน

    nobody ever talk about the water wheel machine guns :(

  • @erumaaro6060
    @erumaaro6060 หลายเดือนก่อน

    SU is power
    stress impact is torque needed
    rpm is rpm
    it doesn't get much simpler.

  • @rubendesutter1966
    @rubendesutter1966 3 หลายเดือนก่อน +1

    Im so early lol, Also jojo Ur doing great love your vids

  • @user-kw9xw2qz5c
    @user-kw9xw2qz5c 3 หลายเดือนก่อน

    Make a video series on create:mekanised pls it would be cool i would like the video

    • @dejojotheawsome
      @dejojotheawsome  3 หลายเดือนก่อน

      check my playlists

    • @user-kw9xw2qz5c
      @user-kw9xw2qz5c 3 หลายเดือนก่อน

      @@dejojotheawsome oh ok! Sorry for bothering you

    • @user-kw9xw2qz5c
      @user-kw9xw2qz5c 3 หลายเดือนก่อน

      @dejojotheawsome yep, ok u have already done it, ok then!

    • @user-kw9xw2qz5c
      @user-kw9xw2qz5c 3 หลายเดือนก่อน

      @dejojotheawsome ok, how about maybe creating a modpack? I would love to play it as I am trying to learn video editing and recording so I can make videos and credit u on it maybe?

  • @raezzelpretzel
    @raezzelpretzel 3 หลายเดือนก่อน

    nooo what happened to the text font :///

  • @dominikvarholik7519
    @dominikvarholik7519 2 หลายเดือนก่อน

    naah both the water wheels have the same power. if we would make a horsepower unit lets say power made at max speed aka power made at 256 then both water wheels would have the same power and when ur doing eny create contraption u care about horsepower not stress units and not rpm

  • @Slye_Fox
    @Slye_Fox 2 หลายเดือนก่อน +1

    Just an FYI: The small waterwheel isn't useless, as you can put it next to a large waterwheel to make it spin faster for free (gearing up costs stress).

    • @dejojotheawsome
      @dejojotheawsome  2 หลายเดือนก่อน +1

      Just to clarify, gearing up does not cost stress!

    • @Slye_Fox
      @Slye_Fox 2 หลายเดือนก่อน

      @@dejojotheawsome
      Oh, when did they change that?

  • @margaretdax
    @margaretdax หลายเดือนก่อน

    The waterwheel can make more and less than 256 stress units, it depends entirely on how many sides have water flowing and the direction of the flow relative to orientation. It's possible to generate 320 stress units with a water wheel, the easiest way I've found to do that is to place it horizontally rather than vertically.

  • @Bunneoffical
    @Bunneoffical 3 หลายเดือนก่อน +3

    YOOOOO 4TH COMMENT!!

  • @gvladd
    @gvladd 2 หลายเดือนก่อน

    the advantage that the small water wheel has over the large is that it can lay horizontal...good for contraptions that dont need to go fast and is cramped for space...for example a wheat farm, the harvesters dont need to spin very fast

    • @dejojotheawsome
      @dejojotheawsome  2 หลายเดือนก่อน +2

      the large ones can be horizontal too!

  • @createthefactorymustgrow
    @createthefactorymustgrow 2 หลายเดือนก่อน

    no i dont

  • @danielduncan6806
    @danielduncan6806 3 หลายเดือนก่อน

    Crouch+use. MANY players swap shift and ctrl, for sprinting and crouching, respectively. Fewer people swap their mouse buttons as well, so when you say right click, it is actually "use", that is the terminology provided by the game.

  • @toymanjosh
    @toymanjosh 3 หลายเดือนก่อน +1

    5h

  • @denysnavrotskyi976
    @denysnavrotskyi976 3 หลายเดือนก่อน

    10th

  • @goldstinger325
    @goldstinger325 10 วันที่ผ่านมา

    please. stop calling them rotations per minute, it's revolutions. America and France will thank you

  • @mrbanana9221
    @mrbanana9221 3 หลายเดือนก่อน +1

    SECOND