10 things you NEED to know about the Create Mod

แชร์
ฝัง
  • เผยแพร่เมื่อ 28 พ.ย. 2024

ความคิดเห็น • 286

  • @siesmec
    @siesmec 9 หลายเดือนก่อน +591

    "Don't get caught up in efficiency" It seems like I have done the exact opposite XD. This video was actually pretty fun to watch. While I already knew all these facts, I never looked at create mod as a vanilla+ experience. The last 5 minutes of the video was great and the inspiration I needed to keeping creating.

    • @RegionalDwarf8
      @RegionalDwarf8 9 หลายเดือนก่อน +10

      I’ve also been doing the opposite xD. I’ve been setting my machines to the fastest it goes in order for me to get as much resources at a fast rate.

    • @fire_elementaire9430
      @fire_elementaire9430 9 หลายเดือนก่อน +5

      Well, I guess it doesn't matter how you play, I love to make my machines absurdly compact and very efficient, if that's your way to have fun I guess it's the only thing that matters

    • @lilith5798
      @lilith5798 8 หลายเดือนก่อน

      ​@@fire_elementaire9430meanwhile me "bigger is better" xd

    • @yakiriri2192
      @yakiriri2192 7 หลายเดือนก่อน +1

      Exactly, if you're playing to automate everything then just play on creative mode 🤷🏻‍♂️

    • @siesmec
      @siesmec 7 หลายเดือนก่อน

      ​@@yakiriri2192I guess I've been playing survival to get creative, I just gotta take a step back, and smell the roses.

  • @TheHerald615
    @TheHerald615 6 หลายเดือนก่อน +303

    Also worth mentioning, valuable for earlygame: When placing casings on cogwheels, the casing isn‘t actually consumed, meaning you don’t „waste“ them. If you have one casing in your inventory, you could theoretically place it on 500 cogs and you would still have it in your inventory.

    • @magicjinn
      @magicjinn 4 หลายเดือนก่อน +22

      WHAT, HOW DID I NOT KNOW THIS

    • @trollchristianjb1233
      @trollchristianjb1233 4 หลายเดือนก่อน +5

      Didn't know this lol thanks

    • @AndreiaGoncalves-kf8gl
      @AndreiaGoncalves-kf8gl 3 หลายเดือนก่อน +2

      WHAT.

    • @Zakuminer
      @Zakuminer 2 หลายเดือนก่อน +2

      Thx Man thought it was a big waste

    • @KingTaltia
      @KingTaltia 2 หลายเดือนก่อน +3

      This when paired with the cogwheel trick to efficiently change speed in earlygame is the reason why I always keep Casings in my toolbox, doubles up as if I need them for a recipe for gearboxes or chaindrives, I just happen to have them on my person.
      Also; Toolbox, not only are they useful for builting contraptions, that's EIGHT SLOTS of items condensed down to 1, it's HYPER valuable early game.

  • @NYKevin100
    @NYKevin100 9 หลายเดือนก่อน +274

    1:25 - Fun fact: If stress units are intended to represent power (which I believe is what you mean by "energy"), then you can calculate torque by dividing SU by RPM (and there should be a proportionality constant in there as well, but let's hide that in the units rather than carrying around an extra 2*pi everywhere). That may not sound very interesting, but it turns out that every Create component that consumes SU can be described as consuming a fixed amount of torque (the game shows this number as the kinetic stress impact). For encased fans, that number is 2 SU/RPM.
    Is that realistic? Eh, probably. Torque describes a force, not an amount of work or power. A fixed torque means that the object has a fixed amount of resistance to turning, regardless of how fast you spin it. Objects with a higher torque requirement have a greater resistance to turning, so we should expect a crushing wheel to have a much higher torque requirement than (say) a cuckoo clock. And indeed that is the case - a crushing wheel takes a whopping 8 SU/RPM of torque, and a cuckoo clock only needs 1 SU/RPM.

    • @UNKNOWN-fc2dd
      @UNKNOWN-fc2dd 6 หลายเดือนก่อน +19

      This is extremely interesting, actually being able to relate create in a way that mirrors real life engineering is crazy because it’s applicable, even if it’s not one-to-one, it’s still applicable

    • @captainflapjack4080
      @captainflapjack4080 6 หลายเดือนก่อน

      I ain't reading all that

    • @bruh6740
      @bruh6740 6 หลายเดือนก่อน

      @@captainflapjack4080 Then don't and don't bother commenting... ┐(゚~゚)┌

    • @Johnmaloney1962
      @Johnmaloney1962 4 หลายเดือนก่อน +7

      @@captainflapjack4080cringe

    • @spadebuffalo
      @spadebuffalo 4 หลายเดือนก่อน +2

      ...huh
      as a newbie to create who did a physics degree this makes it make a lot more sense lol, tysm

  • @thomasdevlin5825
    @thomasdevlin5825 9 หลายเดือนก่อน +60

    Create is one of those subjects that just melts my brain when somebody tries to explain how it works, it's like watching advanced redstone tutorials. Even knowing how stress units and RPM generally work still it just sounds so complicated when somebody starts going into detail about it. Fortunately create does an amazing job of explaining how everything works in game, hands down one of the best in game wiki formats of any mod, for me I actually found it easier to just get in there and start messing around, I take it one step at a time and ponder new blocks when want to know what they do

    • @ZizZap4
      @ZizZap4 29 วันที่ผ่านมา +1

      It really is so much more understandable it you just start messing with it yeah. I was introduced to it via creative mode and that really sold me on it because it gave me feee reign to figure out how it worked.

  • @awkwardukulele6077
    @awkwardukulele6077 8 หลายเดือนก่อน +19

    I love the fact that near the end you start realizing details you hadn't noticed before and got excited about them! That really shows how helpful these tips can be; if even someone who's so used to the mod _they made a whole video about it_ can benefit from these tips, I can't even imagine how useful this knowledge will be to a newbie like me!

  • @Sporquill
    @Sporquill 5 หลายเดือนก่อน +15

    That small detail about being able to encase things to stop interference is a lifesaver and i had no idea you could make gear conversions more compact like that

    • @vcool122
      @vcool122 4 หลายเดือนก่อน +2

      Same, and I'm the create expert in my friend group XD

  • @cinderheart2720
    @cinderheart2720 9 หลายเดือนก่อน +34

    Want of Symmetry works for breaking. You can use it to quarry areas 8 times faster manually!

  • @rawoo9385
    @rawoo9385 9 หลายเดือนก่อน +47

    A bunch of friends are going to start a create mod pack server soon and this is like the perfect video tutorial to show them, thank you jojo

    • @fnytnqsladcgqlefzcqxlzlcgj9220
      @fnytnqsladcgqlefzcqxlzlcgj9220 9 หลายเดือนก่อน

      Can I join? 🥺

    • @TimmyGC
      @TimmyGC 6 หลายเดือนก่อน

      Same, this and his other guide is being included in the create into document for the group.

  • @mikemcculloch7118
    @mikemcculloch7118 9 หลายเดือนก่อน +24

    Just in case anyone is playing Create pre 0.5.1, they can increase SU on a water wheel by using a bubble column. Awesome vid, cheers.

    • @mathiasvofrey9240
      @mathiasvofrey9240 6 หลายเดือนก่อน

      does surrounding the waterwheel with water still give it more power?

    • @AJ-Palermo
      @AJ-Palermo 5 หลายเดือนก่อน

      ​@@mathiasvofrey9240 Not in 0.5.1+. The RPM and SU are constant

    • @kashskitchen7178
      @kashskitchen7178 3 หลายเดือนก่อน

      @@mathiasvofrey9240no

    • @hiccupwarrior89
      @hiccupwarrior89 16 วันที่ผ่านมา

      @@mathiasvofrey9240 no

  • @BPkyle777
    @BPkyle777 6 หลายเดือนก่อน +61

    6:17 - OH MY GOD! I never thought of that! I've been playing modpacks with Create for over a year and have always just done a big circle of cogwheels, which has always aggravated me with how much space it takes up. This one tip will be a lifesaver!
    13:37 - This is the first I've heard of the Threshold Switch. Absolutely going to start using it.

    • @vcool122
      @vcool122 4 หลายเดือนก่อน

      I'm in the same boat as you for both XD

  • @remasterizado2007
    @remasterizado2007 9 หลายเดือนก่อน +114

    The only use for small waterwheels is to chain them to the big ones to double the speed with a small bonus

    • @dejojotheawsome
      @dejojotheawsome  9 หลายเดือนก่อน +38

      very true!

    • @Hirotechnics
      @Hirotechnics 9 หลายเดือนก่อน +5

      I was about to comment exactly this, using more words.

    • @ficecube8576
      @ficecube8576 9 หลายเดือนก่อน +6

      you can also power pumps and belts for something like a steam engine, they don't need many SU and not having to chain gears as much helps with compactness

    • @pascalos99
      @pascalos99 8 หลายเดือนก่อน +2

      Isn't the small waterwheel better than the large water wheel in terms of stress units per volume?
      You can fit 6 small water wheels (3 blocks for the water stream) in the place of 1 large water wheel... That's 3 times more stress units than the large water wheel in the same area :/

    • @Medic3000
      @Medic3000 8 หลายเดือนก่อน +4

      no way! two small waterwheels provides the 500SU at 8rpm and is 1 shaft and 3 wood blocks cheaper than a Large wheel with gear-ratio up

  • @TSPxEclipse
    @TSPxEclipse 6 หลายเดือนก่อน +19

    Don't get caught up in efficiency and compactness?? Brother, that's the most fun part of any automation process. Figuring out the logistics, planning the layout, fitting crazy mechanisms into small spaces... I mean, that's the whole gist of Satisfactory and you can log hundreds of hours into that game easily. To bring order to complexity is a fundamental aspect of being creative, so to make something complex AND efficient is a form of art. That being said, I now want to see someone create a functional computer using this mod instead of redstone.

    • @JWillyP
      @JWillyP 3 หลายเดือนก่อน

      I was just thinking of someone making a computer with create mod instead of redstone today

    • @GregorianMG
      @GregorianMG 2 หลายเดือนก่อน

      When you're talking about Satisfactory, I immediately reminded of Josh from Game it Out with his infamous tornado conveyor belt.

  • @swivelshivel6576
    @swivelshivel6576 6 หลายเดือนก่อน +3

    i love making a rather nice looking home, then immedietly rip down all the walls, rooftops and floorboards to make a gearpunk nightmare

  • @TheDJroombaGaming
    @TheDJroombaGaming 9 หลายเดือนก่อน +23

    Stress units = how strongly the shaft turns
    Rotations per minute/rpm = how fast the shaft turns

  • @TheLich43
    @TheLich43 9 หลายเดือนก่อน +32

    I have been using exclusively water wheels as my stress unit generators because I’ve never bothered to learn the other two lmao, I would absolutely love it if they added another cheap way to generate stress units (maybe something with gold since gold rarely gets used in create)

    • @Trygviz09
      @Trygviz09 9 หลายเดือนก่อน +6

      Solar panels made of gold and maybe tinted glass or glass and powdered obsidean. Then motors made of copper, shafts and andesite alloy.

    • @dejojotheawsome
      @dejojotheawsome  9 หลายเดือนก่อน +9

      you know they used to have a way with the encased fans but it was removed

    • @Trygviz09
      @Trygviz09 9 หลายเดือนก่อน

      @@dejojotheawsome yea, didnt generate a lot of stress tho

    • @MK-of7qw
      @MK-of7qw 9 หลายเดือนก่อน +1

      @@Trygviz09 but i miss this feature since i used one usually to power clock bearings in a small space for clocks.

  • @astrogamer158
    @astrogamer158 9 หลายเดือนก่อน +12

    Small water wheels are infact more space efficient, so when you get to the point of making tree farms, ditch those large wheels for small again

  • @aleksandarlikic9712
    @aleksandarlikic9712 9 หลายเดือนก่อน +13

    This is really gonna help me introduce my friends to the create mod thank you so much.

  • @michaeladames4932
    @michaeladames4932 9 หลายเดือนก่อน +8

    Knowing that when using 2 or more sources for KSU (kinetic stress units) that the output rotation speed will match the fastest source, wouldn't it be a good idea, early game, to use all but one large water wheel, using the small one to speed up the larger, more powerful ones to get a greater speed output?
    I got this tip from someone else, I don't remember who, but I feel like that should have been mentioned. The small ones deserver a little appreciation.
    Rip old water wheel water rotation physics ;-;

    • @dejojotheawsome
      @dejojotheawsome  9 หลายเดือนก่อน +3

      lol that tip came from me as well I think! At least I've showcased it a lot in my videos and shorts

  • @GuyOnYaLeft
    @GuyOnYaLeft หลายเดือนก่อน +1

    Also worth mentioning:
    If you have 2 power inputs ( eg small water wheel) connected to the same machine, your stress capac. will increase

  • @brocmt
    @brocmt 9 หลายเดือนก่อน +4

    If you are playing Above & Beyond or Arcane Engineering, those weighted ejector plates are your best friend until you get into the brass age. Even after, they're still handy.

    • @dejojotheawsome
      @dejojotheawsome  9 หลายเดือนก่อน +2

      absolutely! It was those packs that taught me the ways of the ejector

  • @beez1717
    @beez1717 6 หลายเดือนก่อน +2

    The extend-o-grip is proof we should have had crabs instead of armadillos. I'll die on this hill.

    • @quinn2435
      @quinn2435 6 หลายเดือนก่อน

      Though they did also add it as a variable that can be changed.

  • @Mushroom38294
    @Mushroom38294 9 หลายเดือนก่อน +2

    About the threshold switch, I didn't know that thing existed until now, so, here's how I solved the filling up issue:
    If your conveyor ends and the next block you put your funnel down instead of putting it directly on top of the conveyor, the gap under the funnel acts like an overflow output. In my iron farm, I put down fire there so that it burns the excess flint. I did the same thing with my clay farm.

  • @Sefiria_
    @Sefiria_ 14 วันที่ผ่านมา

    Interesting and helpful fact : in JEI, if in the filter you type "@create" it will show up all the assets of Create mod, and only it. Useful for looking at the mod content. Works for any mod oc.

  • @endymon5240
    @endymon5240 9 หลายเดือนก่อน +5

    I would like to know the person who legitimately uses adjustable chain drives.
    All jokes aside, good video!

    • @James_McKay
      @James_McKay หลายเดือนก่อน

      They can look nicer than using cogs to gearshift. Less pokey outey bits.

  • @alan870112
    @alan870112 9 หลายเดือนก่อน +5

    10:11 in fact, some redstone stuff can also do this trick, such as hopper, torch, and the powder

    • @MK-of7qw
      @MK-of7qw 9 หลายเดือนก่อน

      And regular ol minecart rails too :3

  • @grungko
    @grungko 9 หลายเดือนก่อน

    Like you said, the create mod is there to get along vanilla Minecraft, not to replace it.
    I did not have so much fun trying to automate the production of everything in a single factory. But then i started to build small factories where the base ressources where, and linking that up to other factories. I then built some villages / buildings to decorate all of that
    And finally i have it : a big factory that produces everything i really need. The good point is that i did not have any plan, i just played Minecraft and automated one ressource at a time when needed, and the journey was really enjoyable
    Truly the best advice to give people in my mind ! Don't get overwhelmed by all the new possibilities offered to you ! And remember you can still use redstone contraptions as in vanilla Minecraft, not everything needs to be create contraptions

  • @johnm9263
    @johnm9263 8 หลายเดือนก่อน +1

    12:00
    instead of using the "threshold switch" just use a comparator, a repeater, and a clutch, or whatever system that is similar that can change the state of the network, without causing lag
    a comparator can then output 16 different states (off and 1 through 15) which can be plugged into another comparator if you dont want to worry about the distance you need to place the redstone to get the desired level
    to get a set level, create has its own "analogue lever" that can output those same 16 states, and can only be changed by hand... but whats most important about that lever, is that it ALWAYS can be changed on-the-fly
    dont need a lot of items? set it lower! need more? set it higher!
    your needs will change as you play, and as you explore the world
    some form of "player presence detector" could also be used, and you could plug that into a redstone torch, to then invert the signal (on turning to off, and off to on) so that when you are offline, it automatically shuts off the system, or only runs it when you are within a certain distance, regardless of it being chunk loaded by the spawn chunks or some other form of chunk loader
    i say that, because EVERY single component counts towards lag, they are effectively entities, they each require something to process
    from what i can tell, for each SU required at a certain RPM, when you double the RPM, you double the SU
    this current "times by x rpm" system is new
    "dont get caught up in efficiency" only really applies when you are starting out
    always try to improve, think of the mod like a puzzle, and your factory and its building blocks, the pieces
    but you shouldnt go too far, which is what hes actually referring to
    let me elaborate on that last part
    on a server, you should ALWAYS try to reduce lag
    and if you are having FPS issues, you should do so as well
    but if you are playing alone, theres nothing to stop you from just doing whats simplest

  • @sacobwatts9792
    @sacobwatts9792 9 หลายเดือนก่อน +5

    love your stuff, always very informative even for a decently experienced create player.

  • @Gears_Engineer
    @Gears_Engineer 9 หลายเดือนก่อน +3

    Nice video; I never thought of the weighted ejector as a filter. Keep it up, fellow engineer!

  • @beez1717
    @beez1717 6 หลายเดือนก่อน

    Small water wheels are useful for when you want to use less space and don't need much stress for what you're doing. They are also useful for adding just a little bit more stress so you can add that one more item. They also look great!

  • @chrisharris2153
    @chrisharris2153 2 หลายเดือนก่อน

    I’ve literally learned everything about create by watching your videos. Thank you so much man!

  • @Knobbler
    @Knobbler หลายเดือนก่อน +1

    I think stress units are the Create equivalent of watts because SUs can be converted to fe/t(forge energy per tick) and energy over time is power which is measured in watts(or joules per second).

  • @NandoP07
    @NandoP07 2 หลายเดือนก่อน

    Awesome video. I've been playing cursed walking for a few weeks, which has create and netherless mod, and this video is VERY helpful, so I enjoyed and found it useful through and through. I'd say it hits all the right spots!

  • @TheRauzKindred
    @TheRauzKindred 7 วันที่ผ่านมา +1

    In large projects involving towers, I would imagine the wand of symmetry would be ideal to use.

  • @Zsmithers
    @Zsmithers 8 หลายเดือนก่อน +1

    The cutest create mod component is not in-fact the ejector… if you yearn for true adorability look at none other than the mechanical arm!

    • @DarkAvatar1313
      @DarkAvatar1313 7 หลายเดือนก่อน

      Incorrect, look at the steam whistle's face.

  • @l3mmy_k
    @l3mmy_k 9 หลายเดือนก่อน +2

    Been playing with create, pretty much knew all of the tips and tricks since I started playing Create when the Treecapitator was still around

    • @dejojotheawsome
      @dejojotheawsome  9 หลายเดือนก่อน +1

      that's awesome to hear!

  • @dinhappy7889
    @dinhappy7889 หลายเดือนก่อน +1

    17:35 Smart Observers:😢

  • @Arcella1981
    @Arcella1981 9 หลายเดือนก่อน +3

    oh wow! thank you! i wouldnt call myself a beginner with create, i have made some fairly complicated stuff with it, BUT!!! i did learn some stuff from your video :3 like the toolboxes, i usually only put like shafts and cogs and belts in them or other little create nik naks that you would build with and i never actually have put in more than a stack so i didnt know that it would keep it restocked, ALSO i didnt know that you could have more than one toolbox and it would come up in the menu that is amazing! thank you

  • @Azuranv
    @Azuranv 8 หลายเดือนก่อน

    The wand of symmetry isn't only just a building tool, but a mining tool as well
    Say you're branch mining and it's painfully slow, just shift right click the wand and set it to octagonal, now you can mine out an area 8x faster (watch your durability)

  • @scotthayes5386
    @scotthayes5386 7 หลายเดือนก่อน

    I never had any idea what toolboxes did till now thank you!
    My mind was blown when I recently figured out how to speed up cogwheels by putting a small next to a large it’s so cool. This mods is so in depth tho and I struggle to understand it lol.

  • @ChesireWaltz
    @ChesireWaltz 3 หลายเดือนก่อน

    Very rarely do I follow a creator because one video was useful. I usually need to see a few more to get the vibe. Today an exception was made because holy cow this is such a great video. Thank you so much!
    I normally am a hardcore magic mod user however I found create was a tech mod that replicated the things that I enjoy about magic mods over your usual tech mods. I never enjoyed having things being done by one little magic black box that took a continents worth of materials to get to and now all I have to do is power it, and that very much is not what create is.

  • @awman7182
    @awman7182 9 หลายเดือนก่อน +1

    1:56 i miss the old water wheels

  • @bennie1079
    @bennie1079 5 หลายเดือนก่อน +1

    This is AWESOME man!
    I want more of this!

  • @ezekielzoro
    @ezekielzoro 9 หลายเดือนก่อน +2

    Efficiency is the ONLY WAY TO PLAY

  • @happyhippoeaters4261
    @happyhippoeaters4261 9 หลายเดือนก่อน +1

    I wouldn't say it's the biggest, but it is one of the more impressive ones recently

  • @beez1717
    @beez1717 6 หลายเดือนก่อน +1

    I always end up not using toolboxes for too long simply because I get refined storage going as soon as I can, and using the remote access is flat out better because I'm not limited to what the toolbox can hold times the number of tool boxes I have with me.

  • @dhi_holo
    @dhi_holo 8 หลายเดือนก่อน +1

    Never thought about using the casings to compact gear ladders, I'm just so used to building spirals

  • @jcofortco
    @jcofortco 5 หลายเดือนก่อน

    Woah! I knew NOTHING about the Adjustable xhain gearshift. I can't wait to use this. And as I was learning about the tool boxes I thought man I'll never remember what's in each. I really don't like wasting time due to rummaging thru storage to find things I need. I was going to ask if they could maybe be named, & the next thing you said was they can be individually named. YES! Sweet Serendipity.
    Fantastic learning episode today! THX for all these tips, I really didn’t know a lot of these before this. 😁

  • @TheDeinonychus
    @TheDeinonychus 9 หลายเดือนก่อน +1

    Everytime I see Dejojo, all I can think of is "Coincidence? I think NOT!"

  • @IgnitedSteel6
    @IgnitedSteel6 15 วันที่ผ่านมา

    "Expertly built windmill"
    Sir that is actually an industrial strength Q-tip

  • @my2cents930
    @my2cents930 3 หลายเดือนก่อน

    Love the vids bro, that one was super simple. I'm currently running 28 mods, so things are a but different for me. Had to start a new world for everything to spawn in correctly.

  • @FeuerToifel
    @FeuerToifel 4 หลายเดือนก่อน

    there are boots that stops you from getting shoved around by the belts. forgot what they are called. diving boots? weighted boots? something like that.
    also, waterwheels can also go horizontal. most times you are less limited with vertical space, so you can stack them on top of each other.

  • @w00tyd00d
    @w00tyd00d 5 หลายเดือนก่อน +2

    If anyone is familiar with electricity and how it works:
    Stress capacity = Watts
    RPM = Volts
    Stress Impact = Amps
    (Luckily we don't have to worry about Ohms 😅)

    • @octopuszombie8744
      @octopuszombie8744 5 หลายเดือนก่อน

      Good thing that adding a line of a hundred shafts doesn't consume any SUs

  • @azullejjo
    @azullejjo 6 หลายเดือนก่อน

    If i knew about the chain drive things, i wouldnt have built as many gearboxes as i did 😭 Thx dude! Saved my life

  • @bentcheesee
    @bentcheesee 5 หลายเดือนก่อน

    The wrench also works with almost all redstone blocks

  • @BossJeaTH
    @BossJeaTH หลายเดือนก่อน

    I have watch many create mod video, this one is best and easier to watch and learn ! dayum.. thanks alot!

  • @Skwisgar2322
    @Skwisgar2322 หลายเดือนก่อน

    Another use for the adjustable chain gearshift is to put it at the other end to halve RPM.

  • @scpredmage
    @scpredmage 9 หลายเดือนก่อน

    You mentioned connecting two different sources of different RPMs speeding the network up to the faster speed; that can be used to speed large waterwheels if you also connect a small waterwheel.

  • @dscodog6042
    @dscodog6042 4 หลายเดือนก่อน +1

    thank you a ton for this

  • @Medic3000
    @Medic3000 8 หลายเดือนก่อน

    large waterwheel with gear-ratio is arguably more expensive in material than 2 small waterwheels, so I wouldnt say small are un-needed. ESPECIALLY depending on your other mod setup. For me personally, I have several mods that introduce more rock-types and biomes, which in turn had the negative effect of making Diorite and Andesite more uncommon. I need to be mindful of Andesite alloy use, so a Big waterwheel + 2 gears-shift Costs 1 more shaft, and 3 more wood planks,and makes a bigger visible footprint on my builds

  • @outrageous-alex
    @outrageous-alex หลายเดือนก่อน

    Clutch - I just wanted to be pedantic. Clutches when you say locked, it's actually the opposite. Clutches unbind to stop movement between both sides, then they catch when wanting movement to pass through. So they lock when going, unlock when stopping.

  • @henrylacock9480
    @henrylacock9480 หลายเดือนก่อน

    Another thing you can do is is also "Water wheel Ratio" if you do big, small big small. but it would be better to just end the big water wheels with a small wheel wich will just speed it up!

  • @Ashlevon
    @Ashlevon 9 หลายเดือนก่อน

    There is a tradeoff between large and small water wheels, one is not better than the other. Is your concern space usage, or resource consumption?
    You can use four small water wheels in the same space a large water wheel would take up (not accounting for water), essentially doubling your SU output.
    However, four small water wheels come at four times the Andesite cost, and twice the Plank cost.

  • @TheLukemcdaniel
    @TheLukemcdaniel 4 หลายเดือนก่อน

    Small waterwheels are not utterly useless. I use them on the end of my large water wheel stacks so that I get an output shaft along that same line, at 8rpm. No gears necessary, and it still adds it's little bit of su to my system.

  • @iknowdawae893
    @iknowdawae893 4 วันที่ผ่านมา

    if you're using create with twilight forest - you can take cicadas off the trees and launch them with the potato cannon. great for sticking them at your friends base from a distance

  • @ender_M1
    @ender_M1 9 หลายเดือนก่อน

    extra cog saving trick: use large water wheels but add a small one to double the speed

  • @gdragonlord749
    @gdragonlord749 7 หลายเดือนก่อน

    Honestly, they should have used torque instead of stress. I would also love to see this kind of mechanical system in thr base game. I don't think some of the automation has a place but water wheels and gears certainly do. Could probably end up making a "better with mills update" for anyone who has played "better with wolves/better with mods."

  • @bigboyejonny9243
    @bigboyejonny9243 9 หลายเดือนก่อน

    after making a massive dripstone lava farm and fluid tanks, i no longer lack power. god im happy i got into this

  • @reissarud
    @reissarud 2 หลายเดือนก่อน

    That was perfect, thank you !

  • @Indestinate
    @Indestinate 2 หลายเดือนก่อน

    hey little correction! RPM actually means revolutions per minute, not rotations.

  • @-v3ga
    @-v3ga 6 หลายเดือนก่อน +19

    Just so you know, contrary to popular belief RPM stands for revolutions per minute, not rotations per minute

    • @awesomesauseeeee
      @awesomesauseeeee 5 หลายเดือนก่อน +2

      ???? no it doesnt? a revolution is like an orbit, shafts dont orbit anything, they rotate

    • @-v3ga
      @-v3ga 5 หลายเดือนก่อน +4

      @@awesomesauseeeee Look it up. Also a revolution doesn’t mean an orbit it means a full cycle.

    • @-v3ga
      @-v3ga 5 หลายเดือนก่อน +2

      @@awesomesauseeeee “a progressive motion of a body around an axis,” a shaft is still rotating around an axis.

    • @awesomesauseeeee
      @awesomesauseeeee 5 หลายเดือนก่อน +2

      @@-v3ga the shaft IS the axis

    • @-v3ga
      @-v3ga 5 หลายเดือนก่อน +1

      @@awesomesauseeeee exactly . . .

  • @SJM_Animates
    @SJM_Animates หลายเดือนก่อน

    This is the video that changed everything

  • @niallobrien-moran6596
    @niallobrien-moran6596 8 หลายเดือนก่อน

    Clutches don't lock a network they disconnect two networks. Someone drives a manual, but it's not you. Still good stuff, helpful.

  • @derptomistic
    @derptomistic 2 หลายเดือนก่อน

    I was unironically able to use a diagram I drew of one of my first iron generators in create in a job interview to show that I could understand complex mechanics
    Of course, I drew it in an intentionally complicated way to make it more impressive, but still got the job...

  • @DevilstrawberrySlayer
    @DevilstrawberrySlayer หลายเดือนก่อน +1

    This all should be in Minecraft already for the Redstone part of the game at its not what you said

  • @emersonbaker2126
    @emersonbaker2126 8 หลายเดือนก่อน +1

    Hey Could you do a more in depth guide of create garnished

  • @GaronneSH
    @GaronneSH 9 หลายเดือนก่อน

    Well, as for me, I already knew tips 1-6. (7) I didn't consider weighted ejectors to be useful, but I guess I might take a look at them in the future for splitting stacks in maybe 16 steps or something, especially for bulk processing, where time is related to the stacksize in multiples of 16 items. (8) Yeah, I should use toolboxes more. I already knew the information though, but thanks for the reminder anyways... (10?) Using the extendo grip is something I should do as well... ps: Did YOU know, if you use the extendo grip with a backtank equipped, it does not drain durability but uses the air of the backtank? I think that's working with more create equipment besides the extendo grip. Oh, and I didn't know about the diving gear (especially the netherite one).

  • @hairyburger43
    @hairyburger43 5 หลายเดือนก่อน

    Yo, ive been watching alot of these guides since ive been getting inti the all of create modpack, but could you make a video about just progressing through all the create materials and how all of them work? You’d help me and probably alot if other out alot. Antways i like your content keep it up❤

  • @imaginesomethingedgy
    @imaginesomethingedgy 6 หลายเดือนก่อน +1

    Wait you can use wool instead of the frames for windmills?

  • @asdfasdfasdf2053
    @asdfasdfasdf2053 9 หลายเดือนก่อน

    Your examples at ~3:15 and ~4:53 are misleading. The mechanical press is a relative consumer of SU, yet your point at ~4:53 is that they take the same SU. But they only do that because you manipulated the RPM with the small cog wheel. To make your point clearly, you should use a device which didn't have a variable amount of SU consumption, and/or showed the difference of SU consumption of the different RPMs by not having the extra cogwheel. The mechanical press will work faster the more RPM that it has too, so there is a benefit to more RPM for that device.

  • @gentozik
    @gentozik หลายเดือนก่อน

    But stress units are static value only for water wheels, when windmill and steam engine can give more or less, depending on their level

  • @SwiftAsTheWind_
    @SwiftAsTheWind_ 9 หลายเดือนก่อน

    Would you know/have a guide or video showcasing some more methods of the clutch+threshold switch? That one was my favorite tip from the video!

    • @CommanderPiggy11
      @CommanderPiggy11 5 หลายเดือนก่อน

      One tip I can give you is using redstone links instead of running a redstone wire path to the clutch. They’ll make things much easier and simpler when making large assemblies and machines.

  • @insanedanny_
    @insanedanny_ 6 หลายเดือนก่อน

    bro, super usefull video, im happy to find this, thank you Mr.

  • @Vibrant.E
    @Vibrant.E 2 หลายเดือนก่อน

    6:18 thats really useful to know. thanks so much. I had no Idea you could encase them

  • @ICountFrom0
    @ICountFrom0 6 หลายเดือนก่อน

    maybe I just restock food, that's being made automatically elsewhere, so I've always got food around my base? I don't have to be looking at the toolbox, it could be under the floor. I just have to get close often enough.

  • @dinoeebastian
    @dinoeebastian 8 หลายเดือนก่อน

    potato canon is just a minecraft spudgun and nothing will change my mind

  • @APerson-14
    @APerson-14 21 วันที่ผ่านมา

    Uses 8 large waterwheels and one small one (easy rpm boost) [also gives some extra SU so I can add tiny things without everything imploding

  • @minetomek
    @minetomek 9 หลายเดือนก่อน +2

    Awsome videos as always

  • @arcanine_enjoyer
    @arcanine_enjoyer 8 หลายเดือนก่อน

    Create mod would be so fun if all the mods I play alongside Create would actually update haha

  • @jehreetv
    @jehreetv 7 หลายเดือนก่อน

    I disagree with how you phrased the first tip.
    Yes, technically the water wheel will always produce the same SU, but the EFFECTIVE SU that it creates is highly dependent on how high you need your RPM to be. If you need to quadruple the default RPM of the waterwheel, the effective SU that wheel is creating gets quartered.
    I think stating that it is static and that they aren't related to one another is a bit misleading and not the entire picture.

  • @TimeMasterOG
    @TimeMasterOG 13 วันที่ผ่านมา

    6:09. I knew i could encase cogs. but i didnt know encasing a big cog would close off the shaft allowing me to do the cog gear thing in a more compact way... id just expand backwards and forwards up and down.. now i know i can do that

  • @kookeekwisp
    @kookeekwisp 7 หลายเดือนก่อน

    Wrench also destroys redstone components like hoppers, comparators & rails :3

  • @shaungreen679
    @shaungreen679 2 หลายเดือนก่อน

    Happend upon your channel, love the content

  • @LimesAtTimes
    @LimesAtTimes หลายเดือนก่อน

    I made an extremely complex trash can using a weighted ejector…
    Is that good?

  • @haphazodus
    @haphazodus 8 หลายเดือนก่อน +3

    I been playing with create for ages but you still taught me a thing or two!

  • @scuffington4481
    @scuffington4481 4 หลายเดือนก่อน

    funny that the video starts with a windmill and a tini water wheel, Im currently weighting a steam engine guide/howt/textbook for some friends because i specialize in create steam engines and love building Extreemly advanced engines and making them run automatically with multiple different functions using CC. also I use SophisticatedBackpacks in all my servers/packs so I just don't care about the toolboxes really.

  • @edtuckerartist
    @edtuckerartist 6 หลายเดือนก่อน

    Slight correction, the ponder animations are 2D isometric and not 3D 😉

  • @Jennikiko
    @Jennikiko 8 หลายเดือนก่อน

    Thanks for the video!

  • @packediceisthebestminecraf9007
    @packediceisthebestminecraf9007 9 หลายเดือนก่อน

    4:14 why do people always ignore the fact that you can fit 4 small ones in the space a big one takes??
    even if you only need 512 SU, having two water wheels next to each other instead of one big one is much easier to move around
    yes, it costs slightly more iron/andesite, but honestly if you have a mixer and a saw, it's not an issue at all: you can make 54 water wheels from a single iron ingot

    • @octopuszombie8744
      @octopuszombie8744 5 หลายเดือนก่อน

      Maybe even 9. Small wheels take up 1x1, but big ones are 3x3...

    • @packediceisthebestminecraf9007
      @packediceisthebestminecraf9007 5 หลายเดือนก่อน

      @@octopuszombie8744 well no, you can't place them right next to each other, there has to be a gap of at least one block
      that means that you can only place one in each of the 4 corners if you want to keep the orientation the same as the big water wheel (which you need to do if you want to place multiple next to each other)

    • @octopuszombie8744
      @octopuszombie8744 5 หลายเดือนก่อน

      Also I think the thing about large water wheels IS in fact that fact that they cost less. Sure it's "slightly less iron/andesite" but it's also accurate to say "twice as less iron/andesite". Though it's not like we would use that many water wheels anyway to make much of a difference so I see your point.

  • @MasterElements
    @MasterElements 9 หลายเดือนก่อน +1

    I'd use toolboxes more if you could prevent others from accessing them. Myself and a friend build together a lot and I have to constantly pick up my toolbox because either my tools will disappear into his toolbox/inventory or vice versa. Not on purpose or anything but it is annoying.