Did I forget to mention that levels such as xstep added blue jump pads? No, because the addition didn’t make the level any better lol. Same goes for any other level that added something that I didn’t think used it well. Or if I did “use it well” but I didn’t mention it. It would’ve came off as filler and polluted the videos run time Just my opinion btw everyone, usually I’m all about facts but this time it’s a rare occurrence 👍
I think it is good that the community is sharing their opinions about dash. I think robtop will learn from his mistakes and hopefully the 2.3 level will keep the same art style and be consistent
Don’t forget that Hexagon Force also was the first introduction of slopes, so while dual is the main selling point of the level, the slopes are a secondary selling point that gets used throughout the level
@@rocbot9479 The end of the dual ball ends up in the same gravity instead of opposite gravity quite easily and it doesn't kill you so it just looks ugly.
@@spystoudios trust me it’s not. I’ve completed every main level with all three coins and have 12 extreme demons I’ve beaten. I’m decent at the game, it’s just hexagon force sucks and the dual cube in it sucks.
Hexagon Force is actually my favorite non-demon level (my real favorite level is deadlocked) because of many things. First, the colors and decorations are just so good, and the song absolutely slaps. The dual parts are the highlight of this level for sure, as although I can admit that the first dual cube kind of just throws you in without easing you to it that much, when you learn what to do these dual sections are just awesome. Even the non-dual sections are really fun, and though they are pretty easy it's still a blast to play. There's just something about Hexagon Force I love so much, and I don't know why. Great video btw!
IN MY OPINION I think caling out boring repetitive gameplay in "Dry Out" upside down section was kinda badly labeled. It is not really a bad game desighn choice. It helps you ease into the upside down gamemode in an easy to understand and play way. I understand that it feels bad to have it there as an only upside down section since does feel more like a gimmick for the level, but it is a major difficulty spike for new players and getting one dedicated section for it is better than having another one later in the level to frick up the player.
I absolutely disagree on nearly every single place except ToE 2 because it really is the best level in the game. It has so much variety and is consistently challenging, and it looks awesome all without any moving objects
What? This is an opinion-filled list. Opinions, opinions, opinions! Why are we thinking it’s all factual? No no no! People have different views from our own. He doesn’t like CLG, I love it and it’s full-version and remixes.
7:30 I’m pretty sure the Robtop levels were all intended to introduce something and since they’re meant to be user friendly levels that teach players how the different assets work. Remember they’re not meant to be perfect visually and as seen with creator levels, they all start out not as great. it’s perfectly fine to me that the game uses 1 level to introduce something easy and then later levels make that concept harder plus adding more. That was my one disagreement with one of your ongoing points.
This video does a great job at Ranking a level without any real information on why. This video does a bad job at making the viewer agree with your opinion. I feel that your explanations for some of these rankings are extremely lack luster, paired with the fact that the way you rank the levels are extremely inconsistent. You say some of these levels are "nothing burgers", but the lack of evidence to support your opinions makes this video feel like a nothing burger. Just my opinion tho 🤷
Saying a level is a nothing burger is perspective and what I value in a level which was discussed Ontop of that the last thing this video focused on was for people to agree with me lol.
Electroman adventure for me is the best level, not too hard not too easy as well,the deco and song fits perfectly to the levels theme,and a banger gameplay.
My top five: 5-clutterfunk Bro clutterfunk is just good it introduces mini mode in one of the best ways possible and as u said it's ending is perfect 4-electrodynamix Bro, electrodynamix is just a freaking banger, it's music and it's sync it's one of the best in the game, and it also matches the music's vibe pretty well while introducing the speed mechanic too 3-TOE 2 Bro i just like TOE 2's music and it's really cool 2-hexagon force Bro hexagon force don't introduce the dual mechanic that well, but the slopes are introduced in the best way, like, you see the slopes in the first structures and you think what's that and then in the ship you just get your first direct contact with it, and just after it you see that it's super useful in the jumps for you. And i like how it changes it's deco style 1-deadlocked It's deadlocked bro, it's perfect
My favorite main level in gd is dash. I really like the effects and camera controls in the level. I also like dead locked or electroman adventure bc it’s a really chill level imo.
Theory of everything 2 is the most fun robtop level no doubt. It’s not for beginners but when you know how to do it, it’s amazing. Speaking about the swing gamemode, it feels kinda weak sometimes but mini swing makes it a lot more fun.
Bro hexagon force, base after base, xstep, Time Machine and electro man are all VERY UNDERRATED LEVELS. They each introduce a new concept. I also HATE clutterfunk. It’s so creepy and really have no link to the actual level.
@@drqgoss4361 idk I just never liked the level. The music goes from a normal song to a monster growling to odd sounds and a very bizarre ending. Imo I honestly don’t like these weird transitions
I love Clutterfunk because of how hectic the mini cube gameplay is towards the end. It feels like it’s mirroring my mental structure. I don’t think there’s a single level that prepares you for the game mode it introduces more than Clutterfunk.
Dry out has such a hard upside down part for beginners, I still remember taking super long to learn the upside part in Dry out, so it’s definitely super hard 😭
As someone whose favorite level is hexagon force, i respect your opinion, i personally don't know why or what makes me love the level, i mean the music is good but not the best, i am definitely not someone who loves dual or slopes and i am not a minecraft fan... So i really dont know why i love it lmao but if you ask me what is my favorite official level i always answer hexagon force, and also thanks to that level, my favorite shape is hexagon, but i do think it deserves place higher than cant let go, how the hell cant let go is better than hexagon force (you can probably guess that cant let go is my least favorite official level)
Oh the fact you think hexagon force is your favourite level is amazing. Dont question your personal values even towards things such as gaming. I think everyone’s opinions are incredible especially in GD
I am in a love hate relationship with electrodynamix. I’m currently at 64% and have been grinding it out. It is so much fun but simultaneously so punishing to the smallest mistakes. I love the music and and the design though!
my list (including spinoffs): 44. Stereo Madness - this level is literally so boring. the music is boring and it's just way too empty. i know this is the first level but it just doesn't really do anything much 43. Time Machine - triple spike spam, need i say more 42. The Challenge - this level has so many unintentional different routs which is fun the first couple times, then it gets boring as hell 41. Can't Let Go - basically time machine but less triple spikes 40. Airbone Robots - extremely forgettable level, just an average 2.0 level 39. Base After Base - it's just boring, I'm just glad the missing spike still exists 38. Payload - easy levels just aren't my thing really 37. The 7 Seas - the music gets good after the drop, but the level is boring 36. The Tower - boring 35. Power Trip - it's uhh interesting 34. Dry Out - really just a nothing burger 33. Beast Mode - borimg but also slightly fun 32. Cycles - time machine, but better 31. Jumper - it's repetitive but actually kinda fun 30. Space Pirates - forgettable ahh level 29. Polargeist - boring but good music actually 28. The Cellar - it's good, but it's the odd one out of the 4 tower levels like by far. also the Well Met! made this way better but sadly rattledash exploded :sob:: 27. Back on Track - it's actuallysomehow somewhat fun. Still boringish 26. Electrodynamix - all the difficulty comes from those 2 ship parts 25. Press Start - honestly dont know what to say 24. Clubstep - overrated kinda 23. ToE2 - overratedish but better than clubstep atleast 22. Geometrical dominator - the dark part isn't hard you guys are just bad 21. Frontlines - expect a lot of world levels because i completely forgot they existed!!! 20. Monster Dance Off - generic early 2.1 level shortened 19. Years - more like SECONDS! 18. Machina - the level is fine. the design is lazy 17. Deadlocked - woudlve been higher if it werent for the wave part at like 70% 16. Xstep - would be lower but forgot about it 15. ToE - same thing 14. Embers - i forgot what the gameplay looks like but the music is good and ball is also my favorite gamemode 13. Blast Processing - fUN +BWOMP 12. The Sewers - only this high because it uses scheming weasel 11. Clutterfunk - really like the use of the mini portals 10. The Secret Hollow - The boss took me like 227736 years but fun level 9. Round 1 - very cool and fun leve 8. Striker - the hardest gd world level imo. it's fun though 7. Nock Em - i love this level. i really like that dark part and the drop is just cool 6. Viking Arena - by far the best meltdown level. it's so fun 5. Fingerdash - iconic and fun level. Third coin is fun 4. Electroman Adventures - ahead of its time. really fun and banger music 3. Dash - Yes 2. Hexagon Force - really fun level. just really uhh enjoyable 1. b spr9s0 - banger name
I honestly don't know why people don't like base after base, the song is amazing, the gameplay is good, and it's really sightreadable. The only bad thing about base after base is the coins, which should just be changed.
This is my opinion and feel free to disagree with everything I say, I would be pleased to see others opinions on the matter. 1-ToE II 2-Clubstep 3-Hexagon Force 4-Electrodinamix 5-Clutterfunk 6-Geometrical Dominator 7-Xstep 8-Dash 9-Fingerdash 10-Electroman Adventures 11-Deadlocked 12-ToE 13-Blast Processing 14-Cycles 15-Jumper 16-Dry Out 17-Time Machine 18-Cant Let Go 19-Base After Base 20-Back On Track 21-Stereo Madness 22-Polargeist
@@Colours.Gaming I think is a cool fun level, with a great music. The coins are quite hard for that point in your adventure. The semi-invisible blocks at the end before the ball are quite tricky, not to mention the ball, oh god where to begin. Easy, it flows very well, has an interesting decoration for platforms and is overall a fun experience. The ship parts are all bangers, same with the balls. The only objections I have preventing the level from being higher are the following: -The cube parts are quite meh -The last ship feels rushed and lazy -The blue pads and blue orbs feel quite wasted, it is the introductory level but does almost nothing with them I also just have a fun time when playing it with its catchy music and gameplay. Over all a good experience. (Hexagon Force so low is a crime)
what kind of odd argument for Hexagon Force, that the dual isn't used enough? I didn't do the math, but I think that most other introductions use arround the same amount of ~25% of it's new feature like TOE using the ufo, blast processing the wave, geometrical dominator the robot. Also the last clutterfunk part is nearly only mini, with like 2 switches happening... Also also, if you played the gd levels "in order" electrodynamix shouldn't be that hard after completing Clubstep, speeking of own experience, since the only actual hard part is the 3x speed ship, whis is only hard because it's 3x speed. And since you are "good enough" with the ship after beting clubstep this shouldn't be all that big of a deal.
Even though I don't agree with about a half maybe more (most of them in the last places) I like that you actually respect people's opinions and give proofs, fair points into them. I was actually very surprised as well because Your favorite is also my favorite level. (Didn't want to give spoilers)
As someone who’s been watching TH-cam for the past decade one personality trait that sticks with viewers is the ability for the creator to accept whatever they get hit with in the comment section That being mainly opinionated, especially on a topic such as this
I've always had a soft spot for base after base. The block structures are cool and the song is nice. But I can agree, I definitely forgot it existed a couple times 😅
My favorite level is defined Clutterfunk. It has so much personality and syncs so well with the music, and the difficulty progression leading to that last 15ish percent is just amazing. I also feel like Geo Dominator was way overrated here, there’s a lot of nothing gameplay and that memorization part is just awful lol
the "nothing gameplay" is actually fun, and syncs with the music, and ranking a level based on one part is shit lol geo dom is my personal top 3, along with electroman and deadlocked
Hexgon force is top 5 for me, even though the level is hard, it's the fun kind of hard, and when you get past 40% and the dual ball it feels so so good. Easy top 5.
Hexagon Force is my #1. I’m genuinely shocked that anyone could hate it so much to call it the second worst main level; at least for me, it’s the most fun main level there is, plus it uses my favorite main level song too.
Here’s my list of levels that should’ve been way higher: 1. Hexagon Force 2. Jumper 3. XStep 4. Time Machine 5. Dash (should be close to the top) 6. Fingerdash
TOE 2, and electrodynamic DO NOT DESERVE such high ratings. I mean ELECTRODYNAMIX LITERALLY USES INVISIBLE SPIKES it's the most unbalanced and also memorization-based gameplay in ALL OF geometry dash. also dry out was a BANGER of a level
Here's my personal worst to best list. 22.Cycles (basic example of horrible balancing, the ship is the only good part.) 21.Can't Let Go (yall know why it sucks) 20.Base after Base (Ditto) 19.Theory of Everything (Introduced worst gamemode and I hate the song due to oversaturation) 18.Clutterfunk (ok experience, level forgettable) 17.Time Machine (mirror portals and triple spikes) 16.Back on Track (the joke was never that funny) 15.Dry Out (decent intro to upside down gravity) 14.Stereo Madness (good introduction to the game) 13.TOE 2 (worst experience I had beating a robtop level,but there's not much inheritly wrong with it.) 12.Hexagon Force (duals ruined tbh) 11.Polargeist (sync is pretty good surprisingly) 10.Fingerdash (great,but fell off a bit after the ship part) 9.Clubstep (2nd half heavy, but still aged well kinda) 8.xStep (Underrated as hell,gameplay is great) 7.Dash (Similar to fingerdash,but it's not as much) 6.Electrodynamix (Suprisngly didn't rage that much) 5.Jumper (your opinion is slanderous) 4.Deadlocked (2.0 level that ages well surprisingly) 3.Geometrical Dominator (the memory part isn't hard, you just suck at sightreading) 2.Blast Processing (bwomp) 1.Electroman Adventures (Everyting works here,great song,sync, and deco.)
You're a disgrace. You put toe 2 below polargeist. You put electroman adventures higher than 8th. These are only a small part of the sins you have committed.
I love theory of everything 2 but i prefere deadlocked: when you beat for the first time deadlocked its the best sensation you can have in my opinion...
I think it is good that the community is sharing their opinions about dash. I think robtop will learn from his mistakes and hopefully the 2.3 level will keep the same art style and be consistent
im sorry man but this ranking is more all over the place than how you see hexagon force is, and not only because of your opinions, but because of how inconsistent they are
@@Colours.GamingYour point in my opinion at least doesn’t make much sense since other levels like deadlocked also have terrible transitions and hexagon force transitions are just fine I don’t see why do you believe that but I respect it. Also you can’t use the dual for a long time. The rest of the list is pretty good but putting hexagon force this low is criminal
My fav lvl is electrodinamix, why? It gives the most unique vibe, like when the first X3 speed begins, the level truly starts, and for me at least, the nerves weren't as real for other levels
i totally respect your opinion, but i really hope your opinion changes after knowing that the official levels are used to introduce a new mechanic, and the word gimmick was used wrongly at times :}
Let's be honest, a level having a subjectively off difficulty rating shouldn't make it fall low on the list. Like, why? Also, since you were saying you collect data about others' opinions, well, I've made a video rating rating Robtop levels already ;)
Im prob the only one who likes base after base only because i get found nemories of me saying/using imagination in my head thinking that the starting structures ware basses and the ship part looked like going in to a seacret base hiden in a cave Whlile not being a good level i like it for some reason bdw kinda understand why peaple dont like the level ok .. and (i asked for my own opp)
17:16 putting a level down just because it introduces a gamemode that you think other people hate is stupid. Also that opinion on Hexagon Force not having enough dual is weird and not well thought of since literally only 2 levels after it have the dual and they use it only a quarter of what Hexagon Force uses.
I know this is an opinion but if you are talking about 1.0 levels, just know that there were no chains back then, and if you were trying to change the BG (background) color of a level, it would usually crash.
WHAT HEXAGON FORCE IS THE BEST ONE MAKE GOEMETRICAL DOMINATOR LAST also base after base is the second best official level song, but still not above like 17 or so, because the coins are hot gar-bage
Did I forget to mention that levels such as xstep added blue jump pads? No, because the addition didn’t make the level any better lol. Same goes for any other level that added something that I didn’t think used it well. Or if I did “use it well” but I didn’t mention it. It would’ve came off as filler and polluted the videos run time
Just my opinion btw everyone, usually I’m all about facts but this time it’s a rare occurrence 👍
You will pay for these opinions
Yay!!! I guess I'm the second to comment......
Polargeist's blue jump pad 💀
I think it is good that the community is sharing their opinions about dash. I think robtop will learn from his mistakes and hopefully the 2.3 level will keep the same art style and be consistent
TRASH
Don’t forget that Hexagon Force also was the first introduction of slopes, so while dual is the main selling point of the level, the slopes are a secondary selling point that gets used throughout the level
Hexagon force is trash. It has a good song but it’s so buggy and the first dual is horrendous at that asymmetrical bit.
@@devilfm8490buggy? That’s a skill issue ngl.
@@rocbot9479 The end of the dual ball ends up in the same gravity instead of opposite gravity quite easily and it doesn't kill you so it just looks ugly.
@@devilfm8490 Your comment sounds like a skill issue to me
@@spystoudios trust me it’s not. I’ve completed every main level with all three coins and have 12 extreme demons I’ve beaten. I’m decent at the game, it’s just hexagon force sucks and the dual cube in it sucks.
Hexagon Force is actually my favorite non-demon level (my real favorite level is deadlocked) because of many things. First, the colors and decorations are just so good, and the song absolutely slaps. The dual parts are the highlight of this level for sure, as although I can admit that the first dual cube kind of just throws you in without easing you to it that much, when you learn what to do these dual sections are just awesome. Even the non-dual sections are really fun, and though they are pretty easy it's still a blast to play. There's just something about Hexagon Force I love so much, and I don't know why. Great video btw!
I'm the same way, my fav is also deadlocked, but my 2nd is hexagon force
Agreed
Hexagon Force is my #1 overall.
In both gameplay and song.
Seeing it at #21 just makes me sad.
SAME
TERRIBLE LIST
It feels like rating older levels nowadays is kinda unfair compaired to the newer levels
fr 1.0 levels had almost no decoration
hexagon force should be in the top 7
and can’t let go
@@swingsucksGD fr
Because later levels have more stuff to make the level more designed and looks better
Bro putting hexagon force so low is a crime, its one of the most fun
it is actually my favorite
I find it boring now, but it can be good to come back to it sometimes
it has a banger song and the dual gameplay is pretty fun when it appears, i disagree with the hexagon force ranking
It might just be because of the first cube dual because everyone has struggled at the end of that one.
@@futurebuilderpro if you know when to click it's easy
IN MY OPINION I think caling out boring repetitive gameplay in "Dry Out" upside down section was kinda badly labeled. It is not really a bad game desighn choice. It helps you ease into the upside down gamemode in an easy to understand and play way. I understand that it feels bad to have it there as an only upside down section since does feel more like a gimmick for the level, but it is a major difficulty spike for new players and getting one dedicated section for it is better than having another one later in the level to frick up the player.
Come on, I love the Jumper soundtrack, it's so cheerful.
I also like Cycles, mostly because of the song.
Oh this is 100% opinion if you love jumper that’s awesome 🤩 💪🏽
Jumper was also used in Castle Crashers. I recognized the song when I played the game again.
So… do you like depression?
@@TheBigSmqch18 Kinda?
I absolutely disagree on nearly every single place except ToE 2 because it really is the best level in the game. It has so much variety and is consistently challenging, and it looks awesome all without any moving objects
Well, it's kinda annoying due to bugs buts it's pretty good
yeah I DO NOT agree with this list, especially hexagon force
What? This is an opinion-filled list. Opinions, opinions, opinions! Why are we thinking it’s all factual? No no no! People have different views from our own. He doesn’t like CLG, I love it and it’s full-version and remixes.
i absolutely disagree with toe2 being the best. bugs bugs bugs, and it just isnt fun to play. thats just my opinion however
@@TheOfficial_YoItSJaKe4091we're using our own opinions to disagree on his
GDColon watching this: 😡
Why? Because of Deadlocked?
@@robertslayerofmonsters1302 No because he mentioned how colon is disinvited
@@RaptorBlood6 Timestamp?
@@robertslayerofmonsters130236:19
I don’t love gd cologne
7:30 I’m pretty sure the Robtop levels were all intended to introduce something and since they’re meant to be user friendly levels that teach players how the different assets work. Remember they’re not meant to be perfect visually and as seen with creator levels, they all start out not as great. it’s perfectly fine to me that the game uses 1 level to introduce something easy and then later levels make that concept harder plus adding more. That was my one disagreement with one of your ongoing points.
This video does a great job at Ranking a level without any real information on why. This video does a bad job at making the viewer agree with your opinion. I feel that your explanations for some of these rankings are extremely lack luster, paired with the fact that the way you rank the levels are extremely inconsistent. You say some of these levels are "nothing burgers", but the lack of evidence to support your opinions makes this video feel like a nothing burger. Just my opinion tho 🤷
Saying a level is a nothing burger is perspective and what I value in a level which was discussed
Ontop of that the last thing this video focused on was for people to agree with me lol.
Electroman adventure for me is the best level, not too hard not too easy as well,the deco and song fits perfectly to the levels theme,and a banger gameplay.
Completely respect it!
+
Yeah deadlocked said by gd colon is like microgames
electroman is the goat
Other than that one transion
My top five:
5-clutterfunk
Bro clutterfunk is just good it introduces mini mode in one of the best ways possible and as u said it's ending is perfect
4-electrodynamix
Bro, electrodynamix is just a freaking banger, it's music and it's sync it's one of the best in the game, and it also matches the music's vibe pretty well while introducing the speed mechanic too
3-TOE 2
Bro i just like TOE 2's music and it's really cool
2-hexagon force
Bro hexagon force don't introduce the dual mechanic that well, but the slopes are introduced in the best way, like, you see the slopes in the first structures and you think what's that and then in the ship you just get your first direct contact with it, and just after it you see that it's super useful in the jumps for you. And i like how it changes it's deco style
1-deadlocked
It's deadlocked bro, it's perfect
BASE AFTER BASE IS NOT FORGETTABLE I WILL ALWASE RENEMBER IT FOR THE PANTS LOOKING STRUCTURES
Bro wear shorts instead
I found the one
My favorite main level in gd is dash. I really like the effects and camera controls in the level. I also like dead locked or electroman adventure bc it’s a really chill level imo.
I respect it 👍💪🏽
@@Colours.Gamingi Respect your respect
@@wolfbad512I respect your respect which respects @Colours.Gaming's respect
@@hsg_the_best_Em i respect your respect which respects @wolfbad512's respect to @colours.gaming respect
On no chaos is approaching
Theory of everything 2 is the most fun robtop level no doubt. It’s not for beginners but when you know how to do it, it’s amazing.
Speaking about the swing gamemode, it feels kinda weak sometimes but mini swing makes it a lot more fun.
sure it isn't for beginners but it was my first robtop demon
Bro hexagon force, base after base, xstep, Time Machine and electro man are all VERY UNDERRATED LEVELS. They each introduce a new concept. I also HATE clutterfunk. It’s so creepy and really have no link to the actual level.
Why is clutterfunk creepy explain
@@drqgoss4361 idk I just never liked the level. The music goes from a normal song to a monster growling to odd sounds and a very bizarre ending. Imo I honestly don’t like these weird transitions
@@TheBigSmqch18 yo that was a fast response
I love Clutterfunk because of how hectic the mini cube gameplay is towards the end. It feels like it’s mirroring my mental structure. I don’t think there’s a single level that prepares you for the game mode it introduces more than Clutterfunk.
0:36 22. Base After Base
1:54 21. Hexagon Force
3:13 20. Jumper
3:54 19. Can't Let Go
4:57 18. Dry Out
5:53 17. xStep
6:59 16. Back on Track
7:59 15. Time Machine
8:57 14. Stereo Madness
10:03 13. Cycles
11:24 12. Dash
13:01 11. Fingerdash
14:18 10. Clutterfunk
15:28 9. Polargeist
16:43 8. Theory of Everything
18:01 7. Clubstep
19:24 6. Blast Processing
20:25 5. Geometrical Dominator
22:01 4. Electroman Adventures
23:06 3. Electrodynamix
24:23 2. Deadlocked
25:56 1. Theory of Everything 2
Putting hexagon force outside the top 10 is criminal
Agreed
Disagreed
Agreed only grandmas disagree
Agreed
Opinion
Dry out has such a hard upside down part for beginners, I still remember taking super long to learn the upside part in Dry out, so it’s definitely super hard 😭
if you flip the gameplay right way up, it is easier than the other parts of dry out. New player will eventually have to learn.
Same
Hexagon force, clutterfunk, polargeist and cant let go are true bangers
cant let go is so fun for just a hard level
As someone whose favorite level is hexagon force, i respect your opinion, i personally don't know why or what makes me love the level, i mean the music is good but not the best, i am definitely not someone who loves dual or slopes and i am not a minecraft fan... So i really dont know why i love it lmao but if you ask me what is my favorite official level i always answer hexagon force, and also thanks to that level, my favorite shape is hexagon, but i do think it deserves place higher than cant let go, how the hell cant let go is better than hexagon force (you can probably guess that cant let go is my least favorite official level)
Oh the fact you think hexagon force is your favourite level is amazing. Dont question your personal values even towards things such as gaming. I think everyone’s opinions are incredible especially in GD
i love how friendly you are with your Community 😊@@Colours.Gaming
I am in a love hate relationship with electrodynamix. I’m currently at 64% and have been grinding it out. It is so much fun but simultaneously so punishing to the smallest mistakes. I love the music and and the design though!
my list (including spinoffs):
44. Stereo Madness - this level is literally so boring. the music is boring and it's just way too empty. i know this is the first level but it just doesn't really do anything much
43. Time Machine - triple spike spam, need i say more
42. The Challenge - this level has so many unintentional different routs which is fun the first couple times, then it gets boring as hell
41. Can't Let Go - basically time machine but less triple spikes
40. Airbone Robots - extremely forgettable level, just an average 2.0 level
39. Base After Base - it's just boring, I'm just glad the missing spike still exists
38. Payload - easy levels just aren't my thing really
37. The 7 Seas - the music gets good after the drop, but the level is boring
36. The Tower - boring
35. Power Trip - it's uhh interesting
34. Dry Out - really just a nothing burger
33. Beast Mode - borimg but also slightly fun
32. Cycles - time machine, but better
31. Jumper - it's repetitive but actually kinda fun
30. Space Pirates - forgettable ahh level
29. Polargeist - boring but good music actually
28. The Cellar - it's good, but it's the odd one out of the 4 tower levels like by far. also the Well Met! made this way better but sadly rattledash exploded :sob::
27. Back on Track - it's actuallysomehow somewhat fun. Still boringish
26. Electrodynamix - all the difficulty comes from those 2 ship parts
25. Press Start - honestly dont know what to say
24. Clubstep - overrated kinda
23. ToE2 - overratedish but better than clubstep atleast
22. Geometrical dominator - the dark part isn't hard you guys are just bad
21. Frontlines - expect a lot of world levels because i completely forgot they existed!!!
20. Monster Dance Off - generic early 2.1 level shortened
19. Years - more like SECONDS!
18. Machina - the level is fine. the design is lazy
17. Deadlocked - woudlve been higher if it werent for the wave part at like 70%
16. Xstep - would be lower but forgot about it
15. ToE - same thing
14. Embers - i forgot what the gameplay looks like but the music is good and ball is also my favorite gamemode
13. Blast Processing - fUN +BWOMP
12. The Sewers - only this high because it uses scheming weasel
11. Clutterfunk - really like the use of the mini portals
10. The Secret Hollow - The boss took me like 227736 years but fun level
9. Round 1 - very cool and fun leve
8. Striker - the hardest gd world level imo. it's fun though
7. Nock Em - i love this level. i really like that dark part and the drop is just cool
6. Viking Arena - by far the best meltdown level. it's so fun
5. Fingerdash - iconic and fun level. Third coin is fun
4. Electroman Adventures - ahead of its time. really fun and banger music
3. Dash - Yes
2. Hexagon Force - really fun level. just really uhh enjoyable
1. b spr9s0 - banger name
This is terrible, never say anything about the geometry levels ever again. I bet your like a noob.
I honestly don't know why people don't like base after base, the song is amazing, the gameplay is good, and it's really sightreadable. The only bad thing about base after base is the coins, which should just be changed.
base after base is one of the least memorable levels i think thats why
1st coin: lazy 2nd coin: hard to find 3rd coin: not memorable
Fr
Never cook again
definitely
Spitting straight facts 🗣️🔥🗣️🔥💪
No one disses clubstep like that
literally
Fr
Base after base needs some respect 😭😭😭
Nobody does that to jumper and hexagon force 💀💀💀💀💀
Yess what WHO PUTS JUMPER THAT LOW.
TOE 2 is SO GOOD. Also I totally agree about Deadlocked.
The fact that the best part of Cycles' song was cut in half is a crime
This is my opinion and feel free to disagree with everything I say, I would be pleased to see others opinions on the matter.
1-ToE II
2-Clubstep
3-Hexagon Force
4-Electrodinamix
5-Clutterfunk
6-Geometrical Dominator
7-Xstep
8-Dash
9-Fingerdash
10-Electroman Adventures
11-Deadlocked
12-ToE
13-Blast Processing
14-Cycles
15-Jumper
16-Dry Out
17-Time Machine
18-Cant Let Go
19-Base After Base
20-Back On Track
21-Stereo Madness
22-Polargeist
Xstep very high, any reason behind it?
@@Colours.Gaming I think is a cool fun level, with a great music. The coins are quite hard for that point in your adventure. The semi-invisible blocks at the end before the ball are quite tricky, not to mention the ball, oh god where to begin. Easy, it flows very well, has an interesting decoration for platforms and is overall a fun experience.
The ship parts are all bangers, same with the balls. The only objections I have preventing the level from being higher are the following:
-The cube parts are quite meh
-The last ship feels rushed and lazy
-The blue pads and blue orbs feel quite wasted, it is the introductory level but does almost nothing with them
I also just have a fun time when playing it with its catchy music and gameplay. Over all a good experience.
(Hexagon Force so low is a crime)
putting the 1.0 levels very low is kinda unfair imo but your opinion is your opinion
bro put my 4th favorite level at 17
what kind of odd argument for Hexagon Force, that the dual isn't used enough? I didn't do the math, but I think that most other introductions use arround the same amount of ~25% of it's new feature like TOE using the ufo, blast processing the wave, geometrical dominator the robot.
Also the last clutterfunk part is nearly only mini, with like 2 switches happening...
Also also, if you played the gd levels "in order" electrodynamix shouldn't be that hard after completing Clubstep, speeking of own experience, since the only actual hard part is the 3x speed ship, whis is only hard because it's 3x speed. And since you are "good enough" with the ship after beting clubstep this shouldn't be all that big of a deal.
Yeah that argument he made was so stupid and disappointing because this is "Colours Gaming" we're talking about
My top 3 is 3: Deadlocked, 2: Hexagon force and 1: TOE2
Could not have agreed more
Hexagon force is not that hard, electrodynamix is Much more difficult
Not the point of this video but yeah I do agree with you
Hexagon force deserves at least top 5. I agree with pretty much everything else but hexagon force is a top teir level in my opinion.
1:54 hexagon force is my favorite level 😢
Even though I don't agree with about a half maybe more (most of them in the last places) I like that you actually respect people's opinions and give proofs, fair points into them. I was actually very surprised as well because Your favorite is also my favorite level. (Didn't want to give spoilers)
As someone who’s been watching TH-cam for the past decade one personality trait that sticks with viewers is the ability for the creator to accept whatever they get hit with in the comment section
That being mainly opinionated, especially on a topic such as this
Base after base gets too much hate. Thats my favorite
For me, Dash being at twelfth is just unacceptable. I love that level.
For me it has to be within the top 5, but I was a little dissapointed to see even the fanmade "Dash Destroyer" was better
I've always had a soft spot for base after base. The block structures are cool and the song is nice. But I can agree, I definitely forgot it existed a couple times 😅
My favorite level is defined Clutterfunk. It has so much personality and syncs so well with the music, and the difficulty progression leading to that last 15ish percent is just amazing. I also feel like Geo Dominator was way overrated here, there’s a lot of nothing gameplay and that memorization part is just awful lol
the "nothing gameplay" is actually fun, and syncs with the music, and ranking a level based on one part is shit lol geo dom is my personal top 3, along with electroman and deadlocked
@@NathanAbayneh-x6r that’s fair, just my opinion. Also he ranks a lot of levels lower in the video based on one part if I remember correctly
you re opinion is perfectly fine, sorry if i acted mean :) @@Double_Jae
Jumper is my favorite!! How dare you put it at 20 !!!
Fr
Never let bro cook again😭
Ok I know it’s an opinion thing, but I disagree on a lot of them.
My two favorite levels are Blast Processing and Fingerdash, mostly because of how much I love the Wave and the Spider
Hexgon force is top 5 for me, even though the level is hard, it's the fun kind of hard, and when you get past 40% and the dual ball it feels so so good. Easy top 5.
Hexagon Force is my #1. I’m genuinely shocked that anyone could hate it so much to call it the second worst main level; at least for me, it’s the most fun main level there is, plus it uses my favorite main level song too.
Same! Although its #2 in my list but still!
I’m suprized Time Machine wasn’t the worst level
Okay, this list (except of maybe first 6 places) is all wrong bruh
U put fvcking hexagon force below time machine like broo whaaat
Here’s my list of levels that should’ve been way higher:
1. Hexagon Force
2. Jumper
3. XStep
4. Time Machine
5. Dash (should be close to the top)
6. Fingerdash
"This is poorly designed"
It's 1.0 for a reason.
Decoration as opposed to gameplay, I meant gameplay. A thing any update can implement
crime to put hexagon force so low
Saying that dry out is a nothing burger is a crime
💔 I’m sorry
The Waterflame tracks are always my favorite :)
6:07 imo xstep should be harder but still I think it’s quite a fun level to play, and that’s what I thought the first time I played it
Sadly i have to disagree. The song choice sucks imo
Can You Make "SHOULD GEOMETRICAL DOMINATOR BE UPGRADED"
Hmmmm I’ll have to take some time thinking about it. I feel as if there’s too many basic sections to even discuss an upgrade
TOE 2, and electrodynamic DO NOT DESERVE such high ratings. I mean ELECTRODYNAMIX LITERALLY USES INVISIBLE SPIKES it's the most unbalanced and also memorization-based gameplay in ALL OF geometry dash.
also dry out was a BANGER of a level
Okay we dont care its his opinion, my fav levels are toe 2 and deadlocked also
Yes dry out is UNDERRATED
BLAST PROCESSING, GEOMETRICAL DOMINATOR AND ELETROMAM ADVENTURES ARE SO DAM GOOOOOOOAAAAATEDDDD
Agreed
Nah Blast Processing is very overated imo. It stays the exact same speed throughout the entirety which ruins the crap out of me.
@@sterlingfelsted5588 oh, I disagree, nice opinion tho :) also blast processing DOES change speed, just not much :)
My top:
1. Hexagon Force (Song, Colors, Gameplay)
2. Clutterfunk (SONG)
3. Blast Processing (Song, Colors, Gameplay, Decorations)
4. Geometrical Dominator (Song, Decorations)
5. ToE 2 (Song)
6. Dash (Just New)
7. Deadlocked (Song, Decorations, Colors)
8. Electrodynamix (Colors, Decorations)
...
22. Can't Let Go (-Song, -Gameplay)
never cook on rubrub levels again
1.0 --- 1.2 levels: "AM I A JOKE TO YOU???"
I agree toe 2 is the best because the song is just such a banger no other RobTop song hits like it and the theme is so creative
Hexagon force is in my top 5 thats too bad 😖
“Dry out is a nothing burger”
HowD: “and I took that personally”
Never let bro cook again 🔥🔥🗣🗣
I agree with this except polargeist at 9. I would replace hexagon force and polargeist.
Never let bro rank again
Here's my personal worst to best list.
22.Cycles (basic example of horrible balancing, the ship is the only good part.)
21.Can't Let Go (yall know why it sucks)
20.Base after Base (Ditto)
19.Theory of Everything (Introduced worst gamemode and I hate the song due to oversaturation)
18.Clutterfunk (ok experience, level forgettable)
17.Time Machine (mirror portals and triple spikes)
16.Back on Track (the joke was never that funny)
15.Dry Out (decent intro to upside down gravity)
14.Stereo Madness (good introduction to the game)
13.TOE 2 (worst experience I had beating a robtop level,but there's not much inheritly wrong with it.)
12.Hexagon Force (duals ruined tbh)
11.Polargeist (sync is pretty good surprisingly)
10.Fingerdash (great,but fell off a bit after the ship part)
9.Clubstep (2nd half heavy, but still aged well kinda)
8.xStep (Underrated as hell,gameplay is great)
7.Dash (Similar to fingerdash,but it's not as much)
6.Electrodynamix (Suprisngly didn't rage that much)
5.Jumper (your opinion is slanderous)
4.Deadlocked (2.0 level that ages well surprisingly)
3.Geometrical Dominator (the memory part isn't hard, you just suck at sightreading)
2.Blast Processing (bwomp)
1.Electroman Adventures (Everyting works here,great song,sync, and deco.)
You're a disgrace. You put toe 2 below polargeist. You put electroman adventures higher than 8th. These are only a small part of the sins you have committed.
21. Why?
@@Toilatoinekwe won't explain it
Wth is ur problem with TOE and TOE2 and clutterfunk, U PUT TIME MACHINE HIGHER THAN THEM. 💀💀
Until 1.8, Base After Base was Harder and Jumper was Insane. That's what difficulty was supposed to be.
personally i dont really like electroman adventures much but you do you
Hexagon Force being that low is criminal
It’s called Time Machine for a reason
Absolutely NEVER rate again lil bro😭🙏
why is base after base so hated like the song is fire and the level is decent
Fr fr
in the first segment of theory of everything (before the plane part)
you can tap for every note that plays in the music and you will survive lol.
also base after base is actually pretty good and i think clubstep is good
Electroman is personally my favorite. Banger music, Good design, and not too hard.
Base after Base I think second coin is so cool😅😅
agreed
Honestly yeah
I love theory of everything 2 but i prefere deadlocked: when you beat for the first time deadlocked its the best sensation you can have in my opinion...
I think it is good that the community is sharing their opinions about dash. I think robtop will learn from his mistakes and hopefully the 2.3 level will keep the same art style and be consistent
I Just clicked on thinking this was an old vid but it was 14 minutes ago😅
Nope fresh as possible!
@@Colours.Gaming Fr
im sorry man but this ranking is more all over the place than how you see hexagon force is, and not only because of your opinions, but because of how inconsistent they are
TOE 2 is the best level i have played in the game, i would be very happy to find something that matches it in the user made level space.
Bro why the f is hexagon force this low 💀
I spoke about it in the video
@@Colours.GamingYour point in my opinion at least doesn’t make much sense since other levels like deadlocked also have terrible transitions and hexagon force transitions are just fine I don’t see why do you believe that but I respect it. Also you can’t use the dual for a long time. The rest of the list is pretty good but putting hexagon force this low is criminal
@@spystoudios100% agreed
I actually like jumper and can’t let go
My fav lvl is electrodinamix, why? It gives the most unique vibe, like when the first X3 speed begins, the level truly starts, and for me at least, the nerves weren't as real for other levels
Completely see this, it was hard trying to rank that level
Base After Base is a good level! Ignore the missing spike, it's still good.
Never let bro cook
i totally respect your opinion, but i really hope your opinion changes after knowing that the official levels are used to introduce a new mechanic, and the word gimmick was used wrongly at times :}
Let's be honest, a level having a subjectively off difficulty rating shouldn't make it fall low on the list. Like, why?
Also, since you were saying you collect data about others' opinions, well, I've made a video rating rating Robtop levels already ;)
The thumbnail was accurate😅
Xstep at 17 is a crime:(
Im prob the only one who likes base after base only because i get found nemories of me saying/using imagination in my head thinking that the starting structures ware basses and the ship part looked like going in to a seacret base hiden in a cave
Whlile not being a good level i like it for some reason bdw kinda understand why peaple dont like the level ok .. and
(i asked for my own opp)
as someone who loves jumper, i respect your opinion but i rlly like it
my fav is deadlocked tho
W
My favourite main level is probably Hexagon Force. I like the music, and the level is just chill and fun. I respect your opinion though 😂
YES
Favorite is ToE 2, Least favorite is Time Machine 💀
17:16 putting a level down just because it introduces a gamemode that you think other people hate is stupid. Also that opinion on Hexagon Force not having enough dual is weird and not well thought of since literally only 2 levels after it have the dual and they use it only a quarter of what Hexagon Force uses.
I know this is an opinion but if you are talking about 1.0 levels, just know that there were no chains back then, and if you were trying to change the BG (background) color of a level, it would usually crash.
That bug was only for the very first version of 1.0, it was fixed shortly in 1.01
WHAT HEXAGON FORCE IS THE BEST ONE MAKE GOEMETRICAL DOMINATOR LAST also base after base is the second best official level song, but still not above like 17 or so, because the coins are hot gar-bage
I'd rather play a level with just gimmicks than an asymmetrical dual
@@PotaTo_Wurldur weird duals are awesome
My favorite level is Hexagon Force
HEXAGON FORCE IS MY FAVORITE LEVEL
My favourite Gd level is can't let go and my least favourite is hexagon force
Bad taste fr
Who would ever put base after base at last I get that the coins are kind of bad a lot of the other levels use similar colors