what EVE needs is something to give us a better feel for the size of ships. They could, for example add more station animations like the ship crew walking around on the platform under the ship, vehicles carrying cargo on/off the ship, small maintenance machines flying around the ship and checking it's condition and so on... This would totally bring stations to life.
@@Scorchey_Bagel I agree and the fact that you can walk around inside of stations and ships in Star Citizen, Space Engineers or other games completely changes the perceived scale of the ships.
I've built Maller battlecruiser in SE. It gets 30K blocks to built, but I did. And full interior too. I used a load of mods, to make it feel real, like laser beam cannons. I walk around and do some cosmetic stuff from time to time. It's real size and it have factories to process ore into stuff, so ship is self sufficient. Maller in eve is just a small ship, but in SE a manage to fit inside not only crew waters and mess halles, but even medbay, and briefing room with a size of a cinema, and a small shuttle bay for small craft.
Just imagine you're having coffee outside. It's a nice day in New York. You look up to enjoy the view when you notice a fleet of these things flying out of the clouds and passing over your head. Finally, after a few minutes, the titan reveals itself. If I had the know how, I would make that video just so I could experience it with an Oculus Rift.
@@davidgrogan2483 nah not really that much, just as much as a large asteroid, just enough to be measured but nowhere near to actually affect anything that much
@@davidgrogan2483 earths gravity is much bigger. There would no damage, until the ship itself crash landed. And considering that spacecraft don't fly well in the atmosphere, thats a big possibility
Those ships must equip anti-gravity technology that allows them to avoid falling on objects larger than themselves such as a planet when they fly close to the surface
If i was walking through the city and saw a ship of such grandeur floating above... I would fall to the ground and weep from happiness while marveling at such a majestic floating behemoth. The love I have for space and massive constructions. Anyone else feel the same?
Saying they are cities are a bit underestimate... since titans are kilometers in all directions, but not many buildings exceed 200m in height... You could quite comfortably put a major nation in one of those things. For example, they have a volume around 100 cubic kilometers, if the titans have 1/10 of its internal volume as crew quarters, you could put the entire population of Australia (30 million) in the crew quarters and everyone have on average 300 cubic meters of living space, which is pretty comfortable.
Amazing vid. The ships never seem so large in game. Nice to have this scale. I'd previously thought of frigates more like fighters....but actually they are larger than jet airliners. Also nice to see the titans over NYC like that. Amazing.
even in 200 years this is not gonna happen (unless we made some magic breakthrough ) Unless we got in war with a futur alien race we'll not need such warship, this will recquired in a conflict between 2 world size camps for the firsts times (after maybe in a far far future thoses ships could be used by smaller camps like pirates)
This video should be required viewing by all new people. Help them to respect the scope of ships, and the reason why the training time is as long as it is.
Training Time for T1 Cruisers is not even that long, since you only need the *insert Fraction Name here* Frigate and Destroyer Skill on Level 3 to learn the actual Cruiser Skill. That would take about 2-3 days i guess + some extra days to get the Skills for operating the Equipment properly(!) (i mean minimum on lvl3 if not on lvl4) So, basicly you can become an actual decent cruiser pilot in just a few weeks.
The biggest thing you can fly in EvE for free are T1 Cruisers thats right. For higher classes (Battlecruisers, Battleships,etc.) or T2 - T3 Ships (advanced Versions of the T1 Ships with more potential but far more expensive) you need to upgrade your free Clone into the "Omega-Status" which you can archieve by buying "Omega-Time" directly on the EvE-Homepage or ingame by buying "PLEX" on the free market (But before i make you false hopes, these PLEX are VERY expensive! Sometimes over 1 bilion ISK)
Lol imagine a scenario where our city is being invaded by these 4 titans.. imagine titans blocking the sun while entering our atmosphere.. the last rays of light that somehow find their way to hit the ground.. that probably will be the last beautiful image you'll ever see :O
Captain Picard yeah, Amarr is considered the best-looking race when it comes to ship Design, at least by the majority of people, i guess (including me lol)
It's so cool seeing how big they actually are. Bigger than an entire city, woo!! Maybe one day CCP will give you the ability to walk around the bridge of your ship :)
I always wondered how a single man in a capsule can pilot a huge Titan, they look like they have a insane amount of crew because they have lights of windows everywhere.
If memory serves, crew was actually something retconned (god knows why). The implication was that you still had crew and just helmed from your pod. Now Im not sure what the lore is but crewed ships make MUCH more sense. Also, if you look in the cockpits of all the Fighters there are little pilots in them. Meaning that all the fighters launched by carriers are actually crewed! Kinda neat
I want to see a video of this same detail with an average 6 foot tall person standing on, or right next to, a Titan. Even with a titan floating over a city, it's still very difficult to imagine the size. It's absolutely amazing.
Yeah, easy answer - In the movies, maybe. Were talking about ships- the dreadnoughts, anyway, that would be miles long and incredibly complex, with a crew of thousands . From a practical standpoint its master would be like a Governor. or CEO of a multinational corporation. That's a little more than setting a fancy chair like Jean Luc Picard making snap decisions.
+Tom Gray Basic military command chain. World War 2 was a great example of central headquarters coordinating various army groups made up of armies that operated across large fronts. A massive ship would likely be commanded by someone with the experience of a Fleet Commander, someone accustomed to coordinating multiple vessels simultaneously. The ship would then be broken up in to areas of operations; engineering, maintenance, weapon systems, defence systems, communication, etc. No different to different armies making up an army group. These areas would then in turn be led by someone with the experience of commanding a ship and they may have a degree of autonomy to ease day-to-day operations. The commander would likely have a sizable executive - like army HQ - that handled information as it came in and out. Daily reports and meetings where the commander sat with the various area commanders would further assist in keeping the overall commander up to date with what is happening at the arse-end of his ship. As this is future tech, the commander may have the benefits of holograms, or robotics that he could access and traverse all parts of his ship ''in person''. Each area could have said robot or hologram facilities that allowed the commander to drop in as and when he pleased. And vice-versa, the area commanders could have contact with the commander in his HQ via holograms/robotics without having to traverse the vast expanses of the ship. In times of battle I could see the commander and the various area commanders all being ''present'' in a war room via holographic projectors/robotics, ''stepping away'' as and when their presence was required in person back in their area of command.
+The Staggy This is why even after you put together the cash and materials to have that thing built, it takes ages of training (months to years non-stop skill upload) to even be able to take control of it
Isometric has always been, in my experience, a view that's from a 45-degree, raised-corner angle. Games with this standardized view angle include almost every RTS in existence before true 3D, and even after true 3D RTS as a vestige of a familiar camera angle. In essence, it's a camera angle that shows as many different sides of objects as possible in a 2D medium.
What so cool is we can build ships as big as up to tech one cruisers today as a united earth. However after that,humanity would have to colonize other planets,populate them and then build permanent space colonies to even start having enough personnel to build anything bigger.
Condescending statements unnecessary, intelligent people can have intelligent conversation. Solar sail technology can create ships fast enough to reach another star system within a single generation. With proper funding, this technology basically already exists, and only needs a little tuning. 50-100 years we could be planning this mission, if there were proper interest and financial backing. Warp drive technology is within centuries of use. Physicists already know how it could be done, but applying it is much more difficult and requires, again, funding. And a lot of it. Many many more theories exist, and almost every single one is doable within several centuries, with proper funding and interest. A quick google search can bring you to many of these things. WITH current, rather shitty, funding and interest, most experts believe we'll be able to embark on interstellar travel around the time we gain mastery of our solar system, which is probably going to be, again, a few centuries.
Wow... I have been playing Eve for 9 years now, and ran across this video and NOW I really realize how HUGE most of the ships are! I will have a different perspective when I log in again. (play daily). I mostly fly DSTs, Orca and the Prov, and they are alot bigger that I had assumed. Thanks CCP for this video!
EVE-OUTTAKES is a fan-project about EVE ONLINE... so this video was not done by CCP. But thank you very much! Many greetings from germany to all EVE PLAYERS.... by EVE-OUTTAKES (ALIAS PSY CHO)
imagine just walking along street level when all of a sudden a supercarrier warps in over your head. That shit would literally fill the entire sky over your head.
I specially liked one of the first shots where the Omen was floating above the city the camera was almost looking at it from a building. It would be amazing to see a scene like that but with a ship actually moving through the city and the camera staying at the same point. Like a normal person would if a huge ship just appeared in the sky. Loved the video by the way!
I read somewhere the Titans are so massive in terms of size and mass that they can affect the tides on planets, these things are mind boggling big, they cant even enter atmospheres because they'd collapse under their own weight
Caldari's Raven design looks like a fighter but is actually truly inmmense. It's even bigger in size than the Enterprise from Star Trek. Mind-blowing 🤯
yep... and also for the isometric side/front and backviews.... so it doesn´t matter how far an abject is placed in front of the camera....the size of the object will allways be the same no matter if you move arround.
According to eve lore; when titans first took the interstellar playing field, a series of small disasters occurred when they flew to close to inhabited planets. Their gravitational pulls pulled the tides and flooded coastal cities. Now they have designated flight paths in space to avoid such catastrophes. Isn't that cool?
In eve universe they have mastered laser asteroid and moon mining and nanite technology....basically they grow the ships and feed them mats from space.
My understanding is it was supposed to be ready 5 years ago so I wouldn't hold my breath. All we got instead was captain's quarters and an inexcusably demanding character modeling system. On the plus side, character portraits look as good as you're willing to spend time making them.
its funny that when you start, you feel smaller than the other ships, but really, a frigate can carry 150 or so people in a frigate! But its also scary to see how large they are, like a air plane can be close to a frigate, but once we are into destroyers. All I am saying is, holy fudge, they are massive!
That is the Revenant Supercarrier. It's a Sansha ship and the only faction capital ship in the game. You can get the blueprint by doing high level Incursions. Only around 5 are in known existence in the game currently.
i think what will really show the size of the ship is the explosions ... if a small ship hit a titan the explosion seem big .. but in fact the explosion in the titan body should look very small to show the size
People usually refers these capital ships (especially titans)are city sized spaceships, however that is an underestimate. Remember that our buildings rarely exceed 200m in altitude, but these titans have kilometers on all dimensions... A rough estimate of their internal volume, is about 100 cubic kilometers. You can easily cram a major nation into that thing... Assume 1/10 of that is living quarters, you can cram the entire population of Australia in one of those things and each person will get about 300 cubic meters of living space, which is not comparable to modern navy vessels, but more similar to larger apartments or smaller houses.
Imagine the look on Bowser's face if Mario flew one of those dreadnoughts over his Castle. That would be obsurred! I think Bowser would give up on peach.
Really makes you think, that someday in the very distant future. We'll have ships that big, and more than likely battling each other for space. It's almost as if EvE is a look into the future in a way lol!
I'm quite sure the WWII ship model belongs to the King George V Class from the Royal Navy, not sure which one is it though. Excellent video as always, can't wait to see more!
the January 2013 issue of National Geographic featured an article called "The New Age of Exploration" which depicted some scaled interstellar spaceship designs, some of them utterly dwarf these ships. One was long enough to go along the entire east coast of Florida if I recall correctly..
Building in zero gravity with the mineral resources of an entire asteroid belt (let alone an entire nebula) kinda rids you of your need for limits in size or scope.
The city model looks like it was based off of New York City. The ship model sizes are probably based off of the volume of each ship. Create a three dimensional space that is of equal volume to a certain ship, and then create a model of the ship inside which that volume can fit.
I hope CCP does something similar to this in game where players can see ships next to eachother in a static environment like the station (without spinning around!!) also adding people, workers in the mix will show just how massive your ships are. Do it CCP!!! :)
what EVE needs is something to give us a better feel for the size of ships. They could, for example add more station animations like the ship crew walking around on the platform under the ship, vehicles carrying cargo on/off the ship, small maintenance machines flying around the ship and checking it's condition and so on... This would totally bring stations to life.
it will simply wont be visible even if they add
@@vickylance exactly why they should bring the captains quarters back
@@Scorchey_Bagel I agree and the fact that you can walk around inside of stations and ships in Star Citizen, Space Engineers or other games completely changes the perceived scale of the ships.
I've built Maller battlecruiser in SE. It gets 30K blocks to built, but I did. And full interior too.
I used a load of mods, to make it feel real, like laser beam cannons.
I walk around and do some cosmetic stuff from time to time.
It's real size and it have factories to process ore into stuff, so ship is self sufficient.
Maller in eve is just a small ship, but in SE a manage to fit inside not only crew waters and mess halles, but even medbay, and briefing room with a size of a cinema, and a small shuttle bay for small craft.
Very nice sir.
Only 4 likes in 7 years? Come on, guys.
yes sir
Now there are 69 likes
82 likes now
It's so beautiful. Thank you for putting this scale comparison video together.
Sage? Wha- ... do you play EVE?
No - but I love the ship designs.
Oh, I like them a lot as well. Very well designed. Principally the Caldari IMO.
Video Sage Maybe you could attempt to recreate one of the frigates in space engineers :D
@@Dmaster2k please don't these designs are not practicle
Just imagine you're having coffee outside. It's a nice day in New York. You look up to enjoy the view when you notice a fleet of these things flying out of the clouds and passing over your head. Finally, after a few minutes, the titan reveals itself. If I had the know how, I would make that video just so I could experience it with an Oculus Rift.
ships as big as titans would have their own gravity pull to fly one over NY City would cause enormous damage
@@davidgrogan2483 nah not really that much, just as much as a large asteroid, just enough to be measured but nowhere near to actually affect anything that much
@@davidgrogan2483 earths gravity is much bigger. There would no damage, until the ship itself crash landed. And considering that spacecraft don't fly well in the atmosphere, thats a big possibility
Those ships must equip anti-gravity technology that allows them to avoid falling on objects larger than themselves such as a planet when they fly close to the surface
Its scary to think about how insignificantly small we are in the universe
Rather that than too big.
psykad3lic don't be afraid, you can still be more influential than a supernova.
Well...we don't actually know if there is an universe.
@@iuliananitulesei9444 lmaoooooo
@@iuliananitulesei9444 I guess in that case "we" don't know anything
If i was walking through the city and saw a ship of such grandeur floating above... I would fall to the ground and weep from happiness while marveling at such a majestic floating behemoth. The love I have for space and massive constructions. Anyone else feel the same?
You probably cringe whenever you think of this comment nowadays
@@myalt3019 Imagine being as dead inside as you are and failing at finding any joy in life.
The soundtrack of this game is amazing!
Jesus Christ the Titans are cities, lol XD
Saying they are cities are a bit underestimate... since titans are kilometers in all directions, but not many buildings exceed 200m in height... You could quite comfortably put a major nation in one of those things. For example, they have a volume around 100 cubic kilometers, if the titans have 1/10 of its internal volume as crew quarters, you could put the entire population of Australia (30 million) in the crew quarters and everyone have on average 300 cubic meters of living space, which is pretty comfortable.
they are literally flying citadels
Amazing vid. The ships never seem so large in game. Nice to have this scale. I'd previously thought of frigates more like fighters....but actually they are larger than jet airliners. Also nice to see the titans over NYC like that. Amazing.
this would be really cool to see in real life. come on scientists hurry the fuck up please
you can help by being in engineering shcool please
even in 200 years this is not gonna happen (unless we made some magic breakthrough )
Unless we got in war with a futur alien race we'll not need such warship, this will recquired in a conflict between 2 world size camps for the firsts times (after maybe in a far far future thoses ships could be used by smaller camps like pirates)
you wont live anywhere close to see any of these.
or we could just make them cuz space is badass
im working on it
This video should be required viewing by all new people. Help them to respect the scope of ships, and the reason why the training time is as long as it is.
c71clark What's the training time for cruisers? I've been thinking about getting eve as a free to play clone
Training Time for T1 Cruisers is not even that long, since you only need the *insert Fraction Name here* Frigate and Destroyer Skill on Level 3 to learn the actual Cruiser Skill. That would take about 2-3 days i guess + some extra days to get the Skills for operating the Equipment properly(!) (i mean minimum on lvl3 if not on lvl4)
So, basicly you can become an actual decent cruiser pilot in just a few weeks.
eSKaeS OK. What's the biggest thing Free Clones can fly? I think I read somewhere that it was cruisers or battle cruisers
The biggest thing you can fly in EvE for free are T1 Cruisers thats right. For higher classes (Battlecruisers, Battleships,etc.) or T2 - T3 Ships (advanced Versions of the T1 Ships with more potential but far more expensive) you need to upgrade your free Clone into the "Omega-Status" which you can archieve by buying "Omega-Time" directly on the EvE-Homepage or ingame by buying "PLEX" on the free market (But before i make you false hopes, these PLEX are VERY expensive! Sometimes over 1 bilion ISK)
eSKaeS Thanks. I've been looking at different ships I could work towards if I get this. Is the Amarr Omen and Arbitrator T1 cruisers?
Lol imagine a scenario where our city is being invaded by these 4 titans.. imagine titans blocking the sun while entering our atmosphere.. the last rays of light that somehow find their way to hit the ground.. that probably will be the last beautiful image you'll ever see :O
I'd imagine seeing this through VR would have to come with a waver that you'd sign dissolving the owner of any heart attacks caused.
So many ships,so many players,so little peace,so much destruction,and so much AWESOMENESS
I love the designs of the Amarr ships.
Captain Picard yeah, Amarr is considered the best-looking race when it comes to ship Design, at least by the majority of people, i guess (including me lol)
Thank you, I didn't realize how gigantic our ships were
Yeah I fly a ship *cough* sorry I mean I fly a new York district
you have a titan?
It's so cool seeing how big they actually are. Bigger than an entire city, woo!! Maybe one day CCP will give you the ability to walk around the bridge of your ship :)
Nice video, i love space ships and eve ships are very nice desgined and scales of this video ara amazing :) +1
Buen juego este Hay xk no seguiste con minecraft
Joel D Jesus Perez Duran Voy a seguir, tengo varios episodios y videos nuevos preparados, quiero acabar unas ultimas cosas antes de subir al canal
Comandos2156 ok gracias tus videos m an ayudado mucho e visto todo lok as suvido y estan mortales
Saludos dsd República Dominicana
Comandos2156 hola k tal ya estoy un pokito no mas dscesperado x tus videos x lo menos dame fecha para calmar las ansias y estar teankilo si
this is so awesome, i'm sharing this vid with my friends.
Amazing video ! Really puts things into perspective when you realize a little cruiser in eve is larger than a cargo ship in RL
I always wondered how a single man in a capsule can pilot a huge Titan, they look like they have a insane amount of crew because they have lights of windows everywhere.
If memory serves, crew was actually something retconned (god knows why). The implication was that you still had crew and just helmed from your pod.
Now Im not sure what the lore is but crewed ships make MUCH more sense.
Also, if you look in the cockpits of all the Fighters there are little pilots in them. Meaning that all the fighters launched by carriers are actually crewed! Kinda neat
Maybe the Titans even if they are that big are almost fully automated and controlled by an AI
I want to see a video of this same detail with an average 6 foot tall person standing on, or right next to, a Titan. Even with a titan floating over a city, it's still very difficult to imagine the size. It's absolutely amazing.
How in hell could anyone command something that big
+Tom Gray They would sit in the chair and tell the other head officers what to do.
Yeah, easy answer - In the movies, maybe.
Were talking about ships- the dreadnoughts, anyway, that would be miles long and incredibly complex, with a crew of thousands . From a practical standpoint its master would be like a Governor. or CEO of a multinational corporation. That's a little more than setting a fancy chair like Jean Luc Picard making snap decisions.
+Tom Gray Basic military command chain. World War 2 was a great example of central headquarters coordinating various army groups made up of armies that operated across large fronts.
A massive ship would likely be commanded by someone with the experience of a Fleet Commander, someone accustomed to coordinating multiple vessels simultaneously. The ship would then be broken up in to areas of operations; engineering, maintenance, weapon systems, defence systems, communication, etc. No different to different armies making up an army group. These areas would then in turn be led by someone with the experience of commanding a ship and they may have a degree of autonomy to ease day-to-day operations. The commander would likely have a sizable executive - like army HQ - that handled information as it came in and out. Daily reports and meetings where the commander sat with the various area commanders would further assist in keeping the overall commander up to date with what is happening at the arse-end of his ship.
As this is future tech, the commander may have the benefits of holograms, or robotics that he could access and traverse all parts of his ship ''in person''. Each area could have said robot or hologram facilities that allowed the commander to drop in as and when he pleased. And vice-versa, the area commanders could have contact with the commander in his HQ via holograms/robotics without having to traverse the vast expanses of the ship.
In times of battle I could see the commander and the various area commanders all being ''present'' in a war room via holographic projectors/robotics, ''stepping away'' as and when their presence was required in person back in their area of command.
+The Staggy This is why even after you put together the cash and materials to have that thing built, it takes ages of training (months to years non-stop skill upload) to even be able to take control of it
mNag
Command and Control, Aye!
Nice one - I've been waiting for the second video :P
...must have been the same "guys" who built the "death star"..... :D
Very amazing video. I love eve already but just watching this really makes me want to play more. Very well done. Love it.
Isometric has always been, in my experience, a view that's from a 45-degree, raised-corner angle. Games with this standardized view angle include almost every RTS in existence before true 3D, and even after true 3D RTS as a vestige of a familiar camera angle. In essence, it's a camera angle that shows as many different sides of objects as possible in a 2D medium.
Crazy stuff xD
I like this video, GJ.
When i first time set in my Obelisk, i felt like i'm driving a city. After that video i realize, that i wasn't so wrong in my feelings.
These things must strip worlds of resources!
blinkingred Yes
I just picked out a few ships.....otherwise it would took so long to edit and render...
Greetings
PSY CHO
What so cool is we can build ships as big as up to tech one cruisers today as a united earth. However after that,humanity would have to colonize other planets,populate them and then build permanent space colonies to even start having enough personnel to build anything bigger.
I agree, if we can stop being dick noses and unite humanity under one banner we could expand to other star systems within several decades.
Captain Salt maybe sooner
***** Unless we find a wormhole, let's hope that one wont close before the colonies can sustain themselves.
***** We already have the technology, we just don't have the financial backing to bring it to fruition. Dunno who's estimating a thousand years.
Condescending statements unnecessary, intelligent people can have intelligent conversation.
Solar sail technology can create ships fast enough to reach another star system within a single generation. With proper funding, this technology basically already exists, and only needs a little tuning. 50-100 years we could be planning this mission, if there were proper interest and financial backing.
Warp drive technology is within centuries of use. Physicists already know how it could be done, but applying it is much more difficult and requires, again, funding. And a lot of it.
Many many more theories exist, and almost every single one is doable within several centuries, with proper funding and interest. A quick google search can bring you to many of these things.
WITH current, rather shitty, funding and interest, most experts believe we'll be able to embark on interstellar travel around the time we gain mastery of our solar system, which is probably going to be, again, a few centuries.
3:32 If that thing suddenly appeared over London, bricks would be shat
Wow... I have been playing Eve for 9 years now, and ran across this video and NOW I really realize how HUGE most of the ships are! I will have a different perspective when I log in again. (play daily). I mostly fly DSTs, Orca and the Prov, and they are alot bigger that I had assumed.
Thanks CCP for this video!
EVE-OUTTAKES is a fan-project about EVE ONLINE... so this video was not done by CCP. But thank you very much! Many greetings from germany to all EVE PLAYERS.... by EVE-OUTTAKES (ALIAS PSY CHO)
Gotta love the music of eve! xD
Amazing video! It's great to get a perspective of how big those ships are.
I have never played EVE online.. But this viedo, WOW!
imagine just walking along street level when all of a sudden a supercarrier warps in over your head. That shit would literally fill the entire sky over your head.
The Music of EVE is perhaps the best 'soundtracks' I've heard all around.
to see a titan flying like a typical plane in the sky ... It would be just a sight: O
Shit dude, amount of effort making this! It's simply beautiful
I specially liked one of the first shots where the Omen was floating above the city the camera was almost looking at it from a building.
It would be amazing to see a scene like that but with a ship actually moving through the city and the camera staying at the same point.
Like a normal person would if a huge ship just appeared in the sky.
Loved the video by the way!
I read somewhere the Titans are so massive in terms of size and mass that they can affect the tides on planets, these things are mind boggling big, they cant even enter atmospheres because they'd collapse under their own weight
Amazing, just Amazing...Amazing job over all, but when you did the comparison of the Titans with landmarks, you simple killed it, very good job!
yes, it was mentioned by the developers, the pilot has a crew with him/her
imagine the crew running a ganking operation knowing damn well they're gonna die.
must be like the Japanese kamikazes
Much much better then the previous video. We can now get a true aspect to the sizes.
Still don't get how no man's sky can get more fame than EVE online...
damn, you worked pretty hard on this. it gave me a perfect sense of just how fuckin big these ships are lol. nice work!
Basically you could fit a small country into a Titan. Pretty mesmerizing.
O.O awesome... one of the 100.000 ways because I like EVE
Vote for a eve online movie here.
Caldari's Raven design looks like a fighter but is actually truly inmmense. It's even bigger in size than the Enterprise from Star Trek. Mind-blowing 🤯
yep... and also for the isometric side/front and backviews.... so it doesn´t matter how far an abject is placed in front of the camera....the size of the object will allways be the same no matter if you move arround.
really a nice video showing sizes and displays.
this is a HD version... it´s a bug at the moment youtube is workin on.... switch to 420 and its real 720 HD
An excellent view of scale well done.
A little long, but properly awe inspiring, especially starting at 10:10 and then proceeding to titans. Those are very big ships.
According to eve lore; when titans first took the interstellar playing field, a series of small disasters occurred when they flew to close to inhabited planets. Their gravitational pulls pulled the tides and flooded coastal cities. Now they have designated flight paths in space to avoid such catastrophes. Isn't that cool?
@@epicactual5209 they probably collapsed in gravity due to not. being able to hold their weight togther
In eve universe they have mastered laser asteroid and moon mining and nanite technology....basically they grow the ships and feed them mats from space.
The 3D ship models were exported out of EVE ONLINE using the triexporter tool.
Imagine a titan being over your city and the amount of sheer panic it would produce
brilliant video music the city the presentation bravo
Triexporter still works fine!
Greetings
PSY CHO
This is really cool. Thanks for putting in the work. Well done.
This is fucking insane... never thought to imagine how big the ships actually are, thanks for this awesome work!
thanks for making these videos!
just imagine waking up one day to a titian hovering over your city. everyone would instantly need a new set of pants.
at 5:00 right in the middle that´s a Gallente Stealth Bomber "Nemesis". View it from the front and it´s "base" looks like the Tristan......
Just amazing... you have mad graphics skills my friend!
holy crap.. i knew titans were huge, but now they seem even bigger!
just imagine one crashing on a planet...
This is most brilliant. Most brilliant.
"that's no moon."
The Amarr battleship reminds me alot of The Massive off of Invader Zim.
This is in 720p. (It´s a bug). If ya download you can see it´s in 720....also on youtube....
They're actually planning to let players walk inside stations but i wonder when will this happen.
My understanding is it was supposed to be ready 5 years ago so I wouldn't hold my breath. All we got instead was captain's quarters and an inexcusably demanding character modeling system. On the plus side, character portraits look as good as you're willing to spend time making them.
its funny that when you start, you feel smaller than the other ships, but really, a frigate can carry 150 or so people in a frigate! But its also scary to see how large they are, like a air plane can be close to a frigate, but once we are into destroyers. All I am saying is, holy fudge, they are massive!
oh ya, also the titan are as large as Texas or Florida(maybe larger) and can act as a country for gosh sakes!
Miky Man how tiny do you think those states are? titans have like 13~km axis
I am Canadian and I also suck at geography. sorry for being incorrect.
All good bro, FYI Texas is about 1250km or 770 miles across. Pretty amazing
Oh so THAT's what the "ship length - 1056m" means. Holy shit
Very nice and useful video. Thanks for this
Best ship comparison ever
That is the Revenant Supercarrier. It's a Sansha ship and the only faction capital ship in the game. You can get the blueprint by doing high level Incursions. Only around 5 are in known existence in the game currently.
Holy Cow! You could fit the entire population of New York City into four Titans! Maybe even two or three!
Imagine the Titans going close orbit around Earth. It's going to mess up the tidal cycles for sure.
I kinda wish they would do a freespace 2 ship sizes vs Eve online video
i think what will really show the size of the ship is the explosions ... if a small ship hit a titan the explosion seem big .. but in fact the explosion in the titan body should look very small to show the size
People usually refers these capital ships (especially titans)are city sized spaceships, however that is an underestimate. Remember that our buildings rarely exceed 200m in altitude, but these titans have kilometers on all dimensions... A rough estimate of their internal volume, is about 100 cubic kilometers. You can easily cram a major nation into that thing... Assume 1/10 of that is living quarters, you can cram the entire population of Australia in one of those things and each person will get about 300 cubic meters of living space, which is not comparable to modern navy vessels, but more similar to larger apartments or smaller houses.
Imagine the look on Bowser's face if Mario flew one of those dreadnoughts over his Castle. That would be obsurred! I think Bowser would give up on peach.
Really makes you think, that someday in the very distant future. We'll have ships that big, and more than likely battling each other for space. It's almost as if EvE is a look into the future in a way lol!
I'm quite sure the WWII ship model belongs to the King George V Class from the Royal Navy, not sure which one is it though.
Excellent video as always, can't wait to see more!
The only way to fell this in the game is flying your capsule near a titan.
Words cant describe how awesome this was
i loved the showcase, cant wait to play the amazing game
Being a pilot in an EVE ship is like being a pilot in a Warhammer 40k Titan
the January 2013 issue of National Geographic featured an article called "The New Age of Exploration" which depicted some scaled interstellar spaceship designs, some of them utterly dwarf these ships. One was long enough to go along the entire east coast of Florida if I recall correctly..
dont forget how big the alien ship in Independence day 2 was it landed on both sides of the atlantic at the same time
Building in zero gravity with the mineral resources of an entire asteroid belt (let alone an entire nebula) kinda rids you of your need for limits in size or scope.
so imagine irl your just walking around minding your own business and then a titan pops out of warp and hovers over your city
The city model looks like it was based off of New York City. The ship model sizes are probably based off of the volume of each ship. Create a three dimensional space that is of equal volume to a certain ship, and then create a model of the ship inside which that volume can fit.
Man it would take more than a decade to make a ship like one of those Titans, crazy.
it takes more then a decade for aircraft carriers.
Just take a look at the ONE HOUR shipsize video.... there are more details about each ship.....
imagine being a crew member on a titan, now imagine ring the person that is in charge of knowing all the rooms
I hope CCP does something similar to this in game where players can see ships next to eachother in a static environment like the station (without spinning around!!) also adding people, workers in the mix will show just how massive your ships are. Do it CCP!!! :)
sorry, but I had to reupload this vid....youtube did not enable the HD option before... don´t know why...