Lol. Yeah I have yet to manage to record anything with good audio. I was getting interference from the speakers where loud noises in the game would cut out my voice, so I plugged in headphones... But for some reason, doing that added a lot of hissing noise which sounds especially bad when you are listening with headphones. I'm not sure which is worse lol.
Love the idea of the fully hidden weapons... Too bsd will not actually fool the enemies lol. Wondering if besides the weapons just how much can be hidden like hiding cargo modules within 1x1 or 1x2 habs thus creating a smaller ship in dimension but keeping features. I can see hiding the parts of big engins inside Grav drives or hiding reul tanks ... In other words if I'm understanding and ship part that does not need crew or passage area Access using the similar process can be merged .. have an idea that in place of say 8 landing thrusters if this works as I'm thinking could use 4 duped in to 4 visual thus dame lift but ½ the physical visual.
If you hide a cargo module inside a hab, it will be visible from inside the ship, but you will be able to walk right through it, so it feels a bit too glitchy for me... I did try hiding some of the 200CM ballast cargo holds inside of the Deimos bumpers, and that worked nicely... there's even a shielded version which is pretty cool - you can hide your shielded holds from prying eyes.
Cool video. The low quality of your mic makes it sound like you are broadcasting directly from the ship’s bridge, lol.
Lol. Yeah I have yet to manage to record anything with good audio.
I was getting interference from the speakers where loud noises in the game would cut out my voice, so I plugged in headphones... But for some reason, doing that added a lot of hissing noise which sounds especially bad when you are listening with headphones.
I'm not sure which is worse lol.
nice thanks for the video, now i know how to do it
Love the idea of the fully hidden weapons... Too bsd will not actually fool the enemies lol.
Wondering if besides the weapons just how much can be hidden like hiding cargo modules within 1x1 or 1x2 habs thus creating a smaller ship in dimension but keeping features. I can see hiding the parts of big engins inside Grav drives or hiding reul tanks ... In other words if I'm understanding and ship part that does not need crew or passage area Access using the similar process can be merged .. have an idea that in place of say 8 landing thrusters if this works as I'm thinking could use 4 duped in to 4 visual thus dame lift but ½ the physical visual.
If you hide a cargo module inside a hab, it will be visible from inside the ship, but you will be able to walk right through it, so it feels a bit too glitchy for me...
I did try hiding some of the 200CM ballast cargo holds inside of the Deimos bumpers, and that worked nicely... there's even a shielded version which is pretty cool - you can hide your shielded holds from prying eyes.
@@allensproject Yes indeed.
clutch