They should have left the explanation of the reapers with sovereign. He is the coolest enemy I've ever run across even more then Darth Vader. He is not ruffled. He cannot be angered. He will simply destroy all of you as he's done many times before you are no different. These are the reapers that gave me this mystery and utter fear I had never felt before this. Also as someone else said just the shear awe of the speech. It is the speech by which I measure all enemies against. Where some headphones for the full effect of that AMAZING VOICE!
+Jonny Appleseed Despite that I think several people may feel cheated by this, I really think that the Reapers should have always been left as an inevitable threat. Something that you could run from but ultimately never escape. It really adds weight to their presence.
Xanthus The problem is you can't have an enemy that can't be beaten otherwise there would be no hope and a story without hope is not one that many people would pay to play
+Xanthus i completely agree with you although I believe you could defeat them but in a way make it feel like you didn't and therefore never still feel just how powerful they really are. but if they hadn't explained it I would have felt a whole lot better about it and them still being a mystery.
+Liam J My words exactly. The problem was that many writers changed from ME1 to ME2, and the last ones who worked in ME1 left after ME2. Apparently, they had never planned the whole trilogy out, but made stuff up as they went along. Had I written the trilogy, I'd have based everything about the Reapers on this conversation with Sovereign. It could have been so interesting, to have a villain who is truly alien to us, in the sense that they're just so far above us that we really can't comprehend them. I imagined the Reapers see themselves as such a high form of live, that they harvest us to increase their numbers and they're doing us a favor by it. I'd have used ME2 (which was entertaining, but didn't do much for the over-arching plot) as the story where we need to find a way to stop the Reapers, since we know they're coming. You could've included new visions of the Protheans that might give a few more ideas about the Reapers, but everything would've ultimately be left to the player's interpretation. Over the course of ME2 we try to forge as many alliances as possible, gather ressources and find a weakness of the Reapers to exploit. Then in ME3, it's all about the fight, no Crucible or Catalyst. We either did well enough during three games to stop the Reapers, or they wipe us out. Just my two cents, sorry this got so long, thaha.
I thought the ending was great, but that might be because I'm a programmer. As for not giving an explanation of their existence, people would have been furious. With no reason given for the premise, the whole story is almost meaningless.
Justin Hannay There is a reason for the premise, the story has meaning. The Reapers are here to harvest us because this way, they increase their numbers. They believe themselves to be the highest form of existence. That's all we can deduct from what Sovereign tells us. The meaning of the story is to overcome impossible odds by standing together, making the right decisions, uniting the galaxy. What better "reason" did Sauron have to conquer Middle-Earth? What better "reason" did Palpatine have to create his Empire? And even then, if you want to give the Reapers some other purpose and meaning, that's perfectly fine for me. Just have it make sense. Nothing the Catalyst says about the purpose of the Reapers makes any sense, it constantly contradicts itself, avoids questions (or we can't ask the proper ones) and acts like it's completely nuts. You see, to invest ourselves into a world like Mass Effect, we need to suspend our disbelief to some degree. For example, it's explained how with Element Zero, the "mass effect" can be achieved which is the basis of almost all technology in ME like ships, weapons, FTL speed, biotics etc. We can believe in it because we see how it works and because it's properly explained to us. We can't however believe in a machine that can alter all life in the galaxy on a molecular level by some dude jumping into a beam of light - and that's just one example.
+TheDragonoftheWest Also keep in mind that the only reason Sovereign's statements are so vague is because the writers had no idea how they were going to explain the Reapers.
Its moments like these why Mass Effect 1 is my favorite of the series. These moments are also in ME 2 and ME 3; however ME 1 was the first that made me feel... I don't even know but this trilogy made me feel like no other form of entertainment ever did.
by progressing the story you uncover mysteries. this can make the later games less mysterious. they certainly add in enough stuff to hold your interest though. but theres almost no way to keep this feeling of vague horror when working to the conclusion of the story
Sovereign is the only really scary and unforgettable Reaper. Unremorseful biomechanical god, a travesty of life. To him a genocide of entire races, an almost unthinkable atrocity, bears as much weight as killing a fly. And to add to it all his voice is downright chilling!
I remember the first time I played ME1, and after this scene, joker tells you about how sovereign making the crazy u-turn coming back, I remember being like OH SHIT. I was hauling ass after that lmao
Even if Mass Effect 3 gave an amazing explanation to the Reapers existence, I still think their few factor would be cut down a few notches. I’m open to studying more of what they are and what they’re truly capable of, but a complete explanation is impossible and kind of unnecessary.
Rebel 17 they were born of circular logic, which COULD work if it was treated as an idea that was taken too far. Instead the catalyst seems to think it’s a reasonable solution to the Organic Vs Synthetic conflict, and apparently over the course of billions years, it never occurred to it to try and achieve synthesis. When the crucible is docked, it apparently decided synthesis was possible then. The Catalyst for an advanced AI decided because (In his words) “something that is little more than a generator” made synthesis of organic and synthetic life possible. If the Crucible is merely a generator, then synthesis was in reach, probably as soon as all the mass relays were online.
I recently replayed ME1. I was looking forward to this "exchange", but Sovereign's voice always sends heavy chills down my spine. And that's just at the first sentence he says.
That depressing feeling is a form of a psychological warfare (the tone of voice, the choice of words etc) all of those elements designed to break the will of the organics to make the reaper invasion easier. Depressed and demoralized enemy is easier to deal with.
"Organic life is nothing but a mutation,an accident. Your lives are measured in years and decades. You wither and die." Sovereign knows that he is superior to Shepard,because he knows that even if he dies the whole Reaper fleet is coming to extinct all life in the galaxy.
Let's see what we have in the Reapers: H.P. Lovecraft's Old Ones, the Borg and a little bit of the Daleks. And I probably missed a lot more. This talk with Sovereign was so freaking awesome when I first played Mass Effect. Sure, Sovereign was defeated in the end, but that took a miracle, the efforts of an entire fleet and a shitload of luck. And Sovereign was just one out of tens of thousands of Reapers, perhaps even more. Couple this speech with the closing shot of the amassed Reaper forces moving in on the galaxy in ME2 and you can fully understand why they are an absolutely terrifying foe in the ME universe.
Its a shame the "mysterious eldritch" feeling the Reapers had was destroyed when ME3 decided to give the reapers a shitty purpose on why they harvest, I heard there was an Original version about the reapers, but bioware scrapped that (thats what I heard)
The Reapers were originally created as a means to succeed their original creators so they could find a solution to encroaching Dark Energy, which was devouring and destroying the universe. They would 'harvest' species in the hopes of gaining knowledge in order to ultimately save the universe, and with that done, would eventually serve their purpose. In the games they became titles without use or meaning.
The notion of leaving technology lying around to influence and control the technological and societal development of future civilizations is GENIUS. Whomever at 2006 BioWare thought that up I hope got a massive bonus. It instantly creates a brilliant universe for the story as well as making it clear the Reapers are 8 steps ahead of everyone.
this is what made mass effect great, the sense that when you thought you had beaten your enemy you discovered a foe far more evil and powerful than anything you could have imagined. something that believes itself far superior not just to the character but to you the player aswell. few games create such powerful feelings
Don't know about that however I will agree in saying that M.E. is awesome. I would love to see what a reaper fleet could do against the imperial empire's navy
1:33 that bit always chilled me, I'd expected him to explain how the galaxy wasn't unified or somesuch. But it sincerly isn't an issue for it even were united it will still win.
This is some of the best writing I have ever witnessed across all media. I will be picking up two copies of the trilogy Remake tomorrow. One copy for me and the other for my fiancee. I have played this trilogy many times but it is her first time. We both will be playing in gorgeous 4K@60FPS HDR10 w/Ray Tracing on...oh yes, we are prepared.
It was great writing, then 2 was a masterpiece. Then 3 came out then all that writing went down the airlock. Sovereign: " We are each a nation. Independent, free of all weakness" Catalyst Child: "Hold my AI"
Just played mass effect legendary me1 and man I forgot just how good the last chunk of me1 is. Virmire and Ilos are just incredible to play through. Then u fight for the citadel and see all these gorgeous cutscenes, finally fight strength, and save the galaxy.
One of them really should have started recording that conversation on his phone or Google Glass or whatever they have in those days... would have saved a lot of time trying to convince the Council later.
+ProfessorBartender well.. they can be classified as a t3 civilization.. but i think they would harvest t1 or maybe even t0 civilizations if they are advanced enough
Hardly. A type two civ would end the Reapers. They would end most "Galactic" empires in fiction. The problem is most scifi authors do not have a sense of scale. A type two civ is so immense that it would have at least a quintillion people, about that many warships, ect. The ability to sterilize a galaxy themselves, ect. See also isaac Arthur's videos on Dyson swarms for details.
@@Pyxis10 Well protheans were in this case type 2 - their empire spanned the galaxy with lots of subdued civilisations and yet they fell fairly quickly anyway (yes it took decades or more but that is like a blink of an eye - when you think about the scale - the whole galaxy wide extermination in like a heart beat (from the reaper perspective).
Ricky Cross Harbinger was just a super mook for most of the game until revealed as a Reaper. Every time you fought him he'd have stupid taunts. The baby Reaper was ridiculous and corny. In fairness, they hit all the dramatic tones with the music and the way Shepard says "a human Reaper." But I can't look at the thing and not laugh, especially with the three eyes. Sovereign had nothing but disdain for Organics. Then Harbinger started talking about ascension and salvation through destruction. Sovereign was intimidating but Harbinger was a clown. As someone once pointed out me, by the end of the game, you've "killed" harbinger a hundred times.
I'm starting to think the Ilos conduit was what really gave the species of this cycle a chance. The reapers wernt allowed to harvest when they wanted, allowing everybody to advance a little futher while soveriegn ran around figuring out how to get onto the Citadel. Plus we had a heads up.
As much as I love this, I couldn't help but think of the cliche Bond villain. He explains the evil plot for no reason because he assumes they're about to die, and then they get away.
As much as it sounds like that, I'm of the opposite opinion. Sovereign wasn't some evil villain explaining his foolproof elaborate trap to one person. He was simply explaining their doom. He never gave you any hints to their backstory. All you knew was that they had existed for thousands upon thousands of years, and that your doom is inevitable. Apparently they're making a film trilogy from the Mass Effect franchise. When it comes to the ending, I sincerely hope they let the galaxy races die, and the Reapers win. It'd make so much more sense, and as a writer you won't have to worry about the several endings problem. It'd be so out-of-left-field as well. Normally you'd see the cheesy happy ending, but with Mass Effect... when it ends with the Reapers bringing about their inevitable destruction to the galaxy's races, it'd imprint its' idea into your skull. It won't be a feel-good film, but it'd be goddamn good.
Ulfric Ruthgardsson Shepard dying in all but one ending (in which case everyone else died) isn't exactly feel-good lol. The reason there weren't hints (but there were contradictions) is because they were too stupid to plan even a basic explanation for the Reapers when they created the first game. When you pull amateur "We'll figure it out later" shit, things are going to end poorly.
Justin Hannay I know, but in all the other endings, Humanity is saved. Okay, maybe I didn't look into that, but I was thinking about Hollywood. Knowing them, they'll stretch the last episode into two parts, and give a happy ending to it all. The first writers did admit that they made it up as they went along, a tactic that doesn't always work. Another problem was that the writers changed between games, and it's without a doubt that they had different ideas. Also, there are time constraints. They didn't have all the time in the world either, and putting a time limit never works.
Amazing and such a memorable part of the game, almost as wicked as the conversation with Vigil. Kaidan especially is so primitive in his understanding of that whole situation. While playing this as a kid, I thought the Reapers were the baddies. But now I know that they're not. They're just a neutral being, like a balancing engine. Reminds me of the of Cordyceps in the rainforest. When one species, usually ants, spreads and dominates too much and get "too big for their boots", the being of balance comes in and sorts it out. The Reapers are sort of like the Q in Star Trek. They give all species a chance to evolve, to something greater than what they feel they are. Most likely to stop them gaining dominion and stagnating. But as always Humans are the most grandiose beings in the whole Universe, so when they're told to evolve, they take it as an insult, rather than something in which to aspire to 😅😆😝🥴
That conversation is like talking to Satan😂efficiency and indifference towards all forms of organic life and no emotions whatsoever....After we know the whole story this exchange still gets you!😬I hope this fictional story is not a real solution to the Fermi Paradox jeje!😊
@@trh3xa174 A fair point yes; but my comment was more a playful allusion to the fault of the devs behind Harbinger's failure as a villain compared to Sovereign. Obviously I don't literally blame Harbinger, but the people who made him.
As cool and memorable as this speech is, from Sovereign's perspective, there's no reason to have it. It'd be like entreating with ants before you wipe out their hill in your back yard. I suppose it's some form of superiority complex if nothing else... implying Reapers have mental issues.
What would have been awesome would be if somehow they created a franchise that combined themes from both Halo and Mass Effect universes. On the one hand having the Flood assimilating every organic being on the galaxy and on the other hand having the Reapers trying to "save" all organics by harvesting them and storing them in Reaper form. Or having the geth team up with the Forerunners in order to create a megastructure that is essentially a technological singularity (google Matrioshka Brain) and uploading their sentience to it to fight both the Reapers and the Flood. So much awesomeness.
This level of awesome writing is what was sorely lacking in ME Andromeda, even ME2 and ME3 didn't get up to this level of Lovecratian badassery (although Harbinger was cool in it's own way). This is my favourite moment of the whole series.
Just played dragon age inquisition and man, so many times corypheus tried hard (and failed) to sound threatening and I just think about much better it could have been when I come here...
damn ME3 writers fucked up this "Old God Lovecraft from space" idea so hard )))) pretty much cliche "I am big bad villain ha ha ha I will kill YOU ALL" but still so much better then pathetic rationalization added later on
Well, all reapers are based off of the Leviathan race, since they were the very first to be harvested, because it was the Leviathan race who created the Reapers. Harbinger is the likely Leviathan Reaper because he possess the ability to assume direct control, just like the Leviathan did.. Sovereign could possibly be the Prothean Reaper?
Merland5 No solid evidence for reapers and their origin other than Harbinger-Leviathan. So every guess is as good as the other, but that seems logical. Leaving the newest one back as the vanguard seems reasonable. And Sovereign is so arrogant even for a reaper, just like Javik. Though the way he speaks could also refer to that he already lived several cycles and fulfills this role since millions of years. Well, we'll nevr know.
T0mN7 Why not both? I mean there is no evidence that they failed to harvest the Protheans. I think making a Prothean Reaper as well as turn a few of them to collectors can work along. Like there are tons of husk from several species in this cycle while the Reapers still planning to harvest those races. Though I admit Collectors are way more advanced modification that the simple husks so what you say could be possible too but I expect a Prothean Reaper to exist too.
I only recently realised that he didn’t give any significant information. He’s almost monological but he never reveals anything important. All he says is that he will destroy all of you, and that you are what he expects because of what they did with the Mass Relays.
Whenever I get bored of a conversation in real life I abruptly end it with "This exchange is over."
There is no more badass way to end a conversation. You gotta let people know they are beneth you, and that's the greatest way to do it.
"I should go."
"Oh my gosh, is that a dick?!?" *points away. She looks. I run.*
Sovereign: "Our numbers will darken the sky of every world"
Shepard: "Then we will fight in the shade!"
+sarcastian Sovereign: "Shades betray you because they belong to us."
Staffel 15 Is that a Dark Knight Rises reference? ;D
+sarcastian "Of Course"
But you can't lock up the darkness
"They say hope begins in the dark. But for me? The darkness... is where I shine!"
This is basically the villain uncovering his evil plan, but done right. This was the peak of BioWare
All the while giving no important data. Just pure intimidation.
Well put.
"You exist, because we allow it. And you will end, because we demand it"
sounds like something trump might say.
No, it sounds too smart.
Still one of the best game speeches ever.
If not the best
@@cornoratu That would probably be Kerghan's, from Arcanum.
Idk, in SW KOTOR 2 Kreia's speech on Dantoine calling the jedi out on their arrogance was pretty epic.
"You exist because we allow it, and you will end because we demand it."
To which I start screaming like a girl forever.
+Gangerworld Right? And Sovereign's voice just fits so perfectly I get goosebumps everytime I hear it.
+TheHollowClown I'm so getting surgery to make my voice sound like this. I'll get so much tang!
To bad Mass Effect 3 ruined the Reapers.
Bruinsbiggestbear idk mass effect 3 made them pretty terrifying
Do read moar about reapers in the codex and about their powers thats moar scary still the voices are grand
"You exist because we allow it, and you will end because we demand it." This always sends chills down my spine.
Pure Lovecraft right here
I love his craft
They should have left the explanation of the reapers with sovereign. He is the coolest enemy I've ever run across even more then Darth Vader. He is not ruffled. He cannot be angered. He will simply destroy all of you as he's done many times before you are no different. These are the reapers that gave me this mystery and utter fear I had never felt before this. Also as someone else said just the shear awe of the speech. It is the speech by which I measure all enemies against. Where some headphones for the full effect of that AMAZING VOICE!
+Jonny Appleseed Despite that I think several people may feel cheated by this, I really think that the Reapers should have always been left as an inevitable threat. Something that you could run from but ultimately never escape. It really adds weight to their presence.
Xanthus The problem is you can't have an enemy that can't be beaten otherwise there would be no hope and a story without hope is not one that many people would pay to play
+Xanthus i completely agree with you although I believe you could defeat them but in a way make it feel like you didn't and therefore never still feel just how powerful they really are. but if they hadn't explained it I would have felt a whole lot better about it and them still being a mystery.
+Jonny Appleseed and then mass effect 3 ruins the plot for reapers. gg wp bioware.
Jonny Appleseed well, I'll go further than you and say they should've left it with Harbinger.
God, how could they fuck *this* up? No explanation was even needed. Reapers reap and are incomprehensible. Nobody created them, they just are.
+Liam J My words exactly. The problem was that many writers changed from ME1 to ME2, and the last ones who worked in ME1 left after ME2. Apparently, they had never planned the whole trilogy out, but made stuff up as they went along. Had I written the trilogy, I'd have based everything about the Reapers on this conversation with Sovereign. It could have been so interesting, to have a villain who is truly alien to us, in the sense that they're just so far above us that we really can't comprehend them. I imagined the Reapers see themselves as such a high form of live, that they harvest us to increase their numbers and they're doing us a favor by it. I'd have used ME2 (which was entertaining, but didn't do much for the over-arching plot) as the story where we need to find a way to stop the Reapers, since we know they're coming. You could've included new visions of the Protheans that might give a few more ideas about the Reapers, but everything would've ultimately be left to the player's interpretation. Over the course of ME2 we try to forge as many alliances as possible, gather ressources and find a weakness of the Reapers to exploit. Then in ME3, it's all about the fight, no Crucible or Catalyst. We either did well enough during three games to stop the Reapers, or they wipe us out. Just my two cents, sorry this got so long, thaha.
I thought the ending was great, but that might be because I'm a programmer. As for not giving an explanation of their existence, people would have been furious. With no reason given for the premise, the whole story is almost meaningless.
Justin Hannay
There is a reason for the premise, the story has meaning. The Reapers are here to harvest us because this way, they increase their numbers. They believe themselves to be the highest form of existence. That's all we can deduct from what Sovereign tells us. The meaning of the story is to overcome impossible odds by standing together, making the right decisions, uniting the galaxy. What better "reason" did Sauron have to conquer Middle-Earth? What better "reason" did Palpatine have to create his Empire? And even then, if you want to give the Reapers some other purpose and meaning, that's perfectly fine for me. Just have it make sense. Nothing the Catalyst says about the purpose of the Reapers makes any sense, it constantly contradicts itself, avoids questions (or we can't ask the proper ones) and acts like it's completely nuts. You see, to invest ourselves into a world like Mass Effect, we need to suspend our disbelief to some degree. For example, it's explained how with Element Zero, the "mass effect" can be achieved which is the basis of almost all technology in ME like ships, weapons, FTL speed, biotics etc. We can believe in it because we see how it works and because it's properly explained to us. We can't however believe in a machine that can alter all life in the galaxy on a molecular level by some dude jumping into a beam of light - and that's just one example.
+TheDragonoftheWest Have you played the Leviathan DLC?
+TheDragonoftheWest Also keep in mind that the only reason Sovereign's statements are so vague is because the writers had no idea how they were going to explain the Reapers.
"Your words are as empty as your future."
Rekt.
Its moments like these why Mass Effect 1 is my favorite of the series. These moments are also in ME 2 and ME 3; however ME 1 was the first that made me feel... I don't even know but this trilogy made me feel like no other form of entertainment ever did.
by progressing the story you uncover mysteries.
this can make the later games less mysterious. they certainly add in enough stuff to hold your interest though.
but theres almost no way to keep this feeling of vague horror when working to the conclusion of the story
Sovereign is the only really scary and unforgettable Reaper. Unremorseful biomechanical god, a travesty of life. To him a genocide of entire races, an almost unthinkable atrocity, bears as much weight as killing a fly. And to add to it all his voice is downright chilling!
I remember the first time I played ME1, and after this scene, joker tells you about how sovereign making the crazy u-turn coming back, I remember being like OH SHIT. I was hauling ass after that lmao
Sovereign is so badass!
He is my god.
Really, The reapers NEVER needed an explanation!!! They have no begining they have no end.
I totally agree!!! I don't consider the rest of the ME canon, It ended in ME1 for me.
I'm glad we see eye to eye Mr.clarke
Imma need those marker codes though.
Tr4il True has been spoken. For me, the Human Reaper, the Leviathans and Catalyst never existed.
Even if Mass Effect 3 gave an amazing explanation to the Reapers existence, I still think their few factor would be cut down a few notches. I’m open to studying more of what they are and what they’re truly capable of, but a complete explanation is impossible and kind of unnecessary.
Rebel 17 they were born of circular logic, which COULD work if it was treated as an idea that was taken too far. Instead the catalyst seems to think it’s a reasonable solution to the Organic Vs Synthetic conflict, and apparently over the course of billions years, it never occurred to it to try and achieve synthesis. When the crucible is docked, it apparently decided synthesis was possible then. The Catalyst for an advanced AI decided because (In his words) “something that is little more than a generator” made synthesis of organic and synthetic life possible. If the Crucible is merely a generator, then synthesis was in reach, probably as soon as all the mass relays were online.
the highlight of entire mass effect series
Are you the last of your kind ?
We are legion
Oh my gosh
In other word “far from the last”
EA talking with Bioware basically..
"You create games because we allow it, and you release them when we demand it."
I recently replayed ME1. I was looking forward to this "exchange", but Sovereign's voice always sends heavy chills down my spine. And that's just at the first sentence he says.
You are not Saren.
That depressing feeling is a form of a psychological warfare (the tone of voice, the choice of words etc) all of those elements designed to break the will of the organics to make the reaper invasion easier. Depressed and demoralized enemy is easier to deal with.
The scene alone devastating highlights the obscenity that was Mass Effect: Andromeda.
"Organic life is nothing but a mutation,an accident. Your lives are measured in years and decades. You wither and die."
Sovereign knows that he is superior to Shepard,because he knows that even if he dies the whole Reaper fleet is coming to extinct all life in the galaxy.
Let's see what we have in the Reapers: H.P. Lovecraft's Old Ones, the Borg and a little bit of the Daleks. And I probably missed a lot more.
This talk with Sovereign was so freaking awesome when I first played Mass Effect. Sure, Sovereign was defeated in the end, but that took a miracle, the efforts of an entire fleet and a shitload of luck. And Sovereign was just one out of tens of thousands of Reapers, perhaps even more.
Couple this speech with the closing shot of the amassed Reaper forces moving in on the galaxy in ME2 and you can fully understand why they are an absolutely terrifying foe in the ME universe.
Also "The Shadows" from Babylon 5 which i think are the main inspiration for The Reapers... also the Babylon 5 station is basically the Citadel.
Its a shame the "mysterious eldritch" feeling the Reapers had was destroyed when ME3 decided to give the reapers a shitty purpose on why they harvest, I heard there was an Original version about the reapers, but bioware scrapped that (thats what I heard)
This. They went from that to saturday moorning cartoon villains.
*****
you mean...Shepard (and us, like players) being defeated without matter what he tried to do?
*****
Isn't this MEHEM mod only something that alters the ending? The problem with the Reapers started in ME2.
The Reapers were originally created as a means to succeed their original creators so they could find a solution to encroaching Dark Energy, which was devouring and destroying the universe. They would 'harvest' species in the hopes of gaining knowledge in order to ultimately save the universe, and with that done, would eventually serve their purpose.
In the games they became titles without use or meaning.
*****
Is that from the leaked script that got changed?
And to think Sovereign's voice actor also played the king of Hyrule in the Zelda CDI games...
"This is not good" - Biggest understatment in game history
The notion of leaving technology lying around to influence and control the technological and societal development of future civilizations is GENIUS. Whomever at 2006 BioWare thought that up I hope got a massive bonus. It instantly creates a brilliant universe for the story as well as making it clear the Reapers are 8 steps ahead of everyone.
The first villain ever to make me shiver in awe. If there was an option to join Sovereign I would choose it.
"There is a realm of existence far beyond your own" best line ever
I listened to this with headphones...that voice made my eardrums VIBRATE.
I love this speech made you feel insignificant
And that was the point - to break the will thus demoralize the enemy.
"We are each a nation."
Well so much for that.
this is what made mass effect great, the sense that when you thought you had beaten your enemy you discovered a foe far more evil and powerful than anything you could have imagined. something that believes itself far superior not just to the character but to you the player aswell. few games create such powerful feelings
*We are each a nation, independent, free of all weakness.*
Still a better sci-fi story than Star Wars and Star Trek altogether.
Don't know about that however I will agree in saying that M.E. is awesome. I would love to see what a reaper fleet could do against the imperial empire's navy
One of the best "Oh my God..." moments in gaming history.
The metal band carcer city have a song called sovereign and it quotes this very speech. Check it out.
This is the voice of Miraak
I love how Lovecraftian the reapers started out.
Gives me chills every time I hear that supreme cosmic horror synthetic voice
"I should go."
We are Legion. The time of our return is coming. Our numbers will darken the sky of every world.
best trilogy in gaming ever, and the way games are half arsed these days, it'll stay the best trilogy, and i'm okay with that
1:33 that bit always chilled me, I'd expected him to explain how the galaxy wasn't unified or somesuch. But it sincerly isn't an issue for it even were united it will still win.
This is some of the best writing I have ever witnessed across all media. I will be picking up two copies of the trilogy Remake tomorrow. One copy for me and the other for my fiancee. I have played this trilogy many times but it is her first time. We both will be playing in gorgeous 4K@60FPS HDR10 w/Ray Tracing on...oh yes, we are prepared.
It was great writing, then 2 was a masterpiece. Then 3 came out then all that writing went down the airlock.
Sovereign: " We are each a nation. Independent, free of all weakness"
Catalyst Child: "Hold my AI"
"Organic life is nothing but a genetic mutation, an accident" - cool said bro.. oh, I mean, how wise of you, Sovereign
Just played mass effect legendary me1 and man I forgot just how good the last chunk of me1 is. Virmire and Ilos are just incredible to play through. Then u fight for the citadel and see all these gorgeous cutscenes, finally fight strength, and save the galaxy.
One of them really should have started recording that conversation on his phone or Google Glass or whatever they have in those days... would have saved a lot of time trying to convince the Council later.
Does anyone know the settings to make a person's voice sound like that?
there is tutorial on youtube for legions geth voice using abelton live. tuning the dials on that should provide with something close to this
I use Sony Sound Forge. I found a couple of tutorials on TH-cam but they're not really the same.
Great speech
It's not long time before it becomes the present reality
Could it basically be argued that the Reapers are a Type 3 civilization, and they harvest civilizations that reach type 2?
+ProfessorBartender well.. they can be classified as a t3 civilization.. but i think they would harvest t1 or maybe even t0 civilizations if they are advanced enough
Hardly.
A type two civ would end the Reapers. They would end most "Galactic" empires in fiction.
The problem is most scifi authors do not have a sense of scale. A type two civ is so immense that it would have at least a quintillion people, about that many warships, ect. The ability to sterilize a galaxy themselves, ect.
See also isaac Arthur's videos on Dyson swarms for details.
@@Pyxis10 Well protheans were in this case type 2 - their empire spanned the galaxy with lots of subdued civilisations and yet they fell fairly quickly anyway (yes it took decades or more but that is like a blink of an eye - when you think about the scale - the whole galaxy wide extermination in like a heart beat (from the reaper perspective).
Kaiden is such a doofus.
sovereign is such a badass
Ah... Sovereign. A symbol of both the greatness and failures of Mass effect.
Back when the reapers weren't under the whim of a malfunctioning A.I. with delusions of "Solution".
i love that voice
3:40 oooh, Shepard, you have no idea...
Garrus has had it up to here with yo shit, Sovereign.
This still scares me today.
Hearing this, I am reminded of one of Harbinger's quotes: "Before us, you are but bacteria."
chills everytime
Perhaps the greatest scene in all science “fiction"
Playing this part the first time is my No 1 experience from gaming.
We simply are.
To this day, the best scene in video game history.
Awesome. One of the top scenes in the series. Back before ME2 made the Reapers a joke.
How did me2 make them a joke ?
Ricky Cross Harbinger was just a super mook for most of the game until revealed as a Reaper. Every time you fought him he'd have stupid taunts. The baby Reaper was ridiculous and corny. In fairness, they hit all the dramatic tones with the music and the way Shepard says "a human Reaper." But I can't look at the thing and not laugh, especially with the three eyes.
Sovereign had nothing but disdain for Organics. Then Harbinger started talking about ascension and salvation through destruction. Sovereign was intimidating but Harbinger was a clown. As someone once pointed out me, by the end of the game, you've "killed" harbinger a hundred times.
What are you talking about? Mass Effect 2 made me fear the reapers the most. ME3 made them a *real* joke
DownwithMarx Thank God I'm not alone with this, Mass Effect 2 and 3 did many things right, but also many wrong, the reapers sucked.
I'm starting to think the Ilos conduit was what really gave the species of this cycle a chance.
The reapers wernt allowed to harvest when they wanted, allowing everybody to advance a little futher while soveriegn ran around figuring out how to get onto the Citadel. Plus we had a heads up.
Shepard and his squad look like they're about to drop the hottest album of the 2100s
Why is the dialogue in this 2007 game better than andromeda in 2017?
Because that demands dedication and genuine passion into one’s work; not technological means.
That voice... god that creeps me out more than anything.
As much as I love this, I couldn't help but think of the cliche Bond villain. He explains the evil plot for no reason because he assumes they're about to die, and then they get away.
As much as it sounds like that, I'm of the opposite opinion. Sovereign wasn't some evil villain explaining his foolproof elaborate trap to one person. He was simply explaining their doom. He never gave you any hints to their backstory. All you knew was that they had existed for thousands upon thousands of years, and that your doom is inevitable.
Apparently they're making a film trilogy from the Mass Effect franchise. When it comes to the ending, I sincerely hope they let the galaxy races die, and the Reapers win. It'd make so much more sense, and as a writer you won't have to worry about the several endings problem. It'd be so out-of-left-field as well. Normally you'd see the cheesy happy ending, but with Mass Effect... when it ends with the Reapers bringing about their inevitable destruction to the galaxy's races, it'd imprint its' idea into your skull. It won't be a feel-good film, but it'd be goddamn good.
Ulfric Ruthgardsson
Shepard dying in all but one ending (in which case everyone else died) isn't exactly feel-good lol.
The reason there weren't hints (but there were contradictions) is because they were too stupid to plan even a basic explanation for the Reapers when they created the first game. When you pull amateur "We'll figure it out later" shit, things are going to end poorly.
Justin Hannay I know, but in all the other endings, Humanity is saved. Okay, maybe I didn't look into that, but I was thinking about Hollywood. Knowing them, they'll stretch the last episode into two parts, and give a happy ending to it all.
The first writers did admit that they made it up as they went along, a tactic that doesn't always work. Another problem was that the writers changed between games, and it's without a doubt that they had different ideas. Also, there are time constraints. They didn't have all the time in the world either, and putting a time limit never works.
Amazing and such a memorable part of the game, almost as wicked as the conversation with Vigil.
Kaidan especially is so primitive in his understanding of that whole situation. While playing this as a kid, I thought the Reapers were the baddies. But now I know that they're not. They're just a neutral being, like a balancing engine. Reminds me of the of Cordyceps in the rainforest. When one species, usually ants, spreads and dominates too much and get "too big for their boots", the being of balance comes in and sorts it out.
The Reapers are sort of like the Q in Star Trek. They give all species a chance to evolve, to something greater than what they feel they are. Most likely to stop them gaining dominion and stagnating. But as always Humans are the most grandiose beings in the whole Universe, so when they're told to evolve, they take it as an insult, rather than something in which to aspire to 😅😆😝🥴
Very Old Elder God's, The elder God's Scary but younger cousings that even the H.P. Lovecraft wouldn't want to come around.
That conversation is like talking to Satan😂efficiency and indifference towards all forms of organic life and no emotions whatsoever....After we know the whole story this exchange still gets you!😬I hope this fictional story is not a real solution to the Fermi Paradox jeje!😊
Harbinger could learn a thing or two from this video about how to be an intimidating villain.
wasn't Harbinger's fault. Harbinger got thrown out of the airlock by the writers. 3 was just rushed and bad writing towards the end.
@@trh3xa174 A fair point yes; but my comment was more a playful allusion to the fault of the devs behind Harbinger's failure as a villain compared to Sovereign. Obviously I don't literally blame Harbinger, but the people who made him.
Resistance is Futile.
Ohhh wait...
I like Mass Effect but man Sovereign is oveerrated. Its about as edgy "arrgh u just dont understand!!1!". Wow, such masterpiece.
He sounds like vel'koz a tiny bit
we are insignificant
Am I the only one who still loved the Reapers in 3? For Christ's sake, Harbinger killed his creators BY.HIMSELF! They are still bad ass guys.
As cool and memorable as this speech is, from Sovereign's perspective, there's no reason to have it. It'd be like entreating with ants before you wipe out their hill in your back yard. I suppose it's some form of superiority complex if nothing else... implying Reapers have mental issues.
I'm sure EA rushed bioware but they really should have stuck to the god like nature of these beings
I have a feeling that you cannot reason with it 😉
Action speech
The best shit talker of all time.
Now this is what I call a super-supervillain :D
What would have been awesome would be if somehow they created a franchise that combined themes from both Halo and Mass Effect universes.
On the one hand having the Flood assimilating every organic being on the galaxy and on the other hand having the Reapers trying to "save" all organics by harvesting them and storing them in Reaper form.
Or having the geth team up with the Forerunners in order to create a megastructure that is essentially a technological singularity (google Matrioshka Brain) and uploading their sentience to it to fight both the Reapers and the Flood.
So much awesomeness.
La Las That would have been worse than the ending to mass effect 3
Keep crossovers in fanfiction please
Urdnot Grunt
Keep your bigotted opinion to yourself,obnoxious kid.
Dude you call me kid but your the one with the juvenile ideas.
So basically reapers are all sovereign citizens in AI form who took the credo “down with The Man” too literally.
This level of awesome writing is what was sorely lacking in ME Andromeda, even ME2 and ME3 didn't get up to this level of Lovecratian badassery (although Harbinger was cool in it's own way). This is my favourite moment of the whole series.
He said Chose... the subtitles were wrong
Just played dragon age inquisition and man, so many times corypheus tried hard (and failed) to sound threatening and I just think about much better it could have been when I come here...
@0:36 Important.
Sovereign is the name known to Citadel races his real name is Nazara.
oh look its robot miraak
damn ME3 writers fucked up this "Old God Lovecraft from space" idea so hard ))))
pretty much cliche "I am big bad villain ha ha ha I will kill YOU ALL" but still so much better then pathetic rationalization added later on
I just noticed the guy who voiced Sovereign voiced Leviathan... :O
They aren't the same guy.
Sound pretty much the same.
EPICspazzMAN
Still, they're different guys.
Remove the space kid crap, just make the crucible the Prothean last chance weapon it was shown and boom, perfect ending
I wonder what race was harvested to create sovereign... Or is he a harvested Leviathan itself?
Well, all reapers are based off of the Leviathan race, since they were the very first to be harvested, because it was the Leviathan race who created the Reapers. Harbinger is the likely Leviathan Reaper because he possess the ability to assume direct control, just like the Leviathan did.. Sovereign could possibly be the Prothean Reaper?
play the "leviathan" dlc, its very cool and will explain a bit about the origin of the reapers. :]
Merland5 No solid evidence for reapers and their origin other than Harbinger-Leviathan. So every guess is as good as the other, but that seems logical. Leaving the newest one back as the vanguard seems reasonable. And Sovereign is so arrogant even for a reaper, just like Javik.
Though the way he speaks could also refer to that he already lived several cycles and fulfills this role since millions of years. Well, we'll nevr know.
János Brutyó The Reapers failed to make a Prothean Reaper so they made them into the collectors.
T0mN7 Why not both?
I mean there is no evidence that they failed to harvest the Protheans. I think making a Prothean Reaper as well as turn a few of them to collectors can work along.
Like there are tons of husk from several species in this cycle while the Reapers still planning to harvest those races.
Though I admit Collectors are way more advanced modification that the simple husks so what you say could be possible too but I expect a Prothean Reaper to exist too.
Why would he even tell them all this?
Kind of sad though that they never topped this.
I only recently realised that he didn’t give any significant information.
He’s almost monological but he never reveals anything important.
All he says is that he will destroy all of you, and that you are what he expects because of what they did with the Mass Relays.