Always love your videos man you are legit the best i mean the best . But i am slightly suprised you didnt go into how much fortitude can tank a narc nade since pvp is just filllled with it 🤣 i think its like 34 tho :3. amazing video as always dude.
The two basic benefits, faster crafting in inventory and chance of quality bonus when crafting Blueprints are probably obvious. But I would really interested in how the chances of quality bonus/crafting skill bonus does change depending on how high the crafting skill is (official and boosted), and depending on the Blueprint. What BPs are needed to get a good average amount of capped items (official stats)? How does the BP Tier (Journeyman, Mastercraft) influences the crafting bonus? Best Flak BPs I’ve seen on official are 1200 durability Journeyman and 1400 durability Mastercraft. (Just seen on YT and discord, never owned something my self)
In vanilla ark, it's not really worth leveling the stat for the cold and heat resist imo. Weather is only really a pain in the early game when you don't have much access to food and water but its way more important to pump up a bunch of weight and some health, stam, and melee. Then when you are in the mid to late game when you are going through caves that have extreme temperatures the only problem is the health drain. Since you are in the mid to late game though all you need to do is make med brews and pay attention to your health to counter this. Also, you can tame otters and pyromanes and have them on your shoulder and they give a bunch of cold and heat resist. The otters you want to level full melee because it makes it better but the pyromanes just always give the same amount. If you ride the pyromane it gives more though. TLDR: In vanilla ark the only time weather is a problem is early game but other stats are way more important to level first especially since fortitude gives so little cold and heat resist.
I stopped leveling fortitude. Waste of points. Torpidity is the only benefit that is actually noticeable. I saw people with 30, 40, or higher on SE that had no noticeable difference in weather effects, compared to me with a fortitude of 10.
I helps a bit. But getting more experienced and learning when to use stimulants, right armor and other consumables seems to be much more beneficial. I prefer to have a lot weigh or melee or hp, depending on the situation and use consumables to balance out low torpor or low stamina. I never lvl more than 10-20 fortitude on official settings. Unlike boosted unofficial settings. If you play ASE, or ASA with a tek bow mod you wanna level a lot fortitude to not get caged. The more hp u got the more fortitude you need to not get caged. 😊
With 151 points in fortitude you won't ever be knocked out as the torpidity stat is maxed at 200 and that puts you at 201.
@@RangeOrder that is a good point.... I wonder if it just caps at 200
always put 1 level in fortitute. stops troodons from one hitting you
Always love your videos man you are legit the best i mean the best . But i am slightly suprised you didnt go into how much fortitude can tank a narc nade since pvp is just filllled with it 🤣 i think its like 34 tho :3. amazing video as always dude.
@cheezmopuff3882 I plan on making a unscripted video about all the pvp stuff :)
Can you cover the Crafting stat next? It’s been a very obscure stat since launch to me
Crafting skill increases craft speed and chance of stat increase of crafted gear
The two basic benefits, faster crafting in inventory and chance of quality bonus when crafting Blueprints are probably obvious.
But I would really interested in how the chances of quality bonus/crafting skill bonus does change depending on how high the crafting skill is (official and boosted), and depending on the Blueprint.
What BPs are needed to get a good average amount of capped items (official stats)?
How does the BP Tier (Journeyman, Mastercraft) influences the crafting bonus?
Best Flak BPs I’ve seen on official are 1200 durability Journeyman and 1400 durability Mastercraft. (Just seen on YT and discord, never owned something my self)
@@generalantisozial7237 seen 2k dura on ascended gear got some sets my self small tribes
How does fortitude effect temperature in asa?
And what about the cold/heat resistance?😅 and overall best torpor for all 3?
In vanilla ark, it's not really worth leveling the stat for the cold and heat resist imo. Weather is only really a pain in the early game when you don't have much access to food and water but its way more important to pump up a bunch of weight and some health, stam, and melee. Then when you are in the mid to late game when you are going through caves that have extreme temperatures the only problem is the health drain. Since you are in the mid to late game though all you need to do is make med brews and pay attention to your health to counter this. Also, you can tame otters and pyromanes and have them on your shoulder and they give a bunch of cold and heat resist. The otters you want to level full melee because it makes it better but the pyromanes just always give the same amount. If you ride the pyromane it gives more though.
TLDR: In vanilla ark the only time weather is a problem is early game but other stats are way more important to level first especially since fortitude gives so little cold and heat resist.
@@Doth_ Thank you! One more question is making recipes better than meat?
@@sunshinelove2401 very much so if you do it optimally. I'm sure there's videos on it from other creators. I don't have one yet
Whatcha doing with them tek reps
Filling space in my inventory to get the narcotics close to the torpor bar
2 fortitude gang
no
@@Doth_ no not no yes
😂
I stopped leveling fortitude. Waste of points. Torpidity is the only benefit that is actually noticeable. I saw people with 30, 40, or higher on SE that had no noticeable difference in weather effects, compared to me with a fortitude of 10.
@BlackIrishx8x Yeah, it gives very very little cold and heat resist. They should at least double the amount it gives you
I helps a bit. But getting more experienced and learning when to use stimulants, right armor and other consumables seems to be much more beneficial.
I prefer to have a lot weigh or melee or hp, depending on the situation and use consumables to balance out low torpor or low stamina.
I never lvl more than 10-20 fortitude on official settings.
Unlike boosted unofficial settings. If you play ASE, or ASA with a tek bow mod you wanna level a lot fortitude to not get caged. The more hp u got the more fortitude you need to not get caged. 😊
Gutsdestroyyou has 120 fortitude lol. He rides stego and spams narc grenades on thylas trying to bleed him
@@yeahman147 stego op. Hes doing it right