I've made an updated Build Guide for High Voltage Ultimate Bunny which also covers invasions. You can find the updated guide here: th-cam.com/video/qVh-tB_N7Eo/w-d-xo.html
the reason why dangerous ambush is so good on bunny is not because of the extra damage on downed bosses, lighting actually debuffs the enemy with "daze" which counts as immobilize, meaning you are gonna have that 50% extra skill damage pretty much 100% of the time. great guide, thanks for the video.
@@alex_tahiti well you 1 shot all the small mobs anyways, so it would only really help you against stuff that actually survives the first hit, such as Elites and Bosses, your choice.
guys this is the highest mix max high voltage build and also the highest mix max dmg output build currently on ult bunny. And yes before you say his build seems squishy yes ofc its squishy we run multiple aggressive slots. Simply put this is a glasscannon build and its because the current content allows for it. Everything can be cleared with low survivability! Now the alternative is swapping xantic catalyst for malachite. This will gives you access to Agony/time distrubition/frugal mindset if you prefer a bit more defense stats and flexibility
Also worth noting if anyone wants to be a bit tankier they can just use a def mod instead of ambush, as ambush isn’t going to be active all the time so it’s the only mod that isn’t helping you 24/7
My bunny is hitting 2.7m damage in lab (2.25m flat, 480k DoT) , this isnt the strongest lol. Im at 17s clears on devourer atm, although.. I suck at aiming at weak points haha. Once I get better at aiming at weakpoints it'll be faster for sure!
@@RestrictedTWO there’s always the reactor, and yeah my bunny hits for 2.4m flat and I don’t even count the dots but either way this is a solid build, better than most other bunny builds I’ve seen on yt 👍
Beautiful in depth guide. You said it yourself, there are a lot of videos out there that claim to have the best ult bunny build with hardly any gameplay or in depth explanation as to why theirs is best than the rest, yet you went fully in depth, tested multiple builds and modules, and on top of that even showcased both builds in the relevant content. 10/10 man, keep up the videos i'm convinced you're the best in terms of actual testing. You earned a sub.
Saw your suggestion comment on another build post on Reddit, and that you said you should make your own vid on your build. Then you made this vid and knocked it out of the park! Excellent build, very well described along with examples and plenty of commentary. A blueprint for how build videos should be made. Thank you, here's a thumb and a sub.
@nathanmoneymaker2840 Thanks for such kind words. More builds coming soon. I'm really hoping they make it easier to mod things in this August update cause these builds take a lot of investment and time to make
Great work I just unlocked Ulti Bunny and this is exactly the in depth guide I wanted so I can switch from bossing to dungeon without sacrificing too much of bossing.
Ngl some of your builds are the best of the best available both for versality and efficiency I'm just glad i found your channel thank you for making us players enjoying the game more fun and enjoyable with your build share ❤
Great build. Ended up with something similar but was using multi talented and elec master. But didn’t know the ambush was pretty much always active. Went from a 1.64 M crit to 1.84 M. Need to farm a better reactor to boost it higher. Thanks for min max video. Helped boost my damage with Ambush knowledge and electrocution acting as a immobilize.
Hello friend, my Bunny is strong, but yours is really much stronger and I'm not ashamed to admit that and I tell you I will definitely follow your tips, congratulations on your work and thank you very much for sharing your tips with us.
Something that I learned today about Ult Bunny: Currently, her Lightning Emission is bugged; LE snapshots her Lightning charge instead of gradually increasing damage as your charge goes up. It is working as intended on regular Bunny, however. Until they fix Ult Bunny, you will need to cast LE when your Lightning Charge is at 100% to get the full damage benefit. Also, I wonder how this build can be combined with the Multitalented mod? Currently, /r/TheFirstDescendant has a trending thread on the first page discussing this mod and how it's pretty OP for both Bunny and Gley.
@@NeightrixPrime Correct. If you're playing regular Bunny and you cast Lightning Emission as soon as you are able to (after getting enough charge), you start at no bonus Skill Power Modifier because you used up all your charge. However, as you move/run around to charge up, you gain 15% Skill Power Modifier for every 10% charge you gain even if you're still in the middle of your Lightning Emission cast. This, unfortunately, is not the case for Ultimate Bunny. In order for Ultimate Bunny to gain the full 150% Skill Power Modifier benefit from the 100% lightning charge, she needs to cast Lightning Emission at 100% charge. Basically... When you use Lightning Emission will determine how much Skill Power Modifier bonus you will cap at. EDIT: Corrected my language from "Skill Power" to "Skill Power Modifier".
@@juliojaramillo3637 Hey there! Thank you for bringing this to the thread. So, to confirm. The bar that fills up the more you run is the bar that needs to be at 100% BEFORE casting Lightning Emission? (im only asking because i wanna test this in the lab later to make sure i am getting max damage).
@@SnoopVee To my knowledge, that is correct. I wish I could confirm, but I do not own Ultimate Bunny. This is all based on some discussions that were had within the TFD subreddit.
That's a skill issue, you can't make a video for that. Been maining Ult Booty Bun and haven't gone down once up through Frost Walker, and never in dungeons. I think people are ignoring their external components, just a guess (and face tanking too much). HP/HP and DEF/DEF on Aux Power/Memory goes a long way, along with resistance. No shiny uniques, just using regular ultimate externals until I get uniques with the right sub-stats.
Great video brother! I like how you took the time to go over each mod and explain your reasoning... only thing I noticed was no elemental resist slot on your boss build? Do you rely fully on your external components for this?
The ultimate mod - multi talented. Lightning emission snapshots so you get the 30% multi damage (all attributes) casting a singular skill for the entire lightning emission. I swap to this if I need a little extra horse power. Definitely very good, I suggest trying it out
this damage looks amazing but man how do you survive anything? i assume for solo bosses the whole point is to kill them before they kill you but what about groups? Dead Bride would down you immediately with a dome, one poison puddle from Swamp Walker, etc i can't see it being worth all the forma slots, my maxed build may not be the craziest with but HP/DEF/HP Amplification and Shield conversion i can face tank just about anything without stressing and to me that was worth a bit of a longer kill time. I was a little disappointed the demo boss for the build is Devourer and not an actual test of her endurance. The difference in those 2 HP/DEF mods is 3.6K HP (5000 vs 8600) and 23K defence (23K vs 46K) this is with HP/Spear and shield.
Devourer is by far hardest boss yes every other boss is easy because they don't heal to full HP and shields in 2 seconds. You absolutely don't need anything other then maxed hp mod as everything will die before it can hurt you especially with bunny that gets hit much less then others.
@@wykydytron devourer has so little HP his healing mechanic doesn't even matter, he might heal 25% before I break the generators and then kill him in a minute or less it's just a DPS check for earlier players not an endurance fight, and like I said in that message it might be fine to nuke a boss before they become too much of an issue in solo but then you play a 4 man group, obstructor/frostwalker/pyro hangman, then they don't die in 60 seconds and deal way more damage your probably screwed with this build it's so light on defence.
Quite easily actually. Anything outside of intercepts dies before it can even look at you. For intercepts well, I am making videos for each and every hard boss fight and uploading those so stay tuned!
@@wykydytron Devour is a joke on both solo and group battles. Takes me 1 minute with bunny and I'm using Bionic, so my battle is pure gunfight with Annihilation set for extra dmg.
Beat most of them solo with a much weaker build took 7 mins was very intense surviving is just skill. Some have success with similar playstyles or glass cannon characters in other games so can use bunny to her max potential.
There are a ton of Ult Bunny guides, and I like yours too, but I'm personally not a fan of everyone pretty much removing the free Malachite slots. They're not offensive polarities, sure, but.... It's a personal opinion on wastage, I guess.
I have a question about something, if you had to choose one of the 4 crit mods on Bunny to remove from the build, which one of them would you remove? As in which of the 4 crit mods benefits the dmg of the build the least I’m asking bc I really want to run a bionic build alongside your 2 builds, but I need to swap out an Almandine for a Rutile
This build is so nice, really hope that we get to have different socket types on different module pages, since I am torn between trying this and keeping my bionic build. Thanks for sharing! I was wondering, when farming, do you ever encounter problems when one mob makes all the others immune to damage, but your ability keeps on targeting only the 3 immune mobs? This is the only big downside I can think of, I'm guessing you have to run into the pack to be closest to that mob so that the ability targets it?
@s8r4 yes I know this exact problem. 2 quick solutions. One is like you said just get close to the non immune mob and also use your ground slam double jump. Other way is of course just shoot the non immune mob. I agree they really need to make modding system better
Thanks for the build. Although I'm still in the works for building her (missing the catalyst slots and high voltage mod) the build works for me well the dungeon setting does at least.
Why have spear and shield over increased def? You only get a small 8.1% Increased skill power over a whooping 70.6% in def over spear and shield. And considering bunny is squishy to begin with I feel like def would be more of a priority
@MeuiYT this is one of the problems with youtubers that I've noticed. They don't take player skill level into account when recommending stuff. The majority of players are not as good at the game as you or other youtubers. which is why more def will be better. Another reason why that craig guy is a crap youtuber and gamer.
Thanks for the great build, wondering if you could also show or write out what your gold farm build would be? Looking to focus mostly on gold farming on Bunny right now with max or largest range ideal for farming if possible. Thanks again!
The gold farm build is kind of scuffed and I don't really use it. I was trying to set something up with Bionic Fuel but because of my mod polarities it's pretty hard to do. You can use the dungeon setup in the video to farm gold really fast.
Hi, thx for the guide ! I’m following it 👍 Need an advice, Which of your modules would you remove if you decided to keep the 2 M slots ? And wich module would you add in these 2 M socket ? Thx in advance
Saw a build from Moxsy n everything was almost identical, i wish i just had more catalysts so i could compare the 2 w their slight differences n see which is best
just a quick question - why elec specialist instead of electric master? Do the calculations come out as higher damage using elec specialist, rather than the combo of elec skill power boost & the base skill power boost from elec master?
Any clarification on why with ult bunny & high volt, lots of people are still running focus on singular & focus on electric for a large cool down? I have the same as you where im at 22.1 & 22 bc of my reactor so i dont NEED any other cooldown. Another part of it that confuses me, we run electric specialist for an overall boost to all of our skills bc theyre all electric, right .. which is a boost to base electric skill dmg. Then we use skill simp for a skill power modifier. I havent done the calculations on paper myself, but isnt that greater damage overall STILL than focus on electric and focus on singular (fos is a modifier & foe is skill power boost, but its still lesser of a boost than electric specialist) using electric specialist & skill simp together?
Hey Meui! So was farming some reactors and i got two. Which one is better for the thunder cage bunny. 1) Skill crit rate 30% / damage 32% or electric skill power 0.071x / singular skill power boost 0.08x ? Thanks!
I read somewhere that if you can get gold duration up on your reactor then you can get rid of nimble fingers altogether and but in another crit mod. Havent been able to test it myself yet though.
Hey brother! How do you deal with the exceptionally quick mana consumption early on while making your way up. It's hard to maintain a decent amount of mana while killing but ngl the damage is nice.
Great build. Though I think using the Focus On Electric mod (+77.2% electric power and -6.1% cooldown) is slightly superior. If you don't mind the 0.7 seconds of time that you are unable to recast your 3 (Lightning Emission), which is trivial, you can instead get a reactor with more +damage. Also, this build is very mana hungry, which is fine when killing but is problematic in some cases, like being a runner in Hanged Man. The best mana mods use the Malachite polarity, of which you have none, so it's not something you'd be able to switch to. Hopefully the devs do that "each build can have its own polarities" update soon so this becomes a non-issue.
I wanted to avoid any downtime so that's why I didn't go that route and the build definitely has plenty of damage where I didnt see the need for more on the reactor.
@@MeuiYT Sorry, I knew I should've included a smiley 🙂. My suggestion is subjective and it depends on goals/playstyle. Your build is excellent, and far better than most. I've seen a few upvoted builds on that tfdtools site that give Bunny +Shields mods. Yeesh.
hi just want to ask how you got lightning emission so such a low cd im trying out the build for mobbing but my cd for lightning emission is still way off does high voltage give cd? i have gold skill duration + cd on my reactors as well
I strongly disagree with Skill Simplification. Reducing your MP on Bunny feels absolutely terrible in dungeons especially, and it actually craters your DPS because that's less time you get your faster High Voltage procs. I've found building skill cost reduction like Maximize Conservation feels a whole lot better in both bossing and dungeoning, and there actually is no damage loss because you get to spend more time in your 2.
Using the long distance Hook mod could allow for more damage as well with the distance traveled during the thing. But i m not sure what's gonna end up doing the most damage, constant jumping around or constant Hook in circle.
Both of these two build are very great. However I would like to make a request on a build without high voltage for trash mobbing. It would be great if you can share it.
It's hard to make one because of the polarity slots I have unfortunately. The dungeon setup is still really good for trash mobbing. But if you really want to drop it you can do: Bionic Fuel Nimble Fingers Skill Expansion Increased HP Focus on Electric Skill Simplification Dangerous Ambush Skill Insight Skill Concentration Maximize Range You'll have one empty mod slow. You could also drop Bionic Fuel for an additional purple crit mod.
@@MeuiYT theoretically then if you literally just use her running and pulsing abilities is singular specialist just better? i never use her ultimate since it drains the electricity causing my 3 to do less damage, makes me immobile etc and i mean...who uses thrill bomb
What’s your recommendation for the best Bunny Transcendent Mod if you do not have Ultimate. I used a module capacity on reg, not knowing much about the recourses until down the line.
You should show other colossus demos with that setup, becouse devourer is extremly weak to electric damage... it means you can kill that boss even with only thundercage ... without any character build...
hey....firstly thank for the video. i am missing the reactor and external components, is there any reason your not talking about these ?? Love Jean Riget
@JeanRiget_TheTruthSpeaks Reactor you will just have to farm and hope for some good RNG in a target farm spot. If you're not sure where to look its the Level Rewards thing at the bottom when you open your map. For components you can see where the 2 set im using drops from the access menu and the other 2 pieces i have are just hp or def and elemental resist.
Current rotation for this would be Forward Base in Hagios. Best way to do this farm is run Broadband Fleet Beacon mission. You can view the current weekly reactor rotation if you open the map then press F or whatever your bind is to look at Difficulty Level Rewards. You can then filter by what you need.
Great build man but you could use use the other purple electric mod because it gives a little bit of cooldown, you need a tiny bit of cooldown to get you to 20seconds on the lightning emissions otherwise you have downtime in it
@@PenguLord thats why he added duration^^ , he doesnt need cooldown reduction if he has more duration^^. u did the other way around. u added coolddown reduction with the mod ))
Seems like an awesome build but i don't have the money for this and am cautious of sinking too much time into a character because idk what future updates are going to nerf/buff. I love the game but the grind seems a bit ridiculous. 😂
@Tehbestshot it is too much to max a build out right now. Should be similar to warframe. It currently takes 3-4x longer in this game to make an end game build than Warframe
Mostly did my levelling in Echo Swamp at Abandoned Refinery Unit mission, although there's some better levelling spots like the middle reactor in Fortress and the Void Fragment on the right side of Fortress as well.
Hm, my UBunny came with 2 Malachite slots (the 3 lines), where you have the Front Lines and the SPear and Shield. Did you overwrite those with Crystallization Catalysts?
@@MeuiYT Could multitalented give the same or more total damage because it doesn't require the boss to be downed? You would be dealing constant 30% extra damage even while boss is not downed. Dangerous ambush gives 74.7%, but only while the boss is downed. Although dangerous ambush gives more raw damage it is only for a short period of time, while multitalented gives a smaller damage boost but for a longer time. Am I thinking correctly?
Hi, I finally fixed all the mods for this build. May I ask what mods you are usening for your Thunder Cage please? You didn't show it in the video I think.
No sir, you have to farm it off of hard pyromaniac. If you're lucky you can get it first few tries, me personally 30 some tries before I got it... Good luck fellow descendant!👍
@TheOmnipotentBeing It is a pain for sure. I had to pretty much solo the damage on the mouth phase but luckily found someone who knew the mechanic so we eventually finished it. You will need to be able to solo the mouth cannisters or know the mechanic and find someone who can do the other.
Why not Increased DEF over Spear and Shield? Spear and Shield give an extra 8.1% skill power but Increased Def gives double the defense instead of the 8%, seems a lot better?
The 8.1% sounds pretty miniscule but is actually pretty huge. If you want to make that swap however feel free you will just lose some damage in trade of survival.
This is somewhat up to you if you want to make that tradeoff of defensive stats. Those modules are pretty loaded on shield which kind of sucks so you will be squishier for sure. I prefer to have a bit of survivability and avoid them. Hopefully they change these to come with any combination of stats in the future.
@MeuiYT thank you! I have 2 reactors rn and one is (yellow skill t7 skill crit rate) and other is (purple skill cooldown/yellow crit dmg). Which would be btr for your build?
Good question. I would say you are going to lose out on the majority of what makes the build so good without these 2 mods unfortunately. You can however build around Bunny's 3 without the high voltage mod and still make a strong build.
Hey! Im new to the game so maybe its a dumb question... but why didnt you show the weapon modules? Does it not matter for Bunny? Or am I just blind? :D
For this build it's more about the descendant. The weapon could really be any weapon with any modules and would work just fine. So whatever weapon you like using.
Sorry, if this is a stupid question. I am new the looter shooter but not mmo’s. Is the skill crit hit rate 207% (module screen) or 30% (character Screen)? Module screen has 207%, so trying to figure why you need the extra skill crit rate mod?
@@MeuiYT After testing in lab I think Focus on Eclectic with singular and crit damage reactor is more damage than Electric Specialist and a duration reactor.
I personnally use focus on electric over electric specialist, so i dont need more cooldown, have my 3rd always up that way, reactor i swap between cd and cc(gold) and my electric/singularity buff I want te give your build a complete try and look what it would do with specialist vs focus electric
I've made an updated Build Guide for High Voltage Ultimate Bunny which also covers invasions. You can find the updated guide here: th-cam.com/video/qVh-tB_N7Eo/w-d-xo.html
the reason why dangerous ambush is so good on bunny is not because of the extra damage on downed bosses, lighting actually debuffs the enemy with "daze" which counts as immobilize, meaning you are gonna have that 50% extra skill damage pretty much 100% of the time.
great guide, thanks for the video.
good to know, thanks
do you recomend using it on farming build then?
@@alex_tahiti well you 1 shot all the small mobs anyways, so it would only really help you against stuff that actually survives the first hit, such as Elites and Bosses, your choice.
Is dangerous ambush 100% uptime on colossus? Or is that just for smaller mobs.
@immunetosound3144 yes its 100% uptime on everything that doesn't get 1 shot, since a single hit from Bunny 3 is enough to afflict the debuff.
guys this is the highest mix max high voltage build and also the highest mix max dmg output build currently on ult bunny. And yes before you say his build seems squishy yes ofc its squishy we run multiple aggressive slots.
Simply put this is a glasscannon build and its because the current content allows for it. Everything can be cleared with low survivability!
Now the alternative is swapping xantic catalyst for malachite. This will gives you access to Agony/time distrubition/frugal mindset if you prefer a bit more defense stats and flexibility
Also worth noting if anyone wants to be a bit tankier they can just use a def mod instead of ambush, as ambush isn’t going to be active all the time so it’s the only mod that isn’t helping you 24/7
My bunny is hitting 2.7m damage in lab (2.25m flat, 480k DoT) , this isnt the strongest lol. Im at 17s clears on devourer atm, although.. I suck at aiming at weak points haha. Once I get better at aiming at weakpoints it'll be faster for sure!
@@RestrictedTWO there’s always the reactor, and yeah my bunny hits for 2.4m flat and I don’t even count the dots but either way this is a solid build, better than most other bunny builds I’ve seen on yt 👍
@@RestrictedTWO then post it so we can try yours and min max it even further?
@@RestrictedTWO why dont you make a video? and make sure that you set the Dummy to lvl 100. reaching over 2m on lvl 1 one is easy
Just finished this build, works as advertised! Its a lot of fun, thanks for sharing this.
@@casey4063 very happy to hear! Enjoy
Beautiful in depth guide. You said it yourself, there are a lot of videos out there that claim to have the best ult bunny build with hardly any gameplay or in depth explanation as to why theirs is best than the rest, yet you went fully in depth, tested multiple builds and modules, and on top of that even showcased both builds in the relevant content. 10/10 man, keep up the videos i'm convinced you're the best in terms of actual testing. You earned a sub.
Same, watched this quality content and instantly subbed. Keep up the great work
Really appreciate the kind words and planning to keep at it. Comments like this is why I want to do it. Much love.
@@billy_cross5580 You a bot per chance? Who is Bonnieville? 🤣🤣🤣
Saw your suggestion comment on another build post on Reddit, and that you said you should make your own vid on your build. Then you made this vid and knocked it out of the park! Excellent build, very well described along with examples and plenty of commentary. A blueprint for how build videos should be made. Thank you, here's a thumb and a sub.
Thank you :)
just finished the calcs before watching this video. you got the exact formula for the SPvsSPM. well done
@helstrix_yt thank you! I do lots of testing rather than just throwing together whatever has bigger numbers haha
Damn. This build is fire. Waiting on ult bunny research and definitely go this route.
Dude. I followed the gley build. Amazing. Now you have this dope Bunny build. Going for it. Great vids. You are my go to guy now for this stuff lol
@nathanmoneymaker2840 Thanks for such kind words. More builds coming soon. I'm really hoping they make it easier to mod things in this August update cause these builds take a lot of investment and time to make
And I just got done with this today, amazing build, my Bunny is amazing now.
Great work I just unlocked Ulti Bunny and this is exactly the in depth guide I wanted so I can switch from bossing to dungeon without sacrificing too much of bossing.
i was wondering about that absence of duration and cooldown modules. Good to know a single reactor can solve it. I hate having donwtime
This build is great had to re catalyst 3 times to make this fit and not disappointed
Ngl some of your builds are the best of the best available both for versality and efficiency I'm just glad i found your channel thank you for making us players enjoying the game more fun and enjoyable with your build share ❤
Great build. Ended up with something similar but was using multi talented and elec master. But didn’t know the ambush was pretty much always active. Went from a 1.64 M crit to 1.84 M. Need to farm a better reactor to boost it higher. Thanks for min max video. Helped boost my damage with Ambush knowledge and electrocution acting as a immobilize.
Is dangerous ambush always active even in Void Intercepts against colossus? Or is that just for smaller mobs.
Good build, gotta reset some of my module polarities now 😢
Hello friend, my Bunny is strong, but yours is really much stronger and I'm not ashamed to admit that and I tell you I will definitely follow your tips, congratulations on your work and thank you very much for sharing your tips with us.
Yeah I gotta get ultimate bunny, high voltage seems so good and ultimate bunny just looks great
Bro, Im not even done with the build... and it already slaps!
Something that I learned today about Ult Bunny: Currently, her Lightning Emission is bugged; LE snapshots her Lightning charge instead of gradually increasing damage as your charge goes up. It is working as intended on regular Bunny, however. Until they fix Ult Bunny, you will need to cast LE when your Lightning Charge is at 100% to get the full damage benefit.
Also, I wonder how this build can be combined with the Multitalented mod? Currently, /r/TheFirstDescendant has a trending thread on the first page discussing this mod and how it's pretty OP for both Bunny and Gley.
I was using mutitalented for a while it's pretty decent.
Does regular Bunny not work the same way?
@@NeightrixPrime Correct. If you're playing regular Bunny and you cast Lightning Emission as soon as you are able to (after getting enough charge), you start at no bonus Skill Power Modifier because you used up all your charge. However, as you move/run around to charge up, you gain 15% Skill Power Modifier for every 10% charge you gain even if you're still in the middle of your Lightning Emission cast.
This, unfortunately, is not the case for Ultimate Bunny. In order for Ultimate Bunny to gain the full 150% Skill Power Modifier benefit from the 100% lightning charge, she needs to cast Lightning Emission at 100% charge. Basically... When you use Lightning Emission will determine how much Skill Power Modifier bonus you will cap at.
EDIT: Corrected my language from "Skill Power" to "Skill Power Modifier".
@@juliojaramillo3637 Hey there! Thank you for bringing this to the thread. So, to confirm. The bar that fills up the more you run is the bar that needs to be at 100% BEFORE casting Lightning Emission? (im only asking because i wanna test this in the lab later to make sure i am getting max damage).
@@SnoopVee To my knowledge, that is correct. I wish I could confirm, but I do not own Ultimate Bunny. This is all based on some discussions that were had within the TFD subreddit.
Make a video for all the bunnies showing them how to not go down every minute and a half. That'd be a truly impressive guide.
That's a skill issue, you can't make a video for that. Been maining Ult Booty Bun and haven't gone down once up through Frost Walker, and never in dungeons. I think people are ignoring their external components, just a guess (and face tanking too much). HP/HP and DEF/DEF on Aux Power/Memory goes a long way, along with resistance. No shiny uniques, just using regular ultimate externals until I get uniques with the right sub-stats.
Say less. Check my most recent upload :)
Great video brother! I like how you took the time to go over each mod and explain your reasoning... only thing I noticed was no elemental resist slot on your boss build? Do you rely fully on your external components for this?
Yes resistances are on my components only. It's really not worth taking them in mod slots because they provide a very small reduction in damage taken.
Just got the last 2 pieces to craft ULT Bunny. When she’s done will work on this after finishing ULT Valby
The ultimate mod - multi talented. Lightning emission snapshots so you get the 30% multi damage (all attributes) casting a singular skill for the entire lightning emission. I swap to this if I need a little extra horse power. Definitely very good, I suggest trying it out
I did the same…the mod seems to be underrated rn, I am seeing more people talk out it in the past couple of days.
what did you replace for it?
Which mod did you swap out?
this damage looks amazing but man how do you survive anything? i assume for solo bosses the whole point is to kill them before they kill you but what about groups? Dead Bride would down you immediately with a dome, one poison puddle from Swamp Walker, etc i can't see it being worth all the forma slots, my maxed build may not be the craziest with but HP/DEF/HP Amplification and Shield conversion i can face tank just about anything without stressing and to me that was worth a bit of a longer kill time. I was a little disappointed the demo boss for the build is Devourer and not an actual test of her endurance.
The difference in those 2 HP/DEF mods is 3.6K HP (5000 vs 8600) and 23K defence (23K vs 46K) this is with HP/Spear and shield.
Devourer is by far hardest boss yes every other boss is easy because they don't heal to full HP and shields in 2 seconds.
You absolutely don't need anything other then maxed hp mod as everything will die before it can hurt you especially with bunny that gets hit much less then others.
@@wykydytron devourer has so little HP his healing mechanic doesn't even matter, he might heal 25% before I break the generators and then kill him in a minute or less it's just a DPS check for earlier players not an endurance fight, and like I said in that message it might be fine to nuke a boss before they become too much of an issue in solo but then you play a 4 man group, obstructor/frostwalker/pyro hangman, then they don't die in 60 seconds and deal way more damage your probably screwed with this build it's so light on defence.
Quite easily actually. Anything outside of intercepts dies before it can even look at you. For intercepts well, I am making videos for each and every hard boss fight and uploading those so stay tuned!
@@wykydytron Devour is a joke on both solo and group battles. Takes me 1 minute with bunny and I'm using Bionic, so my battle is pure gunfight with Annihilation set for extra dmg.
Beat most of them solo with a much weaker build took 7 mins was very intense surviving is just skill. Some have success with similar playstyles or glass cannon characters in other games so can use bunny to her max potential.
best build period
Subbed, great work
There are a ton of Ult Bunny guides, and I like yours too, but I'm personally not a fan of everyone pretty much removing the free Malachite slots. They're not offensive polarities, sure, but.... It's a personal opinion on wastage, I guess.
I have a question about something, if you had to choose one of the 4 crit mods on Bunny to remove from the build, which one of them would you remove? As in which of the 4 crit mods benefits the dmg of the build the least
I’m asking bc I really want to run a bionic build alongside your 2 builds, but I need to swap out an Almandine for a Rutile
This build is so nice, really hope that we get to have different socket types on different module pages, since I am torn between trying this and keeping my bionic build. Thanks for sharing! I was wondering, when farming, do you ever encounter problems when one mob makes all the others immune to damage, but your ability keeps on targeting only the 3 immune mobs? This is the only big downside I can think of, I'm guessing you have to run into the pack to be closest to that mob so that the ability targets it?
@s8r4 yes I know this exact problem. 2 quick solutions. One is like you said just get close to the non immune mob and also use your ground slam double jump. Other way is of course just shoot the non immune mob. I agree they really need to make modding system better
Thanks for the build bro, shits fun
Thanks for the build. Although I'm still in the works for building her (missing the catalyst slots and high voltage mod) the build works for me well the dungeon setting does at least.
You deserve more subs
AWESOME VIDEO MEUIIII BIG FAN 🎉
this build kinda owns mine frickk Id have to redo like 5 catalyst symbols gahhh
@@Yshtola. i really hope they make modding and build diversity easier soon its a bit ridiculous right now
Why have spear and shield over increased def? You only get a small 8.1% Increased skill power over a whooping 70.6% in def over spear and shield. And considering bunny is squishy to begin with I feel like def would be more of a priority
Don't need the defense. Watch my boss series with Bunny. You can swap it in if you want extra defense that is totally fine.
@MeuiYT this is one of the problems with youtubers that I've noticed. They don't take player skill level into account when recommending stuff. The majority of players are not as good at the game as you or other youtubers. which is why more def will be better. Another reason why that craig guy is a crap youtuber and gamer.
Thanks for the great build, wondering if you could also show or write out what your gold farm build would be? Looking to focus mostly on gold farming on Bunny right now with max or largest range ideal for farming if possible. Thanks again!
The gold farm build is kind of scuffed and I don't really use it. I was trying to set something up with Bionic Fuel but because of my mod polarities it's pretty hard to do. You can use the dungeon setup in the video to farm gold really fast.
Hi, thx for the guide ! I’m following it 👍
Need an advice, Which of your modules would you remove if you decided to keep the 2 M slots ? And wich module would you add in these 2 M socket ? Thx in advance
Good stuff! I play this now
can you share your Thunder Cage setup?
Saw a build from Moxsy n everything was almost identical, i wish i just had more catalysts so i could compare the 2 w their slight differences n see which is best
just a quick question - why elec specialist instead of electric master? Do the calculations come out as higher damage using elec specialist, rather than the combo of elec skill power boost & the base skill power boost from elec master?
Good question. Yes the damage ends up being higher with specialist.
Any clarification on why with ult bunny & high volt, lots of people are still running focus on singular & focus on electric for a large cool down? I have the same as you where im at 22.1 & 22 bc of my reactor so i dont NEED any other cooldown.
Another part of it that confuses me, we run electric specialist for an overall boost to all of our skills bc theyre all electric, right .. which is a boost to base electric skill dmg. Then we use skill simp for a skill power modifier. I havent done the calculations on paper myself, but isnt that greater damage overall STILL than focus on electric and focus on singular (fos is a modifier & foe is skill power boost, but its still lesser of a boost than electric specialist) using electric specialist & skill simp together?
Nice build, might try it. Show me the fashion though bro, your bunny looks clean
Hyperdimensional Sprinter Body and Purple Cat for Head Skin
Yo best Bunny guide by far but, one question. Have you any order to maximize modules? Any prio? Ty!
hp > damage mods > trancendant mod > crit mods
Hey Meui! So was farming some reactors and i got two. Which one is better for the thunder cage bunny. 1) Skill crit rate 30% / damage 32% or electric skill power 0.071x / singular skill power boost 0.08x ?
Thanks!
Crit one will be better :)
Great vid! Subbed
Thanks for your support :)
I read somewhere that if you can get gold duration up on your reactor then you can get rid of nimble fingers altogether and but in another crit mod. Havent been able to test it myself yet though.
Getting half your damage with the same mod setup and identical reactor. just missing out on the 8% dmg from the component set.
Hey brother! How do you deal with the exceptionally quick mana consumption early on while making your way up. It's hard to maintain a decent amount of mana while killing but ngl the damage is nice.
@@zainzta4347 For dungeons and anything outside colossi i run mp collector as well as components with max mp, mana in and out of combat
Great build. Though I think using the Focus On Electric mod (+77.2% electric power and -6.1% cooldown) is slightly superior. If you don't mind the 0.7 seconds of time that you are unable to recast your 3 (Lightning Emission), which is trivial, you can instead get a reactor with more +damage. Also, this build is very mana hungry, which is fine when killing but is problematic in some cases, like being a runner in Hanged Man. The best mana mods use the Malachite polarity, of which you have none, so it's not something you'd be able to switch to. Hopefully the devs do that "each build can have its own polarities" update soon so this becomes a non-issue.
I wanted to avoid any downtime so that's why I didn't go that route and the build definitely has plenty of damage where I didnt see the need for more on the reactor.
@@MeuiYT Of course. Who needs that extra damage from a reactor? Can't make the game too easy.
@gregariousjb Use what you prefer you don't have to be passive aggressive
@@MeuiYT Sorry, I knew I should've included a smiley 🙂. My suggestion is subjective and it depends on goals/playstyle. Your build is excellent, and far better than most. I've seen a few upvoted builds on that tfdtools site that give Bunny +Shields mods. Yeesh.
hi just want to ask how you got lightning emission so such a low cd im trying out the build for mobbing but my cd for lightning emission is still way off does high voltage give cd? i have gold skill duration + cd on my reactors as well
Yes High Voltage base CD is 22 seconds so 8s shorter
When youre in the lab, do you have your bossing setting on or the dungeon setting on?
I strongly disagree with Skill Simplification. Reducing your MP on Bunny feels absolutely terrible in dungeons especially, and it actually craters your DPS because that's less time you get your faster High Voltage procs. I've found building skill cost reduction like Maximize Conservation feels a whole lot better in both bossing and dungeoning, and there actually is no damage loss because you get to spend more time in your 2.
Using the long distance Hook mod could allow for more damage as well with the distance traveled during the thing. But i m not sure what's gonna end up doing the most damage, constant jumping around or constant Hook in circle.
I have switched to this since the video. I just had not put the resources into the mod yet but planned to swap. Definitely worth the swap.
@@MeuiYT i see i see, nice info !
Both of these two build are very great. However I would like to make a request on a build without high voltage for trash mobbing. It would be great if you can share it.
It's hard to make one because of the polarity slots I have unfortunately. The dungeon setup is still really good for trash mobbing. But if you really want to drop it you can do:
Bionic Fuel
Nimble Fingers
Skill Expansion
Increased HP
Focus on Electric
Skill Simplification
Dangerous Ambush
Skill Insight
Skill Concentration
Maximize Range
You'll have one empty mod slow. You could also drop Bionic Fuel for an additional purple crit mod.
Why skill simplification instead of singular specialist? Singular has a higher % and your main damage is singular
@@MeuiYT theoretically then if you literally just use her running and pulsing abilities is singular specialist just better? i never use her ultimate since it drains the electricity causing my 3 to do less damage, makes me immobile etc and i mean...who uses thrill bomb
singular specialist and skill simplification are both attack mods
I just looked and it looks like it has lower scaling?
skill simplification and singular spec are both attack mods yes, but I think -25% mana is quite a big loss
@MeuiYT your comment makes no sense, you are only using singular abilities, so why do you care about the scaling of other skills?
What’s your recommendation for the best Bunny Transcendent Mod if you do not have Ultimate. I used a module capacity on reg, not knowing much about the recourses until down the line.
Bionic Fuel for farming and Electric Condence for bosses
You should show other colossus demos with that setup, becouse devourer is extremly weak to electric damage... it means you can kill that boss even with only thundercage ... without any character build...
@@tankzz1683 check my boss bunny videos ive been doing all hard mode bosses solo and group with this exact build
@@MeuiYT i checked , so well done :)) good build good Guide , Bravo❤❤
Is the supernova 4 pieces set good on her? Also are some supernova pieces locked on shield only?
i know this guy
Couldn't you swap out Electric Specialist for, Focus on Electric? You'd only lose 4% power, but gain Skill Cooldown -6.1%
Why not using Focus on electricity? The difrrence is jst like 4%?
hey....firstly thank for the video. i am missing the reactor and external components, is there any reason your not talking about these ?? Love Jean Riget
@JeanRiget_TheTruthSpeaks Reactor you will just have to farm and hope for some good RNG in a target farm spot. If you're not sure where to look its the Level Rewards thing at the bottom when you open your map. For components you can see where the 2 set im using drops from the access menu and the other 2 pieces i have are just hp or def and elemental resist.
Are you the guy who I just told has an adorable bunny in game 😂😂 Anyway, nice build!
Have another question.. where did you farm the components? The HP ones?
@@ragebdo you can target farm these just like reactors if you check the same page
Oh man the catalyst that I’m gonna have to use for this build! Any tips on getting a python reactor? Thanks!
Current rotation for this would be Forward Base in Hagios. Best way to do this farm is run Broadband Fleet Beacon mission. You can view the current weekly reactor rotation if you open the map then press F or whatever your bind is to look at Difficulty Level Rewards. You can then filter by what you need.
@@MeuiYT thanks for the help! Also how is this build in group play? Specifically the later 3 bosses.
Great build man but you could use use the other purple electric mod because it gives a little bit of cooldown, you need a tiny bit of cooldown to get you to 20seconds on the lightning emissions otherwise you have downtime in it
My Reactor in the video has duration on it. 22.1 duration and 22 cooldown so 100% uptime
@@MeuiYT that’s strange because when you hovered over the ability it still says 22 second cooldown, the ability only lasts 20 seconds
@@PenguLord thats why he added duration^^ , he doesnt need cooldown reduction if he has more duration^^. u did the other way around. u added coolddown reduction with the mod ))
I have an singular electric reactor general rounds with gold singular damage and purple electric damage with thunder cage mounting will this work?
Seems like an awesome build but i don't have the money for this and am cautious of sinking too much time into a character because idk what future updates are going to nerf/buff. I love the game but the grind seems a bit ridiculous. 😂
@Tehbestshot it is too much to max a build out right now. Should be similar to warframe. It currently takes 3-4x longer in this game to make an end game build than Warframe
looks like a killer build! Subbed! Where did you level for each catalyst reset?
Mostly did my levelling in Echo Swamp at Abandoned Refinery Unit mission, although there's some better levelling spots like the middle reactor in Fortress and the Void Fragment on the right side of Fortress as well.
Hm, my UBunny came with 2 Malachite slots (the 3 lines), where you have the Front Lines and the SPear and Shield. Did you overwrite those with Crystallization Catalysts?
Yes overwrote them
@@MeuiYT Got High-Voltage on my 1st attempt on farming the Hard Pyro :) Now I just need a few more resets and a lot of Kuiper farming :)
@unqltango Thats great 😊
@@MeuiYT One more question though, how do you have 85 capacity? If I reach M
did you use 8 catalyst because i know ult bunny get 2 extra sockets but seems like you replaced them
Ult has 2 M slots, so yes.
9 catalysts
Have you tried multitalented module instead of dangerous ambush? Which has better damage output?
@@Uds-fm9oq dangerous ambush for pure damage
@@MeuiYT Could multitalented give the same or more total damage because it doesn't require the boss to be downed? You would be dealing constant 30% extra damage even while boss is not downed. Dangerous ambush gives 74.7%, but only while the boss is downed. Although dangerous ambush gives more raw damage it is only for a short period of time, while multitalented gives a smaller damage boost but for a longer time. Am I thinking correctly?
Hi, I finally fixed all the mods for this build. May I ask what mods you are usening for your Thunder Cage please? You didn't show it in the video I think.
Check my latest guide video it's in there :)
This build hasn't changed? I plan to max it out when I have it and I don't want to regret changing anything
Nope. Only change you can make if you want is to use a slayer set but it makes your dash burn a lot faster so its a trade off of mobility for damage.
@@MeuiYT Thanks, I plan to use it only for farming
Where do i get high voltage? Can it be dropped anywhere ?
No sir, you have to farm it off of hard pyromaniac. If you're lucky you can get it first few tries, me personally 30 some tries before I got it... Good luck fellow descendant!👍
Step one, getting high voltage when I can't even get people to beat hanged man
@TheOmnipotentBeing It is a pain for sure. I had to pretty much solo the damage on the mouth phase but luckily found someone who knew the mechanic so we eventually finished it. You will need to be able to solo the mouth cannisters or know the mechanic and find someone who can do the other.
Why not Increased DEF over Spear and Shield? Spear and Shield give an extra 8.1% skill power but Increased Def gives double the defense instead of the 8%, seems a lot better?
The 8.1% sounds pretty miniscule but is actually pretty huge. If you want to make that swap however feel free you will just lose some damage in trade of survival.
what about a thunder cage build, what would you recommend
I have a video on my channel for thunder cage build i use :)
do you think full set worth the try ? Full nova and full slayer (26 skill power)
This is somewhat up to you if you want to make that tradeoff of defensive stats. Those modules are pretty loaded on shield which kind of sucks so you will be squishier for sure. I prefer to have a bit of survivability and avoid them. Hopefully they change these to come with any combination of stats in the future.
@@MeuiYToh I didn’t realize they were limited
There should be an Uhh counter. SHeesh that was a lot.
Thanks for the reminder
Do you plan on posting videos of this build and the other bosses?
Check my most recent upload :)
Hi Meui, skill crit rate or skill crit dmg for sub stats from reactor? Which one is more important?
Crit hit damage would be the better of the 2
@MeuiYT thank you!
I have 2 reactors rn and one is (yellow skill t7 skill crit rate) and other is (purple skill cooldown/yellow crit dmg). Which would be btr for your build?
@@SeanDiamondex Always go with the yellow if it matches the gun you will be using
Wil this build still be good if i dont have high voltage & skill simplication?
Good question. I would say you are going to lose out on the majority of what makes the build so good without these 2 mods unfortunately. You can however build around Bunny's 3 without the high voltage mod and still make a strong build.
Hey! Im new to the game so maybe its a dumb question... but why didnt you show the weapon modules? Does it not matter for Bunny? Or am I just blind? :D
For this build it's more about the descendant. The weapon could really be any weapon with any modules and would work just fine. So whatever weapon you like using.
wow so cool thank you a lot for your video =) and we don't see your build for gold farm =3
Damn gonna have to catalyst my bunny twice for messing up😂😂😂
hello
where is can get the module bunny :( the red one
Nice build, but I think I want one more Rutile slot as it gives me more mod options. In the end all I give up is 4% skill power.
any reason why skill rate is not good on the reactor?
Sorry, if this is a stupid question. I am new the looter shooter but not mmo’s. Is the skill crit hit rate 207% (module screen) or 30% (character Screen)? Module screen has 207%, so trying to figure why you need the extra skill crit rate mod?
It's 207% of the low base crit rate of bunny's abilities, so it's not much
multiply 0.3 by 2.07 = 0.621 real crit chance (62.1%)
Make sense….thx you both for the comments.
I have all the modules you have equipped max, but I'm not doing the same damage you are doing in the training arena
would you still recommend this build?
The most fun thing is using mid-air mod. Lighning zaps go brrr.
Mb dumb question but why do you need shield on your processor?
@frankydiamondz good question. Processors secondary defensive stat can only roll shield sadly.
@@MeuiYT thank you
So I did your build. I feel there is a cool down issue with the farming version? My 3 runs out and can't reuse it for a while
You likely had a cooldown modifier roll on your hard mode dungeon or you dont have skill duration on reactor
@@MeuiYT After testing in lab I think Focus on Eclectic with singular and crit damage reactor is more damage than Electric Specialist and a duration reactor.
I personnally use focus on electric over electric specialist, so i dont need more cooldown, have my 3rd always up that way, reactor i swap between cd and cc(gold) and my electric/singularity buff
I want te give your build a complete try and look what it would do with specialist vs focus electric
It’s only a 4% difference on damage it’s not that crazy. The big noticeable is the cooldown but I guess he wants more damage then anything lol
🔥🔥🔥
so i build the same exact build yet my crit dmg is on 92% am i missing something