After Effects cameras and Unreal Engine

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  • เผยแพร่เมื่อ 23 ต.ค. 2024

ความคิดเห็น • 23

  • @JonathanWinbush
    @JonathanWinbush 5 หลายเดือนก่อน +4

    Thanks for the shout, yea I wish all these years later there was an easier solution. I did that tutorial 3 years ago I still can't believe there's been no progress there.

    • @ShiveringCactus
      @ShiveringCactus  5 หลายเดือนก่อน +1

      Thank you for sharing. Like I said: yours is the only method I’m aware of. Hopefully one day it will become easier.

    • @JonathanWinbush
      @JonathanWinbush 5 หลายเดือนก่อน +2

      @@ShiveringCactus Yea I've express to Epic several times that people want this workflow 🙏🏿🙏🏿

  • @h8shunlou
    @h8shunlou 2 หลายเดือนก่อน +1

    I've been looking for a video like this for over a year! The only thing I didn't see was attaching the video media to the 3d camera and "media plate". I THINK you gave me all the info I need though. THANK YOU!!!

    • @ShiveringCactus
      @ShiveringCactus  2 หลายเดือนก่อน +1

      Yay! Glad this helped. But good point about video media. Maybe I’ll make a follow up

  • @ActionVFXofficial
    @ActionVFXofficial 2 หลายเดือนก่อน +1

    Great tutorial!

  • @OnyxLee
    @OnyxLee 5 หลายเดือนก่อน +2

    Oooooh, you skipped the part about exporting camera from UE to AE. I checked Winbush's method, it's not easy. I hope you could find some better solution. Thanks again for another great tut.

    • @ShiveringCactus
      @ShiveringCactus  5 หลายเดือนก่อน +1

      Yeah, when I got to that part in the video, there was nothing new I could add, other than AE’s camera tracker works well enough. But thank you for your kind words and support.

  • @Thirdbornentertainment
    @Thirdbornentertainment 2 หลายเดือนก่อน +1

    I'm trying to connect a product shot, filmed with a slider that pans, from a green screen to unreal engine. How does one tether a motion shot to the unreal background so it moves as my camera does a parallax move?

    • @ShiveringCactus
      @ShiveringCactus  2 หลายเดือนก่อน +1

      You’ll need to get the tracking data from your real world camera shot and import that into Unreal. The steps in this video should talk you through that. If it’s not working drop me a line via my website shiveringcactus.net

  • @QuentinAyral2nd
    @QuentinAyral2nd 5 หลายเดือนก่อน +1

    i followed your steps but my solids are not showing in Unreal, do you have a idea on the reason it might act like this ?
    thanks for the video its very useful !

    • @ShiveringCactus
      @ShiveringCactus  5 หลายเดือนก่อน +1

      It’s really hard to tell, maybe drop me a line on my website and we can trade screenshots

    • @elgoblino859
      @elgoblino859 4 หลายเดือนก่อน +2

      same here! 4me it creates a folder named materials where all the solids are materials and not actors in the sequence

    • @mindsetbrandon
      @mindsetbrandon 3 หลายเดือนก่อน

      @@elgoblino859 Same issue here, can't find a solution

  • @demonhogo
    @demonhogo 5 หลายเดือนก่อน

    i like this, but doing the camera moves in Unreal allow you to let your composited footage react with lighting, reflections and physics!

    • @ShiveringCactus
      @ShiveringCactus  5 หลายเดือนก่อน

      Thank you, that’s a good point.

  • @simon.edit7
    @simon.edit7 หลายเดือนก่อน

    We want the green screen video to learn, please

    • @ShiveringCactus
      @ShiveringCactus  หลายเดือนก่อน

      OK, I'll add this to the list.

  • @ozakajsnzm
    @ozakajsnzm 4 หลายเดือนก่อน

    I want to know how to add a person with the background removed in Unreal Engine...

    • @ShiveringCactus
      @ShiveringCactus  4 หลายเดือนก่อน

      To do that, you’ll need to:
      Track the footage in After Effects
      Export the data as the video shows and import into Unreal and render
      Then in After Effects , search for “keylight” but use the preset instead of the effect
      Select the background colour
      Import your rendered footage from Unreal.

  • @TheBestgoku
    @TheBestgoku 5 หลายเดือนก่อน

    i know the last step was to just green screen removal, but just do it. its kind of unsatisfactory otherwise.

    • @ShiveringCactus
      @ShiveringCactus  5 หลายเดือนก่อน

      Oh, I’d deliberately avoided turning this into a greenscreen tutorial. There’s so many out there and the footage I used was problematic and very specific to that shot. If you are curious, I’ll share my project files with you.