Fractals in Blender - Geometry Nodes Extrude Node

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  • เผยแพร่เมื่อ 23 มี.ค. 2022
  • #Blender #GeometryNodes #MirrorDimension #Multiverse
    Download Project Files : crossmindstudio.gumroad.com/l...
    Introduction to Geometry Nodes: Full Playlist
    • Geometry Nodes For Beg...
    Chapter 1: • 01 Introduction - Geom...
    Chapter 2: • 02 Whys and Hows - Ge...
    Chapter 3: • 03 Interface and Basic...
    Chapter 4: • 04 Applying Materials ...
    Chapter 5: • 05. Understanding Basi...
    Chapter 6: • 06 Displacing Geometry...
    Chapter 7: • 07-Points and Instanci...
    Chapter 8: • 08-Curve nodes-Geometr...
    Chapter 9: • 09-Geometry Proximity-...
    Chapter 10: • 10__RAYCAST__Geometry ...
    For more chapters click the playlist
    About this series - Geometry Node Introduction Series ( 3.0 Fields and Beyond )
    Welcome to another short tutorial series about hot topic of the blender community, which is also the latest and anticipated feature - Geometry Nodes. In this chapter 6, we are going to discuss... a few more things about math, use the same nodes that we made animation with in last chapter, but this time use math, vectors, floats and textures to make basis displacement on a mesh. Basically , we will learn basics of manipulating geometry with help of nodes, and shape up some nice looking landscapes.
    Nodes are powerful, every major 3D program either already have a strong node based procedural workflow, or is adapting to it. Blender's Everything Node projects first installment is Geometry Nodes. Which is still at a very early stage of development, but can make life easier even with limited number of nodes we have a this moment.
    It's fun, It changes the way we used to make environments, procedural effects, scatter things around. And not just that, with upcoming modifiers and many more nodes being added to it, its going to get even more powerful. So while the development of Geometry Nodes will go on for quite some time, its better we do some catching up, and start adapting to the new workflow.
    This first part of Geometry Nodes series is for absolute beginners, Like, literally basics and no tricks or advance setups, This is for those who are starting with nodes and geometry nodes workflow for the first times. Well, Lets agree, it looks darn scary when you look at those big node maps, but once you understand it, you will never go back to old methods. We will start with creating absolute basic things , without touching the spreadsheet or attributes first. Main goal here is to get comfortable with nodes, know its meaning and uses, why it is better than old methods. Understanding the node based interface, adding nodes, connecting nodes, short keys, organizing nodes, making simple node groups etc. will be our first priority, from there on we will work towards using simple math in nodes, applying materials, using node groups, simple point instancing, Wiring parameters ,creating your first node based animation which you can apply to any other object with single click and it will give you exact same results. By the end of this short series you should have this animation with you, or even better example. And then we can get into a bit of rendering and lighting of this intro sequence.
    Enough talk now, So lets get started and get our hands on Geometry Nodes already, and I will try to make it as easy as it could get, because honestly , I hate spreadsheets and math's as well, But there are always ways to find methods of learning. Lets figure it out together.
    I will be adding new chapters in this playlist, to save this playlist for future updates
    Full Course Playlist
    • Geometry Nodes For Beg...
    Blender version
    3.1
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ความคิดเห็น • 229

  • @CrossMindStudio
    @CrossMindStudio  2 ปีที่แล้ว +16

    (☞ ಠ_ಠ)☞ Download project files now to get all the future updates for free ლ(▀̿̿Ĺ̯̿̿▀̿ლ)
    crossmindstudio.gumroad.com/l/ZctML
    👇
    Discount code - crossmind20

    • @fennecfoxmusic
      @fennecfoxmusic 5 หลายเดือนก่อน +2

      Could you please do a deep dive into blender fractals with geometry nodes and do an extensive video on node set ups for intricate patterns/movement? The extrude nodes already give interesting effects but I would love to learn about other nodes and how to use them to create more complex fractals :)

  • @gottagowork
    @gottagowork ปีที่แล้ว +23

    Don't forget for a looping animation you can do frame/frames -> map range 0-tau -> sine and cosine map range -1,1 to 0,1.
    Can also be used in 2D texture space (i.e. UV space) to drive Z and W parameters of 4D generators.

    • @CrossMindStudio
      @CrossMindStudio  ปีที่แล้ว +5

      Woah whattt
      Ima try

    • @baph3963
      @baph3963 ปีที่แล้ว +2

      Can you expand upon this? Where do you code that into? The scale of the last node? Any links?

    • @DJ_Narcan
      @DJ_Narcan 2 หลายเดือนก่อน

      ​@@CrossMindStudioyou can type into value boxes. If you can put a number in the box then you can also put letters

  • @dizzlermusic
    @dizzlermusic 2 ปีที่แล้ว +21

    you have one of the highest quality blender tutorials out there, thank you for that !

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว +3

      TY i learn a lot while making these tutorials.

  • @rosemariemcgowan6388
    @rosemariemcgowan6388 7 หลายเดือนก่อน

    WOW My new fav tutor. Thank you so much for this. I have had a problem with nodes for years but now it is finally becoming clearer. x

  • @ayaIDDQD
    @ayaIDDQD 2 หลายเดือนก่อน

    Thank you for the easy and straight forward tutorials. Very helpful and inspirational.

  • @spaimgsa4660
    @spaimgsa4660 2 ปีที่แล้ว +2

    Your channel is the best blender channel on TH-cam you deserve the best for all this effort you are making for free ... respect to you

  • @gulnarakhmedova502
    @gulnarakhmedova502 2 ปีที่แล้ว +1

    Thank you very much, you explained everything very well and clearly

  • @bramhastra1538
    @bramhastra1538 4 หลายเดือนก่อน

    Brother your channel is a goldmine!

  • @alejandrocordova1229
    @alejandrocordova1229 2 ปีที่แล้ว

    Man your tutorials are just fantastic.

  • @erikd1012
    @erikd1012 ปีที่แล้ว

    This is an incredibly helpful video! Thanks a lot

  • @suplays
    @suplays 2 ปีที่แล้ว +1

    This is just too good man

  • @chriskeegan
    @chriskeegan 2 ปีที่แล้ว +1

    Excellent, i love a fractal.

  • @modytech2977
    @modytech2977 2 ปีที่แล้ว +1

    The best Channel in youtube ever 👌🏻❤❤

  • @unique_tech
    @unique_tech 2 ปีที่แล้ว +3

    I just wondered that how you never forget about the quality of your content 🤯🔥

  • @itaicarmeli1145
    @itaicarmeli1145 ปีที่แล้ว

    Amazing man!! 10x a lot I got to reach this simplifying channel

  • @heyjude9537
    @heyjude9537 2 ปีที่แล้ว

    I'm so happy to have found your channel, thank you so much

  • @nan_sound
    @nan_sound ปีที่แล้ว

    Im following your tutorials, Thank you for sharing🌟✨

  • @AceTylumbra
    @AceTylumbra 2 ปีที่แล้ว +1

    supertutorial ! its fun i love fractals

  • @NebMotion
    @NebMotion 2 ปีที่แล้ว

    This is great, liked and subbed

  • @HiememMeow
    @HiememMeow 2 ปีที่แล้ว +49

    Your channel deserve way more attention.. I'm learning so many stuff from your tutorials 🥺
    I believe that one day.. your channel will be one of the best blender channel💕

    • @HamzaARTi
      @HamzaARTi 2 ปีที่แล้ว +3

      exactly the dude knows things that are not yet in blender xD he can teach devs abt the new features they will add hahahah

    • @stonelambert
      @stonelambert 2 ปีที่แล้ว +1

      He was at 35k subs a year ago

    • @stonelambert
      @stonelambert 2 ปีที่แล้ว +1

      but i still agree lol

    • @guy_roh
      @guy_roh 2 ปีที่แล้ว

      It already is :)

  • @roryanderson3478
    @roryanderson3478 2 ปีที่แล้ว +1

    Damn dude, genuinely such an amazing tutorial simple explanation and first time I've tried out geometry nodes so thanks a lot for the introduction!

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว

      In case u want to learn geo nodes
      Here is a playlist
      Geometry Nodes For Beginners
      th-cam.com/play/PLgO2ChD7acqHzccBuhAGw8dTPLnR1E3QB.html

    • @roryanderson3478
      @roryanderson3478 2 ปีที่แล้ว +1

      @@CrossMindStudio Thanks! I am watching these now, great tutorials. BTW for this tutorial can you explain how in finished product the material is not only glass material but also has some darker texture around the edges of the shape?

  • @endlesslovingmovement
    @endlesslovingmovement 2 ปีที่แล้ว +1

    This is very cool!

  • @timur7381
    @timur7381 2 ปีที่แล้ว

    Damn, looks gorgeous man.

  • @disguyanimates7742
    @disguyanimates7742 2 ปีที่แล้ว +1

    beautiful..pls upload more geometry nodes

  • @DataBroth
    @DataBroth 11 หลายเดือนก่อน +1

    incredible

  • @nenghuo
    @nenghuo 2 ปีที่แล้ว

    This is amazing

  • @itsZooFay
    @itsZooFay 10 หลายเดือนก่อน +4

    can someone help i get lost when he starts adding the blue lights how did he get there its like the video skips

  • @alejandraguaqueta4134
    @alejandraguaqueta4134 2 ปีที่แล้ว +2

    This is great, thank you. Could you please make a Mandelbulb tutorial?

  • @tonal.states
    @tonal.states 2 ปีที่แล้ว +2

    you're awesome, thank you.

  • @nice6263
    @nice6263 ปีที่แล้ว

    overwhelming, but tNice tutorials was absolutely brilliant! Thank you!

  • @josiahgil
    @josiahgil 2 ปีที่แล้ว +1

    I'm learning things i can't find anywhere else on yt, thanks.

  • @allarts47
    @allarts47 2 ปีที่แล้ว

    🙌You are JODD

  • @a4gr
    @a4gr 2 ปีที่แล้ว +1

    Thanks for the tutorial.

  • @nitinsharmax129
    @nitinsharmax129 2 ปีที่แล้ว +30

    awesome, do not forget to increase light path samples for transparency/transmission for better glass in cycles.
    You can also experiment with caustics

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว +8

      good suggestion , however for this case i used default value 12.

    • @avatr7109
      @avatr7109 ปีที่แล้ว +2

      Yea my Laptop gonna blow up

  • @donmiller504
    @donmiller504 ปีที่แล้ว

    THAT'S GREAT !

  • @-.-Angel777-.-
    @-.-Angel777-.- 3 หลายเดือนก่อน

    Awesome, imma use this somewhere

  • @AdityaYadav-jg9xw
    @AdityaYadav-jg9xw 2 ปีที่แล้ว +1

    Just....
    Wooooow

  • @mikadorson5318
    @mikadorson5318 2 ปีที่แล้ว

    Thanks...i am really enjoying the series...i hope it continues😊

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว

      Of course, working on more stuff.

    • @onlinemodus
      @onlinemodus 2 ปีที่แล้ว

      @@CrossMindStudio you mean junk

  • @VisualBeatLab
    @VisualBeatLab ปีที่แล้ว

    Thank you so much!

  • @Mr_Steve3D
    @Mr_Steve3D 2 ปีที่แล้ว +1

    I started with you good sir and you are one of the best!

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว +1

      Do you make clean meshes?

    • @Mr_Steve3D
      @Mr_Steve3D 2 ปีที่แล้ว

      @@CrossMindStudio Yes sir. I am building my Channel and learning more as I go.

  • @vivekmangipudi1888
    @vivekmangipudi1888 ปีที่แล้ว +1

    Bro, your narrative has improved greatly from the first video and this channel continues to remain the most underrated! Great tutorials, Ram.

  • @gamebreakers6437
    @gamebreakers6437 2 ปีที่แล้ว

    Awesome sir.

  • @EdLrandom
    @EdLrandom 2 ปีที่แล้ว

    man you are a genius to be honest

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว

      Thanks ,But its pretty simple once you know it.

  • @lisagrunder3955
    @lisagrunder3955 2 ปีที่แล้ว +5

    I 'm in love with this project. 😍 Since I'm relatively new to blender I was wondering if you would be willing to explain how to create an animation/loop from this?

    • @_bayjor
      @_bayjor ปีที่แล้ว +2

      in case you never found out, you can set the frames on your project to whatever you want and use the geometry node "scene time" and link it to a parameter, I reckon you'd want to use scale so the faces morph over time. The scale value should then go up as the frames go up you can then render this as an animation, keep in mind that this could be a massive load for your computer. I have a GTX 1080 which is not exactly the most powerful card anymore but still really good and it would probably take a very long time to render on that. Also remember to use your GPU to render and maybe try using eevee as the render engine if it's really slow.

  • @Dan-br8lg
    @Dan-br8lg 2 ปีที่แล้ว +11

    everytime i think the tutorial doesnt exist, you make it! thanks.

  • @geronimoreyes1836
    @geronimoreyes1836 2 ปีที่แล้ว

    this channel will hit 1 million subcribers. I know this to be true. Thank you for providing this information.

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว

      Thanks. Thats a long stretch but good to hope and look forward for.

  • @07forgot2
    @07forgot2 5 หลายเดือนก่อน

    ty !

  • @A_Train
    @A_Train 2 ปีที่แล้ว

    Another awesome tutorial!

  • @crispyam8267
    @crispyam8267 ปีที่แล้ว

    yo dat intro is beatiful

  • @sndosc
    @sndosc 2 ปีที่แล้ว

    nice!

  • @cesaramaral7007
    @cesaramaral7007 2 ปีที่แล้ว

    Thank you!

  • @lartmaispastrop
    @lartmaispastrop 2 ปีที่แล้ว

    Thanks a lot 🧡

  • @NagarajThirthahalli
    @NagarajThirthahalli ปีที่แล้ว +5

    i followed all the step, but evertime I scale up, it grows to weird shape and scale up the object. What am I missing? Also, the render and lighting, its not working the same way as you showing

  • @afrikaniz3d
    @afrikaniz3d 2 ปีที่แล้ว +1

    👑

  • @gerdsfargen6687
    @gerdsfargen6687 2 ปีที่แล้ว

    Far out mate!!

  • @boyeliza
    @boyeliza ปีที่แล้ว +1

    wow!!

  • @stillpointx2623
    @stillpointx2623 ปีที่แล้ว

    Very Cool!!! Can you do a tutorial on Michael Hansmeyer "Subdivided Columns"

  • @sobreaver
    @sobreaver 2 ปีที่แล้ว +2

    Fractals always blows my mind and I bet it blows the computer too

  • @hanwu7269
    @hanwu7269 ปีที่แล้ว

    Started learning blender because of you sir! Could you tell me what’s the music at the end😭

  • @joe-fc6be
    @joe-fc6be ปีที่แล้ว

    Another Indian guy to the rescue with the best turorials❤❤

  • @_blender_man_
    @_blender_man_ 2 ปีที่แล้ว

    I am at 3:45 and it’s already insane! Awesome 😎👍🏻

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว

      I was surprised too XD

    • @onlinemodus
      @onlinemodus 2 ปีที่แล้ว

      @@CrossMindStudio do you have a toilet and how far is the next callcenter

  • @rhashadcarter2051
    @rhashadcarter2051 2 ปีที่แล้ว +3

    Is there no way to loop the movement of the pattern
    ?

  • @just1nce
    @just1nce ปีที่แล้ว

    How are you getting such granularity in your sliders when changing the scale, mine only goes up or down by 0.1 making it hard for smaller adjustments.

  • @JoJailo
    @JoJailo 2 ปีที่แล้ว +3

    Super clean tutorial ! I just have one question tho, in the final render how did you manage to make the cube have these thick black lines with the fractals on the surface ? Is it just lightining making this effect or you applied some sort of shading/effect ?

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว +3

      Use more group nodes it will make effect dense and hard for lights to pass through refractions. U cud also try reducing refraction(transmission) bounces in render settings

    • @JoJailo
      @JoJailo 2 ปีที่แล้ว

      @@CrossMindStudio thanks a lot man !

  • @penguinscanfly5796
    @penguinscanfly5796 ปีที่แล้ว +3

    how do you add that many lights that quick at 6:33?

  • @PrimordialStrange
    @PrimordialStrange 2 ปีที่แล้ว

    Hey man... do you render out in cycles or use octane for blender? Also for scattering foliage do you think using geo nodes is better than the old particles approach (performance-wise)? ...Also, Great Video :)

  • @ThurVal
    @ThurVal 2 ปีที่แล้ว +7

    Hello! I tried your fractal-node again. Just one question: I dont get this look like 6:35 many black thread-strucured areas and a bit glowing areas. I tried your setting 1:1. Is this the wired-View? My cube is a nice peace of glas with low structure.. How big is the light inside, how much intensity? Yours looking much cooler!

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว +3

      Try one more duplicate of node group that will thicken the mesh. However its going to get heavy a bit. Once you have dense mesh then refractions will darken overlapping areas light not passing through.

    • @ThurVal
      @ThurVal 2 ปีที่แล้ว +6

      @@CrossMindStudio Hi! unfortunately its not working. My pc crashes and nothing really changend before.. I dont find the solution.. But thanks!

  • @MaartenPool
    @MaartenPool 2 ปีที่แล้ว +23

    Now the big question is.... How do I get to loop stuff like this?!

    • @ramalshebl60
      @ramalshebl60 ปีที่แล้ว +1

      i'm not too good at nodes in blender, but the answer has to be either plugging a vector map node somewhere and change x, y, or z rotation from 0 to 360... or plug a math node somewhere that does mod function

    • @OrangeJambo
      @OrangeJambo 9 หลายเดือนก่อน +1

      You can use nodes to offset the start to the middle of the animation, & then use base starting point to blend into each other.
      I know that's very vague but there are some looping noise material tutorials out there that do exactly this.
      I think it was a ducky3d tutorial but not 100% sure.

  • @44almm
    @44almm ปีที่แล้ว +1

    can anyone who has achieved the same result as the video explain how they did it? Ive read a load of the comments and followed the instructions and still i don't get similar results...from the video / comments it seems like the suggestions are more illeterations, increase lights radius, use ??? modifier or AO, use a hdri, use cycles etc

  • @thedarkside3899
    @thedarkside3899 ปีที่แล้ว +3

    for me the parts that are not transmissive for you (the black parts) do not look at all like this. have you changed the glass or added some kind of environment texture?

    • @-laet1554
      @-laet1554 ปีที่แล้ว +1

      I have the same issue.

  • @Cyber_Kriss
    @Cyber_Kriss 2 ปีที่แล้ว

    Geo Nodes is overwhelming... I just cannot wrap my head around this feature. Very interesting, but not for everyone.

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว +1

      True, even i find it difficult to fully understand the potential of it. However even if you get the basics right, you will end up doing things wouldnt have otherwise.
      Try the geometry nodes (this) playlist in correct order, it might ease your way
      th-cam.com/play/PLgO2ChD7acqHzccBuhAGw8dTPLnR1E3QB.html

    • @Cyber_Kriss
      @Cyber_Kriss 2 ปีที่แล้ว

      @@CrossMindStudio Thanks, dude.

  • @Yohannjaffres
    @Yohannjaffres 2 ปีที่แล้ว

    Woow I think your tutorial will be during 1 hour but it's just 8min to have this amazing effects ! Masterclass 😍 ! Is it possible in the future to add the plugin Screencast to see your shortcut in real time ? Thanks a lot 😊

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว +1

      Watch chapter 3 it will help you with short commands.

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว +1

      I did install screencast it didnt work for some reason.

  • @vincenzomarchetti6020
    @vincenzomarchetti6020 2 หลายเดือนก่อน

    Hi! I love this animation and thank you for all the tutorials you do! But i have to say that the ending part of this tutorial is not complete, you didn't show how to set the materials and the lights to have a result like yours, which is amazing to be honest. For the shape of the fractal no problem at all, but the materials and the lights are missing and i'm doing a lot of experiments trying to have an effect similar to yours but i can't figure out how.

  • @noahsmith8550
    @noahsmith8550 2 ปีที่แล้ว

    Bro whats in your PC that it can render that so fast

  • @hasnainkha9738
    @hasnainkha9738 2 หลายเดือนก่อน

    How do you search content for Blender new videos?

  • @ebibakasan
    @ebibakasan 2 ปีที่แล้ว +2

    Thanks for the awesome tutorial! How did you end up getting some areas to be "solid" while others let the light from the blue point light in the center through (I'm using Glass BSDF with 1.45IOR as well)? Played with the compare offset in geo-nodes but I couldn't reproduce your cube style

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว +3

      i used used 5 iterations of extrusion ( 5 group nodes) that produces really dense mesh. there is no solid, all that you see are extruded faces, just that when you have too many overlapping faces it becomes darker and cant see light through it.

    • @ebibakasan
      @ebibakasan 2 ปีที่แล้ว

      Thank you! I’ll try this later

    • @mothywood
      @mothywood 2 ปีที่แล้ว +3

      I’m having the same issue with the glass. Mine just looks clear and sparkly without the dark areas like in the video.

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว +1

      @@mothywood try adding one more extrude group. It will make mesh dense. But save ur file first in case it gets heavy.

    • @mothywood
      @mothywood 2 ปีที่แล้ว +3

      @@CrossMindStudio Thanks! With 7-8 groups it started looking like the one in the video. Also, to anyone else struggling with it, make sure the point light source inside the cube is sized to be larger than the cube itself.

  • @user-mn4ps4dj6x
    @user-mn4ps4dj6x 2 ปีที่แล้ว +5

    Hi, your example looks very cool. It has large glowing zones and "thick" dark zones. I am not able to achieve this effect, although I have consistently increased the number of groups from 4 to 8. Please tell me, how did you do it?

    • @onlinemodus
      @onlinemodus 2 ปีที่แล้ว

      You need to apply the Neglie Modifer first. He skipped it quickly as he speeds up the video.

    • @lucianhuja1079
      @lucianhuja1079 2 ปีที่แล้ว

      @@onlinemodus the what modifier?!

    • @lucianhuja1079
      @lucianhuja1079 2 ปีที่แล้ว

      same here :(

    • @onlinemodus
      @onlinemodus 2 ปีที่แล้ว

      @@lucianhuja1079 sorry misspelled it

    • @lucianhuja1079
      @lucianhuja1079 2 ปีที่แล้ว

      @@onlinemodus :) ok and the correct version is??

  • @tastelesstouch
    @tastelesstouch 2 ปีที่แล้ว

    Yes yes yes

  • @pickledesigner1575
    @pickledesigner1575 ปีที่แล้ว

    I add few more geo nodes i play with ior with light but i dont get result like this, my glass look like idk standart glass, how you make it?

    • @CrossMindStudio
      @CrossMindStudio  ปีที่แล้ว +1

      try and add another group of extrude, it will make the mesh dense and glass will look heavy. be careful file might hang.

  • @casquination
    @casquination ปีที่แล้ว +1

    my project did not become the same, brother!

  • @HecateTheGoddes
    @HecateTheGoddes 12 วันที่ผ่านมา

    03:33 and ı was like wooooaaaaa

  • @aloksah2747
    @aloksah2747 2 ปีที่แล้ว

    how to achieve your output my render is so dull

  • @williamgarner6657
    @williamgarner6657 ปีที่แล้ว +1

    Why do I not have the option to extrude mesh when I search for it in the geometry node editor?

    • @2angel228
      @2angel228 ปีที่แล้ว

      got the same problemo

  • @komongtv8800
    @komongtv8800 2 ปีที่แล้ว

    Hello?
    I previously purchased the Geometry Nodes - Blender 3.0 ( Introduction for Beginners) + Project Files course.
    A new course has been updated and I want to download the file, but I don't know how to download it. please tell me how

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว

      You can go to library of your purchased items. It should be listed there.

  • @animamundi9652
    @animamundi9652 ปีที่แล้ว

    Would this be easy to work with an m1 macbookpro rendering wise? (to get this visual quality of reflections/ texture without super long rendering?

    • @CrossMindStudio
      @CrossMindStudio  ปีที่แล้ว

      M1 i have heard are pretty good, but for these fractals to create solid lines at corner you need to use multiple of groups and make it dense one. Try one step at a time and see how it performs.

    • @CrossMindStudio
      @CrossMindStudio  ปีที่แล้ว

      But try on your own risk XD

  • @ThurVal
    @ThurVal 2 ปีที่แล้ว

    Hi ! What could be the best way to convert a volume ( fe a human) to a bundle of threads? I want to try hair, but i am not sure.. thanks for advice!

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว

      you could instane splines and then use attribute transfer to position those around the target mesh. I will discuss something similar in next chapter.

    • @ThurVal
      @ThurVal 2 ปีที่แล้ว

      @@CrossMindStudio thanks a lot! I have something in mind like a demon which looks like consisting only of tentacles which can stretch and twist around each other. I am sure you have already seen one.

    • @onlinemodus
      @onlinemodus 2 ปีที่แล้ว

      @@CrossMindStudio yoU cOuld instanE splinES

    • @onlinemodus
      @onlinemodus 2 ปีที่แล้ว

      @@ThurVal blow him if you like him that much

  • @loki1922
    @loki1922 2 ปีที่แล้ว

    Is there a download for this specific project in the gumroad link? I've followed the tutorial exactly and mine doesn't look like that at all and I just wondered what was different

    • @novagrado318
      @novagrado318 2 ปีที่แล้ว +1

      He used more iterations (group nodes) and add a lot more of lights.

    • @loki1922
      @loki1922 2 ปีที่แล้ว

      @@novagrado318 Oh okay I was kinda meaning the darkening around the glass bsdf in between the clear parts I can't get that kind of look I thought it had something to do with roughness or the IOR

  • @polynightingale3969
    @polynightingale3969 2 ปีที่แล้ว

    Rendering glass material is such a pain. I tried decreasing transmission value but still no effect in render time . Even turned off caustics but still no effect. Any suggestions to reduce render time.

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว

      Yes it could take time if you have average cpu or gpu,
      Also, if you are struggling with rendering too much, i would suggest try some other kind of materials
      may be Translucent, or Glossy etc, effect looks nice with other materials as well.

    • @chubbec
      @chubbec 2 ปีที่แล้ว +1

      adjust your Noise Threshold under Sampling - Render - it's default set is 0.01, but 0.03 should be fine on a decent computer. It essentially speeds up or slows render times based on how low or high you have it

  • @omidrezaie9308
    @omidrezaie9308 2 ปีที่แล้ว +1

    Hi , thanks for your channel and Great tutorials ,but I can't add Extrude mesh in my geometry nodes, i can't find that... I'm using blender 3

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว +1

      Use 3.1

    • @omidrezaie9308
      @omidrezaie9308 2 ปีที่แล้ว

      @@CrossMindStudio thanks, really appreciate your help, My problem was solved💥♥️

    • @onlinemodus
      @onlinemodus 2 ปีที่แล้ว

      @@CrossMindStudio he meant 3.0

  • @sirion899
    @sirion899 4 หลายเดือนก่อน

    how to animate it?

  • @gogidark9445
    @gogidark9445 2 ปีที่แล้ว

    this render will take forever for my rtx2060 laptop :D im not sure should i do it or nat :D

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว +1

      Or you could try some simple materials instead of glass. Glass renders slower.

  • @dariooben9
    @dariooben9 2 ปีที่แล้ว

    "Do you have 8 minutes to get your mind blown?"

  • @alexandercorralignatyev9457
    @alexandercorralignatyev9457 2 ปีที่แล้ว +2

    I tried this but it doesn't seem to look like your scenes in this vid. Are you sure you didn't forget to add something? How are you able to make some parts transparent while having other parts a rough, dark material? lol

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว

      No it was live demo, but i used one more level of group node so that dense mesh helps create dark refractions.

    • @alexandercorralignatyev9457
      @alexandercorralignatyev9457 2 ปีที่แล้ว +1

      @@CrossMindStudio Ohhh thanks! But is there a specific way of doing it? I'm not exactly sure how to add this

    • @samisparkar
      @samisparkar 2 ปีที่แล้ว

      Same problem here been trying it for a whole day now it just looks dull or the glass looks too clear

    • @alexandercorralignatyev9457
      @alexandercorralignatyev9457 2 ปีที่แล้ว +2

      @@samisparkar Hey I actuallyfigured it out, the key is to have a background HDRI so there is some extra light all around the object

    • @samisparkar
      @samisparkar 2 ปีที่แล้ว

      @@alexandercorralignatyev9457 thank you i will try it out today 🤞

  • @ex18ga24
    @ex18ga24 2 ปีที่แล้ว

    Hello why does my glass doesn't look as good as you? Mine just looka boring or doesnt look realistic

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว

      Try adding one more group node
      It will thicken glass but also might slow down your file

  • @quantumneuralnetworking4765
    @quantumneuralnetworking4765 ปีที่แล้ว +1

    Can you not now use this to extrude the actual surface so it’s a 3-D fractal?

    • @CrossMindStudio
      @CrossMindStudio  ปีที่แล้ว +1

      It is 3d on surface and not a shader trick.

    • @quantumneuralnetworking4765
      @quantumneuralnetworking4765 ปีที่แล้ว +1

      @@CrossMindStudio then I’d love to see you create some highly scaled morph targets
      (in all axis) that can be exported to unreal as a true 3D fractal mesh
      And then of course altered within unreal
      Nvrmnd
      I’ll do it:)
      Then morph it to the beat of music

  • @CoverWorld1
    @CoverWorld1 2 ปีที่แล้ว

    Great tutorial but the result is totally different :)

    • @CrossMindStudio
      @CrossMindStudio  2 ปีที่แล้ว

      Try adding another group of extrude and it will make mesh really dense. And it would be difficult for light to pass through the dense areas.

  • @dreadstone3222
    @dreadstone3222 ปีที่แล้ว

    TNX :::o:::O:::.:::O:::o::: bello!

  • @exotic42069
    @exotic42069 4 หลายเดือนก่อน

    looks like just a fancy cube to me instead of a fractal

  • @omid5689
    @omid5689 ปีที่แล้ว

    I TRIED THIS ON HIGH END PC BUT BLENDER CRASHED AM I THE ONLY ONE?ANY IDEA HOW TO FIX THIS ISSUE?THANKS

    • @CrossMindStudio
      @CrossMindStudio  ปีที่แล้ว

      try to reduce one group node, might be too much.

  • @caboom1683
    @caboom1683 2 ปีที่แล้ว

    Bhi aah laga di bs Hindi m samjhaya kero bs 🖐️🖐️🖐️🖐️🖐️🖐️🖐️🖐️🔥🔥🔥🔥