For the examine window to pop up you need to keep your mouse still when you see the white diamond when trying to interact with them to heal. In the video, you are all constantly moving around and not letting it pop up
Eh I hear you but it’s definitely an issue. It should be easy to get that little white diamond but often times when I’m trying to heal a downed buddy, it simply won’t pop up and by the time it works he’s dead. It’s not just me either happens to them too
Change how choppers coming into the base display their ultimate destination. When it appears on the map, the chopper will display "Base Camp" even though it's ultimate end point is one of the landing zones. Have it display what landing zone its going to. If people check the choppers and see an incoming one is going where they need to go, we won't have three birds flying to the same damn place, a minute apart. But also make it a queue.
My QoL adjustment is when you get the quest to kill 20 enemies in an area is to also get the quest to kill the gang leader too. Ive run into gang leaders so many times and killed them before I had the quest to do so.
Echoing this, I think it would be much better if the gang leader kill quests were specifically for more gear unlocks, rather than character quest progression.
1. Helis need to have a queue not more helis just a wait line. 2. Ai def needs tweaks but mostly with bushes. 3.u need to hold super still to examine people they need to make this not a sensible a slight mouse movement will f u up. 4. Performence will get better with time
I agree with pretty much everything you said here (especially the #3) - despite the AI being a bit jacked up*, fixing the issues surrounding bushes would probably help substantially
To examine a buddy in a coma. Simply look at them and don't look away. If you look at them and don't touch mouse the interact option appears at all angles Then you can ask your buddy while on way to save them if they are bleeding. Then scroll to bleed option and use a tourniquet. Then proceed to survkit the wound and presto your buddy is back in action Sidenote. Healing an ally is quicker then them healing themselves and also sometimes doesn't expend the healing item. I have used a surkit 8 times before the 5 uses were gone
I've noticed its 100x easier to bring up the examine window if you use 'head look' instead of just the mouse. My head look is left alt, but i cant remember if I changed the keybind or not.
I think that for the devs to encourage PvP to have a certain named location rotate every hour that also has an incentive for PvP as well. I have played over 80 hours and experienced less PvP than PvE
Maybe multiple crates drop around the map on a timer? See them parachuting in and you can choose to go after them and face people who also want the gear, or go around.
Seems like a reasonable list to me! Hotfix 3 did aim to fix a lot of crashing over a lot of other things so, its good to see it is on the top of their to-do list.
AI hates sprinting. And sprinting through bushes is even louder. The only thing sticking out if the bushes was your head. Examine is functioning very well btw you just look at your buddy and hold still for 1sec. Dont move your mouse and try to find the perfect spot.
Thanks for the heads up on the examine function - having done it a few times in squads now I still find the mechanic clunky but it certainly does work. I think maybe just needs to show up regardless of moving or the sensitivity needs to be turn down a bit? You shouldnt be able to actually examine while moving, but the window show at least be there. Thanks for the comment!
I played last night and I think the helis might be fixed. I got one every single time I called but I got a really long wait time instead, literally got 4 minutes one time
Yeah I have see a few people comment this and have actually had luck in game now following this* advice - still think this is something they should make a bit less sensitive but regardless its good to know!
Yo. To heal someone in a coma you need to have the required medical supplies in you rig to be able to use. You need to stop the bleeding first with banages then use a surg kit.
I LOVE this game ! but.... pleas can we have: Just one press to call for heli that puts you in a queue. Simples. Sound needs work. Gunshots on the other side of town sound like they are right next to you. SUBSCRIBED!
Just wait until you find out about the secret entrance into the YBL bunker that lets you just drop in on that level skipping the jump all together haha
the optimization is a Unreal engine thing, I don't know of any unreal 5 game that doesn't look like fortnite running good, but everything else you mention, is a good thing except a team based waypoint, squad yes, team no.
So far in my experience, ai haven't been aimbots. They seem to be TANKS if not shot in the head from 50 meters or less. Comas are easy. Once you open up the examine, it literally tells you what needs to be fixed. I revive my buddies all the time. Optimization is good IMO. Getting 150+ fps on 1080p max settings with a 7900 GRE paired with a 7800x3d and 64gb 6000mts ram. Usually float between 90-120 in 4K high. The 7900 GRE is mostly comparable to Nvidia's 3090ti or AMD's 6950xt.
Optimization isn't good. You are confusing your graphical performance with the general game optimization. Loading times. Hitching. Jitters and freezing when going over loading zones. LOD pop in issues. Allowing us to download shaders before entering the map, rather than loading them as we play. Server performance issues causing desync and rubber banding. Which leads to hit reg issues with AI (That is your tanky AI problem).. Server crashes and so much more. You don't experience this as much as others because you have a very good PC.
@@brandonerwin7031 ah, that too. I don't have any issues with pop-ins or stuttering from loading assets. My only complain is the stuttering from server issues. One server will be perfect, then the next will be absolute dog shit.
RE: Enemies eating bullets like tanks. Use the M855 5.56 or the PP 5.45 rounds. They're the penetrator rounds and once I started using those over the SP rounds, I was very very satisfied. For some reason, 7.62 is still screwed and 9mm is like a bb gun. Those two do need some fixing.
A great way to fix helicopter issue is just remove Landing Zones in first town. You can easily walk to your first zone. Comas should be made way easier, also you should have the ability to drag bodies.
More choppers would be nice. They should have a pickup and drop-off location when clicking on a helicopter so we can see where it's going before it leaves basecamp.
This is an interesting one, I know I used to HATE when I would autosort my stash on accident in Tarkov, but I'd be lying if I said I didnt look for this button in GZW more than a few times lol
For the examine window to pop up you need to keep your mouse still when you see the white diamond when trying to interact with them to heal. In the video, you are all constantly moving around and not letting it pop up
Pinned! I think it needs to be a bit less touchy, but thanks for the heads up on that!
it is still stupid that you gotta keep still.
Eh I hear you but it’s definitely an issue. It should be easy to get that little white diamond but often times when I’m trying to heal a downed buddy, it simply won’t pop up and by the time it works he’s dead. It’s not just me either happens to them too
@@fokyewtoob8835 straight up just don't move your mouse and it works perfect every time
Change how choppers coming into the base display their ultimate destination. When it appears on the map, the chopper will display "Base Camp" even though it's ultimate end point is one of the landing zones. Have it display what landing zone its going to. If people check the choppers and see an incoming one is going where they need to go, we won't have three birds flying to the same damn place, a minute apart.
But also make it a queue.
Honestly bro that is the fix we need
Couldn't agree more. Came here to say exactly this.
Agree
except if your in a squad it should have its seats reserved for that many squad members, otherwise people will ninja choppers
@@beardednategaming7188 facts
My QoL adjustment is when you get the quest to kill 20 enemies in an area is to also get the quest to kill the gang leader too. Ive run into gang leaders so many times and killed them before I had the quest to do so.
Echoing this, I think it would be much better if the gang leader kill quests were specifically for more gear unlocks, rather than character quest progression.
Or the gang leader doesn’t spawn unless someone with the quest is within say 500m
1. Helis need to have a queue not more helis just a wait line.
2. Ai def needs tweaks but mostly with bushes.
3.u need to hold super still to examine people they need to make this not a sensible a slight mouse movement will f u up.
4. Performence will get better with time
AI mostly needs tweaks with a guy hip firing from a hundred meters and landing multiple chest and head shots in the same five round burst.
I agree with pretty much everything you said here (especially the #3) - despite the AI being a bit jacked up*, fixing the issues surrounding bushes would probably help substantially
To examine a buddy in a coma. Simply look at them and don't look away. If you look at them and don't touch mouse the interact option appears at all angles
Then you can ask your buddy while on way to save them if they are bleeding. Then scroll to bleed option and use a tourniquet. Then proceed to survkit the wound and presto your buddy is back in action
Sidenote. Healing an ally is quicker then them healing themselves and also sometimes doesn't expend the healing item. I have used a surkit 8 times before the 5 uses were gone
I've noticed its 100x easier to bring up the examine window if you use 'head look' instead of just the mouse. My head look is left alt, but i cant remember if I changed the keybind or not.
As far as I can tell, the about Ai seems to happen more when you sprint. It’s like sprinting automatically draws all rounds to your head.
It does seem like that is one of the fastest ways to "fast travel" back* to base lol
the exam window. have you tryed Not moving every 0.01secs try just staying still for 2-3secs and let the window popup!
I think that for the devs to encourage PvP to have a certain named location rotate every hour that also has an incentive for PvP as well. I have played over 80 hours and experienced less PvP than PvE
Maybe multiple crates drop around the map on a timer? See them parachuting in and you can choose to go after them and face people who also want the gear, or go around.
I like both of your ideas a lot there. The crate thing could be interesting as they add more gear into the game.
Dam let them breath it’s EA.. you thought about it I’m sure they have
My buddies and i theres about 7 of us we have had 0 problems with healing in comas but i agree on the other things.
think you should be able wake up from coma if your not bleeding
crashing, servers, ai, optomisation, helis in descending order of importance for me
Seems like a reasonable list to me! Hotfix 3 did aim to fix a lot of crashing over a lot of other things so, its good to see it is on the top of their to-do list.
AI hates sprinting. And sprinting through bushes is even louder. The only thing sticking out if the bushes was your head.
Examine is functioning very well btw you just look at your buddy and hold still for 1sec. Dont move your mouse and try to find the perfect spot.
Thanks for the heads up on the examine function - having done it a few times in squads now I still find the mechanic clunky but it certainly does work. I think maybe just needs to show up regardless of moving or the sensitivity needs to be turn down a bit? You shouldnt be able to actually examine while moving, but the window show at least be there. Thanks for the comment!
PRIVATE SESSIONS would fix the Heli and Killed Bosses problems
I played last night and I think the helis might be fixed. I got one every single time I called but I got a really long wait time instead, literally got 4 minutes one time
I agreed with each point.
2:50 dont move a mouse, when you see dot just wait it will pop up but you MUST not move the mouse. Works 100%
Yeah I have see a few people comment this and have actually had luck in game now following this* advice - still think this is something they should make a bit less sensitive but regardless its good to know!
@@rxgoose Its hard to discover this because Coma is stressing a player 🙂
Yo. To heal someone in a coma you need to have the required medical supplies in you rig to be able to use. You need to stop the bleeding first with banages then use a surg kit.
I LOVE this game ! but....
pleas can we have: Just one press to call for heli that puts you in a queue. Simples.
Sound needs work. Gunshots on the other side of town sound like they are right next to you.
SUBSCRIBED!
Thanks! A queue would be a great idea - if I have to wait fine, but at least make it so that I dont have to check the map every 15 seconds haha
+1 They have to fix the grappling mechanics. Duty To The Country task gave me PTSD.
Just wait until you find out about the secret entrance into the YBL bunker that lets you just drop in on that level skipping the jump all together haha
@@rxgoose 💀
the optimization is a Unreal engine thing, I don't know of any unreal 5 game that doesn't look like fortnite running good, but everything else you mention, is a good thing except a team based waypoint, squad yes, team no.
So far in my experience, ai haven't been aimbots. They seem to be TANKS if not shot in the head from 50 meters or less. Comas are easy. Once you open up the examine, it literally tells you what needs to be fixed. I revive my buddies all the time. Optimization is good IMO. Getting 150+ fps on 1080p max settings with a 7900 GRE paired with a 7800x3d and 64gb 6000mts ram. Usually float between 90-120 in 4K high. The 7900 GRE is mostly comparable to Nvidia's 3090ti or AMD's 6950xt.
Optimization isn't good. You are confusing your graphical performance with the general game optimization. Loading times. Hitching. Jitters and freezing when going over loading zones. LOD pop in issues. Allowing us to download shaders before entering the map, rather than loading them as we play. Server performance issues causing desync and rubber banding. Which leads to hit reg issues with AI (That is your tanky AI problem).. Server crashes and so much more.
You don't experience this as much as others because you have a very good PC.
@@brandonerwin7031 ah, that too. I don't have any issues with pop-ins or stuttering from loading assets. My only complain is the stuttering from server issues. One server will be perfect, then the next will be absolute dog shit.
It is crazy like that. Some servers are so stable and then the next is like swimming through mud.
RE: Enemies eating bullets like tanks. Use the M855 5.56 or the PP 5.45 rounds. They're the penetrator rounds and once I started using those over the SP rounds, I was very very satisfied. For some reason, 7.62 is still screwed and 9mm is like a bb gun. Those two do need some fixing.
THE SOUND. oh my God the helicopters!! I can't hear anything!! Then the frogs and mozzies are louder than my group chat.
Did you ever try that yellow ear protection headset? The difference is WILD
A great way to fix helicopter issue is just remove Landing Zones in first town. You can easily walk to your first zone. Comas should be made way easier, also you should have the ability to drag bodies.
SUPRESSORS need to actually work also.
Interesting, do you mean like not alert everyone?
The only thing they need right now is to fix the performance
Anything else before fixing that is f*cking stupid
😀
100% and even said so in the video - optimization needs to be priority #1.
Helicopter count is too low and we cannot see where they are going.
I could be wrong, but I think it's possible to see where they are going by clicking on the copter itself and checking the destination
@@theogknight2292 You are correct.
I could also be wrong here but I think that is only after the helicopter has already taken off unfortunately.
@@rxgoose You are right
More choppers would be nice. They should have a pickup and drop-off location when clicking on a helicopter so we can see where it's going before it leaves basecamp.
Autosort storage
This is an interesting one, I know I used to HATE when I would autosort my stash on accident in Tarkov, but I'd be lying if I said I didnt look for this button in GZW more than a few times lol