13:59 Add A Mask to your Hydro by selecting Mask on In Erodability. Use it to carve out Rivers in a second pass maybe. 15:00 Expose Raindrop settings and increase bot hblur and expand to make the effect more prominent / Sharper. 17:15 Use Undulation in terrace to add randomness to the terracing. 19:47 THe autogenerated Cliffs Mask does not appear to often be a usefull Default Make it yourself with mask By Feature
I'm losing sleep over sideFX releasing so many tutorials, damn! Like a floodgate has opened.
Good to see tutorials that sets up the scene from the beginning, instead of taking a finished scene then do magic on it just to show off 👍🏻👍🏻
thank you very much! Finally someone who explained the materials in houdini terrian!
13:59 Add A Mask to your Hydro by selecting Mask on In Erodability. Use it to carve out Rivers in a second pass maybe.
15:00 Expose Raindrop settings and increase bot hblur and expand to make the effect more prominent / Sharper.
17:15 Use Undulation in terrace to add randomness to the terracing.
19:47 THe autogenerated Cliffs Mask does not appear to often be a usefull Default Make it yourself with mask By Feature
Amazing thanks for creating this series.
Houdini is gonna be my main software for my unreal projects hot dam
Great tutorial, many thanks
poly fill making one side is black and one side blue
what does he say instead of zero?
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"Naught". It is sometimes used instead of zero, especially in the UK.