@ flying high against a Pantsir is a death sentence. Unless your plane has a MAW system you will never see the missile coming since the Pantsir tracking radar operates on a frequency 90% of RWRs can’t detect. At the very least its search radar should show up as SAM on RWR to make it somewhat balanced.
It’s the tracking on the agm-65’s that makes it so bad. All ir/tv missles are like this now. It like doesn’t track a specified point on the vehicle like it is when you lock a vehicle using a targeting pod. The agm65 picks a random spot on the tank. It’s so weird. I remember multiple times where I missed the little Gaz truck with the agm65 in a test drive the last 3 updates. Hasn’t changed. I’m guessing that’s there way of accuracy radius? Agm65 has 1meter accuracy radius irl. However, laser weapons are still pinpoint so idek if ir/tv weapons are bugged or what.
i have seen many T-90M destroyed by a 2kg PG-7 produced in the early 70s and somehow a missile with a 57kg shape charge warhead does splash damage to something that isnt even a tank. very realistic......kind of like how late ww2 tanks eat my 155mm shell like its absolutely nothing.
uhm how the agm-65d works is a joke, but two updates ago they stopped working (I guess they are one of those secret nerfs to balance the nato in the game).
As a new player, how to play using planes as CAS? I want a supportive role, not plane vs plane in the normal mode. Sorry if it's a stupid question but I couldn't find the mode 🥲
any light tank is fine to take out fast planes, you just have to scout everything that moves xD, stay behind, don't rush... I'm sorry but the last question I don't quite understand, can you explain it a little more?
tu parles du JDAM et d'autres bombes guidées par gps ? il suffit de stabiliser le viseur, puis de viser et de larguer la bombe... elle sera guidée vers l'endroit où se trouve le viseur à ce moment-là... mais si tu vas à des vitesses supersoniques, la bombe ne sera pas larguée... j'espère que cela t'aidera ou que tu me donneras plus de détails sur le problème que tu as pour essayer de t'aider.
Can you make a video on the f15I cause I genuinely think its horrible for ground. You can't mount any aim120s with a bomb loadout that is actually effective
the US f15 and the isareli are the same in everything except the AGM-65, but you can still make interesting combinations.. i will show it in the f-15i raam video soon.
I haven't tested the su-34 yet, but comparing only the fighters one with the other... the F-15 would be better... more payload, speed, the targeting pod, countermeasures... I would say that the F-15E outperforms the su34 in ground attack..... but in normal battles the su34 has the kh38, R27ET and plays with the S1 on its side that is a big advantage...
@@orbixss I think the same. Mavericks are so inconsistent also. Su-34 has the ground radar also, for easy target aquiscition. Air battles f15e is probably the best fighter right now, which is funny.
A real joke about GBU-39 with their GPS targeting system that they would be absolutely useless if there wasn't so much players who are staying at the same point for so long, it's not even funny, but a real proof of words about state of playerbase in WT
No evolution in tactics or weapon employment. AGM-65D/G is a Mach 1.4, 6-8nm range weapon that requires precision boresight lockon to engaage. AGM-88A/B/C is a Mach 3, 15nm range weapon whose accuracy is dependent on the precision of the initial target index (TOO) or the distance at which the enemy radar goes dummy load (SP). You can launch it 270` around the aircraft and while it likes the F-4G or EA-6B best, it will function with the F-16CJ and HTS (Rivet Joint optional) or the F/A-18C/D with the ALR-67V3 and CLC. Similarly, with the range of modern targeting pods, UAVs and even satellites, there is no reason to be going full blower at an enemy position you can hit from 25nm away with GBU-39 using a 90` turn after launch. You can also employ the APG-70 out to 25-30nm with .25m resolution or the ASQ-236 with .15m resolution out to 15nm. Throw a GMTI overlay atop your SAR image and shoot what moves. Or better yet, drop a JDAM on a couple bridges, create a traffic log jam and then shower everything with AGM-154 JSOW with CEB or SFW. It should be noted that despite the U.S. having a reputation for a lot of Gee Whiz ordnance, often times there is a _shortage_ of a particular precision munition in the theater bomb dumps. Not so much the vanilla JDAMs but things like Maverick and SDB, certainly. They made about 25,000 of the AGM-65 and threw a bunch into cold storage as a 'rainy day' (precipitating T-72s) weapon. But it's such a well liked munition that they kept drawing from the pool until Raytheon had to _restart production_ in 2000. Anyway, there should be limits, set either by the host server or a gaming community, on what weapons are available/allowed, in-game. At a minimum, if the aviation side gets SDBs and Brimstones, the S2A side should have Buks and Vityaez. That would encourage the development of decoy emitters and mobile shooter/standoff cuer systems like the Gadfly/Grizzly/Gollum and Snow Drift as well as successively better ARMs (AGM-88A/B/C, D/E/F and G) plus decoys like the ADM-160 MALD/MALD-J and ADM-141 TALD/ITALD. Until you can jam and/or radar poke the IADS which fires back from a blink-and-shoot ambush pattern, the gameplay will be heavily unbalanced with a bias towards air that does not exist in real life.
ehhh I don't know, I don't think it even has the TGP but it has very good missiles, then I will try the su34 and I will be able to say which one is better.
Sitting in the spawn next to all the other Pantsir corpses not moving is peak Pantsir gameplay.
pantsir player 1000 iq
Gaijin always makes Western missiles and equipment complete shit in their game when in reality it's literally among the best systems in the world.
Don't know the R77 was a western missile
Ummmm they’re not lol
@ Literally any statistic from any conflict will prove you wrong.
I love how overpressure is still broken for most if not all of the air to ground missiles😂
Great video btw!😍
4:00 probably the most badass CAS kill ive seen in a while
😎💥☠
a plane as beautiful as an eagle
Love the F15E. Great video
❤😬👌
@orbixss it got nerfed😔
yep, already felt it bye bye mach 2.0
the cinematics are so good man, youre the best
The Pantsir being labelled as AAA is criminal 💀
Yes, it's hard to fly high and use your targeting pod to look after a big truck all white in IR.
@ flying high against a Pantsir is a death sentence. Unless your plane has a MAW system you will never see the missile coming since the Pantsir tracking radar operates on a frequency 90% of RWRs can’t detect. At the very least its search radar should show up as SAM on RWR to make it somewhat balanced.
is fixed and S1 is now in the rwr
You did a great job with the video!
Thanks for watching! 🤩👌
Finally ive been waiting for a video on the F-15E cas lol
Greeting from USA! Love the videos.
❤😬👌
@ dude I have to grind so much for the f15e 😭
😔☠
ORBIXS greetings from Cuba, we also follow you here
Heyyy saludos también 😬 muchas gracias por apoyarme en los videos 🤩❤️
@@orbixss hey hablas español, de donde eres??
jajaj... sip, de Panamá por eso hago los videos con subtítulos en ingles y español
F-15E has the sickest loadouts.
It’s the tracking on the agm-65’s that makes it so bad. All ir/tv missles are like this now. It like doesn’t track a specified point on the vehicle like it is when you lock a vehicle using a targeting pod. The agm65 picks a random spot on the tank. It’s so weird. I remember multiple times where I missed the little Gaz truck with the agm65 in a test drive the last 3 updates. Hasn’t changed. I’m guessing that’s there way of accuracy radius? Agm65 has 1meter accuracy radius irl. However, laser weapons are still pinpoint so idek if ir/tv weapons are bugged or what.
Ngl, kinda diggin the cutscene style
I love your videos, specially the Panama flag
woo 💪❤
Could you record a video showing your custom key assignments , or could you share the key assignments?
live.warthunder.com/user/113950918/ here I uploaded my controls
If I add the thermal pod it won't let me carry the AMRAAMs on the fuselage. Weird loadout glitch.
oh wow that's weird... I can
❤❤❤❤ love it
Flagship figter of Ace Combat 6: Fires of Liberation. 40 years of F-15E in 2026.
WT should really increase the range of ADS systems coz air is foinally a disease
i have seen many T-90M destroyed by a 2kg PG-7 produced in the early 70s and somehow a missile with a 57kg shape charge warhead does splash damage to something that isnt even a tank. very realistic......kind of like how late ww2 tanks eat my 155mm shell like its absolutely nothing.
uhm how the agm-65d works is a joke, but two updates ago they stopped working (I guess they are one of those secret nerfs to balance the nato in the game).
Don't understand why there can't be 3 agm65L on a pilon.
what ground vehicle do you mainly use to get into your planes? I am trying so hard with the HSTV-L but it's a horrid experience for me...
As a new player, how to play using planes as CAS? I want a supportive role, not plane vs plane in the normal mode.
Sorry if it's a stupid question but I couldn't find the mode 🥲
any light tank is fine to take out fast planes, you just have to scout everything that moves xD, stay behind, don't rush...
I'm sorry but the last question I don't quite understand, can you explain it a little more?
HSTV L and scout everything...
Each scout reduce the SP cost to spawn on a CAS/CAP plane
this guy gets too many discord notifs xD
Hahha sry It's inevitable when I record with friends😔
does the voice warning work on the f14 a iran?
ehh..i don't think so, it is only for the most modern fighters in the game..
orbixs puedes hacer un air realist con el f16c?
ohh sii , no he subido mucho de aire realiasta intentare retomar esos videos
How are you equipping amraams with a thermal pod
ehh you can't?
Comment tu fais pour lock ta cible avec plusieurs gbu en meme temps ? Pcq si je largue comme toi, j'ai que une qui va et pas les autres ...😢
tu parles du JDAM et d'autres bombes guidées par gps ? il suffit de stabiliser le viseur, puis de viser et de larguer la bombe... elle sera guidée vers l'endroit où se trouve le viseur à ce moment-là... mais si tu vas à des vitesses supersoniques, la bombe ne sera pas larguée... j'espère que cela t'aidera ou que tu me donneras plus de détails sur le problème que tu as pour essayer de t'aider.
@orbixss donc en gros l'idéal c'est lancé sur les gars qui bougent pas et là ça va kill 🤔😊
Merci beaucoup 😉💪
Oui, ou essayer de prédire où ils vont s'installer, mais c'est plus difficile.
whistle from jet is insane like sci fi movie
Can you make a video on the f15I cause I genuinely think its horrible for ground. You can't mount any aim120s with a bomb loadout that is actually effective
the US f15 and the isareli are the same in everything except the AGM-65, but you can still make interesting combinations.. i will show it in the f-15i raam video soon.
why is top tier just 99% fighting pantsir S1's in their spawns, its so unengaging.
true, it's very boring but the mechanics and the maps don't let you do much else :/
Which one does it's job better: F-15E or SU-34?
I haven't tested the su-34 yet, but comparing only the fighters one with the other... the F-15 would be better... more payload, speed, the targeting pod, countermeasures... I would say that the F-15E outperforms the su34 in ground attack..... but in normal battles the su34 has the kh38, R27ET and plays with the S1 on its side that is a big advantage...
@@orbixss I think the same. Mavericks are so inconsistent also. Su-34 has the ground radar also, for easy target aquiscition. Air battles f15e is probably the best fighter right now, which is funny.
i think the ground radar of the su34 is a little bit bad... the f15 is better in my opinion for locking targets on the ground...
A real joke about GBU-39 with their GPS targeting system that they would be absolutely useless if there wasn't so much players who are staying at the same point for so long, it's not even funny, but a real proof of words about state of playerbase in WT
Let’s just be thankful it wasn’t given its Stormbreaker bombs
@@christopherchartier3017 I just read the description of that bomb, holy hell couple of those would destroy everything on the ground...
@@DraxTheDestroyer it can actually come into the game, because it does have IR guidance
@@hatze4120 I mean if you dumb it down to just IR guidance sure, why not I guess.
True but it also shows how effective camping is unfortunately
No evolution in tactics or weapon employment.
AGM-65D/G is a Mach 1.4, 6-8nm range weapon that requires precision boresight lockon to engaage.
AGM-88A/B/C is a Mach 3, 15nm range weapon whose accuracy is dependent on the precision of the initial target index (TOO) or the distance at which the enemy radar goes dummy load (SP). You can launch it 270` around the aircraft and while it likes the F-4G or EA-6B best, it will function with the F-16CJ and HTS (Rivet Joint optional) or the F/A-18C/D with the ALR-67V3 and CLC.
Similarly, with the range of modern targeting pods, UAVs and even satellites, there is no reason to be going full blower at an enemy position you can hit from 25nm away with GBU-39 using a 90` turn after launch. You can also employ the APG-70 out to 25-30nm with .25m resolution or the ASQ-236 with .15m resolution out to 15nm. Throw a GMTI overlay atop your SAR image and shoot what moves.
Or better yet, drop a JDAM on a couple bridges, create a traffic log jam and then shower everything with AGM-154 JSOW with CEB or SFW.
It should be noted that despite the U.S. having a reputation for a lot of Gee Whiz ordnance, often times there is a _shortage_ of a particular precision munition in the theater bomb dumps. Not so much the vanilla JDAMs but things like Maverick and SDB, certainly. They made about 25,000 of the AGM-65 and threw a bunch into cold storage as a 'rainy day' (precipitating T-72s) weapon. But it's such a well liked munition that they kept drawing from the pool until Raytheon had to _restart production_ in 2000.
Anyway, there should be limits, set either by the host server or a gaming community, on what weapons are available/allowed, in-game.
At a minimum, if the aviation side gets SDBs and Brimstones, the S2A side should have Buks and Vityaez.
That would encourage the development of decoy emitters and mobile shooter/standoff cuer systems like the Gadfly/Grizzly/Gollum and Snow Drift as well as successively better ARMs (AGM-88A/B/C, D/E/F and G) plus decoys like the ADM-160 MALD/MALD-J and ADM-141 TALD/ITALD.
Until you can jam and/or radar poke the IADS which fires back from a blink-and-shoot ambush pattern, the gameplay will be heavily unbalanced with a bias towards air that does not exist in real life.
Dude. You might as well discuss infantry tactics in call of duty videos. This is an arcade shooter not a sim.
What's different with the 120 B??
5 more degrees of gimbal
I would say that according to the game files they are a copy paste...
@@orbixss i honestly hate when they do that shit
hahah yeah that sucks, they just copy paste everything they can, same with sidewinder, AIM-7 etc...
@@orbixss confirms my suspicion that youre brain dead
Jaka grafika
How you have 8 AAM with pod?🤔
eh I don't understand, is it something that can't be done?
I can only have 4 aim-120 with pod
@@US-Mains-Be-Likedo you use custom Loadout?
He have 8 120 with 6 65D and 4 GBU39
Yes i use custom loadouts but still i cant use same loadout.
I want that sound mod but im on PS5😔
uff.. sad moment 😔
How did u unlock the f15e that fast?
gaijin gave it to him or he bought it
Yep
Su-34 is way better .d
ehhh I don't know, I don't think it even has the TGP but it has very good missiles, then I will try the su34 and I will be able to say which one is better.
Point and click adventure ! 🤡
Sry but thats awful