I expect the cinematic realm of War Thunder to skyrocket with these new USA additions. More modern conflicts will look even more impressive with nighthawks and the strike eagle
Fun fact about the Strike Eagle; it is easily the best jet in the entire game in Air RB with its stats, it can reach speeds of 2500kph in level flight at 8.5km in battle conditions, it can climb to 15km by the time most jets have only reached 8-9km. this thing is only able to be countered by another F-15E as you get high so fast you're able deny *any* other jets from coming anywhere near you. and when you're 15km up doing 2300kph there's nothing any Russian jet can do to you as an R77 fired at mach 1.3 cannot reach 15km vertical. (TL/DR; this thing is an utter monster in Air RB and has effectively become the meta maker like the F-14A was when it was new. nothing has the speed to counter it. your only hope is to somehow get behind them/underneath directly and climb to engage from a blindspot)
@@I_amDinosaur To be fair, Su-27 was the king of Air RB for six months or so, whatever the time it was introduced to when the F-15C was added(aka AMRAAMs) since the Su-27's six R27ER1s easily defeated F-15A's 4 AIM-7Ms or the F-16C's 2 AIM-7Ms. (since ER1 is a mach 5.8 missile with standoff range 20km farther than the 7M0
The camera thing in your laser scope is because of your TWS radar. Its for some reason connected to your laser targeting systeme making it always snap to whatever your radar sees. Same with the F14B
@@JustinPlaysTV I'm not sure it is a bug, since it is a feature in F-15E, usefull for GMT(Ground moving target) radar mode and for target identification in air, it also can be slaved to Radar in ground map mode, to HUD, to Targeting Reticle, SIT and TSD, but we don't have that in WT. F/A-18C, D, E, F. Has same features. But normally this can be turned off.
I’m a cas player and I couldn’t agree more. cas needs its own game mode that actually allows it to work unlike in air rb and tankers need their own space too.
What we need is the fact that the amount of Spawn point for a Jet to spawn changes based on what ordinances it carried. No way a Su34, F15e get 6 AGMs and unlimited GBU to spawn at 768 SP. I should be 1200sp at least
Watching you land without gear took me back to my Sunderland in RB matches and seeing what the speed envelope was for landing before Gaijin changed the mechanics and spoiled my fun; suffice to say, I managed to land at 234mph then tried 236mph and watched the plane disintegrated along the runway. Such fun times.
Just realized that JustinPlays doesn't have well above 200k subscribers, and now I am confused, always thought of you as one of the big three WT YT guys next to Phly and Odd
So I'm a weapons troop in the US Air Force and I work on f15e the 333rd FGS is were i work for 7 years it's so cool to see it in my favorite video games. JOUST!!!!!!!
The game freezing probably had the same effect as a lag switch, the server cannot update information from his client due to it being frozen, therefore it just keeps him there until updates are received again. In war thunder, the vehicles are not rendered separately from a player character, you are the vehicle, therefore when the game freezes you freeze from the point of view of the server in the same way as a character would freeze in a game like battlefield. However in battlefield if you freeze while in a vehicle, the vehicle keeps moving since its separate from the player character.
ALSO JUSTIN!!! unsure if it helps at all, but sometimes when you get the black screen it tells you what it is doing, I've had it for ages where it pops up the message "video driver hung and will restart in lowered graphics settings"!
I fear for the future of Anti-Air in the higher tier environment, as it seems that aircraft will keep obtaining more sophisticated weaponry, allowing them to keep a distance away from our missiles. What is worse is that we are reaching the end of what modern SPAA we can have/add under gaijin's terms. I hope gaijin finds a way to make anti air better, as most simply can't compete with current gen weaponry (I suggest artificially buffing longer-range capabilities of most missiles). P.S. Love the video :D
@@squidy4082 what about reducing cost for CAP loadouts and increase cost for CAS loadouts. Reduce the amount of CAS and make it harder for them to stay up.
Hey Justin, it's been a while and a lot of updates since you last made a video guide on your CAS keybinding. It would be a very useful video for people like me who don't have good keybinding.
based off of my own experience i prefer using the 2,000 lb gbu's over the laser guided ones when they add paveway 4's i will switch back, but as of the moment, i find myself using the gbs guided bombs more simply because i can drop them on some spaa and run away not to mention the bombs can take some hits, so it will help exhaust some of the missiles while certainly they aren't great against tanks because spaa are super cheap and there being so many of them, i never have time to drop bombs on them
As a console player, the F-15E is useless to me because I don’t have enough buttons for all those missiles and stuff. I could try to remap all the controls to customize it for a strike aircraft’s, but even with the newest controller that has four extra buttons on the back, it’s still not enough I believe.
I wonder if I'm only who noticed that air to air missiles in GRB can't hit target? Yesterday played on Su 34 and Su 27SM, 0 missile hit. R77, even R73 in rear aspect from 1.2km locked on flare...
before this video the f15 was completely useless to me because i didnt know there was a bug that was causing my agms missles not to work and this aircraft was just a sitting duck
War Thunder is a well polished game that is E Sports ready, and never fails to never have any bugs or problems. Some gaijin executive smoking a snoop dog sized joint.
Hey Justin, what type of anti aliasing are you using? After this patch SSAA has become too much for my computer to handle and all the other AA options look terrible
I drop 20 SDBs right after I spawn do a loop and fly behind them as they glide in while firing off the 6 Mavericks I carry. The Pantsir radar gets so cluttered it makes targeting you very difficult.
The gun on the F-15s are harder to use just because of how off-bore they are, the whiffs were a bit of a skill issue, but the gun placement really didn't help you either.
I expect the cinematic realm of War Thunder to skyrocket with these new USA additions. More modern conflicts will look even more impressive with nighthawks and the strike eagle
Why only due to the USA additions?
Well, mainly because of the new afterburners, wing-vapours, Ray-tracing
@@ARCtrooper_bliz525 Well if you are filming from the US perspective, coupled with the new graphics, you have more options and avenues to tinker with
Fun fact about the Strike Eagle; it is easily the best jet in the entire game in Air RB with its stats, it can reach speeds of 2500kph in level flight at 8.5km in battle conditions, it can climb to 15km by the time most jets have only reached 8-9km. this thing is only able to be countered by another F-15E as you get high so fast you're able deny *any* other jets from coming anywhere near you. and when you're 15km up doing 2300kph there's nothing any Russian jet can do to you as an R77 fired at mach 1.3 cannot reach 15km vertical.
(TL/DR; this thing is an utter monster in Air RB and has effectively become the meta maker like the F-14A was when it was new. nothing has the speed to counter it. your only hope is to somehow get behind them/underneath directly and climb to engage from a blindspot)
Another Russian bias from Cyprus company
US having complete air dominance? How strange, it's totally not been like that for like, 3-4 years
making the best jet in the game even better is truly a russian bias move
@@I_amDinosaur To be fair, Su-27 was the king of Air RB for six months or so, whatever the time it was introduced to when the F-15C was added(aka AMRAAMs) since the Su-27's six R27ER1s easily defeated F-15A's 4 AIM-7Ms or the F-16C's 2 AIM-7Ms. (since ER1 is a mach 5.8 missile with standoff range 20km farther than the 7M0
@@sydney4814 was
funny bugs disables using armament above mach 1: Gaijin - I hear nothing
edit: they fixed it
They know and are working on it. One of the few times they actually confirm my reports!
only happens when one of your ordnance has a max mach 1 release... so no bombs/gbu's untill the fix i guess
1:07 I really tought you had over 1million subs since i never really checked. You make really great content and definately deserve more subs.
And Germany still sits there with its F-4F KWS and MiG-29G
Totally balanced
fr
Europe moment.
Tornado IDS ASSTA1/3 is pretty good tbh
Wehraboo tears wahhhhh
As an almost exclusively arb player I will say: they (my kind) can talk sht all they like, but flying in grb is a whole different animal! Well played!
The camera thing in your laser scope is because of your TWS radar. Its for some reason connected to your laser targeting systeme making it always snap to whatever your radar sees. Same with the F14B
I figured that near the end, it's frustrating for sure. Will have to report it.
Might be nice on the ground radar modes but very annoying on the others
pretty sure it might be a feature since it's a real thing that the TGP can do. It's probably just poorly implemented
@@JustinPlaysTV I'm not sure it is a bug, since it is a feature in F-15E, usefull for GMT(Ground moving target) radar mode and for target identification in air, it also can be slaved to Radar in ground map mode, to HUD, to Targeting Reticle, SIT and TSD, but we don't have that in WT. F/A-18C, D, E, F. Has same features. But normally this can be turned off.
18:14 idk why, but that turn that you made looked really cool
with this, GRB USA winrate will finally reach the mark from 35% to now 36% wr
With these updates they make me want a tank only mode even more.
I’m a cas player and I couldn’t agree more. cas needs its own game mode that actually allows it to work unlike in air rb and tankers need their own space too.
@jaidenclark6311 It's harder to research tank modules. Because if you destroy someone more than once then they target you with planes and helicopters.
Same
It’s beyond insane, ground is just depressing af dude
What we need is the fact that the amount of Spawn point for a Jet to spawn changes based on what ordinances it carried. No way a Su34, F15e get 6 AGMs and unlimited GBU to spawn at 768 SP. I should be 1200sp at least
Watching you land without gear took me back to my Sunderland in RB matches and seeing what the speed envelope was for landing before Gaijin changed the mechanics and spoiled my fun; suffice to say, I managed to land at 234mph then tried 236mph and watched the plane disintegrated along the runway. Such fun times.
10:56 OMG THATS WHY I WAS STRUGGLING YESTERDAY DAMMIT GAIJIN
SAMMEE, I even asked in chat and many people said they didnt have had that issue. I thought I was going crazy
i want justin to get an award for doing the First but not last kill whole not even controlling something in the game
that freezing then going to black thing doesn't even need ray tracing on to happen, just classic gaijin stuff
Just realized that JustinPlays doesn't have well above 200k subscribers, and now I am confused, always thought of you as one of the big three WT YT guys next to Phly and Odd
If only, but once we reach that number, I'll likely have a team of editors :D
One day
You disrespecting DOLLAR bro??
@nathananderson3875 Yeah thats what I realized, I kinda switched the amount of viewers of those two in my head
Not gonna lie when you said you weren't at 100k i yet i double checked if i subbed or not, you're great and deserve the views!!
Combo video idea: The ICV (P) and the Thai AV-8S.
You've got my vote, especially since it's focused on two of the new vehicles.
The cam bug happens even on helis its frustrating. Awesome F-15E gameplay, Muricaaa
Maybe the next video could be on the Sabra Mk. 1 or the PLZ-05?
I'm in favor of the PLZ-05 personally, I like the SPH boys and the HE dunking is a fun playstyle.
I love your videos Justin hopefully you hit 100k soon my man
Could you make a video where you go thru your controlls and settings for aircraft?
That clap never gets old 😂❤ awesome justin I still enjoy your gameplays and learn and keep up with everything as I watch your content bro awesome 🎉
So I'm a weapons troop in the US Air Force and I work on f15e the 333rd FGS is were i work for 7 years it's so cool to see it in my favorite video games. JOUST!!!!!!!
4:35 the APFSDS casing has hitboxes
*Liberation of Gracemeria intensifies*
Garuda team, engage!
love you man u make my day with how happy u sound😂😂 thanks dude
14:45 How did you not move when it froze? you shouldve moved forward and crasched, but your plane froze in mid air aswell, sus
The game freezing probably had the same effect as a lag switch, the server cannot update information from his client due to it being frozen, therefore it just keeps him there until updates are received again. In war thunder, the vehicles are not rendered separately from a player character, you are the vehicle, therefore when the game freezes you freeze from the point of view of the server in the same way as a character would freeze in a game like battlefield. However in battlefield if you freeze while in a vehicle, the vehicle keeps moving since its separate from the player character.
ALSO JUSTIN!!! unsure if it helps at all, but sometimes when you get the black screen it tells you what it is doing, I've had it for ages where it pops up the message "video driver hung and will restart in lowered graphics settings"!
I fear for the future of Anti-Air in the higher tier environment, as it seems that aircraft will keep obtaining more sophisticated weaponry, allowing them to keep a distance away from our missiles. What is worse is that we are reaching the end of what modern SPAA we can have/add under gaijin's terms. I hope gaijin finds a way to make anti air better, as most simply can't compete with current gen weaponry (I suggest artificially buffing longer-range capabilities of most missiles).
P.S. Love the video :D
thats why choppers have been soo OP coz the AA's just wont reach
It’s why cas needs its own gamemode and tanks need their own, it’s becoming way way too broken and beyond easy kills
@@squidy4082 what about reducing cost for CAP loadouts and increase cost for CAS loadouts. Reduce the amount of CAS and make it harder for them to stay up.
@ would be ideal, but the devs hate having fun and balance, shits broken
@@squidy4082 yeah real man I don’t find myself playing to much ground but CAS feels like something with little counter play and a huge impact
Yes finally I saw a player that has high end PC but still suffering from stutters. Mine which only budget feels a lot slower than that.
So, the Mavericks do have thermals built in, the D model and later have them
congrats jsutin on 92k subs
Hey Justin, it's been a while and a lot of updates since you last made a video guide on your CAS keybinding. It would be a very useful video for people like me who don't have good keybinding.
Bro can't land to save his life😂😂😂✊🏾
I'm working on cinematic content as we speak! I do have something from a some months ago that I'm building off of. I can't wait!
based off of my own experience
i prefer using the 2,000 lb gbu's over the laser guided ones
when they add paveway 4's i will switch back, but as of the moment, i find myself using the gbs guided bombs more simply because i can drop them on some spaa and run away
not to mention the bombs can take some hits, so it will help exhaust some of the missiles
while certainly they aren't great against tanks because spaa are super cheap and there being so many of them, i never have time to drop bombs on them
Is there a sensitivity setting to slow down the aiming when zoomed in for the targeting pods
@DALONEWOLF108 set scroll wheel to zoom i believe, though i use it to fine tune the throttle.
@ thanks I appreciate it
Thought i was tripping when my targeting pod, flares and missiles was not working
"this is your brain. This is your brain on Ray Tracing"
8:11 historically accurate f-15
@albertwilson2743 if only it was an L-GBU, but War Thunder physics don't allow for it 😕
@@JustinPlaysTVstill insane that you can lock aircraft with mavericks 🤣
Pantsirs can no longer be identified? That’s painful.
I’m glad I’m not the only one struggling with ray tracing with a 4090 and 4k monitor lol
Those white lines of air over the wings. (i dont know what it is called.) is that for every plane of only for the this plane?
As a console player, the F-15E is useless to me because I don’t have enough buttons for all those missiles and stuff. I could try to remap all the controls to customize it for a strike aircraft’s, but even with the newest controller that has four extra buttons on the back, it’s still not enough I believe.
Starscream never looked this good 🫡
I wonder if I'm only who noticed that air to air missiles in GRB can't hit target? Yesterday played on Su 34 and Su 27SM, 0 missile hit. R77, even R73 in rear aspect from 1.2km locked on flare...
before this video the f15 was completely useless to me because i didnt know there was a bug that was causing my agms missles not to work and this aircraft was just a sitting duck
10:18 20 minutes of fuel is not a lot on afterburning jets
War Thunder is a well polished game that is E Sports ready, and never fails to never have any bugs or problems.
Some gaijin executive smoking a snoop dog sized joint.
Not even stoners are that delusional. It must be crack
Yes finally what I have been asking for 🎉
Is this fog ( i dont know how it is called ) only for pc?
i see what you are doing "proceeds to crash"
Hey Justin, what type of anti aliasing are you using? After this patch SSAA has become too much for my computer to handle and all the other AA options look terrible
Just TAA, as SSAA and 4k does not work well. No DLSS either, not a fan of the input latency
the reason ssaa works worse is because they took away the option to adjust the render resolution properly to balance the performance with graphics
@@JustinPlaysTV Do you also play at 4K or something? I play at 1080p and TAA looks awful :(
Brothers been making videos since i was born
Put this thing at 15.0 and let them play against each other.
That amount of SL makes my skin crawl
Does anyone know all the GE prices for crew slots???
Having a hard time finding a good balance between blurry and sharpening but otherwise DX11 has been stable
Hey Justin will you cover the tornado gr4 with brimstones?
u think in ur next combo video u could try the challenger 3td and the new tornado Gr.4....thnx
justin u r the best🔥🔥🔥
whoever doesnt watch and follow doesnt know a thing about war thunder and hard job
They gave the Lakenheath 494th FS skin, Gaijin gave in with my yapping
Hey there Justin this vid is absolutely banging the F15E looks insane 😍🇺🇸😁
Great content
Planes truly ruin the fun in GRB...
Every time I see a plane, they just wipe the floor. Get 8-10 kills and overthrow the match.
Justin you gotta try out the Wiesel 1A2 the new Tows feel a lot better than before
This game needs a ground only gamemode
after switching to dx12 i see more things be like without any msaa even playing on 1440p evrything maxed (havent tested rt yet)
AIM 120s at 12.7 while ussr at best has 27er? Not to mention other countries as well.
All of us have the same problem... The stuttering and the fps fluctuations. Btw we need more top tier spaa.
7x JDAM, spawn, drop, RTB.
That’s what I do
I drop 20 SDBs right after I spawn do a loop and fly behind them as they glide in while firing off the 6 Mavericks I carry. The Pantsir radar gets so cluttered it makes targeting you very difficult.
It already got nerfed since this video, less thrust, it was too good to be true.
i was wondering why i couldnt do anything when playing air rb when i go over mach1 buggy aah game
PLS always turn off RADAR TWS and switch to ACM while in close air to air, or u cant contral where the missiles lock
As for the issue of you TGP cam freaking out is cause it has the same issue as the F-14B where the camera slaves to whatever your radar locks onto
You def deserve the 100k
Bro I got my gaming recap and it says that I watch Justin plays 10 times then the average user I’m in the top 2% 😭😭💀😭
Hey great video, make a video on the NEW Dutch leopard ll with the Belgian F16AM
Justin FWIW I've had best luck running ray tracing at full resolution without upscaling
hope you get 100k!
The gun on the F-15s are harder to use just because of how off-bore they are, the whiffs were a bit of a skill issue, but the gun placement really didn't help you either.
Can wait till 100k🎉
They made belly landings do more damage and cause you to crash so be careful mate
Im getting freezes without using dx12 beta or ray tracing since the dlc
I always had black screens and thought my PC was broken. I'm gonna try to turn off raytracing. (only war Thunder had this problem)
Is this vid after they nerfed it into the ground?
Are you an opera singer? 25:00
Probably a hidden talent that I have yet to discover
This update fully %$#&ed the US faction, 90% of my games yesterday were wipes within 2 minutes at most... and US faction 100% has genuine bots in it
All of these and the SU34, Yet gaijin still won't make GR4's Brimstones FnF
Aye u tryna make a video on any squadron tank?
@@srinikarur9045 soon!
I was playing the other day and my packet loss hit 50 and then my fps crashed and my soviet t-34 I shot at did a backflip before my game crashed
ur dream a reality justin
i also have the exact same lag spikes....
HONDA FIT MENTIONED!!!
Can you share your sight?
1 view in 53 seconds Bro is just a Chill guy ig
How are those Pantsirs so clueless wtf
Me at 15 fps on low settings:
What is CAZ?
Black night and tornado gr4