Blender Tutorial: How to Model and Render a Realistic Wine Bottle with Smoke Simulation
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- เผยแพร่เมื่อ 29 ก.ย. 2024
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In this Blender tutorial, you'll learn how to create a realistic 3D wine bottle and add smoke simulation for an extra level of visual interest. From setting up the basic shape of the bottle to adding intricate details, this tutorial will guide you through the entire modeling process. Then, you'll learn how to use smoke simulation to add a dynamic element to your scene, creating a realistic and visually stunning final product. Whether you're new to Blender or a seasoned pro, this step-by-step tutorial will provide all the guidance you need to create your own professional-quality wine bottle design.
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This is soo damn underrated. LOVED THIS VIDEO
🙏🏾Awesome, many thanks, my Good Brother!!
What"s your pc specs?
I am using a Laptop with 12gen core i9, RTX3070ti and 34gb of ram
One little tip, there's no need to copy entire node group (texture coordinate, mapping and image/noise) for the bump, you can double-link the color to both the bump node and the BDSF. Good tutorial though!
Yeah you are right! Thanks for the tip!.
Need more projects like this sir
Sure, working on more content. they will be live soon
Great tutorial, thanks! 👍
You're welcome!
liove you
man love from beginners you should have 100k subs !!
Thanks man, we will get there one day
NT add BG your voice over is good
thanks
Great tutorial ❤
Thank you! Cheers!
Love the process..