This is a great video. I personally hate the jittery effect. It makes me feel I'm about to have a seizure. You did it in a subtle way, but I was watching Dr Katz and it was so egregious that it made me google about the jittery effect. Your "how and why" was the perfect explanation for my burning questions.
why not time*x expression and posterize it? In your way its kinda shaky when its come to the first keyframe again and again. Just wondering, anyway very helpful
sorry to bother you Ovemery but your response would be really helpful. U are saying that this works with puppet scenes directly imported in AE? So I cam have my full character with the whole animation already done, drag it in AE and make the wiggle with the adjustment layer for each puppet in the scene?
the way I do it is exporting a png sequence with alpha from CH and import it into Ae. I BELIEVE it works importing directly the way you describe too, Ive just never done it
Tutorial starts: 1:32
Sooo helpful. I always animated jiggle frame by frame but this works so much better
Happy you dig it pringles! Thanks
I don't understand why this guy has so few subscribers... his content is just awesome
Appreciate the love! Soon 10K 😺
my thoughts just after watching the intro!!
@@ChrisOVEMERY What's 40-odd K between friends ;)
Very useful. Saved me the trouble of doing it manually frame by frame.
This is a great video. I personally hate the jittery effect. It makes me feel I'm about to have a seizure. You did it in a subtle way, but I was watching Dr Katz and it was so egregious that it made me google about the jittery effect. Your "how and why" was the perfect explanation for my burning questions.
Happy to help!!
Heeey Dr. Katz is awesome! A very signature jittery effect hehe
Love it man, this is great!
thank you sooooo muchhhh 😭
happy to help!
Thanks for the tutorial
Ty so much for this tutorial, it's trully helpful and straight to the point
Thank you for this, it’s just what I needed!
happy to help!"
Super helpful, thank you
I didn't know it was so easy. Thanks a lot :D
I know right!? Happy to help
Great video Thank you so much chris! such a useful tip!
Happy you like it Jop! Appreciate the support!
You're a genius, this was perfect!!
UGH THANK YOU
감사합니다. 참고가 되었습니다.
i just fund ur chanel, its beautifull!!
Thank you so much!
Another super helpful video!
appreciate it BBB!
Great tutorial!!!💪 Thank you!
happy to help
your very creative !
thank you very much
Thank youuuu
Great stuff!
Appreciate it Clint!!
ty for the help
Happy to help. Thanks for watching
I love you
why not time*x expression and posterize it? In your way its kinda shaky when its come to the first keyframe again and again. Just wondering, anyway very helpful
you might very well be on to something sir. Appreceate it
super handy. Will this video stay on your youtube channel?
It will definately stay!
sorry to bother you Ovemery but your response would be really helpful. U are saying that this works with puppet scenes directly imported in AE? So I cam have my full character with the whole animation already done, drag it in AE and make the wiggle with the adjustment layer for each puppet in the scene?
the way I do it is exporting a png sequence with alpha from CH and import it into Ae. I BELIEVE it works importing directly the way you describe too, Ive just never done it
With premier pro?
👍👍
Hey chris are there any other programmes that can do this effects like blender, or krita?
Im absolutely sure there is, Im just not aware
@@ChrisOVEMERY I’ve unsubscribed to Adobe just due to how much it costs, sadly. So I’m looking for alternatives which can do similar things.
also want to know
Can you do this on any png/jpg? Because it haven’t really worked and I wonder if that might be a problem.
It should def work! Whats happening? anything?
Does it have to be a png? I'm doing it to a composition I'm animating and it keeps saying I have an error after I code it
It does not need to be PNG. Make sure you write the code exact - small errors screw it up
So a boil effect
The sound of fire is very loud
bro how to not do it, I literally can not to stop my character from shaking
there is an easiest way.
What is it?
I want to get rid of jittery animation not produce it. LOL
hahaha
:0