Why Lighthouse DESPERATELY Needs A Rework...!

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  • เผยแพร่เมื่อ 4 ก.พ. 2025

ความคิดเห็น • 70

  • @ScavTalk
    @ScavTalk  9 วันที่ผ่านมา

    For all your premium gaming equipment needs, visit www.lethal.gg/?ref=ScavTalk and use Promocode: SCAVTALK for 5% off all purchases! Thanks again to Lethal Gaming Gear for sponsoring this podcast.

  • @johnolar4326
    @johnolar4326 9 วันที่ผ่านมา +12

    Scav Talk always coming in clutch to entertain me on Monday afternoons at work! Thanks guys, cheers!

    • @tehjamerz
      @tehjamerz 9 วันที่ผ่านมา

      Scab talk 💀
      I'm eating here
      A girl at my highschool back in the day ate scabs, thanks for the reminder

    • @johnolar4326
      @johnolar4326 8 วันที่ผ่านมา

      @@tehjamerznot autocorrect doing me that dirty! Lol thanks for that cursed image

    • @stephenlyon1358
      @stephenlyon1358 8 วันที่ผ่านมา

      @@tehjamerz Was it her own scabs or would she ask for a nibble on your boo boo?

  • @Krisdt8
    @Krisdt8 8 วันที่ผ่านมา +6

    Keep FIR for hideout but allow ability to install items before all items have been gathered.

  • @MaunoKoivistoOfficial
    @MaunoKoivistoOfficial 8 วันที่ผ่านมา +5

    The game desperately needs more flags for items: "not for resale", "quest eligible", etc. This would help BSG solve SO MANY problems with very little code

    • @stephenlyon1358
      @stephenlyon1358 8 วันที่ผ่านมา +1

      Just limit flea to level 30 - everyone under level 30 plays on seperate maps than those below (ground zero cap increased from 20 >30). No more wipe, let prestige be the wipe of choice. Sorted.

    • @DJEpicness27
      @DJEpicness27 6 วันที่ผ่านมา

      ​@@stephenlyon1358 Queue times would be insane though. Splitting the player base like that would be a huge negative compared to any positive of what you're suggesting.

    • @stephenlyon1358
      @stephenlyon1358 6 วันที่ผ่านมา

      @@DJEpicness27 sweats ruin the game man 1-30 is the sweeetspot for no flea, not long for max traders.

    • @DJEpicness27
      @DJEpicness27 5 วันที่ผ่านมา

      @ I totally understand your pain. I started playing for real in Patch 0.14 and had a blast. Since Then I've put almost 1200 hours into the game just playing with friends and learning from my more experienced homies.
      I promise if you just put in the time and obtain the knowledge, you'll be fine.
      I also play PvE and made it to level 50 on my own time with friends. There is nothing wrong with playing PvE and enjoying it at all.

  • @AfkaSound
    @AfkaSound 9 วันที่ผ่านมา +17

    No Flea for half the wipe. No FIR Hideout reqs. Higher prices for selling to traders. More high tier loot. Remove/increase key usage. Task key spawn increase.

    • @Cave____
      @Cave____ 8 วันที่ผ่านมา +5

      Everyday we are closer to saying we want .12 but everyone pretends they don’t

    • @CorruptionAura
      @CorruptionAura 8 วันที่ผ่านมา +1

      And higher end loot that traders have need barter so items in ground have intrinsic value

    • @alphaxbox3728
      @alphaxbox3728 8 วันที่ผ่านมา +2

      ​@@Cave____ .12 with current day armor and inertia and I'd be down.

    • @juanitoalcachofa3485
      @juanitoalcachofa3485 6 วันที่ผ่านมา

      FIR for high level upgrades for hideout. No flea for 2-4 week is enough.

  • @donjonson1748
    @donjonson1748 9 วันที่ผ่านมา +6

    We have so many quests, and the quest rewards are just junk that you sell off right away. We don’t have an FiR issue for the Hideout. We simply have the wrong quest rewards at the start. BSG could also adjust the quests so that you can pick your reward. In Chemical Part 4, you already get a choice between three rewards.

  • @MrJaldal
    @MrJaldal 9 วันที่ผ่านมา +13

    Please, for the love of all thats EFT, why are there only 4 trader levels...anyone, please, tell me why we cant have 10 levels and smoother progression through out the wipe?

    • @rnt__
      @rnt__ 7 วันที่ผ่านมา +2

      What about fixing the game before adding content? It's been the same in term of progress for like 4 years. A year more could not hurt.

    • @jamesmt95
      @jamesmt95 7 วันที่ผ่านมา

      Because it is extraordinarily harder to balance 10 separate individual trader levels than it is to balance four distinct breakpoints. I mean that's not even common sense logic. That just took me 5 seconds to think about that. It's one of those things where it's a lot easier to say the words, but then you don't actually apply any logic to how you would implement that thought.

    • @MrJaldal
      @MrJaldal 6 วันที่ผ่านมา +1

      @@jamesmt95 Its the other way arround actually. The gabs between trader levels is literally what progression is in EfT. It would be way better to have more levels and spread out the items more. Why would you assume that would make balance harder? It just gives you more room for actual game balance ?! There are so many items that never get used cause they unlock at the same time as straight up better ones. How would you fix that otherwise? It would be waaaay more difficult to balance all the attachments on the same trader level than to just move them in the progression curve...

  • @ZexellXIII
    @ZexellXIII 9 วันที่ผ่านมา +1

    I’m very happy that we get a good 2 hours of venting and decompressing the frustrations we’ve collectively felt about Lighthouse through this episode

    • @stephenlyon1358
      @stephenlyon1358 8 วันที่ผ่านมา

      Its also winter too - the concealment offered by the bushes, trees, grasses etc are all not there in winter and you are so exposed. Add to that any movement is black on white, due to the snow, its too easy to spot.

  • @richardrobinson1663
    @richardrobinson1663 8 วันที่ผ่านมา +2

    This is a two hour podcast, please include time-stamps. Much easier to digest the information.

  • @ic9678
    @ic9678 7 วันที่ผ่านมา +1

    giga is carrying this podcast

  • @concretesnail
    @concretesnail 7 วันที่ผ่านมา

    Ive neen trying the bipod too and im starting to really like it.
    Like church mentions, ive found it better mounted off the floor. To me it feels like the range of movement, especially vertically, is directly related to the length of the weapon being used, and the amount of space below the stock to pivot into.

  • @alphaxbox3728
    @alphaxbox3728 8 วันที่ผ่านมา +1

    I really like the FiR stash requirements. BUT they need to heavily decrease the amount needed for upgrading. Old system makes sense, lots of money sinks basically. Turning it from a money to a time sink isnt a good change.

    • @stephenlyon1358
      @stephenlyon1358 8 วันที่ผ่านมา

      They need to increase the number of low tier loot. How many technical crates (the big wooden boxes), have no items inside? its tragic.

  • @garrettdart6088
    @garrettdart6088 8 วันที่ผ่านมา +2

    personally, Make Rogues not be friendly to Player Scavs, make the map slightly wider and have another path north/south. add an area in the further south that has a chalet or something that draws pmcs

    • @stephenlyon1358
      @stephenlyon1358 8 วันที่ผ่านมา

      They gota make the water treatment plant in the middle of the map. Just extend a little the other side and maybe add a tunnel/sewer route. Lighthouse also needs more hard cover because in winter, no foliage means no concealment.

  • @1bird375
    @1bird375 7 วันที่ผ่านมา

    D2 in reserve should be a single use PMC only extract and then they add another extract up top. So it forces players back up to the top of the map. Or D2 be the code extract but you still need power on. That way sometimes people can’t take that extract.

  • @sqike001ton
    @sqike001ton 6 วันที่ผ่านมา

    Simple fix for lighthouse I personally believe that simple fix would be too expand to that to the north to make the water treatment plant approximately the middle of the map then because bears are going to have trouble traversing the map put some type of underground sewer pipe routes that PMC's can use to traverse around the rouge camp without happening to fight them I also would make them move more and a little less aim botey and probably double their numbers I think having a industrial / woodsy area north of water treatment plant would really make lighthouse nice diverse map you have the southern long range sniper rocks and then the northern more woods like area along with the railroad Depot which I would just pump full of technical loot this also is within their in-game map

  • @bel_itman
    @bel_itman 8 วันที่ผ่านมา

    I wish if BSG would remove found in raid requirement for items in hideout and probably add flea delivery delay. Like you buy stuff and it gets delivered in couple hours by BTR driver.
    And/or introduce coupons for buying from flea. Renewable in some way.

  • @POP7QWIZ
    @POP7QWIZ 9 วันที่ผ่านมา +1

    Maybe we could try a barter/key only flea? And then through world events we help Fence and Ragman setup the flea. We get Ragman involved and now rigs and backpacks are in, then a mechanic quest, that get's gun parts on the flea. See how that goes, then if that works MAYBE as a wipe goes on you start adding quest to allow some guns and armor?

    • @stephenlyon1358
      @stephenlyon1358 8 วันที่ผ่านมา

      Why does everyone need to have the key? why not go into raid with no key and then check the door later in the raid to see if someone else has opened it?

    • @sox9612
      @sox9612 8 วันที่ผ่านมา

      @@stephenlyon1358lazy people

    • @stephenlyon1358
      @stephenlyon1358 8 วันที่ผ่านมา

      @@sox9612 just speed running chadsters who ruin ot foe the rest of us.

    • @gzinecker
      @gzinecker 7 วันที่ผ่านมา

      ​@@stephenlyon1358because some quests that require keys lock you from basically all trader progression. Pharmacist quest on customs comes to mind. I was locked from therapist 2 for a long time on standard account because I couldn't get the key and the door was never open. Operation aquarius is an example where it is fine, since that quest line doesn't lock you behind all the rest of the quests.

    • @stephenlyon1358
      @stephenlyon1358 7 วันที่ผ่านมา

      @@gzinecker If you keep going into the map, someone will open the door. You just have to wait.

  • @POP7QWIZ
    @POP7QWIZ 9 วันที่ผ่านมา +2

    I think that the FIR for hideout needs to be relaxed. So my thought is that if a hideout requires 10 items, you only need 75% needed FIR. So Say for Stash 2, I've got everything but my hand drill, I feel like I should be able to buy one thing and be fine. Plus as a standard I already have so much shit I have to hoard, and I've only seen a hand drill 1 time and I couldn't pick it up. I just got illum lv 2 and that helped free up some space but that's 24 spaces in my 2 junk boxes. Also requiring 2.5 mil for the stash upgrade to lv 2 is BULLSHIT!

  • @1bird375
    @1bird375 7 วันที่ผ่านมา

    The biggest single immediate change is to not allow scavs in the rogue camp. It’s ridiculous. It doesn’t make any sense

  • @Pendy13131
    @Pendy13131 8 วันที่ผ่านมา +1

    The last couple of wipes I just stopped playing when the game forces you to kill cheaters on lighthouse to progress.

  • @BeardedSavage4
    @BeardedSavage4 8 วันที่ผ่านมา

    I think the flea should only be food,meds,keys and barter items. Make hideout not fir but ban items that double as barter and hideout items that would substantially decrease the number of items you have to find in raid while somewhat being a middle ground between flea or no flea.. should be a lot easier for casuals to build hideout as well

  • @1bird375
    @1bird375 7 วันที่ผ่านมา

    Best podcast on the web!

  • @Der_Thrombozyt
    @Der_Thrombozyt 8 วันที่ผ่านมา

    The traders have too much stuff for cash. Also each quest should unlock a new purchase and/or increase the amount you can buy per reset. Also resets need to be 24h. Ideally, you have a system where you cannot get lvl4 with each trader, but you have to choose.

  • @qwertyg3666
    @qwertyg3666 8 วันที่ผ่านมา

    items bought from traders should have a bought from trader tag which prevents them from being listed on the flee. This should only be removed if an enemy loots said items off of you.

  • @tillercaesar-kq4ou
    @tillercaesar-kq4ou 8 วันที่ผ่านมา +1

    Keep flea and remove fir for hideout. I’m getting bored of making ruble number go up because there’s not enough to spend it on

  • @ForOne814
    @ForOne814 8 วันที่ผ่านมา

    Why would you want the flea to remain as a cheater? Carry services are much more lucrative, and no flea heavily encourages buying those.

  • @sqike001ton
    @sqike001ton 6 วันที่ผ่านมา

    Unpopular opinion but take the level 4 traders and move max level with all traders to about level 55 and then move level three traders to about 35lk

  • @tillercaesar-kq4ou
    @tillercaesar-kq4ou 8 วันที่ผ่านมา

    I’m held up because of hand drills and electric motors

  • @charlesdeuter
    @charlesdeuter 8 วันที่ผ่านมา

    Not sure what purpose pouches removing found in raid status really has anymore. Like maybe keeps people from ninjaing led-x's and stuff, but that's kind of it, alot of stuff is already too big or banned from the pouch.

    • @stephenlyon1358
      @stephenlyon1358 8 วันที่ผ่านมา

      What if you could hide your container in raid and get the stuff back inside found in raid? BUT you have to wait for it to come back..
      maybe have to use a smaller/alternate box in the meantime.

  • @bisketbeeblebrox8124
    @bisketbeeblebrox8124 5 วันที่ผ่านมา

    Attach the flee market to scav rep. If you are level 4 or higher mb? Dunno seems like it would reduce scav on scav violence and make scavving more relevant

  • @hizzousekakashi8836
    @hizzousekakashi8836 9 วันที่ผ่านมา

    Punisher part 4 is the reason I stopped this wipe, getting the beach spawn half a dozen times in a row while having to wait or alt F4 after death to get back to the menu screen is extreme BS, I got shot in the head and screen went black but didn't load me out of raid it sat on the black screen with the wind just getting louder and louder and when I load back in it says i'm still in raid and forces me to load and wait for players again for it to realize I had died 8 minutes ago and then let me get back to the main menu.

  • @DD-jz2ib
    @DD-jz2ib 8 วันที่ผ่านมา +1

    Tarkov is just balding men complaining, cry about it

  • @suny1265
    @suny1265 8 วันที่ผ่านมา

    Tye Simp Podcast 😂

  • @SarielTTV
    @SarielTTV 8 วันที่ผ่านมา

    Firs time hire
    All what i gonna remamber from hire is him digging in his ear LOL

  • @Denali7
    @Denali7 8 วันที่ผ่านมา

    Why? To make it like every other map? Just have to learn how to play it. You can play cqb on the map and avoid all long range even. Lighthouse is good, just cause it doesnt fit everyones style or newbies cant play it properly.. doesnt mean have to take it away from those who dont mind it

    • @ForOne814
      @ForOne814 8 วันที่ผ่านมา +2

      You don't have to learn how to play it. The map boils down to whether your spawn is bad or good. If it's bad, you extract or die trying, if it's good, you either go and do quests or camp people who attempt to get to the only POI on the map despite a bad spawn. There's zero reason to visit the map outside of questing, the loot is terrible.