MICROSOFT IS CHANGING MINECRAFT BEDROCK SCRIPT API (again)

แชร์
ฝัง
  • เผยแพร่เมื่อ 23 ม.ค. 2025

ความคิดเห็น • 37

  • @davidartz2822
    @davidartz2822 2 ปีที่แล้ว +3

    I remember that at the beginning of the year when the old modding API was removed they said that the GameTest API would have support for modding in the JavaScript language.

    • @Dingsel
      @Dingsel  2 ปีที่แล้ว +2

      yeh old scripting api had some cool fetures but gametest is far more superior.

  • @TheEnemiez
    @TheEnemiez 2 ปีที่แล้ว +4

    Ding!!

    • @Dingsel
      @Dingsel  2 ปีที่แล้ว +3

      sel

  • @CTabdul15
    @CTabdul15 2 ปีที่แล้ว +1

    Nice Video and its very helpful thx 👍

  • @uploadschedule
    @uploadschedule 2 ปีที่แล้ว +3

    I hope we will get c++ *modding* api in future

    • @Dingsel
      @Dingsel  2 ปีที่แล้ว +1

      really bad idea. Huge security risk. also whats wrong with the current behavior packs?

    • @davidartz2822
      @davidartz2822 2 ปีที่แล้ว

      @@Dingsel but GameTest doesn't provide the modding option in JavaScript?

    • @Dingsel
      @Dingsel  2 ปีที่แล้ว +1

      @@davidartz2822 Im not really sure what you mean by modding options. Right now you can modify basicly anything that is done serverside except for a few things. Client scripts will arive soon wich will give us even more options to "mod" our game. but you have to specify on what fetures a moding api should have.

    • @Dingsel
      @Dingsel  2 ปีที่แล้ว

      @@davidartz2822 bro minecraft java isn't open source either. people are decompiling the game to get acces to the code. Libaries like forge or fabric simply just provide an api that is accecible by anyone. they have already done the work for you.

    • @davidartz2822
      @davidartz2822 2 ปีที่แล้ว

      @@Dingsel I expressed myself badly. but anyway, which functions in bedrock cannot be changed and which in Java can?? there are some addons that drastically change the game, so it seems to me that bedrock's limitation on modifications is more a practicality issue.

  • @Pablo4517
    @Pablo4517 2 ปีที่แล้ว +1

    Könntest du vlt ein beispiel pack in die beschreibung packen

  • @mcscraft00
    @mcscraft00 2 ปีที่แล้ว

    Hey when i import in game there is an error who say capabilities is in wrong type

    • @Dingsel
      @Dingsel  2 ปีที่แล้ว

      Try using the array method then. So just [script_eval]

  • @fkxcool
    @fkxcool 2 ปีที่แล้ว +1

    Can you please tell me why this manifest file doesn't work for mcbe 1.19.40

    • @Dingsel
      @Dingsel  2 ปีที่แล้ว

      You can join my discord, I have a discord bot with manifest generator: discord.gg/Ww4uqFnCem

    • @fkxcool
      @fkxcool 2 ปีที่แล้ว

      Bot isn't online

    • @Dingsel
      @Dingsel  2 ปีที่แล้ว

      @@fkxcool yeh i dont have a host for it yet

    • @fkxcool
      @fkxcool 2 ปีที่แล้ว

      @@Dingsel try replit website

  • @juliusfebra4004
    @juliusfebra4004 2 ปีที่แล้ว

    Where do i put TicksPerSecond pls i need help

    • @Dingsel
      @Dingsel  2 ปีที่แล้ว

      I need more Information. I dont know how your code looks. TicksPerSecond doesn't exist

  • @tp.kobachi
    @tp.kobachi 2 ปีที่แล้ว

    so thanks

  • @CuttyWorld
    @CuttyWorld 2 ปีที่แล้ว

    I really want to know how to make "can't attack with team"... can you teach(?) me with video? -from korea ;-;

    • @Dingsel
      @Dingsel  2 ปีที่แล้ว

      I think its only possible with damae sensores without a script

  • @bl4z3master
    @bl4z3master 2 ปีที่แล้ว +2

    hi bro :D

    • @Dingsel
      @Dingsel  2 ปีที่แล้ว +1

      hi

  • @Ntsako27
    @Ntsako27 2 ปีที่แล้ว

    Please also make your tutorials in english

    • @Dingsel
      @Dingsel  2 ปีที่แล้ว +3

      90% are

  • @pakpetualang1901
    @pakpetualang1901 2 ปีที่แล้ว +1

    I think IM first

    • @Dingsel
      @Dingsel  2 ปีที่แล้ว +1

      congrats

  • @nawts
    @nawts 2 ปีที่แล้ว

    the function getScore is not working for me. I dont know what to do, help pls!
    function getScore(player, objective) {
    try {
    return parseInt(overworld.runCommandAsync(`scoreboard player test "${player}" "${objective}" * *`)?.statusMessage?.match(/-?\d+/));
    } catch (e) {
    return;
    }
    }

    • @Dingsel
      @Dingsel  2 ปีที่แล้ว

      statusMessage doesnt exist anymore i belive. Atleast not that way. Also this method is really bad. Use world.scorebord

    • @nawts
      @nawts 2 ปีที่แล้ว

      @@Dingsel can you make me an example of it? ive searched many places and still cant find out how to use it ;-;