I remember that at the beginning of the year when the old modding API was removed they said that the GameTest API would have support for modding in the JavaScript language.
@@davidartz2822 Im not really sure what you mean by modding options. Right now you can modify basicly anything that is done serverside except for a few things. Client scripts will arive soon wich will give us even more options to "mod" our game. but you have to specify on what fetures a moding api should have.
@@davidartz2822 bro minecraft java isn't open source either. people are decompiling the game to get acces to the code. Libaries like forge or fabric simply just provide an api that is accecible by anyone. they have already done the work for you.
@@Dingsel I expressed myself badly. but anyway, which functions in bedrock cannot be changed and which in Java can?? there are some addons that drastically change the game, so it seems to me that bedrock's limitation on modifications is more a practicality issue.
the function getScore is not working for me. I dont know what to do, help pls! function getScore(player, objective) { try { return parseInt(overworld.runCommandAsync(`scoreboard player test "${player}" "${objective}" * *`)?.statusMessage?.match(/-?\d+/)); } catch (e) { return; } }
I remember that at the beginning of the year when the old modding API was removed they said that the GameTest API would have support for modding in the JavaScript language.
yeh old scripting api had some cool fetures but gametest is far more superior.
Ding!!
sel
Nice Video and its very helpful thx 👍
I hope we will get c++ *modding* api in future
really bad idea. Huge security risk. also whats wrong with the current behavior packs?
@@Dingsel but GameTest doesn't provide the modding option in JavaScript?
@@davidartz2822 Im not really sure what you mean by modding options. Right now you can modify basicly anything that is done serverside except for a few things. Client scripts will arive soon wich will give us even more options to "mod" our game. but you have to specify on what fetures a moding api should have.
@@davidartz2822 bro minecraft java isn't open source either. people are decompiling the game to get acces to the code. Libaries like forge or fabric simply just provide an api that is accecible by anyone. they have already done the work for you.
@@Dingsel I expressed myself badly. but anyway, which functions in bedrock cannot be changed and which in Java can?? there are some addons that drastically change the game, so it seems to me that bedrock's limitation on modifications is more a practicality issue.
Könntest du vlt ein beispiel pack in die beschreibung packen
Hey when i import in game there is an error who say capabilities is in wrong type
Try using the array method then. So just [script_eval]
Can you please tell me why this manifest file doesn't work for mcbe 1.19.40
You can join my discord, I have a discord bot with manifest generator: discord.gg/Ww4uqFnCem
Bot isn't online
@@fkxcool yeh i dont have a host for it yet
@@Dingsel try replit website
Where do i put TicksPerSecond pls i need help
I need more Information. I dont know how your code looks. TicksPerSecond doesn't exist
so thanks
I really want to know how to make "can't attack with team"... can you teach(?) me with video? -from korea ;-;
I think its only possible with damae sensores without a script
hi bro :D
hi
Please also make your tutorials in english
90% are
I think IM first
congrats
the function getScore is not working for me. I dont know what to do, help pls!
function getScore(player, objective) {
try {
return parseInt(overworld.runCommandAsync(`scoreboard player test "${player}" "${objective}" * *`)?.statusMessage?.match(/-?\d+/));
} catch (e) {
return;
}
}
statusMessage doesnt exist anymore i belive. Atleast not that way. Also this method is really bad. Use world.scorebord
@@Dingsel can you make me an example of it? ive searched many places and still cant find out how to use it ;-;