MAX MSP: INTRODUCTION TO JAVASCRIPT PT2

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  • @georgeisratemint
    @georgeisratemint 8 ปีที่แล้ว +1

    thanks for this tutorial, it's really helpful! :)
    one thing I did notice is that when you're naming the patching rectangle attributes in your object creation (roughly 7:48 in the video), you got it the wrong way round, the attributes are in this order:
    xpos, ypos, length, height
    might be worth adding an annotation to the video to avoid confusion for future viewers.
    Thanks again,
    George

  • @NationalTrevor
    @NationalTrevor 8 ปีที่แล้ว +2

    Great tutorial, superbly delivered - really enjoyed it!

  • @gwava825
    @gwava825 3 ปีที่แล้ว

    This tutorial has been so helpful. Thanks a ton!

  • @SAMBOBO
    @SAMBOBO 4 ปีที่แล้ว

    Much nicer way to use this.patcher! Do you know how to create and delete objects non sequentially? So I can set an integar, and just a singular object can be created or deleted, but maintaining the scripting names based on the integar value?

  • @anwtn
    @anwtn 6 ปีที่แล้ว +1

    Nice !

  • @parkSiSoo
    @parkSiSoo 4 ปีที่แล้ว

    so Nice!

  • @pedrnun007
    @pedrnun007 8 ปีที่แล้ว

    There is a way to do this in max: using the [thispatcher] object and its script commands. I use it a lot, actually. To do the for loops, I use a [uzi] with its rightmost outlet connected to a [combine] (something like [combine myObj i @triggers 1]). But I must say the javascript way seems a lot cleaner! Do you have any advice on how to get to know the basics in javascript for max? I mean, I know the basic syntax for functions and variables but I need some guidance on the more specific commands like this.blabla.getnamed(). The Max Reference points to a Javascript Reference web page which doesn't seem very Max oriented...

    • @deserturbania1
      @deserturbania1 8 ปีที่แล้ว +1

      Read a Processing book. Processing is a language based on javascript that is tailored towards visual arts so basically you can learn the basics of javascript making audiovisuals or whatever, it's a lot of fun