How to Integrate PIXEL BUNKERS Into ANY Base (Rust Building Tutorial)

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  • เผยแพร่เมื่อ 16 ก.ค. 2024
  • AUTHOR'S NOTE:
    While the method displayed in this video has been outdated by my NEWER METHOD: • UNLOOTABLE PIXEL BUNKE...
    The rest of the knowledge contained in this video (for how to actually integrate pixelgaps into a base) is as important as ever, if not even more :)
    WORKS ON Rust CONSOLE Edition! Use this method:
    • (IGNORE THIS, PIXELGAP...
    A strong rust base needs to have lots of little rusty building tricks - That's if you want to survive the offline raid. This bunker is my favorite, and I add it to all my new rust base designs, especially my solo, duo, and trio bases.
    For smaller rust bases, QoL is less important than having a base that's strong and cheap, and I can't think of many rust bunkers cheaper than this one.
    Honestly, the new method was just a convenient excuse to make a full building tutorial on how these bunkers work and how to use them. So enjoy this Rust base design guide!
    *TIP1: Practice straight up-down mouse motion with your desktop cursor for best results :)
    Though the very low sensitivity will generally eliminate the more minor side-drifts.
    *TIP2: Locked lockers are best because even if they're found out, they can never be looted without breaching the bunker compartment.
    _____________________________________
    * Become a PATRON or Support with a 1-time donation:
    / gamelightz
    paypal.me/gamelightz
    * Business Email: GameLightzMusic@gmail.com
    * If you want to chat about anything, I'm on discord:
    / discord
    * The music in this video is my own original composition, and is copyrighted.
    ______________________________________
    TIMESTAMPS:
    0:00 - Short Introduction
    0:52 - Part1: Simple Method
    2:48 - Part 2: How to USE Pixelgaps
    6:05 - Part3: Tips for Base Integration
    8:58 - Part4: Exploit & Farewell
  • เกม

ความคิดเห็น • 377

  • @Jonas-lj5zb
    @Jonas-lj5zb ปีที่แล้ว +53

    Definitely the best Rust builder on TH-cam. Thanks for sharing all your discoveries and insights with us all! 😊

    • @BokenTwo
      @BokenTwo ปีที่แล้ว +2

      No doubt!

  • @kxvux5032
    @kxvux5032 ปีที่แล้ว +11

    What an absolute banger of a video to start the year with. Will definitely be incorporating these in my builds. Hope you have a blessed 2023 glightz :)

  • @Disheveledboar
    @Disheveledboar ปีที่แล้ว +8

    I just used your older pixel bunker in a personal design and was bummed about only going up to sheet metal. excited for this

    • @GameLightz
      @GameLightz  ปีที่แล้ว +3

      Sheet metal, from a practical standpoint, I think is better. I honestly do.

  • @visnyliss
    @visnyliss ปีที่แล้ว +4

    I'm getting back into Rust after over a year and not only are all my favorite building tricks still valid, but my favorite Rust builder is still making vids. Today is a good day.

  • @bear532
    @bear532 ปีที่แล้ว +11

    As someone who spent a god awful amount of time trying to get this style of pixel bunker to work consistently and quickly via Gabe’s method, I thank you! I actually gave up using this in bases because of how inconsistent and difficult it was to do. Time to hop back on a build server!

  • @LHitmaN47
    @LHitmaN47 ปีที่แล้ว +1

    I like the respectful and calm way you talk :)

  • @finnianhadid1937
    @finnianhadid1937 ปีที่แล้ว +1

    Awesome video man. I loved the writing and editing. It was cinematic and clever, and a very clear, detailed instructional.

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      Glad you enjoyed it! Thanks a lot

  • @bmcguig2
    @bmcguig2 ปีที่แล้ว +7

    Great Stuff!!! The pixel gap stuff is neat but whats better is the explanation regarding socket wall placement. I've seen a lot of base building videos and this is the first time this has been mentioned clearly. It explains why many of my offset bunkers haven't worked or only sometimes work. Thanks for the info!!!!

    • @GameLightz
      @GameLightz  ปีที่แล้ว +1

      That's what I do here :)
      As I said, the new pixelgapping method was just an excuse to make a more complete tutorial, that's the fun stuff for me.
      Much love

    • @ZxXxarGaming
      @ZxXxarGaming 11 หลายเดือนก่อน

      He does an extremely poor explanation of it, 2 sentences max to explain to do it and why and you praise him like he is some scholar

  • @Dino-nz7sf
    @Dino-nz7sf ปีที่แล้ว +1

    I was trying methods of pixel bunks but never made it work, this looks very cool. I will try this out! thx

  • @brodes
    @brodes ปีที่แล้ว +5

    YES! A great start to 2023 with another awesome tutorial to get us through the wipe and keep those raiders annoyed and unfulfilled. Happy New Year brother GL! I wish you even more success in this great Rust Building Journey and even more so, here, on TH-cam!

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      That's the plan! Happy new years mate :)

  • @benberk8541
    @benberk8541 ปีที่แล้ว +1

    This is awesome! Thanks for the explanation on where the walls attach it helped make it so clear how to build on from there. I cant wait to try out some designs of my own!

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      To be honest the new method was just an excuse to make a full in depth tutorial :)

  • @TurtleF1
    @TurtleF1 ปีที่แล้ว +1

    I do love my pixel gap loot rooms ;) They are in almost all my base build videos lol Great Video Man!

  • @Saint2CB
    @Saint2CB ปีที่แล้ว +1

    The quality of this video is top notch. Wow have seen many rust videos but this takes the cake

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      Thank you Sir!
      I think you might appreciate my other videos, if so :)

  • @Airlocck
    @Airlocck ปีที่แล้ว +1

    I was just looking to see if u uploaded any time recently and you did 9 seconds ago, couldn't be happier!

  • @MiloLexau
    @MiloLexau ปีที่แล้ว +1

    Man, when u hear the glightz music and that soothing voice, you know its good, amazing video as always!

  • @harviesGG
    @harviesGG ปีที่แล้ว +1

    I still randomly chuckle at your narnia meme from the Grail base haha. Awesome stuff as always

  • @SpectreOps
    @SpectreOps ปีที่แล้ว +1

    Always saw these in alone in tokyos videos but I never know how to make them. Thanks for the tutorial, very well made 👍

  • @thizzlemane420
    @thizzlemane420 ปีที่แล้ว +1

    GOATED. The best build videos bar none. Im still trappin out of the trio heaven. Has yet to be successfully raided in 3 wipes. You're the man Lightz!! Very helpful and informative video!!

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      YESSIR! :) Go trio heaven!

  • @GageDash
    @GageDash ปีที่แล้ว +1

    You're the man, I appreciate the small details.

  • @jacksonshaw5235
    @jacksonshaw5235 9 หลายเดือนก่อน +1

    I need more videos like this. I want to be able to design my own bases but I find I don’t understand mechanics like this well enough. You sir are amazing.

    • @GameLightz
      @GameLightz  9 หลายเดือนก่อน

      Welcome Sir! This is what I do on this channel

    • @jacksonshaw5235
      @jacksonshaw5235 9 หลายเดือนก่อน

      @@GameLightz I have watched every video on the channel now. I am excited for more uploads!

  • @hicks1748
    @hicks1748 ปีที่แล้ว +1

    The subnautica reference was awesome lol, good job as always with the banger content!

  • @christopherlambley1223
    @christopherlambley1223 ปีที่แล้ว +1

    Happy New Year Genius... and thanks for the vids!

  • @jakass
    @jakass ปีที่แล้ว +2

    Starting the new year off right, danke G Lightz

  • @fostxswire1600
    @fostxswire1600 ปีที่แล้ว +1

    Great video with a variety of objects to access the bunker.

  • @stevenbuckle8593
    @stevenbuckle8593 ปีที่แล้ว +1

    Happy days, very clear and useful thx

  • @Wood1511
    @Wood1511 ปีที่แล้ว +10

    ❤❤ Just wanted to mention I’m using trio heaven for yet another wipe and it’s not failed me once. Defended 2 raid defences so far. Love it loads. Good job mate

  • @BokenTwo
    @BokenTwo ปีที่แล้ว +1

    I wish you a happy great new year! 🥳🥂
    And, as always, thanks for all your work

  • @ClowReed.
    @ClowReed. ปีที่แล้ว +1

    GameLightz thankyou for covering horizontal pixel gaps, I was curious on if they could be built or not!

  • @sirmushu7987
    @sirmushu7987 ปีที่แล้ว +1

    Been wanting to try a pixel hidden tc. Thanks for the guide!

  • @intrepid_00
    @intrepid_00 ปีที่แล้ว +1

    Please keep making these vids!! You are awesome!!

  • @luhinch
    @luhinch ปีที่แล้ว +1

    this is dope. I got it my first try hopefully it's that easy when i try to build a base.

  • @TheMrFaceRape
    @TheMrFaceRape ปีที่แล้ว +1

    New method is handy, might try and vary the size and try a HQM one thanks!

  • @relyk861
    @relyk861 ปีที่แล้ว +1

    thank you for the new method bro ! i found out a way to do it similar to gabe, and posted it a while ago (not sure if you saw the video). this is definitely a lot more easy and reliant, will definitely be using this method in the future !

  • @billjames8036
    @billjames8036 ปีที่แล้ว +1

    Fantastic content as always. Happy New Years

  • @ImKaboose
    @ImKaboose ปีที่แล้ว +1

    Great video! So good I had to watch it twice ;)

  • @apollyonmind999
    @apollyonmind999 ปีที่แล้ว +2

    I'm Smeagol when it comes to your videos ....
    YES !! More videos ! More Bases !! Yes !!
    I want The Devil

  • @drizitgaming
    @drizitgaming ปีที่แล้ว +1

    nice, i'm going to have to use that method from now on

  • @FishenFish
    @FishenFish ปีที่แล้ว +1

    Your stuff is so helpful

  • @Uncontrollably
    @Uncontrollably ปีที่แล้ว +1

    the back left of my eardrum really enjoyed this!

  • @thekoven666
    @thekoven666 ปีที่แล้ว +1

    great vid as always

  • @whiteythemighty
    @whiteythemighty ปีที่แล้ว +1

    nice one dude!

  • @davegrant9
    @davegrant9 ปีที่แล้ว +1

    I've been using your build tricks for a while now.

  • @LootGatherer
    @LootGatherer ปีที่แล้ว +9

    Great explanation of how the bunkers work. Can't wait to see the new base called the devil. I play in 4-6 man groups and the base footprint looks perfect for a group that size!

  • @sharkey2462
    @sharkey2462 ปีที่แล้ว +1

    Very helpful, thanks :)

  • @nubberino
    @nubberino ปีที่แล้ว +1

    Amazing video

  • @shinenyyan6594
    @shinenyyan6594 ปีที่แล้ว +1

    thanks for the info very usefull :)

  • @Docy021
    @Docy021 ปีที่แล้ว +1

    Amazing video thank you

  • @everseenTV
    @everseenTV ปีที่แล้ว +1

    this works so well that i got molotov raided in the first hour of wipe and the pixel gap is what saved basically everything i own + my base spot lol. I love it.

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      Exactly.
      That's why these days I use this for the Grail.

  • @6uiti
    @6uiti ปีที่แล้ว +1

    skull trophy works nice to view gap to , the dome one

  • @KarsTulf
    @KarsTulf ปีที่แล้ว +1

    I like the Subnautica reference at the start

  • @HoloBit.
    @HoloBit. ปีที่แล้ว +1

    I love the Vids!

  • @andremartins2275
    @andremartins2275 ปีที่แล้ว +1

    best building content

  • @Daniell1313
    @Daniell1313 ปีที่แล้ว +1

    Good stuff

  • @Milo-il9qc
    @Milo-il9qc ปีที่แล้ว +1

    good stuff :D

  • @KnoxGTX
    @KnoxGTX 5 หลายเดือนก่อน +1

    Thank you!

  • @dwarfpython4825
    @dwarfpython4825 ปีที่แล้ว +1

    Hey gamelightz, another technique to get into the tc with the part 1 method, use siren light, if u stick on the wall perfectly u can perch on it and access tc.

  • @valeriojackable
    @valeriojackable ปีที่แล้ว +1

    Nice job. You make premium video.

  • @NateC2049
    @NateC2049 ปีที่แล้ว +2

    That looks so much easier than previous methods thanks GLightz. Thanks mate!

  • @Adler_Himself
    @Adler_Himself 4 หลายเดือนก่อน +1

    cool tutorial!

    • @GameLightz
      @GameLightz  4 หลายเดือนก่อน +1

      A tad outdated in terms of the method though. I have videos on updated techniques :)

  • @akzorz9197
    @akzorz9197 ปีที่แล้ว +1

    9:50 Damn, you didn't have to flex on us like that.

  • @SpectreOps
    @SpectreOps ปีที่แล้ว +2

    Can you do a video on how to do freehand roof bunkers? Like multi tc roof bunkers but free handed. See them in built showcases on external TCs a lot nowadays

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      Watch my "Temple V2" or "Empress" bases

    • @SpectreOps
      @SpectreOps ปีที่แล้ว +1

      @@GameLightz thanks

  • @Claythargic
    @Claythargic ปีที่แล้ว +1

    Nice!

  • @NikolaCvetkovic78
    @NikolaCvetkovic78 ปีที่แล้ว +1

    I have created vertical full wall pixel loot, also second option to loot second floor TC or box from first floor

  • @ImpProblemLive
    @ImpProblemLive ปีที่แล้ว +1

    portion of godlike content, yey 🎉

  • @judge462
    @judge462 ปีที่แล้ว +1

    I feel like using the traditional 2 square tiles and roof method gives you a consistent gap that can be upgraded to hqm and is just as quick. Will play around with this new method though, thanks!

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      The issue with that method is that I've had people reporting they did it, and upgrading to hqm sometimes bricked their pixelgaps. But if you're fast and consistent with it, that's perfect! :)

    • @judge462
      @judge462 ปีที่แล้ว +2

      @@GameLightz It can seem like its bricked but u just have to play with it and find the right spot, i use a siren light and ive probably built it 500 times now and never once have i not been able to access tc when its hqm. Sometimes it will take me a minute or two and ill have to shift around and find the exact right spot but you can always get it.

    • @GameLightz
      @GameLightz  ปีที่แล้ว +2

      @@judge462 I'll test for sure.
      But to be fully responsible to all my viewers, I had to recommend not doing that in the video. I hope you understand.
      The best thing about the roof method though, is that it works on console

  • @8acteria
    @8acteria ปีที่แล้ว +1

    ты гениален, как и всегда!

  • @mosesamaro
    @mosesamaro 4 หลายเดือนก่อน +1

    Very useful

    • @GameLightz
      @GameLightz  4 หลายเดือนก่อน +1

      The method is now outdated, but the information is still valid

  • @aliray1165
    @aliray1165 ปีที่แล้ว +1

    As a subnautica player 0:51 freaked me the hell out for a second

  • @valdemaranusbekovich1472
    @valdemaranusbekovich1472 ปีที่แล้ว +1

    Nice, bro I found how to make this gaps invisible to raiders, but a bit hard to loot)

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      Yup that's the idea

  • @Aflctn
    @Aflctn ปีที่แล้ว +1

    Hey i tried the ramp and half wall one and it work on console so im probably gonna be able to build ur base thanks !

  • @GrandmaJesus
    @GrandmaJesus ปีที่แล้ว +6

    you can do the small HQM gap but you have to use the console cmd client.lookradius 0.01 and you cant use some of those access methods, it has to be pretty precise. once youve gotten used to it though its very easy and you cant shoot through a small HQM gap because HQM has invis extra pixels on the top and bottom of its pieces. {{{{{EDIT: i just went and tested this a bit more, shot about 45 shots with different methods and angles as precise as i could and did get a couple in but it was less than 1 in 10 shots.}}}}}so when someone tries to shoot through it the projectile wont pass. ive been messing with combining multiple mechanics into the smallest possible base but also making it the strongest possible and balancing. even adding 1 extra triangle foundation to my build is a huge disicion lol. RN ive got some stuff up about it but its outdated by a lot of changes. but its mainly just a core to build off of, i dont care much for making huge bases anymore. i go for stealth, strength and storage

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      Strange, I tested hqm with low lookatradius and couldn't get it consistent without making a large gap. I'll test more and make a followup vid if it works!

    • @GrandmaJesus
      @GrandmaJesus ปีที่แล้ว +2

      @@GameLightz i just tried it with your idea of putting the siren light on the ground, dont think ive seen that one yet, and that worked. also using a roof worked. been making a Frankenstein base for like 4 months now lol. i use stuff from you, gabe, the rodent, some other smaller guys and then some stuff i came up with on my own. atm its only 6 triangle hex core with pixel gap tc, pixle gap floor bunker for 3 large boxes and a small box, and a drop down perfect bunker built off a The Rodent design but using triangles instead of a square

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      @@GrandmaJesus Can't wait to see it.
      Techniques are just tools, but implementation is where cleverness is at

    • @GrandmaJesus
      @GrandmaJesus ปีที่แล้ว

      @sycamore5493 man 3 month old comment getting a reply lol. but ya i assume you play rust, so the way a lot of things work with hit reg is that you have to see, have a path, not be too far for certain weaponry, and not be lagging or desynced out of your mind for dmg to register. so the fact that only 1 in 10 shots registered on a test server means that only about 1 in 100 shots will register, with the player standing in the PERFECT spot shooting at the PERFECT angle, on a regular server. normal servers and test servers follow separate rules. like you wont get kicked for fly hack or being in the terrain on a test server and almost all hits will land that dont break full sight lines. if you need an example go look at some of Gabe's videos on how he glitches into terain and he usually explains how it all works.

  • @cowdy293
    @cowdy293 ปีที่แล้ว +1

    i like gabes version tbh, that just me...find it less issues and no worry about kind of stuff your do on your version verse his.

  • @bootifulGhost
    @bootifulGhost ปีที่แล้ว +1

    As much as I want to use them, last time when I got raided with two pixelgap bunkers raiders didn't find them (Yey). However, I didn't place them really smart and they absorbed too much splash damage (Ney). I lost two lockers behind pixelgap bunkered walls and since I had no more boom I lost the loot in there... This is a big risk you also take as "defender", which in my humble opinon must be mentioned.
    Thus I prefer WallStacked / Multi TC or WideGap Bunkers. They are usually more obvious, but if you have 2-4 raiders need to decide if they take them or raid the externals. Thus highering the raidcost usually quite a bit more.

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      Methods are just methods. Implementation is usually where the cleverness is :)

  • @killakajusman3927
    @killakajusman3927 ปีที่แล้ว +1

    whats the "devil" base at the end looked kinda cool
    link if you have a video on it

  • @isacbjorlin3463
    @isacbjorlin3463 ปีที่แล้ว +1

    I got a heartattack and Vietnam flashbacks when I saw the livathan in the intro xD

  • @Spaco1
    @Spaco1 ปีที่แล้ว +1

    Twitch trophies work perfectly for gap looking, since they require no BP and don't degrade when picking up. :)

  • @Emorejets
    @Emorejets ปีที่แล้ว +2

    Wonderful video. I'm wondering if the pixel gap can be used in a trap base?

    • @GameLightz
      @GameLightz  ปีที่แล้ว +1

      It can. In fact I have a video on it in the works :>

  • @akzorz9197
    @akzorz9197 ปีที่แล้ว +1

    A Subnautica reference.. a man of culture I see

  • @merqxstyle
    @merqxstyle ปีที่แล้ว +1

    Salaam brother!
    I have a new video idea/ request for you!
    "The Mini Chad-Shed V3"
    Where you combine the "Godbunker", "Pixelgap TC" & "Chad-Shed" all into one.
    This will be the ULTIMATE pvp/ casual base!

    • @GameLightz
      @GameLightz  ปีที่แล้ว +1

      GREAT FREAKIN IDEA

  • @NobodyJones
    @NobodyJones ปีที่แล้ว +1

    Game lightz needs a Nike sponsorship because he deserves it

  • @Syrup4prez
    @Syrup4prez ปีที่แล้ว +1

    I’m ashamed I didn’t sub 3 videos ago.. good stuff

  • @Pulko172
    @Pulko172 ปีที่แล้ว +1

    Can you make a video about gaps, like wide gaps, small gaps and all the way how to make peeks

    • @GameLightz
      @GameLightz  ปีที่แล้ว +1

      I'm planning it yes

  • @dandrews.89
    @dandrews.89 ปีที่แล้ว +2

    Hi Gamelightz, great video as usual. In your opinion, what are the best base designs currently that fully utilise pixel gap bunkers? Ideally aimed at solo or duo. Thanks!

    • @GameLightz
      @GameLightz  ปีที่แล้ว +1

      "The Grail" is the only one I know that utilizes them, and the most cost effective solo/duo base in existence that I know of :)

    • @christiantalia1753
      @christiantalia1753 ปีที่แล้ว +1

      @@GameLightz do you think you can make a base that has those pixel bukers but uses the siren light trick. it has helped me blind many people and my group has a huge laugh about it

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      @@christiantalia1753 point me to that trick, not sure what its about

    • @christiantalia1753
      @christiantalia1753 ปีที่แล้ว +1

      @@GameLightz sorry i meant spot light trick where you can blind people while shooting at them i miswrote

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      @@christiantalia1753 Ahhh :) Nice

  • @maikbanegas3653
    @maikbanegas3653 ปีที่แล้ว +1

    Im excited for ur next base design , I wanted to use ur last one but the bunkers don't work on console

    • @GameLightz
      @GameLightz  ปีที่แล้ว +1

      Hmm... Which ones, the gapped ones?
      GABE's method works on console, I'm fairly certain!
      Watch his "ultimate unlootable TC" video

    • @maikbanegas3653
      @maikbanegas3653 ปีที่แล้ว

      @@GameLightz thank you

  • @HellCrescent
    @HellCrescent ปีที่แล้ว +3

    For people having some issues here are a couple things I learned practicing on a build server.
    1: If you are having problems connecting the foundations you most likely either moved your mouse too much left/right or up/down. Or you didn't walk in a straight line to the side.
    2: If your foundations are aligning but you don't see any offset/unalignment you probably built your half walls on each other or from the high into the low rather than vise versa.
    3: If you are seeing a seam or miss matching textures you did everything mostly right but you placed the foundations too close to yourself. You need to place them far enough away from you that the second is lifting off the ground rather than sliding back. (I was dumb and was doing this for half an hour before I realized what was wrong.)
    Thank you for the tutorial and for anyone having issues hopefully this helps.

    • @GameLightz
      @GameLightz  ปีที่แล้ว +1

      You should make a video guide :)

    • @HellCrescent
      @HellCrescent ปีที่แล้ว

      @@GameLightz Thanks, I may actually do some getting that kind of moral support.
      Also why not I heard you can make millions in this business XD

  • @tempuraaaaa
    @tempuraaaaa ปีที่แล้ว +1

    dont even play rust but this video slapped

  • @harrypeter9397
    @harrypeter9397 ปีที่แล้ว +1

    🎉❤I will have to comment here as the pixel bunker in my base literally saved a big portion of my most valuable loot from a semi-online raid. However the vertical pixel bunker is only viable in larger base designs as in a small one you don't get many sockets to hide and the pixel bunkers looked fishy in that scenario😅

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      Using this method you can create pixelgaps so tiny they're actually invisible. I think it works for any size base

  • @Smarlov
    @Smarlov 6 หลายเดือนก่อน +1

    +1 tip if you have a pay to win shipping container dlc you can close and open the pixel gap bunker if you skin up 1 of the half walls

    • @GameLightz
      @GameLightz  5 หลายเดือนก่อน

      Yup, I have videos on that :)
      This particular video is a bit out of date

  • @harrypeter9397
    @harrypeter9397 ปีที่แล้ว +2

    Great work! I have tried to incorporate this into my base and found out that In the case of low squared and high triangle foundations you can actually build the high wall out from the triangle. I stood on the side and forced the wall to attached to the high triangle foundation side and I was able to get a high wall.

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      that, for some reason, enver worked for me

  • @Telarius
    @Telarius ปีที่แล้ว +1

    Question, since you can't bring it to HQM, wouldnt it always be better to do the Armored Door + Vending machine trick? Since it'll always cost more boom to break through? + you get storage? Since doors got buffed

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      I usually never use this for TC as that can be exploited, as I show in the video.
      But keep in mind not many ppl know the exploit, and you can put down a pixelgap tc instantly in the wipe, while armored door may take a while

  • @Kittew-cy8cu
    @Kittew-cy8cu ปีที่แล้ว +1

    Oh my very sneaky :p

  • @nk_300
    @nk_300 ปีที่แล้ว +1

    @GameLightz , amasing content man for real, i have one question for the life of me i cannot use the small box method to access the gap, the moment i go near the edge of the box i just slide off, there is no pause moment, is there a partcicular way you are doing it? is there maybe a setting/console command that i havent set somethin with steps maybe? i dont know if you ever see this ill appreciate some info

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      Hold W towards the wall

  • @frogrockrust
    @frogrockrust ปีที่แล้ว +1

    more bases should integrate this

  • @poosmella7
    @poosmella7 ปีที่แล้ว +1

    We need a new base build tutorial!! Hope you’re doing well

    • @GameLightz
      @GameLightz  ปีที่แล้ว +1

      Oh it's been as hellish a winter as you can imagine, if you can imagine 2 parents and 3 kids all infecting each other in a never ending nurgle plague cycle. GLAD YOU ASKED :)
      I'll work on it mate

  • @zulo4702
    @zulo4702 ปีที่แล้ว +1

    why i cant loot from hqm? nice vids dude i love u !

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      because HQM gaps require an extra large gap

  • @kinngrimm
    @kinngrimm ปีที่แล้ว +1

    Are there any methods out there to automate these switches of snesitivity? Like putting keybinds on + and -

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      You can bind them to keyboard keys.
      so, in F1 console:
      "bind L input.sensitivity 0.01" etc
      What I do is, when I open up rust on wipe day, I just put the commands in, and the F1 console saves them, so all I have to do is F1 and then press the up-arrow key.

  • @kinngrimm
    @kinngrimm ปีที่แล้ว +1

    How big do pixel gaps have to be for an auto turret being able to shoot through? Not sure it was one of your vids or someone else where i have seen these being introduced from the outside carrying door frames then to the shooting floors and roof top.
    The foundations to the door frames being free hand placed and having at least 5 to 10 pixels(rough estimate if not more) that allowed for manual shooting onto the midlevel shooting floor and auto turret emplacement on the roof using the same gaps, but for a landing party in their coptors complettly hidden. Can one increase the height of turrets independent of the floor they stand on?

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      That was another video of mine, but the mechanism there is quite different.
      A turret won't reliably shoot through a pixelgap.

  • @BuilderRust
    @BuilderRust ปีที่แล้ว +1

    nice)

  • @kinngrimm
    @kinngrimm ปีที่แล้ว +1

    it was said somewhere that pipings can go through walls? do they? can they also go through roofs or foundations? If not would pixelgaps like these allow for piping where otherwise it would not work?

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      There are tricks to do this. They're not supposed to.
      Pixelgaps won't allow pipes through :(

  • @asrfsdfser
    @asrfsdfser ปีที่แล้ว +1

    Please Let me know if there is a always working method for HQM pixel bunker. Its really needed , as thats the endgame Stage in all builds.

    • @GameLightz
      @GameLightz  ปีที่แล้ว

      There is, but there isn't.
      From my experience and what people tell me, GABE's method is the most consistent for hqm, but it itself is also somewhat inconsistent, and SOMETIMES you might get a gap where if u upgrade to sheet, it'll close up.
      I recommend that only for people fully practiced with it