DCS 2.8 | Modifiers

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  • เผยแพร่เมื่อ 2 ต.ค. 2024
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ความคิดเห็น • 4

  • @AdastraRecordings
    @AdastraRecordings 11 หลายเดือนก่อน +2

    This was so thought provoking I liked and subbed.

  • @funkyt08
    @funkyt08 3 หลายเดือนก่อน

    Great information

  • @tver
    @tver 7 หลายเดือนก่อน

    This was very useful.
    I didn’t know modifiers, including keyboard keys, could be renamed.
    I’m looking into creating a dual use flight/drive simpit and I’m thinking of using the clutch and throttle pedal as left and right rudder.
    From other videos I’ve learned you can bind multiple input axes (i.e. clutch, throttle) to a single output axis (rudder) and set a curve on each input, to make it so each pedal controls only either the left or right 50% of the rudder output axis.
    Using a modifier, I could then also have them act as individual toe brakes.
    Using a second modifier I could use them again also as “zoom view”.

    • @dcsunscripted
      @dcsunscripted  7 หลายเดือนก่อน

      Yeah, renaming is super useful, both for atypical keyboards and for giving the HOTAS modifiers reasonable names.
      As for the car pedals for the rudder... these are two separate axes and there are a few problems:
      1) you have to make sure you absolutely don't engage the other when using one, as it would cause big spikes in the output
      2) bigger problem - it will be possible to set one pedal properly, but not the other half that covers 50-100 values (starting "from the middle"). It's not possible with saturation/slider/invert and even if you set user curve starting at 50, there is still a jump to 0 in the 0 position. So I'm afraid it's not possible.
      I'd probably go for anything else (twist or something on the throttle) for the rudder instead. As for toebrakes - no problem there, that's a good usage.
      Perhaps you'll find a hack how to do it, but I couldn't figure out the "other half" of the action. It is possible to cover the whole range with half the physical axis, but it seems impossible to cover half the range with one axis. At least not for both halves.