Hardcore is a variant of Survival and one of the main game modes in Minecraft. In this mode, the world is locked to Hard difficulty and the player cannot respawn after dying.
The key feature of Hardcore mode is that the player is not given the option to respawn upon death as they would in other game modes. Instead, the option to respawn is replaced with "Spectate world", which sets the player to Spectator mode and respawns the player at the world's spawn point. The "Title screen" button functions as normal; re-opening the world simply returns to the same death screen. In addition, Hardcore mode worlds are restricted to Hard difficulty, being the second key feature.
It is normally impossible to toggle Hardcore mode once the world has been created, though it is possible to use external programs such as NBTExplorer to change it by setting the hardcore tag to either 1 (hardcore) or 0 (normal).
Hardcore mode is an option for multiplayer, and its functions are similar to those in singleplayer. All players have Hardcore mode enabled - it is impossible to have some players in Hardcore and some not. Server operators can use the /gamemode command to change the game mode of themselves or another player.
The longest Hardcore world record lasted for 5 years. It ended in April 2019 when a baby zombie and a spider killed the record holder in a cave. A splash text called "Ph1lza had a good run!" was added in reference of him.[5]
When Notch announced Hardcore mode on Twitter, he jokingly posted an image of an 'ultra hardcore' mode where the premium status of the player's account is revoked on death.[3][4] This is not to be confused with the custom game mode of Ultra Hardcore, which was invented later.
When creating a Hardcore mode world, the Enable Cheats, Starting Map [Bedrock Edition only] and Bonus Chest world options are locked to OFF. On the world selection menu, Hardcore mode worlds display dark red text reading "Hardcore Mode!"
When a Hardcore mode world is loaded on a version released prior to Hardcore mode, the world is converted into a Survival world. Loading this world in a version featuring Hardcore mode does not revert the world back to Hardcore mode.
However, it is possible to enable cheats through the Open to LAN feature in the pause menu. From here, the player can, while spectating the world after death, type /gamemode survival to bring themselves back to Survival mode, being able to play again by cheating death.
Hardcore mode is specific to worlds, not players; the variable determining whether the world is in Hardcore mode is saved in level.dat. Thus, the player can use /gamemode creative (if cheats are enabled) to set themselves to Creative mode. Players in Creative mode while on a Hardcore mode world still see Hardcore mode's death screen upon death.
Preview 1.20.80.22 added a grayed-out toggle for Hardcore mode, which had Hardcore mode misspelled as "Harcore mode". Later, Slicedlime jokingly tweeted "It's the mode where the lave [sic] is extra dangerous."[6]
Hardcore is a variant of Survival and one of the main game modes in Minecraft. In this mode, the world is locked to Hard difficulty and the player cannot respawn after dying.
The key feature of Hardcore mode is that the player is not given the option to respawn upon death as they would in other game modes. Instead, the option to respawn is replaced with "Spectate world", which sets the player to Spectator mode and respawns the player at the world's spawn point. The "Title screen" button functions as normal; re-opening the world simply returns to the same death screen. In addition, Hardcore mode worlds are restricted to Hard difficulty, being the second key feature.
It is normally impossible to toggle Hardcore mode once the world has been created, though it is possible to use external programs such as NBTExplorer to change it by setting the hardcore tag to either 1 (hardcore) or 0 (normal).
Hardcore mode is an option for multiplayer, and its functions are similar to those in singleplayer. All players have Hardcore mode enabled - it is impossible to have some players in Hardcore and some not. Server operators can use the /gamemode command to change the game mode of themselves or another player.
The longest Hardcore world record lasted for 5 years. It ended in April 2019 when a baby zombie and a spider killed the record holder in a cave. A splash text called "Ph1lza had a good run!" was added in reference of him.[5]
When Notch announced Hardcore mode on Twitter, he jokingly posted an image of an 'ultra hardcore' mode where the premium status of the player's account is revoked on death.[3][4] This is not to be confused with the custom game mode of Ultra Hardcore, which was invented later.
When creating a Hardcore mode world, the Enable Cheats, Starting Map [Bedrock Edition only] and Bonus Chest world options are locked to OFF. On the world selection menu, Hardcore mode worlds display dark red text reading "Hardcore Mode!"
When a Hardcore mode world is loaded on a version released prior to Hardcore mode, the world is converted into a Survival world. Loading this world in a version featuring Hardcore mode does not revert the world back to Hardcore mode.
However, it is possible to enable cheats through the Open to LAN feature in the pause menu. From here, the player can, while spectating the world after death, type /gamemode survival to bring themselves back to Survival mode, being able to play again by cheating death.
Hardcore mode is specific to worlds, not players; the variable determining whether the world is in Hardcore mode is saved in level.dat. Thus, the player can use /gamemode creative (if cheats are enabled) to set themselves to Creative mode. Players in Creative mode while on a Hardcore mode world still see Hardcore mode's death screen upon death.
Preview 1.20.80.22 added a grayed-out toggle for Hardcore mode, which had Hardcore mode misspelled as "Harcore mode". Later, Slicedlime jokingly tweeted "It's the mode where the lave [sic] is extra dangerous."[6]