Age of Pacifism | ARCS Campaign 3 - Act II (w/ snoopymate25)

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  • เผยแพร่เมื่อ 23 ธ.ค. 2024

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  • @Gothbrooks420
    @Gothbrooks420 4 หลายเดือนก่อน +1

    This was really fun to watch.. thanks for filming, editing and posting this guys!

  • @nathanharvey8570
    @nathanharvey8570 3 หลายเดือนก่อน +2

    It feels like the Steward was playing more to stop everyone else from succeeding in their objectives than playing to further their own. There were a lot of daring raids and decisive battles (mostly on the left, already imperial side of the map) that did nothing to advance his objectives, doubly so as Warlord was never declared. Damaging the Regents (and everyone stayed a Regent, which would normally be great for the Steward!) crippled the economy, stifling taxes. A good example of the key differences between the base game and the campaign: opportunistic strikes to cripple an enemy on the board is not always preferable to cooperation and largess.

  • @scottronics8469
    @scottronics8469 9 วันที่ผ่านมา

    58:50 psionic was spent as prelude does not mean you can then tax it back in same round.

    • @scottronics8469
      @scottronics8469 9 วันที่ผ่านมา

      Nevermind I missed this rule where they go back at end of prelude not end of turn

  • @markd2060
    @markd2060 4 หลายเดือนก่อน

    If Snoopy needed the gates he really needed that gatekeepers card for it's prelude.

  • @Pacifica.Obscura
    @Pacifica.Obscura 8 วันที่ผ่านมา

    How are you playing this?

    • @115-Gaming
      @115-Gaming  8 วันที่ผ่านมา

      @@Pacifica.Obscura tabletop simulator