"This is the game that has so many mechanics at the same time"... ❣That I can't help loving it ❣ Every devlog new chapter is another lesson of attention to detail. Also, watching the gameplay cuts shows how differently the developer plays compared with streamers 😆
I really thought this was just a pixel based collision, just like in Worms and other games. They achieve similar results by making the physics engine use a bitmap as collision, then you can just alter the bitmap however you want in play time.
thanks for another free master class ❤It's a technically impressive game and it's mega polished. BTW I notice comments & reviews on the AI generated images. But even regardless of the use of AI, I think this game & its marketing might benefit from art that matches the style of the game a bit better? I assume you want something eye catching and the current characters fulfil that purpose, but there's something really charming about the pixel characters. And no matter what, I would never envision them as realistic attractive humans. To me, it feels a bit wasteful that this incredible unique charm & tastefulness in the in-game art is not represented in the high rest art. If you look for lemmings (fan) art, I think that may spark some ideas. Lemmings fans will eat this game up, so the reference might be good for marketing, and having silly weirdoes would feel much more attuned to the game experience IMO. It's all up to you, and of course your available resources. Anyway pls keep it up, this series is a gold mine!
i like the moon patrol vehicle style
"This is the game that has so many mechanics at the same time"... ❣That I can't help loving it ❣
Every devlog new chapter is another lesson of attention to detail. Also, watching the gameplay cuts shows how differently the developer plays compared with streamers 😆
@@ephraimteluris9744 lmao , streamers can’t make a bridge half straight!
That is a ridiculously cool game.
Great video series! One can see the amount of love put in every detail ❤
This is amazing!! Game dev at its finest
I really thought this was just a pixel based collision, just like in Worms and other games. They achieve similar results by making the physics engine use a bitmap as collision, then you can just alter the bitmap however you want in play time.
@@diegofloor I started the game with pixel collisions, but then I realized it would not work with vehicle and liquid physics.
Interesting that expensive task manager! Cool way to distribute tasks
Thanks for this, just what I was looking for
Good stuff!🎉
Muy guapo el video!
=)
did you use IA art for the images showed?
Bro used the default chatgpt voice
@@LinkRammer Sherlock has entered the chat!
Like for more videos❤
Dislike -
Aprender coreano es más facil que entender algo😢
thanks for another free master class ❤It's a technically impressive game and it's mega polished. BTW I notice comments & reviews on the AI generated images. But even regardless of the use of AI, I think this game & its marketing might benefit from art that matches the style of the game a bit better? I assume you want something eye catching and the current characters fulfil that purpose, but there's something really charming about the pixel characters. And no matter what, I would never envision them as realistic attractive humans. To me, it feels a bit wasteful that this incredible unique charm & tastefulness in the in-game art is not represented in the high rest art. If you look for lemmings (fan) art, I think that may spark some ideas. Lemmings fans will eat this game up, so the reference might be good for marketing, and having silly weirdoes would feel much more attuned to the game experience IMO. It's all up to you, and of course your available resources. Anyway pls keep it up, this series is a gold mine!