No way i binge watched so many of these kind of video's when i was hyped and starved for beamng content. This one really stuck with me. Grand to see it remastered.
Although BeamNG is overall more realistic, this has the one thing that BeamNG is lacking... the ability for every part to break into many separate parts. I get that this is a rendering, and BeamNG is real time, but I feel like they could have parts break into at least 2 or 3 pieces.
they’re slowly figuring it out. i remember when wheels were attached to the vehicle no matter what, the body couldn’t come off. it used to be all attached. now all that stuff happens and with the new bolide it breaks the frame in three pieces.
Considering this is an animation, for beamng to simulate all those parts it would be a pain in the ass. Thats why automation mods run worse on low end pc's.
Actually it is possible to have that in beamng. the beamng desert racing series trucks have fiberglass panels which break in a very similar way as seen here. so id say it is possible but not implemented in any of the vanella vehicles yet as far as i know. i'm sure when the game is finished it will have similar mechanics in vanella vehicles.
@@enegort2228 its a critique, and it looks far from perfect cause the damage model literally crumbles into piecies at slow impact, BeamNG is better, although this is decent because the damage is detailed but both still needs perfection and work though.
@@raimbow9918its because beamg doesnot have the car spliting but i mean sure you can tear apart bumpers and doors but the frame can only be streached and cant break into peices
wow that's awesome :D time does amazing things and also experience goes on like this bro by the way... have you thought about making a game with several of those fica? it would be great greetings from Mexico
From what I´m seeing only thing missing is some sort of elasticity, which already may be there but still. Maybe letting metals stretch a bit before breaking, instead of instantly crumbling would give a better result since metals are pretty malleable. That is why BeamNG probably looks better, because it not ripping apart is more expected than fully crumbling. Other than that, this is amazing, and a great step forward!
Was looking for this comment! The suspension doesn't seem to work, it looks like the tires took over that job. The dissipation of the collision energy isn't worked into the models, like you said due to the lack of bendiness things break and feel like an crusty apple pie. But it looks like a really tough job to implement such features though. Only if your PC lets you make those calculations is that... They're getting there, can't wait to be able to play around with these physics in big games.
@@whatarewedoinghere42 the funny thing is the car in the simulation is made out of 1.8 mil triangles, while beamng cars are made out of less than 1k triangles (jbeam structure)☠️
Well, BeamNG actually simulates quite all you see here. Flexible Body damage, breaking plastic bumpers (with the new cars), breaking off parts kinda stuff, chassis flex, suspension flex and damage, all this kinda stuff.
I agree, though I feel some of the breaking is a little much. For instance, rolling down the hill and losing the roof. The cutting of the fan blades is reasonable, but the rolling, not so much.
I saw this simulation and it blew my mind! Very nice work here! I do Blender car animations and I am going to surely do destruction simulation in the very near future! I love your work! Great job ❤ I subscribed and gave you a like 👍
It's the first time I'm ever watching this video and two things are for sure: first, with the obvious exception of the great technological advancements in the meantime - shown here for the crash model -, this video doesn't at all show its 10 years of age (as some comments have already pointed out 😋) and second, if I'd watched this video back then for the first time, I'd sure as heck want to see a car simulator based on such a rendering. And now, 10 years later, there is one (and only one) car sim: BeamNG drive! 💗 This video is just amazing! Blender truly pioneered the way for detailed building and destruction of things! 😎🤘💗
what would be the best place for documentation on BCB? and the fracture modifier, possibly the auto merge feature as well, I was interested in it from your old metal beam deformation demo.
BCB: inachuslaurea.wordpress.com/downloads FM: archive.blender.org/wiki/index.php/User:Scorpion81/Fracture_Documentation You can also find some tutorials on TH-cam for the FM. If you're stuck you can also ask here for help: blenderartists.org/t/custom-build-blender-fracture-modifier/616502
Has the fracture modifier version been updated to 3.0? Last time I tried to use the 2.79 version, I got a cuda error. It apparently won't work with the 3000 series cards.
I think to a certain extent the little crumble and breaking physics should be added to BeamNG at least on smaller parts like rubber, plastics glass, and other certain parts that aren't the unibody that are meant to break into little pieces.
One thing I think beam ng lacks is particals cause if you see a wreck in real life there is a lot of what looks like particals around the wreck if beam ng would add that that would be awesome note: I can see why they wouldn’t becuase it might add a lot of lag
Good luck with that because just saying no android or any phone can hand that. But if you want a game like this then BeamNG.drive is something you may like
this right here might be beamng's future ! lots of debris and more destruction modeling, wich would make for better vehicle simulation around the track as well ! :D awesome video man
glad to see you active again, i remember watching you in 2013 and tbh i loved your videos back then :)
GgTVTVFidelxxx. BNjiPhonemythXpressMusicw
.z
No way i binge watched so many of these kind of video's when i was hyped and starved for beamng content. This one really stuck with me. Grand to see it remastered.
It hits different when you've been doing the same thing in BeamNG for years.
Looks better than Beaming!!!
Yeah, came here to say the same thing. The fan bit was really cool, though.
Ikt
Q of
@@Bewwy_overload nah its about similar tbh
Definite improvement! Good job.
God, has it really been 10 years? Back when I subbed you guys were KaiKostack
I was a early sub
Hello
Although BeamNG is overall more realistic, this has the one thing that BeamNG is lacking... the ability for every part to break into many separate parts. I get that this is a rendering, and BeamNG is real time, but I feel like they could have parts break into at least 2 or 3 pieces.
they’re slowly figuring it out. i remember when wheels were attached to the vehicle no matter what, the body couldn’t come off. it used to be all attached. now all that stuff happens and with the new bolide it breaks the frame in three pieces.
Having read cursed myself and your mom😒
Liked freeing yourself😅.
Subscribed to me😃.
Freed mom😛.
Considering this is an animation, for beamng to simulate all those parts it would be a pain in the ass. Thats why automation mods run worse on low end pc's.
Actually it is possible to have that in beamng. the beamng desert racing series trucks have fiberglass panels which break in a very similar way as seen here. so id say it is possible but not implemented in any of the vanella vehicles yet as far as i know. i'm sure when the game is finished it will have similar mechanics in vanella vehicles.
@@reconsoundproduction Maybe. But I believe its more possible to implement airbags rather than realistically detaching parts.
It is always satisfying to watch these kind of physic sim vids, keep up man
Mij
This looks a bit weird actually. Cars typically bend and crush from impact, not tear and crumble.
I was thinking the same thing
Looks like a car made out of styrofoam or something that snaps equally as easily
I was going to comment the same thing
Beamng kids...
@@enegort2228 its a critique, and it looks far from perfect cause the damage model literally crumbles into piecies at slow impact, BeamNG is better, although this is decent because the damage is detailed but both still needs perfection and work though.
@@enegort2228 when I got plowed into in my pickup it didn’t tear like paper, tbe bumper gave way and the hood collapsed.
Now we need a video game with those physics
Beamng
Beam.ng drive
Beaming isn’t this good tho
@@raimbow9918 ???
@@raimbow9918its because beamg doesnot have the car spliting but i mean sure you can tear apart bumpers and doors but the frame can only be streached and cant break into peices
To those waiting for the announced WTC simulation: It's still in the works, see the community tab for more. th-cam.com/users/KaiKostackcommunity
Very nice.
wow that's awesome :D
time does amazing things and also experience goes on like this bro
by the way... have you thought about making a game with several of those fica?
it would be great greetings from Mexico
Beamng should buy you
Heyayyaywywyqryawgtetzvd 2 v sh xb dxv zeczdv x shs7qyyr6ete
I think it's 3. D.
I remember watching this video when I was 5. Now I’m 14!
Good! New physics i hope that can be a mobile game
Lol maybe in 10 years but mobile cpu's and gpu's have a long way to go before they can compute and render this in real time.
This is just 10% of the final beamng drive
Nice!
From what I´m seeing only thing missing is some sort of elasticity, which already may be there but still. Maybe letting metals stretch a bit before breaking, instead of instantly crumbling would give a better result since metals are pretty malleable. That is why BeamNG probably looks better, because it not ripping apart is more expected than fully crumbling.
Other than that, this is amazing, and a great step forward!
Was looking for this comment! The suspension doesn't seem to work, it looks like the tires took over that job. The dissipation of the collision energy isn't worked into the models, like you said due to the lack of bendiness things break and feel like an crusty apple pie. But it looks like a really tough job to implement such features though. Only if your PC lets you make those calculations is that... They're getting there, can't wait to be able to play around with these physics in big games.
@@whatarewedoinghere42 the funny thing is the car in the simulation is made out of 1.8 mil triangles, while beamng cars are made out of less than 1k triangles (jbeam structure)☠️
Fjr
@nightghost6394 makes sense since this isn't supposed to be a game, but a demonstration
0:37 the car: NOOO I DONT WANT TO BE SHREDDED
*Gets shredded into tiny pieces*
Amazing Simulation... Great job!
The answer to nobody's question. This video is awesome!
This mixed with beamng drive would be incredible with the beamng's flexibility and this kind of breaking apart thing
Yeah only downside is it would take like 4 hours to watch a crash happen
@@CoralDrake would take a whole day for me with my potato PC
Ikr it'd be amazing(ly laggy lol)
Well, BeamNG actually simulates quite all you see here. Flexible Body damage, breaking plastic bumpers (with the new cars), breaking off parts kinda stuff, chassis flex, suspension flex and damage, all this kinda stuff.
I agree, though I feel some of the breaking is a little much. For instance, rolling down the hill and losing the roof. The cutting of the fan blades is reasonable, but the rolling, not so much.
Broo this is super realistic. Is like real life
RIP 2014 Chevrolet Silverado 😭😭
*2012 *2022
Can you do poppable tires?
Its crazy when there's already a game like this that does everything in the video but in real time.
What's the game
@@hihowareyou-v3s BeamNG Drive
Beamng is close, but it's only really soft body simulation with good graphics and handling. You can't dent the cars and the pieces stay intact.
@@jwalster9412 you can
@@terdik36 not small dents.
I saw this simulation and it blew my mind! Very nice work here! I do Blender car animations and I am going to surely do destruction simulation in the very near future! I love your work! Great job ❤ I subscribed and gave you a like 👍
It's the first time I'm ever watching this video and two things are for sure: first, with the obvious exception of the great technological advancements in the meantime - shown here for the crash model -, this video doesn't at all show its 10 years of age (as some comments have already pointed out 😋) and second, if I'd watched this video back then for the first time, I'd sure as heck want to see a car simulator based on such a rendering. And now, 10 years later, there is one (and only one) car sim: BeamNG drive! 💗
This video is just amazing! Blender truly pioneered the way for detailed building and destruction of things! 😎🤘💗
This comment probably makes beamng want to buy him more
@@Udon74 What?
Rt
@@Udon74 l
I remember the old times when I watched you nowadays this graphics are so good!
what would be the best place for documentation on BCB? and the fracture modifier, possibly the auto merge feature as well, I was interested in it from your old metal beam deformation demo.
BCB: inachuslaurea.wordpress.com/downloads
FM: archive.blender.org/wiki/index.php/User:Scorpion81/Fracture_Documentation
You can also find some tutorials on TH-cam for the FM.
If you're stuck you can also ask here for help: blenderartists.org/t/custom-build-blender-fracture-modifier/616502
@@KaiKostack appreciate it!
This looks awesome man!
Looks very cool and was satisfying to see for me! Thanks for sharing
when you dont play beanng drive but you watch this vid and want to play it
Beaming drive needs this
Beamng drive deformation is way more realistic
finaly. its here. better destruction phisic
this is more realistic than real life 🤓
no ! in real life cars don't break like lego or cut like paper
🤓Yes they do🤓
@@Jonahtheknight no they don't
@@Jonahtheknight 1:04 this is quite unrealistic and the shredding part
To be honest It looks really realistic it's almost like the real thing🤓 It's just like the real thing🤓
Looks really good, keep up the work on the car simulation !
No matter how old your videos are. It is nostalgic but better than beamng drive and teardown
Not better, just an animation
Has the fracture modifier version been updated to 3.0? Last time I tried to use the 2.79 version, I got a cuda error. It apparently won't work with the 3000 series cards.
We are still working on it.
@@KaiKostack I think it's popular enough to even charge for it. I know I'd buy it if the price was reasonable.
Really cool video, amazing how you managed to make the physics so incredibly detailed. But one question
Why the Silverado?
I dunno about you, but I wouldn't want to be in my old Ram if I had to drive over a giant truck eating propeller. X3
@@jamesgizasson yeah, wouldn't be yhe best idea
probably the silverado cause it is basically the size of an average pickup truck.
Is this the new Gavril D-Series?
yes 2012 - 2022 gavril d series
I hope there's physics like this on GTA 6
What is your problem?
@@madl1on_rl177 idk, what is your problem?
couldnt get any better than this
1:04 old vs new cars
Old = Better
@@MrPegman02011 yeah !
Meanwhile people who support new -----> 🤓
@@Steve1766 true
OLD EZ W
Dude I remember watching the original to this back when I was like 7
1:25 why is this so satisfying?
0:40 is more satysfing
Model is a 2010 Chevy Silverado
Where did you find it
2012 Chevy Silverado and 2022 Chevy Silverado
I think to a certain extent the little crumble and breaking physics should be added to BeamNG at least on smaller parts like rubber, plastics glass, and other certain parts that aren't the unibody that are meant to break into little pieces.
this will probably melt your PC
Or laptop
b
@@Steve1766 Yeah in 2012 it would for sure
@@d.d1252 a laptop will burn down especially if a gaming laptop
Oh so satisfying, good job 👍🏾
One thing I think beam ng lacks is particals cause if you see a wreck in real life there is a lot of what looks like particals around the wreck if beam ng would add that that would be awesome note: I can see why they wouldn’t becuase it might add a lot of lag
Also fluids too, IRL you will always see oil, coolant, tran fluid and gas leaking out after a wreck
@@benjaminsnell3393 yes that would be too but as you may or may not know it probably would lag a game out really bad
@@benjaminsnell3393 actually you can break the gaz tank so fuel comes out and eventually bursts into flames. it's not 100% accurate but a good start
Wreckfest does that, but it also is much more exaggerated with its damage than Beamng.
and your graphics card will be burning
I still remember watching your video on my mom’s iPhone 4 when I was a kid, wow I feel much older now lol
the physics are quite good but in beamngDrive they are still superior, although if these physics were mixed with those of the game it would be brutal
no.
@@Mr_Bunneh Yes
@@Mr_Bunnehyes
Progress on the face, very good path you went)
If beamng had these physics I would be SO AMAZED
@JM Production I think he means the ripping part but other than that yes beamNG does basically have this
The crash physics is so cool
Wow! this is amazing except for the fact that it falls apart like metal Legos. Or I guess I've been playing BeamNG too long...
Which version of Blender was this made in?
A custom version of 2.79b with Fracture Modifier: blenderartists.org/t/custom-build-blender-fracture-modifier/616502
@@KaiKostack
Man..
Makes me wish these addons were ready for 3.0
Curious to know how long the spinning blade of death took to render.
I've been waiting forever!
imagine if these guys and the deamng devs teamed up and started updating beamng's damage model
it would make no difference. its not like deamng devs cant do this. its about resources, in 15/20 years maybe
deamng 😂😂😂😂😂😂😂😂
I need the full song, also very nicely made!
Nihilore Panthalasa
2012 - 2022 Gavril D Series
hahahahaa yes
that would be cool
yeah@@epiccarguy892
Nice job bro,new sub
машина ведет себя не как из метала, а как из пластика
Ага
This is absolutely satisfying also this is absolutely amazing
beamng be like
I remember waching ur videos when i was like 9, i never understood what u were doing there
Be cool if that could be turned in to it's own game lol or even a game on Android but that probably won't happen lol
Good luck with that because just saying no android or any phone can hand that. But if you want a game like this then BeamNG.drive is something you may like
now beamng needs this
but it will burn yer graphic card
@@Steve1766 more like cpu
this could possibly would make your tower explode unless you have a NASA computer or else 90S graphics
This is even more advanced softbody physics than beamng.drive
Well I mean, BeamNG is the only game with real time softbody physics that can be played in a mid-end pc
Just a bad animation
I appreciate the music more than the video itself
beamng and you should work together like putting both physics into play it would probably make crash realism even better
song what you pick is best and respect for that
конечно круто то что она деформируется, но разрыв на лоскуты это перебор
which version of blender please, awesome work!
Blender 2.79b with Fracture Modifier: kaikostack.com/fracture
ThIS BeAmNG uPtAdE Is LiT 😳😳😳 😬😬😬
r/okbuddybeamng
this needs a game
already exists
@@MrPegman02011 if youre talking about beamng ik about it, if your talking about something else- whats it called id love to know
Wow I wish BeamNG would be more realistic with the parts falling off now that I’ve seen this!
I wouldn't call this more realistic. Things don't crumble like legos irl. Beamng looks more realistic at this point.
Ñoño pi oki bb p
2:14 That interior shot with the music hit in a special way. Easily could have been music vid material.
bro dont have beamng and make simulation 💀
And made simulation better than being 💀💀💀
Learn how to speak
@@analog_foxyits got a long way to go, car panels dont crumble they bend
F ...ng75@@astrofrombne1123
I like that the first line is
'this is not gta 6'
I guess bc of beamng first video. Love this
Beam NG
yes
@@Steve1766 no
@@Llciferrr once again it's a joke
Drive
If it was a game it’s gonna be cool
Beamng cry watching this. Bcuz this is lot amazing
The car doesn't have suspension and is made from dry papyemache
Beamng drive is a real-time game and this is a render
Cool can't wait for, if this is a game, for it to be released
Nope. Not a game. Sorry!
@@MalarPaper9666 still pretty cool
Theres a game with similar graphics called beamng drive
This is so real cash tests good job
1:52 Homer Simpson when he has explosive stuff on his car: THANK GOD A MOUNTAIN
wow, you are alive
Wow that's cool, keep going
Wow amazing! Good job!
This is so satisfying
Which version is better?
2012 or 2022?
2012
wanna see it on steam, keep up the amazing work
I've never seen a more soft body rigid body in my life
this right here might be beamng's future ! lots of debris and more destruction modeling, wich would make for better vehicle simulation around the track as well ! :D
awesome video man
Holy crap BeamNG 2 looks promising
Beamg 2 beta releasing in 2025
@@MrPegman02011 what the actual hell are you talking about beamng 2 will not exist BEAMNG WILL JUST CONTINUE UPDATING THERE WON'T BE A "2" 💀💀💀💀
@@peterplayzz it's a joke bro 💀
BeamNG 2 Realeasing In The Year 2525
Video games are about to be so sick
Wait is the strength of different thickness in the model automated?
Indeed.
last time we had a demo like this beamng showed up. Im exited for what's next
could you guys maybe make some sort of game to play around with these physics?
Nice video.
Great progress dude
Keep it up 🤙
Sooo satisfying and relistic