Assetto Corsa | HOW TO ADD REFRACTING HEADLIGTHS
ฝัง
- เผยแพร่เมื่อ 5 ก.ย. 2024
- Feel free to ask me, I will help you in any way possible.
- 5:50 - 7:38 - How to choose the right object, 2 different options for "Surface" & "Inside" to avoid errors (flickering lights)
[REFRACTING_HEADLIGHT_0]
SURFACE =
INSIDE =
SYNC_EMISSIVE_AUTO=1
I love it when he said 0:45
The first useful video using 3dsimed I have watched .Great job thank you very much.
Thanks man! I've been wanting to do this a long time ago but can't find a good tutorial. Will surely try this later, cheers!
If you have any difficulties I will help you 😁😁
amazing, dare I even say awesome. I like finding out new config options
Muy bueno y práctico,cuanto más realista sea asseto mejor. Gracias por hacer saber a la comunidad de estos tips😉👌🏼
thank you. good tuto
Final results: 2:43 - 7:24 - 9:55
❤️❤️❤️Thank you ❤️❤️❤️
Hello! Amazing tutorial! Just had a question. Can this be used on cars without a normal map? For example the Murcielago has taillight that already has the bumps so can it use it?
Send me the car link, I have to check it 😁
Thanks!
So just to confirm...
The external lens is the outside of the light which includes the normal map
The internal large part is the reflector is not emissive
And the light bulb is another third material which is emissive?
Yes! light bulbs is recommended to have it but not necessary if the 3d model doesn't have it 😀😀
do you know how to sync them with signals? l can only get my signal lights working as hazzards, they won't blink individually.
Because you need to create another specific (REFRACTION) section for the desired side, not all within the same parameter, I had the same problem a while ago and I solved it like this 😁😁
@@Alexa_SuperSprint620R No need to do that at all, if u wanna make indicators u can have inside and glass for both sides as one mesh. So for example lets say: "headlights_indicator_inside" (both left and right side) and "headlights_indicator_glass" (again both left and right side) just setup refraction for one side and enable the thing called mirror 3 and 4 channel. Then on the ext config u add "channel = 3" to for emissive left side and channel = 4 to right side, or the other way around. No need to seperate meshes to the sides xd
What's the shaders used on both inside and outside?
Glass - ksPerPixelNM
Reflector - ksPerPixel
@@Alexa_SuperSprint620Rthank you for the reply, my glass doesn't have a texture (fm4 conversion) so I guess it won't work
@@magnum7068 You can always create it from scratch, its the most recommended, you will have to create UV maps in 3ds Max, to later adjust the textures 😄
@@Alexa_SuperSprint620R thanks bro but I'm not on that level yet
how to change color ? color circle not working
Does anyone know how I can save the reflection setting in game?? My light is black until I change setting, every time..how do I save in game setting to work all the time
4:15 copy settings, go to note pad file (ext_config) and paste, if it doesnt work for you, send me your configuration to check it
sharemods.com/
hey mate, do you know how to make a turn signal with one object (not separate left and right)? Because I found a mod that uses "Channel" in ext_config to separate left & right turn signal
Where can I download it to try it?
how do i enable the refractionsFX app?
Why cant I use high beams and low beams at the same time? What am I doing wrong?
high beams & low beams do they share the same headlight? car name pls 🤔🤔🤔🤔🤔🤔
@@Alexa_SuperSprint620R no they dont… its my own car Alpina B12 e38
@@saleen1259 Where I can find the car to download, I need to see ext_config.ini file
@@Alexa_SuperSprint620R Since the car is very private.. I am only able to send u ext config, pictures or videos...
I need to see the objects that correspond to the headlights (glass, bulbs and reflectors)
Tell me the names at least 😥😥
_______________________________________________________
LOW BEAMS
-Glass 3D objets name:
-Bulbs 3D objets name:
-Reflectors 3D objets name:
_______________________________________________________
HIGH BEAMS
-Glass 3D objets name:
-Bulbs 3D objets name:
-Reflectors 3D objets name:
Can you add lights to Suzuki escudo for me
Send me the mod pls 🤔🤔🤨🤨
so wait do we make the NM for the glass only?
Yes, and to have good quality it has to have a size of 1024x1024 or higher
hi can yu add those for a car i have let me know to send yu the car tanks
send me the link, with separate letters so youtube doesn't block it
Hey. How can I make the same with the taillights?
Same process, you need a reflector and a glass, the latter has to have NM textures
Alright, thanks.
how did you turn on refractionsfx ???
Move the cursor to the right side of the screen and all applications will appear 😁