not only faster because less clicking and cheaper because higher returns, you also get farmers and disenchanters while the normal reroll got mostly miners mappers and sailers...so its superior in every regard...
Still better than the voice ChatGPT 4 is using. That one sounds like some lady from HR department holding a meeting about the corp's policy on harassment in the workplace. Terrible.
In my experience problem is not in cost. I do only "improved search" and got very low amount of t10 sailors (all facilities full of t10 and only 4 t10 sailors).
Need a video to make gold tho, so many of us don’t know how to actually make tons of gold! We have seen it written in text countless times but not simplified & shown to us
Try running 8 mod maps with 5 divination scarabs of the cloister! On the atlas tree, just grab every map modifier effect node and get your ritual chance to 92%+ Im getting 30k+ gold per map
I would say tho that running into a disenchant or map running skill is more likely on quality rolls. I had to pass up quite a few level 10 farmers because they far exceeded the normal wage cost with one of those skills. Not that its impossible, ive rolled a few workers below tier 8 that had a disenchant skill while having a incredibly low wage cost. But its taken me near 2 weeks to farm lets say 200-300k gold a day. If i had to reroll again, to get my 5 lv 10 farmers, id stick to the normal reroll. This means i can also roll for the most cost efficient lv 9-7 farmers while also searching for my lv 7/6 shippers, cost efficient miners (4-6) and smelters (4) and low level disenchanters (1-2). I did get all sub level 8 workers this way, in only 3 days; i'm saying even after rolling four cost efficient tier 10 mappers, i only had two cost efficient tier 10 farmers. This is just my personal experience. Quality recruiting just adds too many skills that its normally including mapping and disenchanting which offsets any reduced wage cost that may or may not be more "quality" for "quality recruitment" vs normal recruitment. Ergo quality recruitment is only good for finding t10 mappers. Your tier 10 mappers may be killed, you reroll, and if you find a t10 farmer that is also more cost efficient than your most expensive employed farmer, just swap them out.
I wish there was a way to block certain hires. I don't use mappers but they absolutely ruin hires when they have mapping skill -- AND they seem to be the MOST COMMON higher tier roll! I don't think I've even ever seen a T10 farmer. Shippers and mappers, yes. No farmer.
@LazyExile I'm referring to boosted costs because of additional jobs. I'm unsure if that is still a thing or of it was patched out. But at one point I have a t10 miner who cost 750 and hour because he had a mapper job as well.
@@4k4m00r ahh i see! yes you're correct. The cost differences are combined of 2 things - Mapper/Disenchanter job will raise the wages, and also within the same jobs, the wages varied as well. Optimally you keep rerolling for workers that have the lowest wages. Gold is not an issue still so I don't think you have to min-max too much beside not taking the worker with mapper/disenchanter jobs as extra.
the core of the strategy is titanic scarab and titanic scarab of legend, then you add uniques monster to your map to farm gold. Usually rogue exiles farm, and you run it on Glacier with ritual. I'll do a video on that if there's enough interest, but I feel like everyone already knows about it, but it's quite rippy so you need a really strong build.
Level 10 workers are too expensive. Lower level Smithers and miners are more efficient when it comes to output/gold. They also keep burn rate more stable. The only level 10s that i find useful are sailors
Stay tuned! I'll make a videos on a strategy I'm doing to keep my town running, paying wages for all those workers. And you're absolutely right, level 10 workers are expensive and we can optimize it more.
This is fantastic and invaluable info as someone who is very slow in getting to end, end game.
Thank you.
You're very welcome! 😊
great video. best of luck on your yt career.
Thank you so much! 😍
50% more level 10 workers with improved reroll seems to match results I've seen posted on Reddit, and it's *way faster*.
basically if you’re looking for lvl 10 then just use improved reroll yep 🥰
@@LazyExileand for lvl9 and/or lvl10?
not only faster because less clicking and cheaper because higher returns, you also get farmers and disenchanters while the normal reroll got mostly miners mappers and sailers...so its superior in every regard...
Was asking myself the same question, thanks for answering it. 😊
My pleasure 😊
I’m sorry for the potato quality! hope to upgrade my PC soon, and I’ll try to record next video with better quality 😅
not that bad actually
its fine, thank you!
good content ty
Setup a patreon if you don’t have one already.
Find a healthy balance. Informative content should be priority 👌. Nice work.
thanks for your support! 🥰
Easy sub! Ty for putting in the effort so I don’t have to do nearly as much!
Thanks for the sub! 🥰
Good vid. Got my sub. Keep bringing out more^^
I'll try my best! 😍
Great vid.
Cheers.
Glad you enjoyed it 🥰
good!
Loved the vid thnx
Glad you enjoyed! 🥳
I didn't enjoy the sound of the voice (which I assume is AI generated) or the music, but I did really like the content of the information.
Thanks for your feedback! 🥰
Muted the video after 4 seconds, much better experience
Yeah that voice isn't for this kind of video if you know what I mean.
Still better than the voice ChatGPT 4 is using. That one sounds like some lady from HR department holding a meeting about the corp's policy on harassment in the workplace. Terrible.
Thanks a lot 😀
You're welcome 😊
The channel's name is Lazy but what are you doing is not lazy at all, all the opposite. Really apriciate
thank you so much 🥰I'm new to editing so these videos does takes a lot of time
In my experience problem is not in cost. I do only "improved search" and got very low amount of t10 sailors (all facilities full of t10 and only 4 t10 sailors).
yep so there's no way to target a specific jobs, so that's where you will need to keep rolling more 🥲
Need a video to make gold tho, so many of us don’t know how to actually make tons of gold! We have seen it written in text countless times but not simplified & shown to us
thanks for the suggestion, I'll make one soon!
Try running 8 mod maps with 5 divination scarabs of the cloister! On the atlas tree, just grab every map modifier effect node and get your ritual chance to 92%+
Im getting 30k+ gold per map
@@Abossow77its the best ive found so far while also doing decent content
very useful! I ran something like that as well earlier in the league 😀
Too much shit and also most shit mechanic rituel and still 30k.,😂
Syntz maps much better harder and faster..under 2 min earn 15k++
that's cute, I've yet to see a lvl X worker in ruthless mod
It would have been nice to add average cost per lvl 10 worker found. I can probably re listen to the video though and do the math.
Noted! 😊
hell yeah, justified my laziness.
when you can be lazy and efficient, love it! 😍
Could you make a video tutorial on how to make that much amount of gold? It would be very helpful! Thanks for the content!
Thank you! It's coming, I'll make a videos on how I supplied the whole town to make it functional and most profitable in my experience! 😄
I would say tho that running into a disenchant or map running skill is more likely on quality rolls. I had to pass up quite a few level 10 farmers because they far exceeded the normal wage cost with one of those skills.
Not that its impossible, ive rolled a few workers below tier 8 that had a disenchant skill while having a incredibly low wage cost. But its taken me near 2 weeks to farm lets say 200-300k gold a day. If i had to reroll again, to get my 5 lv 10 farmers, id stick to the normal reroll.
This means i can also roll for the most cost efficient lv 9-7 farmers while also searching for my lv 7/6 shippers, cost efficient miners (4-6) and smelters (4) and low level disenchanters (1-2). I did get all sub level 8 workers this way, in only 3 days; i'm saying even after rolling four cost efficient tier 10 mappers, i only had two cost efficient tier 10 farmers.
This is just my personal experience.
Quality recruiting just adds too many skills that its normally including mapping and disenchanting which offsets any reduced wage cost that may or may not be more "quality" for "quality recruitment" vs normal recruitment. Ergo quality recruitment is only good for finding t10 mappers. Your tier 10 mappers may be killed, you reroll, and if you find a t10 farmer that is also more cost efficient than your most expensive employed farmer, just swap them out.
Yep, everyone is different, you want to run a roster that you can sustain. I’ll upload a T16 strategy I use to sustain my town so stay tuned! 😊
I wish there was a way to block certain hires. I don't use mappers but they absolutely ruin hires when they have mapping skill -- AND they seem to be the MOST COMMON higher tier roll!
I don't think I've even ever seen a T10 farmer. Shippers and mappers, yes. No farmer.
How did you change the appearance for your mouse cursor?
you can go into Options > UI, then scroll down to Cursor, my settings are High-contrast and Large cursor size
Can you link to the gold farming strategy you mentioned? I think you called it the Titanic strategy. I guess I could look it up also.
I don't have a video up yet but will do, there're also other people covering it too! Stay tuned! 😊
For science!
Has there been any data post anywhere on what price range you looking for on level 10 workers for the different jobs?
is that a ki voice?
How are you getting your gold ?
I'll cover that in a separate video if there's enough interest 😄 Stay tuned!
Lazy thanks
Thanks! Enjoy! 😋
My question is what is the cost difference per hour?
if I understand the question correctly, there's no difference because I roll with the same amount of gold.
@LazyExile I'm referring to boosted costs because of additional jobs. I'm unsure if that is still a thing or of it was patched out. But at one point I have a t10 miner who cost 750 and hour because he had a mapper job as well.
@@4k4m00r ahh i see! yes you're correct. The cost differences are combined of 2 things - Mapper/Disenchanter job will raise the wages, and also within the same jobs, the wages varied as well. Optimally you keep rerolling for workers that have the lowest wages. Gold is not an issue still so I don't think you have to min-max too much beside not taking the worker with mapper/disenchanter jobs as extra.
Leagues over pal lmaoo
your voice sounds like ai, but still a great video. followed
thank you 🥰sorry if I'm sound like AI
@@LazyExile cause it is Ai you potato!!
Hope you enjoy the contents!😅
how did you get that much gold
mostly running maps, but I do have a strat I'll cover because that's how I run my town! Stay tuned! 😊
you mentioned a titanic strategy to farm gold. how does this strategy work?
the core of the strategy is titanic scarab and titanic scarab of legend, then you add uniques monster to your map to farm gold. Usually rogue exiles farm, and you run it on Glacier with ritual. I'll do a video on that if there's enough interest, but I feel like everyone already knows about it, but it's quite rippy so you need a really strong build.
Couldn't watch with voice or music, muted after 4 seconds
sorryy 🥲
isnt it obvious tho? there is a reason the improved reroll exists
yep, in hindsight it is obvious for sure. It's good to actually confirm it though
Your voice!
Sounds like AI voice to me.
@@exeedorbit it is lol
@@exeedorbitbro found a nice ai voice ngl
Grating, loathsome voice
Aliee...is that you
🤣🤣
eww weird
🥰
Your voice push me to sleep... i close this video
thanks for your feedback, please try to speed up the video if you don't like the pace 🥲
@@LazyExile im done )
Tf is this voice 💀
sorryyyyy 🥹🥹
Level 10 workers are too expensive. Lower level Smithers and miners are more efficient when it comes to output/gold. They also keep burn rate more stable. The only level 10s that i find useful are sailors
Stay tuned! I'll make a videos on a strategy I'm doing to keep my town running, paying wages for all those workers. And you're absolutely right, level 10 workers are expensive and we can optimize it more.
lvl 10 farmers are 25%+ more efficient than lvl 9s, they are a huge upgrade and very much worth it!
@@BuckstarrZ output/gold is the most important regardless of level.
I think it’s important yes, you pick your workers based on how much you can sustain your town 😄