Nova Rework DOMINATES | Warframe Build Refresh
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- เผยแพร่เมื่อ 3 ต.ค. 2024
- This could not have possibly gone better for Nova
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Nova out here casting Hollow Purple now
Infinity(damage reduction) and hallow purple
YES, can’t wait for someone to animate her doing that on a grineer
She always did, it just used to be clunky and nobody liked using it
(I liked using it)
Hallow Purple?
@@johnclaws4609 hollow purple is from a popular manga and anime "jujutsu kaisen"
I will miss the nuance of running negative strength but having the easy ability to swap mid mission is really cool and the updates to her other 3 abilities and her passive are fantastic. Super worthwhile rework.
Honestly same - it was one of the most unique builds in the game, but Nova really was worse off for it. The changes look phenomenal and I can't wait to build her back out!
@@Impersonatr I don't think she was necessarily worse off for it, since it was mostly for farming relatively easy mission to begin with and she didn't have real competition in that niche, but the benefits she's gotten out of more formally integrating Speedva into the her kit are huge for her flexibility. Switchva is a build that already had seen some experimentation, because the benefits of opening the mission with the speed up and transitioning to a slow were so good. This solidifies that build and makes it much more accessible for newer players.
@@RiderOmega Oh I completely agree. I meant that she was too inflexible before the changes. Negative strength had zero synergy with the rest of her kit and/or the various helminth options, and you had to be a bit careful with forma to accommodate the two 'main' builds. I can't say I ever experimented with Switchva, but just unifying everything under the normal scaling options opens up buildcrafting so much.
I was testing in the simulacrum yesterday when it launched and was so shocked at how effective her 2 is now. I didn't even have any kind of reap build for it either. So much fun now
Eh if a light switch is nuance. She’s only ever really cared about duration with string for all intents only effecting speed. Now you can actually build for range in speed build and nuke without a helminth
The most impressive part is that Nova was able to survive 4 of her Kuva Hek shots while affected by Malice’s bubble
Hope we get a Tigris incarnon or something someday. Tigris was the classic 'shoot this at an antimatter orb' weapon for me.
I agree as a godroll tigris riven haver
Pulled out the Sancti just for nostalgia
Always preferred Opticor.
BEST GIRL FINALLY GOT A REWORK AND OH MY *GOD* IT’S SO NICE
DK is that you
nova mains rise up, its our time
Nova was my first prime warframe. I'm so glad she's as amazing as she deserves!
For people who dont have her yet: Nova prime is in the resurgence at the moment
I find the extra steps of priming, aiming and launching the ball of death very engaging. Way better then just „press 1 all dead“.
I feel like I hear the same thing from you every time a new frame is released, "They're not great, I'm not talking about them yet"
Dante…?
honestly, RNG buff is never good, people in general prefer consistency.
I mean koumei is rough rn, and you cant even mod 90% of her kit to fix anything, so the only way she does anything decent is through stacking decrees and if you're not running a long mission welp thats not doing much either
Nova was the first prime I bought off someone when I first started playing and I was so excited, I’ve loved playing her and now she’s finally gotten, essentially, a QoL rework? I love it
Really looking forward to all the pet builds people are going to be making. The Nova Rework is great, but I think that's my favorite part of the update so far - feels like there's so much possibility now.
yes, you can do so much more with her now and you really *really* don’t need to subsume. it’s just part of broz’ brand, or maybe a compulsion at this point. or the videos do better if they have a subsume in the build, who knows
I’m so glad antimatter drop got changed, legit one of my favorite abilities now
It took a nerf somewhat at same time but LoS change was expected , although it’s kept its sacking absorb multiplier under the hood hah , it’s been great since armour capping / armour stripping but the QoL it’s got is great
Nova is super amazing at survivability with this build, but whats really cool is how flexable that survivability is. If you're doing an endless mission, then you can start as speedva with damage eclipse, when things start to do too much damage like 1 hour into it, you can do DR eclipse, then at 2 hours you can switch over to slowing enemies and keep going for another 10 hours with no problems.
8:41 Brozime: " a lot of us will already have Bite"
me with my 3k hours: what's Bite O___O
Loved her before, but became too situational. Now she just flows well as a mobile primer in a mission, and being able to switch fast to slow ulting is great, ntm the passive change is huge. Personally running 2 equil tau shards, 2 tau duration, and 1 tau casting speed. Running a nuke build with her star spam with nourish, and 2nd tank armor strip build with pillage.
yeah her passive is cracked now honestly. Perfect synergy for her kit. I used to run dispensary on a bunch of my speed based builds but now that wouldn't even be necessary with purple shards or equilibrium
@@timklafke4712 lol I ran dispensary as well since I was stuck wondering what goes with a lot of duration.
Amazing frame gets an update to be even more amazing.
I like that they took the opportunity to remove the crashing thing drop used to be able to do
Nova and Hex got me through the start of the game. Will definitely have to give this a go.
Good job on the build 💪💯 looks pretty damn good 👍
Brozime: Koumei needs buff, she's not great.
Other TH-camrs: Here's Koumei nuking level 9999 and Steel Path.
I think I can see why one would say that she needs a buff.
But it's only really because she REALLY shines after stacking a good few decrees. Before then, things get rough for her. Not to mention the RNG nature of her kit.
Would be nice to have some way of controlling the RNG a little. Like limiting the range of rolls or something via power strength.
You're getting clickbaited.
@@OmniStef94 so is she like nidus? A mostly end game focused frame?
@@jgsource552 Yep. Endless missions are where she'd shine.
@@jgsource552If by "end game" you mean "excessively long endless runs that are not necessary for anything and the majority of players will never do" then yes. If you instead mean something that actually scales to level cap relatively quickly, like SP circuit or SP void cascade
Hahahaha, no
IMO post a Koumei video now. Opinions at the gate of release make or break getting changes. Look at how Qorvex's 4 was praised so heavily the rest of his kit suffered. Meanwhile a lot of discourse around Dante's release brought changes, for better and worse.
Pablo's already digging his heels in on twitter so Koumei changes aren't happening anyway
@@StarfieldDisarray that’s a shame. Could you link or quote the tweet? I don’t use Twitter.
Koumei being 'not very good' is certainly an interesting take; so far most ppl I've heard claim she's really good to borderline broken once she gets the decree system running in longer missions. I'll reserve my judgment for when I actually had the chance to try her myself, after all it wouldn't be the first time that 'Zime is just plain wrong with his assessment of a new frame or augment.
@@8bitmemorylane166 It takes too long for Koumei's decrees to come online unless you get really lucky and then it only works in solo unless your teammates intentionally hold back to let you get your Wall Latch kills or whatever it asks you to do.
The rest of her kit is bad at worst and mid at best so she winds up just being a weapons platform ft. decrees and there's at least a dozen better weapons platforms.
This is not to mention the endurance run/level cap community has been overhyping and clickbaiting to an insane degree for years because your average schmuck (you) can't differentiate between a good frame doing good things and a bad frame jumping through hoops to do the same thing at that level.
@@StarfieldDisarrayhit the bullseye
Nova making me want to ponder the orb 🔵
Yessssss been waiting for this
Good old Nova. She's managed to stay at least a little bit relevant for the entire lifespan of the game, and even post-rework she's got pretty much the same kit she always has. I'm a bit sad Molecular Fission wasn't made baseline in some way, because managing null stars without it is a pain in the ass and I'd prefer not to have to use a mod slot, but oh well.
Her 1 is recastable now so you'd just need to memorize how many stars you need to stay at 90% DR
I cannot wait to see your caliban rework build, i hated caliban before the rework and now I'm having a lot of fun with him
A more extensive video on the new companion setups would be nice. Maybe you have that in the works already.
The tankness test dont do it justice, i spawned 20 exo goskad that in turn spawned their own turrets, i sped them up and let them rip, my shield was going from 0 to 1 and back to 0 to gray health and back to 1 almost instantly as fast as they could shoot, its basically infinite shield gating.
Dont be like me, and forget to take off power donation
Great video, and thank you for having an updated build out so quickly after the update! Do you have any recommendations for a wormhole/traversal build?
Finally, my first prime, I can dust her off for more than defense missions. The combination of slow/speed is amazing.
Since you're going to have your shields up at all times and since Antimatter Drop is the only thing really benefiting from Strength past 150%, if it already does enough damage for you, you can swap one duration shard for a strength shard - or even change the mod to Precision Intensify - and then swap Molt Augmented for Molt Efficiency for that juicy +36% Duration.
Str effects null star as well
@@redlord4321 It doesn't really matter here though. You want 150% strength for your 4, and that means each particle is 7.5% DR. Since it's capped at 90%, that only takes the base 12 particles - and the duration just from Primed Continuity already gives you 18.
And the damage from the particles is pretty meaningless. So you really just don't care about >150% Strength for Null Star.
@@M0du5Pwn3n5 I wound up going with just Transient Fortitude for Strength, then 4x Tau Duration shards and a Tau Parkour Velocity shard for movement alongside Molt Efficiency and Primed Continuity for 224% Duration, which is more than comfortable. Honestly, the Molt Efficiency is unnecessary but I like the extra duration for Eclipse. I had been running Adaptation, but Eclipse is close enough and frees up a mod slot.
Running it with Equilibrium feels super comfortable as well, I never had any kind of energy issues while fighting.
@@Malkavon Yeah, that makes sense if you want to really juice Antimatter Drop.
My thinking is:
1. I'm not going to mod my weapons for antimatter drop (which requires really different modding since it ignores crit and status)
2. Most things that won't die to a 150% strength Antimatter Drop probably also won't die to a higher strength Antimatter Drop either.
3. Nothing else meaningfully uses strength past 150%.
4. So replacing Molt Augmented with Molt Efficiency and swapping one tau duration shard for one (regular!) strength shard means I lose some strength I didn't care much about in exchange for 21 more Duration (which I also get instantly and works just as well in short missions, unlike Molt Augmented).
Being able to unload a full mag of kuva hek in your own face (in malice bubble) and not even trigger shield gate is telling a lot about how absurdly tanky the build is.
i finally have a replacement for aegis gauss now lol, thanks for the build zime
I appease the Algorithm. Very nice vid, Zime
Love Nova ❤️
Zod: No parkour shard? HAirUhSIE!!!!
It’s called Wormhole lol
Time to refresh my nova. At least if i could. Still missing helminth among a ton of other stuff.
I love how some content creators on yt say Koumei is broken and op and some say she needs a buff😂
speed has already been slowed due to popular demand apparently
YESSSSS we can FINALLY take her out of Defense
Nova was good anywhere enemies needed to be killed quickly. The speedup combined with damage vulnerability
Feels like 1 hour ago
Long live the Queen 👑
I do hope they make her speed up ring spread out slow again. You just hit less people and have to spam your 4 way more often.
they did!
So Neutral Nova is 100% dead?
Also, wouldn't Molt Efficiency be good here? Since Duration on Shields.
You managed a decent fashion on that skin.... I struggled to fashion it...
Guess Nova is back at A+ again ^^
You also have the passive DR from kuva Fortress 😅
her ani matter drop is still not very good because of the damage cap imo. It barely scratches enemies at higher level in steel path.
It’s. Mostly based on absorption , also the multiplier still scales with strength under the good , it does a metric fuckton in grouped enemies that are primed , and that’s not even factoring armour strip of present
Max strength Nova with Pillage is my favourite. Max duration has become so stale over the years.
Doesn't the sound and music sound a bit muffled ?
does the fire rate bonus from reinforced bond bypasses the Cannonade fixed fire rate? doubt...
I’ve seen a video where they used archon vitality for 1 spam. Bringing it up bc it’s so nice to see nova reworked
Orange shard for shield regen.
Too bad no longer able to cast multiple antimatter drops simultaneously
I made the exact same build theory crafting bascially (no archon shards though so streamline is switched for EQ) but i had Adaption instead of Redirection. Does it not stack with her passive? Or is Primed Redirection more EHP?
It does stack but redirection is usually better because Aegis has more opportunity to proc
Where do I get this simulacrum? I'm R5 with them n don't see it for sale?
Does Tigris still work for Ball ?
This build is ok for low level stuff but it wont survive past level 1000.
Pillage is the go for high level
hello from twitch chat
how do you survive a toxin prock?
How much worse is the build with 23 particles instead of your 24 and normal redirection (not maxed) instead of primed? Im at the same range, cant run streamline, at 4% less strength and 6% less duration with 2 tao reds and 1 normal red. ive also got 1 normal purple. I figure that the strength difference is negligible b/c of augmented and I assume that the difference between 23 and 24 particles doesnt matter either. Im worried about the survivability of not having over 1k shields.
The amount of particles doesn't really matter as the damage reduction is capped at 90%. Now strength also affects how much you get per particles so you might need like 14 or 15 but still have more than enough.
As long as you have Arcane Aegis, it shouldn't matter. It's the arcane that carried the survivability in the initial test in this video, for example, not the specific amount of shields. If you only have 1 regular non-tau purple shard, you should probably do the swap that was mentioned: Change Streamline to Equilibrium.
This isn't a super-durable build anyway, despite what was said in the video - or rather, it is, but it relies totally on Arcane Aegis to be that. A few points of shield more or less isn't what saves it. Kind of sucks that Brozime doesn't make that clearer.
"light rework" btw
Ski isi?
oh ya its liit
First
how is koumei not good, all im hearing from ytubers nd players is shes busted
This is just my perspective: but it’s because she’s new and saying she’s good is going to get the views. From a gameplay perspective she doesn’t do much besides spread status. Her abilities don’t really scale with strength and do little damage outside of status spreading and defensively she scales poorly into steel path. Her decrees only really feel good in long missions which is one of the few places she conditionally excels at.
She is only good in absurdly long missions where she has dozens of decrees, in actual content she is meh. and on content that scales quickly, she does not keep up even with decrees
Anyone saying she's busted is clickbaiting you
Koumei's 1 real saving grace being the decrees, with challenges that are RNG. It's clear that it was balanced around SP solo play, as most of the time the challenges can be anywhere from around 15 to 60 kills. The RNG layer of getting any buff isn't convenient. You'd be lucky to get even decree in an average mission with how much precision it takes to get the challenge done.
@@SComet821that doesn’t make her not good though, sure she doesn’t do much but she’s very good
Great de reworked her, which made imo another boring frame she was meant to be a glass cannon making everyone "invincible" is boring
First 😎