My conclusion after tweaking my config for weeks is that most issues are related to not establishing a performance baseline system-wide, before focusing on game settings. A lot of videos focus on 'tweaks' in-game to fine-tune. I went back and forth numerous times based on videos like this, only to find small incremental gains to FPS. What really pushed my performance up by 20 FPS were these: prioritizing the AC.exe file to high using the Oculus Tray Tool app, setting the OVRServer process within task manager to high priority, toggling the FXAA enable / disable via Nvdia's control center 3D settings and not within Content Manager, prioritizing performance over quality within the Nvidia control center, setting the 'Pixels per Display' within the Oculus App and not within content manager, and setting encoding bitrate to 250 for Oculus Link. I also found that Natural Mod as the PPF gave the highest frame rates. I bring these up because some of these tips are hardly covered and are buried in reddit threads and discord faqs. Of course, it depends on your setup but I think these should be the first options to try, and then going through the individual settings described here and other videos to dial in the performance.
Quick Update: I overclocked my Quest 2 and configured my headset to 120Hz. I also continued to tweak other settings until I was able to push 120FPS peak, 106FPS avg using the Content Manager baseline. However, in-game, I was only topping out at 60FPS. Further research revealed that for some reason, even though I disabled ASW in Oculus Tray Tool, Nvidia Control Panel, Oculus Debug Tool and Content Manager, something was still enabling ASW. I discovered that the culprit was SOL as a weather controller!! Once I configured weather controller back to default, I was then able to see 120FPS in-game. (Note that you could still use SOL as a PPF, it's when it's used to control weather that it was enabling ASW). Now I'm seeing peak 120FPS in practice, 60 FPS full-grid, 90 FPS when separated. I know I could squeeze out more frames, but 60FPS is acceptable for my system and my body tolerance for VR. Good luck!!
You need FXAA in AC settings enabled for several CSP features to work. Then eventually switch off FXAA in CSP Graphics Adjustments. ExtraFX does not work in VR so you can safely disable that one that also brings much fps.
Literally went from 45 fps to 90 with these tips thank you so much bro. But I have one issue the sky doesn’t want to load in for me. Not too big of an issue for me just weird seeing a black sky haha
Use oculus debug to reduce your FOV to 0.73, 0.5. I came across this massive improvement while try8ng to get ACC to run on my 2060 in vr. It applies to everything, and with AC, it allowed me to increase the super sampling and even have way better graphic settings. It's like wearing a helmet as it crops the bottom off, you can't see any difference with horizontal cropping. It gave me such a massive boost in performance that it made the game so much more enjoyable on a low end gpu
i’m on a 4gb gpu on a cv1 and works great on medium and a couple low settings works great as long as you turn asynchronous spacewarp off in the debug menu
I've got an 2060 and I wouldn't call it a low end gpu, it runs just fine on my setup without these tweaks but not having a link cable and a bad wifi network is rly killing it for me, the bit rate tends to butcher the picture quality realy bad
Sorry, but your tips seem to be to turn everything off or down. Oh, except for turning on AMD FidelityFX Super Resolution which looks so bad in VR. I agree with using FXAA 3.11 as the AAPP setting but you turned FXAA off on the Video Settings screen so it won't work. Here you can also adjust the Sharpness using the AMD CAS settings reducing blur. Use Simple Tilt (VR) Mirrors, they are almost as good as the Real ones but are a lot cheaper. Sadly, of course, the best tip is to get a more powerful GPU
@@Campbellmasterson My dream setup, I'm jealous. If the signs are a blurry then sharpening the image may help but so hard to be sure without seeing it. May be try this:- In Settings-CSP-Graphic Adjustments make sure AMD FidelityFX SR is turned off and much further down the same page set the Post Processing Antialiasing to FXAA 3.11 HIgh (or what you like) , and next to it turn on the AMD CAS sharpening and mess around with the slider (around 60-80% for me). Make sure on the Settings-AC-Video page FXAA is ticked too.
@@vrsimracer Hey you, I see FXAA 3.11 and FXAA Alt in the pulldown menu there. I have it on FXAA 3.11 but I wonder why I don't have 1.5 and if that would work better than 3.11?
@@MrEDET Sorry my bad, you're right 3.11. Corrected it above.I was thinking it's 2015. But again you can try the others, I find the cost/performance works for me
As i do really like and enjoy your content for many years now, this video is not really one of them. Of course i do like your intention and i appreciate it! There are too many occasions, where you don't take into account the info in the description of the option you talk about. That leads to multiple mistakes that you make, like with FXAA and AMDFidelity, with Triple Buffering (the VR headset always syncs fps-Hz) and with Extra FX. It's a very complex thing to use CSP for every new CM user and why would we need more confusion? You do want to help the community :) so i would recomment to lay over some correction text and upload it again. Thank you!
Also I think most need to realize how to set up nvida or amd gpu settings. This is where you can extract the most performance for VR. Lowering track and car lods in CSP graphic adjustments for large free roam tracks like SHUTO will greatly increase performance.
@@booost420 +1, I did have to SMH when I noted Multiplier for track LODs set to 320% at about 5:10. Like others I very much appreciate the intent but the subject matter requires understanding of each option and benchmarking of their individual impacts on visual quality and FPS, in the context of the machine they're applied to. There is no single magic checklist of options on/off to get the most out of VR on your personal setup!
Enabling amd fidelityfx super resolution did the trick for me, i have rx 6800xt and i was getting 70fps regarless of minimum settings or maximum settings, and 45 to 50 fps in rain, also 10 fps drop when i toogle head lights. After this magic setting i am hitting 90fps consistently regardless of weather and i am using reverb g2 v2 and open xr. I cannot thank you enough.
2070s was no problem on quest 1 locked at 72. You should be able to get more frames than 60 depending what setting you are willing to sacrifice. Do not follow this video guide there are many errors here.
I had everything running great with a lenovo explorer. Solid 90fps with all mods. Now I've moved onto a higher resolution headset and struggling to hit 70fps. Oh well.....new graphics card.....
Got 2 and a half minutes in before I realized this video felt like a waste of time. We all understand what can be done. What we hope to get from you as a content provider is what we can expect if we do. No guesses or assumptions. Show us. #disappointed
Iv got a rx580 gpu and in order for vr to work with csp 0.1.79 or 78 is to disable post processing filter and origins shift in csp graphical effects which means I can't use sol rain ect as post processing needs to be enabled. Iv heard it's a problem with the rx580. Has anyone else got the same issue? I get about 45fps which is a bit laggy. Would love to get 60fps but don't think my gpu is capable even when I over clock it a bit through Msi afterburner
Before I got a 6700 XT, I had an rx 590. For VR Assetto, sadly it takes a pretty strong GPU for it to look okay while still having a good playable framerate. I'm still to this day looking around for ways to improve performance.
@@realtalk9195 I'd prefer if it hit 90 fps, although content manager keeps saying I get 60 fps My VR headset is an HP Reverb G2 V2 and I run it at around half resolution (at least, it says 50% in SteamVR so it has to be rendering at half native) To be fair, When I see this it is usually after a couple runs in the Shuto server with traffic, and that server tends to hit most PCs pretty hard. On a regular well optimized track it is probably gonna stay around 90 fps.
Hello Sirspats. Yoy really helped me get assetto corsa in vr set up. But theres one problem. It's very pixely when i load into the game. If i change the resolution in content manager nothing changes in game. How can I fix this?
@@MrEDET 3080 ti and I7 7700k, and that's the vive pro 2 that I get ;) I use Purealism of Hexagonal 707 bot both Vr and single screen if you want to try but this is not a pp for little config
@@PaulSwiss Ah thanks, I have a 2080S and I9 9900 but a G2 Reverb which runs at a higher resolution. So I really have to turn some gfx down to keep 90fps at around 80% of the G2 resolution. I use the Pure filter, is Purealism much better? And Hexagonal 707 is also a filter? I can't find any info about that one..
You mind sharing your settings im getting 40 fps with a 3080 and i712700k with the vive pro2,just wanna know the best settings for my rigs since i assume we have a very similar setup
Thanks for this but I'm struggling to get any difference in performance. I think the culprit is more my Oculus Rift S than AC and that awful ASW which is limiting the FPS to 40 all the time. Only able to turn it off in game which also changes your view to another car not your own is ridiculous even with that on and following all these tips I get a mere 52.9 FPS on the built in CM benchmark. My rig should be doing better than this, although not top of the line it's strong enough to get at least 60 fps on low settings in VR. AMD 3700X and a 6750XT with 32GB of ram. Afterburner showing that neither CPU or GPU is getting beyond 50% utilisation ! Oculus software is just terrible and I think that is the source of my issues.
Hi I'm struggling to go above 45fps (AEO EU1 server) on quest 2 Air-Link (Max res/72Hz) with rtx 2080ti overclocked, i7 7700k overclocked, 32gb ram set to 2400mhz (due to the i7 compatibility), 970 evo plus m2, the last setting I tried was almost everything default on csp, extra fx off, graphic adjustment amd super resolution on performance (50%) with 75% fidelity sharpness, no antialiasing/post processing antialiasing, force low res driver and car detail on 80%, VR mode enabled with single yebis and no AA and narrow detailed area, video setting no shadow no reflections, 640x480@24Hz full screen res and C13 Camera Obscura....I mean wtf.. I know i7 7700k bottleneks with 2080ti, but I know there's the perfect settings for this, how you manage to play on SRP servers on VR?On full HD with SKYGT settings get over 70fps...Also I had VRperfkit when I was on 1660 Super, I'm trying without it on 2080Ti due to large amount of vram but I thing was horrible idea... I would hugely apreciate Urls with both video and csp settings for VR to test on my system
Thanks for the video but even after I disabled most of my visual improvements and all unnecessary features I still ran VR at a maximum of 3 fps while I ran Non-VR with maxed settings at 150-200+ fps. PC Specs: | \/ Motherboard - ROG STRIX XII || Graphics Card - RTX 2060 Overclocked to 43% || RAM - 32GB HyperX || Corsair Water Cooling
My conclusion after tweaking my config for weeks is that most issues are related to not establishing a performance baseline system-wide, before focusing on game settings. A lot of videos focus on 'tweaks' in-game to fine-tune. I went back and forth numerous times based on videos like this, only to find small incremental gains to FPS. What really pushed my performance up by 20 FPS were these: prioritizing the AC.exe file to high using the Oculus Tray Tool app, setting the OVRServer process within task manager to high priority, toggling the FXAA enable / disable via Nvdia's control center 3D settings and not within Content Manager, prioritizing performance over quality within the Nvidia control center, setting the 'Pixels per Display' within the Oculus App and not within content manager, and setting encoding bitrate to 250 for Oculus Link. I also found that Natural Mod as the PPF gave the highest frame rates. I bring these up because some of these tips are hardly covered and are buried in reddit threads and discord faqs. Of course, it depends on your setup but I think these should be the first options to try, and then going through the individual settings described here and other videos to dial in the performance.
Me who uses a steamvr headset with an amd graphics card/processor and therefore can't use any of these tweaks...🥲
@@FunnyUro yes you can.
Excellent tips :D Thank you for the encoding rate suggestion ! I will give that a shot as well as the natural mod.
You just made Dirt Rally 2.0 playable for me after a week of tinkering. THANK YOU
Quick Update: I overclocked my Quest 2 and configured my headset to 120Hz. I also continued to tweak other settings until I was able to push 120FPS peak, 106FPS avg using the Content Manager baseline. However, in-game, I was only topping out at 60FPS. Further research revealed that for some reason, even though I disabled ASW in Oculus Tray Tool, Nvidia Control Panel, Oculus Debug Tool and Content Manager, something was still enabling ASW. I discovered that the culprit was SOL as a weather controller!! Once I configured weather controller back to default, I was then able to see 120FPS in-game. (Note that you could still use SOL as a PPF, it's when it's used to control weather that it was enabling ASW). Now I'm seeing peak 120FPS in practice, 60 FPS full-grid, 90 FPS when separated. I know I could squeeze out more frames, but 60FPS is acceptable for my system and my body tolerance for VR. Good luck!!
You need FXAA in AC settings enabled for several CSP features to work. Then eventually switch off FXAA in CSP Graphics Adjustments.
ExtraFX does not work in VR so you can safely disable that one that also brings much fps.
Yes, with FXAA you can read that in the description on top of the page at 4:26.
Was just going to post this well done :)
RainFX is hands down the most essential mod for Assetto. I wouldn't leave that off even if I had 1 FPS in VR.
Grow up
@@fuwuse254 Never.
Literally went from 45 fps to 90 with these tips thank you so much bro. But I have one issue the sky doesn’t want to load in for me. Not too big of an issue for me just weird seeing a black sky haha
Don’t use sol graphics just use original then it goes away
@@ethan4269 Nah original graphics suck I'm gonna use what i paid for
Black sky is a version bug. Update Sol/Pure and CSP
Use oculus debug to reduce your FOV to 0.73, 0.5. I came across this massive improvement while try8ng to get ACC to run on my 2060 in vr. It applies to everything, and with AC, it allowed me to increase the super sampling and even have way better graphic settings. It's like wearing a helmet as it crops the bottom off, you can't see any difference with horizontal cropping. It gave me such a massive boost in performance that it made the game so much more enjoyable on a low end gpu
@LegendaryTazer same, on a occulus 1
i’m on a 4gb gpu on a cv1 and works great on medium and a couple low settings works great as long as you turn asynchronous spacewarp off in the debug menu
@@Lukksia bro i have a 4gb graphic card too but it is so pixelated and laggy, help me fix pleasee
I've got an 2060 and I wouldn't call it a low end gpu, it runs just fine on my setup without these tweaks but not having a link cable and a bad wifi network is rly killing it for me, the bit rate tends to butcher the picture quality realy bad
@@Urk3Xwill 1080ti 11gb do ok for vr?
Sorry, but your tips seem to be to turn everything off or down. Oh, except for turning on AMD FidelityFX Super Resolution which looks so bad in VR. I agree with using FXAA 3.11 as the AAPP setting but you turned FXAA off on the Video Settings screen so it won't work. Here you can also adjust the Sharpness using the AMD CAS settings reducing blur. Use Simple Tilt (VR) Mirrors, they are almost as good as the Real ones but are a lot cheaper.
Sadly, of course, the best tip is to get a more powerful GPU
I would love some help I use a pimax 8kx with a 4090 and a 5800x3d, I have followed these guides, but I find it very hard to read the traffic signs.
When he said turn on Fidelity i knew this video was a waste of time
@@Campbellmasterson My dream setup, I'm jealous. If the signs are a blurry then sharpening the image may help but so hard to be sure without seeing it. May be try this:-
In Settings-CSP-Graphic Adjustments make sure AMD FidelityFX SR is turned off and much further down the same page set the Post Processing Antialiasing to FXAA 3.11 HIgh (or what you like) , and next to it turn on the AMD CAS sharpening and mess around with the slider (around 60-80% for me). Make sure on the Settings-AC-Video page FXAA is ticked too.
@@vrsimracer Hey you, I see FXAA 3.11 and FXAA Alt in the pulldown menu there. I have it on FXAA 3.11 but I wonder why I don't have 1.5 and if that would work better than 3.11?
@@MrEDET Sorry my bad, you're right 3.11. Corrected it above.I was thinking it's 2015. But again you can try the others, I find the cost/performance works for me
As i do really like and enjoy your content for many years now, this video is not really one of them. Of course i do like your intention and i appreciate it! There are too many occasions, where you don't take into account the info in the description of the option you talk about. That leads to multiple mistakes that you make, like with FXAA and AMDFidelity, with Triple Buffering (the VR headset always syncs fps-Hz) and with Extra FX. It's a very complex thing to use CSP for every new CM user and why would we need more confusion? You do want to help the community :) so i would recomment to lay over some correction text and upload it again. Thank you!
Also I think most need to realize how to set up nvida or amd gpu settings. This is where you can extract the most performance for VR. Lowering track and car lods in CSP graphic adjustments for large free roam tracks like SHUTO will greatly increase performance.
@@booost420 +1, I did have to SMH when I noted Multiplier for track LODs set to 320% at about 5:10. Like others I very much appreciate the intent but the subject matter requires understanding of each option and benchmarking of their individual impacts on visual quality and FPS, in the context of the machine they're applied to. There is no single magic checklist of options on/off to get the most out of VR on your personal setup!
Do you have a config to share?
Enabling amd fidelityfx super resolution did the trick for me, i have rx 6800xt and i was getting 70fps regarless of minimum settings or maximum settings, and 45 to 50 fps in rain, also 10 fps drop when i toogle head lights. After this magic setting i am hitting 90fps consistently regardless of weather and i am using reverb g2 v2 and open xr. I cannot thank you enough.
What abour vr for powerful PCs but with added better performance settings
Trying this shit on my old PC right now , guess I'll need to try on my new PC to see if that's the issue
I need a hand, my sky looks black when I enter vr when I play on the screen everything is perfect what could be happening?
Thank you . Yeah i just want it to look the best in the VR
i use an varjo aero and i feel like when i change the resolution in CM then video settings then it also makes my VR resolution less? can that be?
Does anyone know if you can get over 60fps In ac vr with a Rtx2060. Or does it also depend on your cpu?
Ofcourse that depends also on your cpu, the headset you use, the resolution you set it too, lots of variables.
I get 60ftps with a lower grade card. You should be fine
2070s was no problem on quest 1 locked at 72. You should be able to get more frames than 60 depending what setting you are willing to sacrifice. Do not follow this video guide there are many errors here.
sometimes depends on the actual mods. some seem a bigger hit than others, same with tracks.
Yes you can also change resolution in the headset to make the image look more clear without effecting any performance
I’m running an i7 13k 4090 can I just crank everything up to max?
I had everything running great with a lenovo explorer. Solid 90fps with all mods. Now I've moved onto a higher resolution headset and struggling to hit 70fps. Oh well.....new graphics card.....
ExtraFx doesn't work in VR right?
yessir
super helpful and great channel vid after vid. Keep up the great stuff!
Got 2 and a half minutes in before I realized this video felt like a waste of time. We all understand what can be done. What we hope to get from you as a content provider is what we can expect if we do. No guesses or assumptions. Show us. #disappointed
Iv got a rx580 gpu and in order for vr to work with csp 0.1.79 or 78 is to disable post processing filter and origins shift in csp graphical effects which means I can't use sol rain ect as post processing needs to be enabled. Iv heard it's a problem with the rx580. Has anyone else got the same issue? I get about 45fps which is a bit laggy. Would love to get 60fps but don't think my gpu is capable even when I over clock it a bit through Msi afterburner
Before I got a 6700 XT, I had an rx 590.
For VR Assetto, sadly it takes a pretty strong GPU for it to look okay while still having a good playable framerate.
I'm still to this day looking around for ways to improve performance.
@@smallbutdeadly931 it seems very demanding in vr but that's all I'm willing to play it in lol. What fps do you get in vr with your 6700?
@@realtalk9195 I'd prefer if it hit 90 fps, although content manager keeps saying I get 60 fps
My VR headset is an HP Reverb G2 V2 and I run it at around half resolution (at least, it says 50% in SteamVR so it has to be rendering at half native)
To be fair, When I see this it is usually after a couple runs in the Shuto server with traffic, and that server tends to hit most PCs pretty hard. On a regular well optimized track it is probably gonna stay around 90 fps.
this was very good my friend
I just a got a quest 2 and wow this thing is amazing.
Hello Sirspats. Yoy really helped me get assetto corsa in vr set up. But theres one problem. It's very pixely when i load into the game. If i change the resolution in content manager nothing changes in game. How can I fix this?
1 year old comment but try antialias settings
AMD FidelityFX and other CSP features won't work unless you have FXAA enabled in the video settings.
THNX Sir !
Best Tipp... Put everything on minimum... Lol
I'm at full max setting, pp filter, vive pro at 120hz and 5k resolution, no problem and second screen for friends who want to see what I see
@@PaulSwiss What cpu/gpu do you have?
@@MrEDET 3080 ti and I7 7700k, and that's the vive pro 2 that I get ;) I use Purealism of Hexagonal 707 bot both Vr and single screen if you want to try but this is not a pp for little config
@@PaulSwiss Ah thanks, I have a 2080S and I9 9900 but a G2 Reverb which runs at a higher resolution. So I really have to turn some gfx down to keep 90fps at around 80% of the G2 resolution. I use the Pure filter, is Purealism much better? And Hexagonal 707 is also a filter? I can't find any info about that one..
You mind sharing your settings im getting 40 fps with a 3080 and i712700k with the vive pro2,just wanna know the best settings for my rigs since i assume we have a very similar setup
My yellow mouse is not showing in vr anyone know how to fix?
Which PP filter is best for frame rates and oculus quest 2?
What kind of fps you getting on AC with the OQ2?
My VR looks terrible since the driver updates after the 40 series was released.
Maybe ur supersampling settings changed? Are u sure its not the performance or are talking about the resolution of the game?
Oh this is super weird I was just watching your 12 tips for VR video an hour ago!
Thanks for this but I'm struggling to get any difference in performance. I think the culprit is more my Oculus Rift S than AC and that awful ASW which is limiting the FPS to 40 all the time. Only able to turn it off in game which also changes your view to another car not your own is ridiculous even with that on and following all these tips I get a mere 52.9 FPS on the built in CM benchmark. My rig should be doing better than this, although not top of the line it's strong enough to get at least 60 fps on low settings in VR. AMD 3700X and a 6750XT with 32GB of ram. Afterburner showing that neither CPU or GPU is getting beyond 50% utilisation ! Oculus software is just terrible and I think that is the source of my issues.
Same issue, even my 1660ti is only being used 40% and capped at 45 fps. its very annoying.
Hi I'm struggling to go above 45fps (AEO EU1 server) on quest 2 Air-Link (Max res/72Hz) with rtx 2080ti overclocked, i7 7700k overclocked, 32gb ram set to 2400mhz (due to the i7 compatibility), 970 evo plus m2, the last setting I tried was almost everything default on csp, extra fx off, graphic adjustment amd super resolution on performance (50%) with 75% fidelity sharpness, no antialiasing/post processing antialiasing, force low res driver and car detail on 80%, VR mode enabled with single yebis and no AA and narrow detailed area, video setting no shadow no reflections, 640x480@24Hz full screen res and C13 Camera Obscura....I mean wtf.. I know i7 7700k bottleneks with 2080ti, but I know there's the perfect settings for this, how you manage to play on SRP servers on VR?On full HD with SKYGT settings get over 70fps...Also I had VRperfkit when I was on 1660 Super, I'm trying without it on 2080Ti due to large amount of vram but I thing was horrible idea... I would hugely apreciate Urls with both video and csp settings for VR to test on my system
You need reflections for Pure.
Thanks for the video but even after I disabled most of my visual improvements and all unnecessary features I still ran VR at a maximum of 3 fps while I ran Non-VR with maxed settings at 150-200+ fps.
PC Specs: |
\/
Motherboard - ROG STRIX XII || Graphics Card - RTX 2060 Overclocked to 43% || RAM - 32GB HyperX || Corsair Water Cooling
4090
Turn everything up with a 4090 and enjoy.