@wojtekreliga3881 AOE means area of effect like let's say you have a attack where you spin in circles it would be better if you have a bunch of people surrounding you and you hit all of them rather than if only a few where were you can reach
As it turns out, getting into melee with something the size of a Tyrannosaurus Rex is not a good strategy, even if you *are* something designed to go and get into melee with a Jedi. It's very much a case of "use the right tool for the right job." In this case, several infantry squads' worth of droids with added hand grenades is a far better way to attack something that's Big and Beefy and Melee-Oriented than a couple of martial artists.
A lot the reasons a lot of those droids failed, though, is because their game AI is designed to engage the player as Cal, _not_ a gigantic boss. The BX Droids that had a blaster on their left arm should have been hanging back, sending in one of their number at a time to occupy the rancor, while the rest of them _poured on blaster fire at maximum speed,_ for example. But all of them are attacking the Rancor like they'd attack one Jedi Knight.
Lone droid survivor: "I guess this means i'm in command now"
Blasters really are more powerful than any cold weapon.
It is shocking to know somethines regular B1 Battle Droid are more powerful than Magnaguards
They never are the reason they did better Is because of the Rancors AOE
@@Optimus337 What does it mean?
@wojtekreliga3881 AOE means area of effect like let's say you have a attack where you spin in circles it would be better if you have a bunch of people surrounding you and you hit all of them rather than if only a few where were you can reach
As it turns out, getting into melee with something the size of a Tyrannosaurus Rex is not a good strategy, even if you *are* something designed to go and get into melee with a Jedi.
It's very much a case of "use the right tool for the right job." In this case, several infantry squads' worth of droids with added hand grenades is a far better way to attack something that's Big and Beefy and Melee-Oriented than a couple of martial artists.
A lot the reasons a lot of those droids failed, though, is because their game AI is designed to engage the player as Cal, _not_ a gigantic boss. The BX Droids that had a blaster on their left arm should have been hanging back, sending in one of their number at a time to occupy the rancor, while the rest of them _poured on blaster fire at maximum speed,_ for example.
But all of them are attacking the Rancor like they'd attack one Jedi Knight.
I love how the battle droids just suicide bomb.😂
It's nice that you included bosses
you need to set the difficulty level to be jedi master in order for the mobs to not just stand there waiting for their turn
Great video !
I propose a fight BX droid commandos vs. IG-100 MagnaGuards
This video is satisfying 👍🤑🔥
the irony is that b1 battle droid with the blaster did the best compare to anyone else lol. so numbers > skill lol
That is kinda how it worked in WW1
This shows that clone troopers are strong.
First the blaster b1s killed it but the melee were just wiped
Way to go!
Sucks that no one can spawn in Bode. Do you know what that is?
Please stop putting music _over_ these. It's more interesting to just see the fights and hear them without it.
It adds to the epicness, if you dont like it then just turn off your sound, you wont hear the blaster's but thats your problem
@jeffdakilla83 I think he just want to hear the sound effects
@thatblueboy2667 yep.