Hey, everyone! There is a combo where I return Phantom Knights Rusty Bardiche to summon Zephros. I want to mention that you CANNOT do that as it is an activation requirement to use it. The combo can be done with Zephyro If you have a faceup spell/trap you would like to return.
If i were you id stick to pure and not run requiem or redoer. Your hand can be more engine and hts and you end on rising rebellion ultimate falcon wise strix rise rank up force strix and glorious bright. Fuzzy lanius becomes insane if you stick to rr monsters
I really appreciate that you offer alternatives to some more expensive cards like fenrir and little knight, not a lot of other yugi-tubers do that. Keep up the good work cali!
Solid deck idea. The kashtira engine is pretty good, i´ve never taught about using kashtira to summon arsenalbut it makes sense. I myself as a raidraptor player for 2 years have a few suggestions: 1. you dont need to play nest since mimmycry is basically a nest and it can become a brick since you need 2 raidraptors first for it to be usefu. Meaning that if you draw f.e. a strangle llanius and nest you dont have combo 2. you only need one pk rank up and one roost, because theyre easily searcheable and they can be bricks 3. singing lanius is not a good raidraptor since you need one xyz first for him to special summon and if you already have a xyz you problaby already have full combo. Instead of searching singing lanius you could search for a simorgh instead and summon him when you summon raiders wing f.e. 4. zephros isnt that necesary since you dont need his extra special summon from grave and it cant special summon himself from hand. You dont wanna have too much monsters that may cost you your normal summon because you want to reserve your normal for tribute or noir lanius. 5. I would play the trap glorious bright in the side deck since your end board is always good enough and glorious is only good if you surely go first. Basically you rather want in the first duel a handtrap or a disruption instead of a "useless" trap. Also since you play rusty you should play the counter trap raidraptors pk claw instead, since rusty can set it from the deck if you already drew the shade brigadine Thats all my suggestions i hope it dont come of as "nerdy" but raidraptors is a very special deck for me. Here are two last personal takes: 1. I myself decided to cut rusty since it doesnt offer that much value for me since i use another one card combo that ends on ultimate falcon, rising rebellion falcon, the quick play rank up to summon another rising rebellion and a force trix with the pk rank-up to summon the rank 6 rebellion falcon, which is another pop disruption. 2. In pure raidraptors foolish burrial is another one card combo. And one last suggestion for someone who is actually reading this and is interested in rr: you should watch yacines rr videos too, he has some really good ideas :)
Yo I’ve picked up raidraptor recently and I’ve been playing the 3 towers pure version. I was wondering what the combo was to end on the additional force strix and pk rank up card?
@@ViperTCG Sure so you basically search the rising rank-up with roost, since it's a raidraptor card and then you search the pk-rank up with wise strix. Additionally you can search with roost the trap card first, then you can search with wise strix the rising rank up and after you used it on your opponents turn to summon the tower and destroy the field you can trigger wise strix again and set the pk rank-up
@@shadowxcorex the first tower you summon when you link of arsenal falcon (there you summon ultimate falcon) then you can use the rising rank up if you summon a force strix to summon the rising rebellion. And after that if you used Noir lanius to search for heel eagle and he is on your gym, you can banish him to add the rising rank-up again to your hand. Then you only need to summon one force strix and set the rank-up to summon the third tower on your opponents turn
11:30 Zephyros cannot return an extra deck monster to the hand to summon himself, because costs must resolve exactly as stated (extra deck monsters cannot return to the hand as *cost*, only effect which sends them back to extra instead)
You must play TY-Phon in this deck. You can rank up to the rank 13 raidraptor with him in your opponents turn using magic force by just banishing 1 monster and use his field wipe effect.
@@sethcaron4703 Rising Rebellion just needs to be XYZ summoned. You don't get the burn portion, but you do get the destruction. The Rank-up Magic Force does perform an XYZ summon.
@@DarkDove3it does perform an XYZ summon, BUT the reason you don’t burn your opponent is because you need three differently named raidraptor XYZ monsters as materials to burn your opponent
Nice Deck. I play the deck a little bit different. My Main Combo is to get Ultimate Falcon as quickly as possible to lock my opponent from disrupting. Then i'll use Raidraptors Force to go into Rising Rebellion. Use it's effect to copy the effect of Arsenal. Special a Raidraptor and Chain Simorgh. Make another Force Strix and use Heel Eagle in Grave to get Raidraptors Force back. End Turn. Then i'll activate Raidraptors Force somewhere on the opponent's main phase to get the second Rising Rebellion and nuke his field. But i feel like the line from your deck has more consistency.
you can also use kali yuga set up, sumoning arsenal form gy by the effect of requiem, so u place all the setup to kali yuga for last resort or if you want lock your oponent at start.
@@thecalieffect not to be rude but when I checked the card, it said. Once per turn: you can detach 1 material from this card; special summon 1 level 4 winged beast monster monster from you deck. I read this off your card in the vid and I searched it up but I could be missing something.
@jedbraham7520 If you haven't already figured it out, Arsenal Falcon is SOFT Once per turn. Meaning that you can activate it multiple times if it leaves the field and the comes back/you Summon another one.
12:15 keep in mind Dark Requiem can only special summon if it negates AND destroys the card. If the card it negated isn't destroyed, you can't special summon with Dark Requiem
Honestly what makes calis decklist videos the best is he always tells the budget players replacements for the pricey cards when everyone elses videos just has budget begging to know in the comments with no responces. Calis the GOAT
A couple years ago I built a time thief raidraptor deck and really enjoyed how the combos felt. So I'm thinking of picking this stuff up to have a fun rogue deck to play around with
I experimented with a small RR package in Time Thief and it really streamlined my routes into Redoer, Perpetua, and an XYZ dragon on board WITH a hand trap or something in my back row. It's not uber impressive or anything, but impressively consistent.
I will note, you can go into ultimate falcon instead of force strix off arsenal to play through nib and then still continue with other plays, ultimate is not as optional as he states as it can stop opponents effects during your turn if needed
Also first combo when you say 3 interruptions it's more like 5 interruptions because as long as dark rebellion is an xyz material, requiem negate isn't a once per turn meaning you can negate AND revive 3 times in 1 round
@@spondedphex198 Yacine is one of the Yugitubers who released a Video On RaidRaptors being a Contender Deck as a Tier 0 With how strong this deck is And what its really capable of doing especially how insane it got a good support So time will tell when people start taking this deck to the YCS and it somehow Tops and Wins it all
the one card combos also means u play under nibiru cos once u get to arsenal falcon thats 5 summons nd if the opponent plays nibiru u can just activate arsenal falcon nd float into like ultimate falcon
That's not that true because if you don't draw bloom then it's no problem and if you draw bloom you can normal him. I get that it can be a problem but one thing that rr struggles is going second and I think the kashtira engine is pretty good, because you can apply pressure on the board, to go through some disruptions
@@tomasdanielroman5809Fenrir going second is mediocre and will not break boards by himself. It's much better to play cards like droplet at that point.
@@averagejoe9229 yeah of course it will not break boards by himself, but its 3 more cards that can be a one card combo or banish at least one monster your opponent controls, so it is more versatile then droplet, because droplet doesn't help rr in their combo
@@tomasdanielroman5809hello brother. I’ve seen a couple of commentaries from your part. I like to help and clarify errors people often make when it comes to theorycrafting and practical gameplay. Fenrir is a very good card. Indeed, it in theory works as an starter and a going second tool. This is on paper. On reality, Fenrir clashes with bloom, on one hand, and in the other, Fenrir is an auto princess proc against fire. You may argue that “well, in that case, it’s even better because now I can play with my other 5 cards”. In reality, you probably are playing less cards since you would run hand traps as well, you just lost a powerful starter, and your opponent still has multitude of other disruptions. In my personal experience, playing decks that run Fenrir, the card is not good this format if in your locals you run into many fire decks. If you feel, however, that you may encounter less threatening decks on your environment, then yeah, you could play Fenrir. But given this format, Fenrir is far from being good. (Loses to Voiceless, loses hard to fire, loses to manadiums end board, loses to branded end board) Something else you must consider, is that Fenrir auto loses to Droll (A card which I consider shouldn’t go on main, but well people is crazy 😂) So, given this factors, running other cards like droplets, and even, the new Swallows quick play make up for better options. Swallow in particular opens up 3 starters that can be used during the DP thus playing around Droll. I hope this info was helpful. If you have other questions let me know
Just letting u know if u use redoer effect by detaching a monster it will banish itself and u will lose the trap that was attached also u can’t bounce back rusty to summon zephyros since it actually needs to bounce to hand to summon
hey interesting decklist, but I still have a few questions: 1:why 2 roost? there is no real benefit for it at2 .2: nest is a very bricky card and it also plays hard into droll. 3:why ending in time thief when you could litteraly like end on 2 towers , 4 monster negates , an onboard omni, a pop ,and another towers that nukew the board? and no 4: how do you play into established boards/ into handtraps on raiders knight or brave strix ... would be cool to know these things because like a theoratical combo out of one card like I said already exists with a better endboard: so my question how does your list deal with these difficulties?
1. I found that testing and playing Roost allows you to play better through interrupts and chain block important effects. I think its optional. 2. Ending on 2 towers just means you lose harder to cards like Daruma cannon. I figured the function of those cards should be to summon them after wearing down resources. It's not like they left the deck. Redoer is an optional end piece, but it is really good into the fire matchup as it gets rid of a threat permanently and has the potential to mess with their decks. 3. Fairly well. There's 14 defensive cards, the deck giving you an 83% chance to open 2 as well as a good balance of board breakers and hand traps. So it's as prepared as any deck in this meta.
Cali out here giving me mini heart attacks, saw the Chaos scareclaw profile for a 2nd time, then turned around and see the first 10 seconds with that shiny card in his hand thinking: bruh dont throw that into the void
First of all thx for telling anyone that silent Boots is a Bad Card xD. But still there are a few things im Not a big Fan of in this List ( just tips, no hate): - The Kashtira Engine is good but u dont need another 1-Card combo because Ur deck Runs so many 2-Card combos and extenders. Also it Plays Intro droll which will hurt really much for the Rest of the combo, i rather Play with 2 cards and Not loose to droll Than with a fenrir, also rise Heart is another brick - Zephyros, 2nd Roost, singing lanius and Nest are just bricks and not needed imo ( already mentioned and explained in other comments) - with the new support, its better to play a pure version without any pk cards, cause it can play through more handtraps, for example this version really looses to nibiru and droll while the Pure RR version can play through those handtraps without any problem. - if u would like to stay with a build like this i recommend a Kali Yuga version bc the main deck ratios are almost the same but has a stronger endboard, if u don’t want to play Kali Yuga i recommend the Pure version again xD Rest is already mentioned in other comments, love the Video, would love an updated Version if u change ur list. Hope you’re gonna play some RR in ur Local Vlogs
Hey, thanks for the input. There are some things I think you may have missed. 1. Kastira Fenrir is a defensive card that also happens to one card combo. Contrary to what you might think this deck does NOT lose to droll, and I actually showed a combo how this deck can easily keep playing on my patreon. 2. Saying extender cards are bricks is quite odd. Any two winged beast for this deck is full combo. Roost and nest actually help play through interrupts, but if you wouldn't play them in your build by all means! Saying pure is better is subjective. There's no analytics to back up your claim. There's also 1 phantom knight card that doesn't involve raid raptor it's hard to comprehend how this isn't a "pure deck" if anything there are more Kastira cards in here than exclusive PKs.
@@thecalieffect what I just dont Like about Singing lanius an Zephyros ist that they are just good if ur quite already in the game and yes I missed the fact of Fenrir being a good defensive Card 😅. One reason why i like the „pure“ Version More is that u can use Fuzzy Lanius whos just One of the best Extenders and the pure Version Runs less bricks. Overall Ur Build is good and I can relate some choices just Wanted to Tell ur my opinion on em🫡 Also my claim of pure is better is a personal opinion After hours and Hours of testing, rn theres nothing that shows that thats the right take. Maybe we‘ll see some RR tops in the Future and Can Look how those were Played
@@thecalieffect what he means with pure rr is basically if your rr deck can play fuzzy lanius, because fuzzy is one of the best extenders but he locks you into rr so you can't go into rusty
Have you tested the pure version? Its so consisent, never briks and can end up on a rising reblion plus one in your opp turn, plus some cards have a lot of restrictions like bloom vulture locks in dark
Right now I just play my game Yu-Gi-Oh legacy of the duelist link evolution. But I just wanted to mention rank-up magic astral force works well with the raid raptors. Im finally able to play raid raptor ultimate falcon using this
Yeah my only real disappointment with the Raidraptor support was that Noir wasn't a Stratos that could special summon itself and search any lv.4 or lower Raidraptor monster. We have a few decks in the game that can do that and just 1 card that can do it all when Tribute Lanius is stopped would have done so much to allow the deck to be really consistent and still play a lot of non-engine without rely on a card that requires 2 cards to be on field to get a search.
Cali, doesnt Brave Strix need a Winged Beast to add a “Rank Up Magic” card from deck to hand so wouldnt you detach raider knights instead of the main deck card?
So, two things here. Brave strix doesn't add to hand. It sets a raidraptor spell/trap. And number two, you don't need a winged beast as material to activate brave strix. It's just a detach for cost. Doesn't matter. The bit about being material is that if Brave Strix is material for a Raidraptor monster, it gains attack equal to the monster's rank x 100, which really works out mostly in your favor when you use the Rise rank up spell to summon Rise Rebellion falcon, which it then gains 1300 atk making it a 5300 attack towers.
The special summon from hand effect locks you into XYZ. The level modulation doesn't. This does require you to normal summon the riseheart. But It works.
Couple of things: 1. 2 Roost is a B R I CK. Its fine at 1 and you can probably ditch Nest too since you need 2 monsters on the field in order to benefit. 2 . I would ditch Rusty Bardiche, and add Satellite Cannon Falcon, going pure is probably the way to go, SCF is also a decent counter to Labyrnth. Or you can add another Rank 4 in Evilswarm Nightmare, it stops most decks like Golden Boy by simply book of moon effect. 3. -1 Roost; -1 Nest; -1 Singing Lanius, +3 Fuzzy Lanius. 4. I would maybe ditch Zephyros for a RR tech card, like Readiness or Gust, or even maybe a 2nd Glorious Bright, its not a huge deal though
Pretty good list. I'd probably say you'd need two wise strix. I'm not so sold on droplet but I'd have to see it in action a bit. I am interested why just one rising rebellion.
I was on droplet before. I think it's REALLY good! Also, ironically, I opened two QCR Rising Rebellion too and wanted to put them in, but the deck is so tight for ED. I would def like to put another wise in there
@thecalieffect I've noticed it too. Though instead of redoer, I wanted to go with Odd-Eyes Rebellion. The destroy burn and multi-attack seems promising. The problem I'm having with droplet is the costs. I can see how it works when you have an established board, though I'm shaky on everything else. I'll be keeping an eye on this. I might take it to Richmond or Indy for an event
@thecalieffect I took a second look. I honestly think you'll be just fine with Raider's Knight and Arc Rebellion. I can see the Dark Rebellion/ Requiem working. I am not so sure in a given situation vis-a-visit Fire King, Rescue, Labrynth etc et al where you're gonna wanna go into this vs getting to Rebellion Falcon or Ultimate Falcon (if Final Fortress had been unaffected period, it would be serious to consider). I'm still combing through the duel video, though
I went with a pure build and am running 1 Mimicry, 2 Fuzzy. I cut 1 Mimicry, 1 Fuzzy, and Foolish Burial from the testing build to make room for 3 Crossout so if my hand can't play around/through Imperm I can go ahead and yeet that bitch outta there. Deck list is experimental and I'm still learning the deck but can list it in an edit if someone wants. It's pretty much the same as one of Yacine's builds with slight tweaks so not anything super innovative.
A really good side deck option for this deck is "Simorgh repulsion" its a one sided giant trunade that is searchable off of"Simorgh, bird of perfection". You dont really need to give the backrow that you bounced much attention, once you stick an ulti falcon or rising rebellion.
@@thecalieffect I guess I take it back. I just thought for 1 since you graded them differently before it had to be a reason and 2 I don’t like that people were always Attacking it back in the day and it kept getting good support only for peeps to say it’s mid, it can’t compete with the meta like that. I’ve also played RRs since 2016/Arc V Era/wing raiders/MR3 and still play it with a irl and MD deck build so you better renege on me being a “meat rider” 😂 😂
@JoziGaming Hey dawg, you used the term first. We on Meek Mill level code red rn, and any sus must he returned to sender. 🤣🤣 Of course, I take it back. Times hard rn.
Nah pure without phantom knights is much better way less bricks which means better going second and more non engine space while also ending on raigeki omni 3 towers and 6 cards in hand and follow up on field and grave also fuzzy is a crazy card i dont think its worth playing fenrir and not playing fuzzy cause fenrir is meh rn id rather play the crazy extenders and play goind 2nd non engine instead
Ok this is utter garbage compared to ending on two towers plus summoning a third towers on the opponent's turn which is also a board wipe on summon, plus the omni negate trap. No one card beats that board, and only ultra specific two card boardbreakers can somewhat break this board (like force out the omni, then evenly, then Goddess away the last towers). Not even sphere mode beats this board because the 3 towers are not on the board at the same time. Also the above combo is way more budget since you play only RR cards.
It's not to bad if you want less brick chance, add 1 more sigmoph of Perf and also 3 vanishing lanius. Instead of interruptions But if you do brick your bricking interruptions rather than useless cards
@@thecalieffect but it says “ :if at least 2 remain face-up at resolution, Special Summon 1”Raidraptor” xyz monster…” so it has to have at least 2 on the field to summon the big guy
@@markopetrovic1907 No. As you should notice, it DOESN'T say "remain face-up ON THE FIELD". That phrase basically just states that the card will fizzle if your GY targets get banished or shuffled.
@@philippmeier3363 it says “if at least 2 remain face-up at resolution…” that means that 2 must be on the face-up in order to xyz summon. It matters that it says face-up because you cannot have cards face-down in grave. The targets can be what ever 1 field and 2 grave, but at the resolution itself 2 must be on the field in order to perform the summon
How RaidRaptors Summons more faster the Requiem than Phantom Knights 🥲 ¡HOW KONAMI HOW! I'm still sad to know that nothing came out of Phantom Knight’s on Phantom Nightmare.
Hey, everyone! There is a combo where I return Phantom Knights Rusty Bardiche to summon Zephros. I want to mention that you CANNOT do that as it is an activation requirement to use it.
The combo can be done with Zephyro If you have a faceup spell/trap you would like to return.
Go back to the drawing board please, 2 roost is a brick
If i were you id stick to pure and not run requiem or redoer. Your hand can be more engine and hts and you end on rising rebellion ultimate falcon wise strix rise rank up force strix and glorious bright. Fuzzy lanius becomes insane if you stick to rr monsters
also you can not use rusty bardiche to link summon
And the fenrir combo you used arsenal falcon effect twice. It is once per turn at the very start
@gimmick4274 You can use It's effect twice as long as it's resummoned or flip facedown then faceup.
I really appreciate that you offer alternatives to some more expensive cards like fenrir and little knight, not a lot of other yugi-tubers do that. Keep up the good work cali!
Yeah I’ve noticed some yugitubers use the deck tech as an opportunity to show off the cards they have
Solid deck idea. The kashtira engine is pretty good, i´ve never taught about using kashtira to summon arsenalbut it makes sense.
I myself as a raidraptor player for 2 years have a few suggestions:
1. you dont need to play nest since mimmycry is basically a nest and it can become a brick since you need 2 raidraptors first for it to be usefu. Meaning that if you draw f.e. a strangle llanius and nest you dont have combo
2. you only need one pk rank up and one roost, because theyre easily searcheable and they can be bricks
3. singing lanius is not a good raidraptor since you need one xyz first for him to special summon and if you already have a xyz you problaby already have full combo. Instead of searching singing lanius you could search for a simorgh instead and summon him when you summon raiders wing f.e.
4. zephros isnt that necesary since you dont need his extra special summon from grave and it cant special summon himself from hand. You dont wanna have too much monsters that may cost you your normal summon because you want to reserve your normal for tribute or noir lanius.
5. I would play the trap glorious bright in the side deck since your end board is always good enough and glorious is only good if you surely go first. Basically you rather want in the first duel a handtrap or a disruption instead of a "useless" trap. Also since you play rusty you should play the counter trap raidraptors pk claw instead, since rusty can set it from the deck if you already drew the shade brigadine
Thats all my suggestions i hope it dont come of as "nerdy" but raidraptors is a very special deck for me. Here are two last personal takes:
1. I myself decided to cut rusty since it doesnt offer that much value for me since i use another one card combo that ends on ultimate falcon, rising rebellion falcon, the quick play rank up to summon another rising rebellion and a force trix with the pk rank-up to summon the rank 6 rebellion falcon, which is another pop disruption.
2. In pure raidraptors foolish burrial is another one card combo.
And one last suggestion for someone who is actually reading this and is interested in rr: you should watch yacines rr videos too, he has some really good ideas :)
Yo I’ve picked up raidraptor recently and I’ve been playing the 3 towers pure version. I was wondering what the combo was to end on the additional force strix and pk rank up card?
3 towers pure version? Do you have a decklist?@@ViperTCG
@@ViperTCG Sure so you basically search the rising rank-up with roost, since it's a raidraptor card and then you search the pk-rank up with wise strix. Additionally you can search with roost the trap card first, then you can search with wise strix the rising rank up and after you used it on your opponents turn to summon the tower and destroy the field you can trigger wise strix again and set the pk rank-up
@@shadowxcorex the first tower you summon when you link of arsenal falcon (there you summon ultimate falcon) then you can use the rising rank up if you summon a force strix to summon the rising rebellion. And after that if you used Noir lanius to search for heel eagle and he is on your gym, you can banish him to add the rising rank-up again to your hand. Then you only need to summon one force strix and set the rank-up to summon the third tower on your opponents turn
Preach
there is no reason to play 2 roost. its not soft once per turn and is a brick
Thank you for your service.
What would you put in place of one roost?
i dont even play it XD all you need is the trap, the magic rank up that let you summon arsenal falcon and the one to make turbo kali yuga.
@@tcglitten4251 a called by the grave is always nice to run
1 to 2 roost is fine
Came for the Deck Profile and stayed for Cali struggling going through tongue twisters 🤣🤣🤣
I can't wait to get the new support in Master Duel. RaidRaptor is my favorite archetype.
just have to wait for it, until then my raidraptor deck is on standby.
There's a very VERY small chance it's next month, unless Konami turns them into a structure deck as well.
11:30 Zephyros cannot return an extra deck monster to the hand to summon himself, because costs must resolve exactly as stated (extra deck monsters cannot return to the hand as *cost*, only effect which sends them back to extra instead)
(Someone already commented this my bad, Ill leave it here still)
You must play TY-Phon in this deck. You can rank up to the rank 13 raidraptor with him in your opponents turn using magic force by just banishing 1 monster and use his field wipe effect.
Don't think you get the field wipe due to the conditions of rebellion, but hey, nice towers
@@sethcaron4703 Rising Rebellion just needs to be XYZ summoned. You don't get the burn portion, but you do get the destruction. The Rank-up Magic Force does perform an XYZ summon.
@@DarkDove3it does perform an XYZ summon, BUT the reason you don’t burn your opponent is because you need three differently named raidraptor XYZ monsters as materials to burn your opponent
Nice Deck. I play the deck a little bit different. My Main Combo is to get Ultimate Falcon as quickly as possible to lock my opponent from disrupting. Then i'll use Raidraptors Force to go into Rising Rebellion. Use it's effect to copy the effect of Arsenal. Special a Raidraptor and Chain Simorgh. Make another Force Strix and use Heel Eagle in Grave to get Raidraptors Force back. End Turn. Then i'll activate Raidraptors Force somewhere on the opponent's main phase to get the second Rising Rebellion and nuke his field. But i feel like the line from your deck has more consistency.
For sure will be using your decklist as a base for my own personal build 🙏 thanks gor the content cali
11:56 as a player of Phantom knights I can guarantee that the rank up can be activated only in main
Which one
you can also use kali yuga set up, sumoning arsenal form gy by the effect of requiem, so u place all the setup to kali yuga for last resort or if you want lock your oponent at start.
With the kashtira combo, raidraptor arsenal falcon effect to detach a material to special summon. That effect is once per turn
It actually can be used multiple times in one turn.
@@thecalieffect not to be rude but when I checked the card, it said. Once per turn: you can detach 1 material from this card; special summon 1 level 4 winged beast monster monster from you deck.
I read this off your card in the vid and I searched it up but I could be missing something.
@@jedbraham7520 do you already found out what you were missing?
@jedbraham7520 If you haven't already figured it out, Arsenal Falcon is SOFT Once per turn. Meaning that you can activate it multiple times if it leaves the field and the comes back/you Summon another one.
12:15 keep in mind Dark Requiem can only special summon if it negates AND destroys the card. If the card it negated isn't destroyed, you can't special summon with Dark Requiem
Honestly what makes calis decklist videos the best is he always tells the budget players replacements for the pricey cards when everyone elses videos just has budget begging to know in the comments with no responces. Calis the GOAT
A couple years ago I built a time thief raidraptor deck and really enjoyed how the combos felt. So I'm thinking of picking this stuff up to have a fun rogue deck to play around with
I experimented with a small RR package in Time Thief and it really streamlined my routes into Redoer, Perpetua, and an XYZ dragon on board WITH a hand trap or something in my back row. It's not uber impressive or anything, but impressively consistent.
If you have the old cards, picking up the new stuff is less than 20 bucks
Hmmm this deck or Goblin bikers to build next? 🤔🤔
I like both!
That's what I'm saying 🫣
I will note, you can go into ultimate falcon instead of force strix off arsenal to play through nib and then still continue with other plays, ultimate is not as optional as he states as it can stop opponents effects during your turn if needed
Also first combo when you say 3 interruptions it's more like 5 interruptions because as long as dark rebellion is an xyz material, requiem negate isn't a once per turn meaning you can negate AND revive 3 times in 1 round
Yacine* turned Raidraptors into a meta contending deck 😂😂
Wdym?
@@spondedphex198Yacine656 another Yugitubers build this deck too
@@spondedphex198 Yacine is one of the Yugitubers who released a Video On RaidRaptors being a Contender Deck as a Tier 0 With how strong this deck is
And what its really capable of doing especially how insane it got a good support
So time will tell when people start taking this deck to the YCS and it somehow Tops and Wins it all
the one card combos also means u play under nibiru cos once u get to arsenal falcon thats 5 summons nd if the opponent plays nibiru u can just activate arsenal falcon nd float into like ultimate falcon
You should not be playing Fenrir in this deck- Because Bloom vulture becomes 3 dead cards if you do.
Yea this list is terrible
That's not that true because if you don't draw bloom then it's no problem and if you draw bloom you can normal him. I get that it can be a problem but one thing that rr struggles is going second and I think the kashtira engine is pretty good, because you can apply pressure on the board, to go through some disruptions
@@tomasdanielroman5809Fenrir going second is mediocre and will not break boards by himself. It's much better to play cards like droplet at that point.
@@averagejoe9229 yeah of course it will not break boards by himself, but its 3 more cards that can be a one card combo or banish at least one monster your opponent controls, so it is more versatile then droplet, because droplet doesn't help rr in their combo
@@tomasdanielroman5809hello brother.
I’ve seen a couple of commentaries from your part. I like to help and clarify errors people often make when it comes to theorycrafting and practical gameplay.
Fenrir is a very good card. Indeed, it in theory works as an starter and a going second tool. This is on paper.
On reality, Fenrir clashes with bloom, on one hand, and in the other, Fenrir is an auto princess proc against fire.
You may argue that “well, in that case, it’s even better because now I can play with my other 5 cards”. In reality, you probably are playing less cards since you would run hand traps as well, you just lost a powerful starter, and your opponent still has multitude of other disruptions.
In my personal experience, playing decks that run Fenrir, the card is not good this format if in your locals you run into many fire decks. If you feel, however, that you may encounter less threatening decks on your environment, then yeah, you could play Fenrir. But given this format, Fenrir is far from being good. (Loses to Voiceless, loses hard to fire, loses to manadiums end board, loses to branded end board)
Something else you must consider, is that Fenrir auto loses to Droll (A card which I consider shouldn’t go on main, but well people is crazy 😂)
So, given this factors, running other cards like droplets, and even, the new Swallows quick play make up for better options. Swallow in particular opens up 3 starters that can be used during the DP thus playing around Droll.
I hope this info was helpful. If you have other questions let me know
Just letting u know if u use redoer effect by detaching a monster it will banish itself and u will lose the trap that was attached also u can’t bounce back rusty to summon zephyros since it actually needs to bounce to hand to summon
Raidraptor took 1st place today at Peoples Card Shop
hey interesting decklist, but I still have a few questions: 1:why 2 roost? there is no real benefit for it at2 .2: nest is a very bricky card and it also plays hard into droll. 3:why ending in time thief when you could litteraly like end on 2 towers , 4 monster negates , an onboard omni, a pop ,and another towers that nukew the board? and no 4: how do you play into established boards/ into handtraps on raiders knight or brave strix ... would be cool to know these things because like a theoratical combo out of one card like I said already exists with a better endboard: so my question how does your list deal with these difficulties?
1. I found that testing and playing Roost allows you to play better through interrupts and chain block important effects. I think its optional.
2. Ending on 2 towers just means you lose harder to cards like Daruma cannon. I figured the function of those cards should be to summon them after wearing down resources. It's not like they left the deck.
Redoer is an optional end piece, but it is really good into the fire matchup as it gets rid of a threat permanently and has the potential to mess with their decks.
3. Fairly well. There's 14 defensive cards, the deck giving you an 83% chance to open 2 as well as a good balance of board breakers and hand traps. So it's as prepared as any deck in this meta.
Wise Strix allows you to use the rank up you set if it's a quick play spell
Cali out here giving me mini heart attacks, saw the Chaos scareclaw profile for a 2nd time, then turned around and see the first 10 seconds with that shiny card in his hand thinking: bruh dont throw that into the void
First of all thx for telling anyone that silent Boots is a Bad Card xD. But still there are a few things im Not a big Fan of in this List ( just tips, no hate):
- The Kashtira Engine is good but u dont need another 1-Card combo because Ur deck Runs so many 2-Card combos and extenders. Also it Plays Intro droll which will hurt really much for the Rest of the combo, i rather Play with 2 cards and Not loose to droll Than with a fenrir, also rise Heart is another brick
- Zephyros, 2nd Roost, singing lanius and Nest are just bricks and not needed imo ( already mentioned and explained in other comments)
- with the new support, its better to play a pure version without any pk cards, cause it can play through more handtraps, for example this version really looses to nibiru and droll while the Pure RR version can play through those handtraps without any problem.
- if u would like to stay with a build like this i recommend a Kali Yuga version bc the main deck ratios are almost the same but has a stronger endboard, if u don’t want to play Kali Yuga i recommend the Pure version again xD
Rest is already mentioned in other comments, love the Video, would love an updated Version if u change ur list. Hope you’re gonna play some RR in ur Local Vlogs
Hey, thanks for the input. There are some things I think you may have missed.
1. Kastira Fenrir is a defensive card that also happens to one card combo. Contrary to what you might think this deck does NOT lose to droll, and I actually showed a combo how this deck can easily keep playing on my patreon.
2. Saying extender cards are bricks is quite odd. Any two winged beast for this deck is full combo. Roost and nest actually help play through interrupts, but if you wouldn't play them in your build by all means!
Saying pure is better is subjective. There's no analytics to back up your claim. There's also 1 phantom knight card that doesn't involve raid raptor it's hard to comprehend how this isn't a "pure deck" if anything there are more Kastira cards in here than exclusive PKs.
@@thecalieffect what I just dont Like about Singing lanius an Zephyros ist that they are just good if ur quite already in the game and yes I missed the fact of Fenrir being a good defensive Card 😅. One reason why i like the „pure“ Version More is that u can use Fuzzy Lanius whos just One of the best Extenders and the pure Version Runs less bricks. Overall Ur Build is good and I can relate some choices just Wanted to Tell ur my opinion on em🫡
Also my claim of pure is better is a personal opinion After hours and Hours of testing, rn theres nothing that shows that thats the right take. Maybe we‘ll see some RR tops in the Future and Can Look how those were Played
@@thecalieffect what he means with pure rr is basically if your rr deck can play fuzzy lanius, because fuzzy is one of the best extenders but he locks you into rr so you can't go into rusty
Have you tested the pure version? Its so consisent, never briks and can end up on a rising reblion plus one in your opp turn, plus some cards have a lot of restrictions like bloom vulture locks in dark
How is this not pure? I'm curious.
@@thecalieffectI think he means without bardiche or Kash package
@@thecalieffect well u are using kashtira and the phantom package
Bardiche stops the mainline combo being convoluted as shit, Kash isn't needed tho i'll agree
Right now I just play my game Yu-Gi-Oh legacy of the duelist link evolution. But I just wanted to mention rank-up magic astral force works well with the raid raptors. Im finally able to play raid raptor ultimate falcon using this
In the Kash combo, Summon raiders wing instead of Noir and both your redoer and rebellion are untargetable 👌🏻
And you lose harder to imperm on the raider's knight harder than the pure version. Nice deck bro
Yeah my only real disappointment with the Raidraptor support was that Noir wasn't a Stratos that could special summon itself and search any lv.4 or lower Raidraptor monster. We have a few decks in the game that can do that and just 1 card that can do it all when Tribute Lanius is stopped would have done so much to allow the deck to be really consistent and still play a lot of non-engine without rely on a card that requires 2 cards to be on field to get a search.
I would recommend playing Elborz as additional way to extend.
Cali, doesnt Brave Strix need a Winged Beast to add a “Rank Up Magic” card from deck to hand so wouldnt you detach raider knights instead of the main deck card?
So, two things here. Brave strix doesn't add to hand. It sets a raidraptor spell/trap. And number two, you don't need a winged beast as material to activate brave strix. It's just a detach for cost. Doesn't matter. The bit about being material is that if Brave Strix is material for a Raidraptor monster, it gains attack equal to the monster's rank x 100, which really works out mostly in your favor when you use the Rise rank up spell to summon Rise Rebellion falcon, which it then gains 1300 atk making it a 5300 attack towers.
Hey Kali at 13:55, i dont think it works because kash lock u into xyz for the rest of the turn when you turn the 4 into a 7
That is incorrect.
The special summon from hand effect locks you into XYZ. The level modulation doesn't. This does require you to normal summon the riseheart. But It works.
@@thecalieffect you are right, my bad
Have to keep this deck quite😂. I feel like it’s going to catch a lot of people off guard.
As soon as I saw the Singing and Zephyros I just quit it.
So excited for stream today
Can you even return Rusty Bardishe to hand/extra deck with Zephyros since it's a cost to return to hand as such it needs to be done exactly as writen?
no you cant return extra deck monster to hand for cost
Oof. Thank you for pointing that out!
Think with a slightly heavier kash engine this decks very competitive but then its more of a Kashtira raidraptor deck
Couple of things:
1. 2 Roost is a B R I CK. Its fine at 1 and you can probably ditch Nest too since you need 2 monsters on the field in order to benefit.
2 . I would ditch Rusty Bardiche, and add Satellite Cannon Falcon, going pure is probably the way to go, SCF is also a decent counter to Labyrnth. Or you can add another Rank 4 in Evilswarm Nightmare, it stops most decks like Golden Boy by simply book of moon effect.
3. -1 Roost; -1 Nest; -1 Singing Lanius, +3 Fuzzy Lanius.
4. I would maybe ditch Zephyros for a RR tech card, like Readiness or Gust, or even maybe a 2nd Glorious Bright, its not a huge deal though
Im trying to make this deck in master duel but i cant find Noir lanius. Is that card not in master duel yet or am i crazy
Tier list of Hand traps and Staples this Format
Pretty good list. I'd probably say you'd need two wise strix. I'm not so sold on droplet but I'd have to see it in action a bit. I am interested why just one rising rebellion.
I was on droplet before. I think it's REALLY good!
Also, ironically, I opened two QCR Rising Rebellion too and wanted to put them in, but the deck is so tight for ED. I would def like to put another wise in there
@thecalieffect I've noticed it too. Though instead of redoer, I wanted to go with Odd-Eyes Rebellion. The destroy burn and multi-attack seems promising. The problem I'm having with droplet is the costs. I can see how it works when you have an established board, though I'm shaky on everything else. I'll be keeping an eye on this. I might take it to Richmond or Indy for an event
@@AzrielTheOne check out the duel! It could give more insight! (First link in the description)
@@thecalieffect will do
@thecalieffect I took a second look. I honestly think you'll be just fine with Raider's Knight and Arc Rebellion. I can see the Dark Rebellion/ Requiem working. I am not so sure in a given situation vis-a-visit Fire King, Rescue, Labrynth etc et al where you're gonna wanna go into this vs getting to Rebellion Falcon or Ultimate Falcon (if Final Fortress had been unaffected period, it would be serious to consider). I'm still combing through the duel video, though
Raidraptors force says “if two remain face up at resolution” doesnt that mean you would have to at least have two raidraptors on board to use it?
No
What are those extra deck sleeeves????
Quick question on the kash engine, how would you be able to make the kash starfrost lvl 7 without locking yourself into xyz monsters?
Normal summon
About rank up magic raidraptor's force, it says at least two of the monsters need to be face up at resolution. Doesn't that invalidate the combo?
Nevermind, I think I get it. It just means the monster can't be banished face down or returned to the deck before it resolves
the wording is weird but it just means they need to remain face up(even in gy) because the spell needs to check their ranks
@@gustavolandsmann7114 well they can't banish them face up even
You can't bounce Rusty with Zephyros cuz it returns to hand for cost
Raidraptor best deck! Let’s go!
This looks like a really good deck but how much does this cost to build...
Hey cali can we get an estimated price of this deck? So we have a rough guess
And extra deck?
Day 19 of asking Cali to take fluffals to locals
With respect @TheCaliEffect Can you make a Deck profile of Blackwing vs the meta. I'm from Puerto Rico and I see your channel every day. God bless you
Search kanak gaming
Can you still do the kali yuga lock with this deck?
Yes even through droll
I went with a pure build and am running 1 Mimicry, 2 Fuzzy. I cut 1 Mimicry, 1 Fuzzy, and Foolish Burial from the testing build to make room for 3 Crossout so if my hand can't play around/through Imperm I can go ahead and yeet that bitch outta there.
Deck list is experimental and I'm still learning the deck but can list it in an edit if someone wants. It's pretty much the same as one of Yacine's builds with slight tweaks so not anything super innovative.
have you tried the new quick play spell swallows cowrie that's cards pretty awesome
It's unsearchable a neg 1 and completely not needed
Runs perfect in floowandereeze
Sp reprint can't come soon enough
Will you be siding more board breakers
A really good side deck option for this deck is "Simorgh repulsion" its a one sided giant trunade that is searchable off of"Simorgh, bird of perfection". You dont really need to give the backrow that you bounced much attention, once you stick an ulti falcon or rising rebellion.
Respectfully I’m a RR main, and this meat riding for the deck just cause they got a board wipe is comedic af.
I read this as you're a RR meat rider, and you find it comedic that other people like the deck without doing so. :)
Been playing RR since 2016 btw.
@@thecalieffect I guess I take it back. I just thought for 1 since you graded them differently before it had to be a reason and 2 I don’t like that people were always Attacking it back in the day and it kept getting good support only for peeps to say it’s mid, it can’t compete with the meta like that. I’ve also played RRs since 2016/Arc V Era/wing raiders/MR3 and still play it with a irl and MD deck build so you better renege on me being a “meat rider” 😂 😂
@JoziGaming Hey dawg, you used the term first. We on Meek Mill level code red rn, and any sus must he returned to sender. 🤣🤣
Of course, I take it back. Times hard rn.
pure raid raptor is far better we don’t need all these bricks anymore
Could you do ghoti?
Do the same with tellarknights, would love to see your input
When a video titles as wrong as the ratios ☠️🤣
I love the Raidraptor strategy but i feel like timethief-raidraptor is a bit better than pure Raidraptor.
That is not true pure is much better
no kali yuga?
Very nice list but the normal summon tribute lanius can also cali lock people which is best with this
Why just dont use kaliyuga ?
Cause it’s boring?
Nah pure without phantom knights is much better way less bricks which means better going second and more non engine space while also ending on raigeki omni 3 towers and 6 cards in hand and follow up on field and grave also fuzzy is a crazy card i dont think its worth playing fenrir and not playing fuzzy cause fenrir is meh rn id rather play the crazy extenders and play goind 2nd non engine instead
Caliiiii whyyyy?!😢 Why 2 roost? Why playing rusty? Just try the pure version my friend!
No, Cali. No you did not.
i need that mat
Make a mayakashi profile!!!!!
Ok this is utter garbage compared to ending on two towers plus summoning a third towers on the opponent's turn which is also a board wipe on summon, plus the omni negate trap. No one card beats that board, and only ultra specific two card boardbreakers can somewhat break this board (like force out the omni, then evenly, then Goddess away the last towers). Not even sphere mode beats this board because the 3 towers are not on the board at the same time.
Also the above combo is way more budget since you play only RR cards.
im first to like and comment. keep up content bro.
Pure RR is way better than this Decklist
this deck is super bricky though. without a xyz monster you cant do much at all
It's not to bad if you want less brick chance, add 1 more sigmoph of Perf and also 3 vanishing lanius. Instead of interruptions
But if you do brick your bricking interruptions rather than useless cards
Raidraptor rank up cant use 2 monster from grave, on resolution it has to have 2 on the field in order to rank up to a big guy
No, it does not.
@@thecalieffect but it says “ :if at least 2 remain face-up at resolution, Special Summon 1”Raidraptor” xyz monster…” so it has to have at least 2 on the field to summon the big guy
@@markopetrovic1907u need one on field u can use 2 in grave for the summon
@@markopetrovic1907 No. As you should notice, it DOESN'T say "remain face-up ON THE FIELD". That phrase basically just states that the card will fizzle if your GY targets get banished or shuffled.
@@philippmeier3363 it says “if at least 2 remain face-up at resolution…” that means that 2 must be on the face-up in order to xyz summon. It matters that it says face-up because you cannot have cards face-down in grave. The targets can be what ever 1 field and 2 grave, but at the resolution itself 2 must be on the field in order to perform the summon
first
2043cc4c
How RaidRaptors Summons more faster the Requiem than Phantom Knights 🥲 ¡HOW KONAMI HOW! I'm still sad to know that nothing came out of Phantom Knight’s on Phantom Nightmare.