Insane what a round 1. every NRA dream came true. Cruiser 2 and money to build them with warefare and tokens to actually move them and malice for all awormholes in reach
Not sure when or if anyone noticed Arbo using imperial arms vault for a mech and an action card. Or did I just hear them wrong. Either way I’m on board with it for the worst/best faction in the game.
56:00 Actually managed to get Pre-Fab R2 as NZRA in a game recently, but it was kinda ideal conditions, and also a 14pt game, so more room to create value. Started with Tech and a green skip next to home, had an Empy neighbour that gave me Dark Pact for a future BMF, Diplo was in the round, sniped Hope's End from a neighbour with Cruiser 2, also picked up Hyper with Tech, was a very productive R1. I actually left the Devils next to Rex and Cormund unexplored, but paid the Tech player 1TG to tech turn 1 of R2, so explored and readied them with Pre-Fab. Hunter is kinda right here though, it is a Christmas tech. It was absolutely monstrous in my game, really got it off the ground, but is less good when you're getting it R3 or even R4 in a 10pt game. That being said, when it's good it is SOOOO very good. Crown of Emphidia, Agent and Scanlink exploring for value is just sick for resource generation. I drew clean through the Cultural deck plus a half, and drew through the Hazardous deck like 3x. It does make you quite slow into Blue tech though, so you need to weigh that against everything.
Insane what a round 1. every NRA dream came true. Cruiser 2 and money to build them with warefare and tokens to actually move them and malice for all awormholes in reach
Not sure when or if anyone noticed Arbo using imperial arms vault for a mech and an action card. Or did I just hear them wrong. Either way I’m on board with it for the worst/best faction in the game.
56:00 Actually managed to get Pre-Fab R2 as NZRA in a game recently, but it was kinda ideal conditions, and also a 14pt game, so more room to create value.
Started with Tech and a green skip next to home, had an Empy neighbour that gave me Dark Pact for a future BMF, Diplo was in the round, sniped Hope's End from a neighbour with Cruiser 2, also picked up Hyper with Tech, was a very productive R1. I actually left the Devils next to Rex and Cormund unexplored, but paid the Tech player 1TG to tech turn 1 of R2, so explored and readied them with Pre-Fab.
Hunter is kinda right here though, it is a Christmas tech. It was absolutely monstrous in my game, really got it off the ground, but is less good when you're getting it R3 or even R4 in a 10pt game.
That being said, when it's good it is SOOOO very good. Crown of Emphidia, Agent and Scanlink exploring for value is just sick for resource generation. I drew clean through the Cultural deck plus a half, and drew through the Hazardous deck like 3x. It does make you quite slow into Blue tech though, so you need to weigh that against everything.
As an aside: it is very fun to take Primor, and then use Commander/Crown of Emphidia/Agent along with a Mech to brute force DMZ onto it...
@05:05:05 might be a stupid question but why didn't you explore with your commander after taking planets ?
I forgot! Wouldn't have made a difference luckily.
Where can you play this?
You can play on Tabletop Simulator or Tabletop Playground. Both available on steam!
So nice of the table to help with your game winning strategy ;)
Lol yeah we won together.
Popping Warfare and then not waiting for people to do Warfare before popping Master Plan seems both rude, and foolish.
Hey, just a tip you should turn down the discord volume. The other players are louder than you are and it's hard to listen to.