I goofed when I said N64 was first console with 4 controller ports (Atari 5200 had 4). In any case, my main point is that it was the first console to really emphasize 4-player games the way it did. Games played: Mario Golf: Toadstool Tour (0:00), Chu Chu Rocket (0:15), Lords of Thunder (3:22), Contra: Hard Corps (3:37), The Legend of Zelda: A Link to the Past (4:16), Sonic CD (5:48), X-Men vs Street Fighter (7:04), Final Fantasy IX (7:28), Super Smash Bros. (8:08), Klonoa 2 (9:07), TimeSplitters 2 (10:07), Super Mario Galaxy (11:32), Super Mario 3D World (11:41), Donkey Kong Country: Tropical Freeze (13:15)
Yep I saw those 4 controller ports in the Atari segment and thought wait, what maybe they were for some other accessories because RB knows his stuff. Well, saw the comment at the top and yes, you do know your stuff! Thanks for the fun video!
His love of nanas, both the fruit and familial kinds. The outro music and his ability to be positive about the systems we love are strong contenders too
Absolutely. Not sure if you saw my DVD reference, but I put it in there since the DVD functionality was so important for the PS2. I'd still put the 3rd party support ahead of it personally, but you are correct that being an affordable DVD player was huge!
@Retro Bird Poop I didn't. Now I gone and got egg and banana all over my ugly mug lol I mostly listen to your stuff my dood while I'm busy working and doing stuff at home. Feeetime belongs to my games 😉
@Marc Araujo Yeah I never used it. The controller was enough to watch my Caddyshack DVD over and over. Know what else it could have used tho? Definitely more Sega Genesis mhm.
PS2 could play DVD movies, YES! But... how user friendly? I remember when a few friends that had PS2 played DVD movies how sad it was to see them using a PS2 gaming controller to control the DVD movie. I mean, compare that with a great remote controller from Sony for their dedicated DVD players that only could play DVD movies and audio CDs. A "real" DVD player was so much more user friendly. But for gamers that love PlayStation the built-in DVD drive was a great thing! No need for a second device. Just compare with Nintendo gamers that needed two devices: 1 - N64 or GC 2 - DVD player And Wii could not even play DVD movies... Feels like Nintendo has something against "media centers". Or maybe Nintendo simply wanna focus on making the best gaming experience?
Your channels greatest strength is the ability to put a smile on people’s faces. I’ve lost a family member recently and I’ve been rather unwell too, and this channel has almost single handedly helped me through it. Maybe you do deserve the donkey Kong after all ❤
Keywords there too, diversity of excellent games,. They had so many incredibly high quality games that were jam packed with content (take the story length and depth of FF4-5-6 to say Phantasy Star 4 which is a very short game in comparison, that's just naming a few). While the Genesis was busy making Arcade game after Arcade game from identical Racers tripping over themselves, Beat 'em Ups and Sports games around every corner, a stranglehold on the Shoot 'em Up genre and Run 'n Guns from every setting imaginable, the SNES was redefining genres through the likes of Mario, Zelda, Donkey Kong, Metroid, their towering list of RPGs and pushing the boundaries of 2D with their Mode 7. The Genesis had a ton of amazing gems for sure but while I would say the Genesis had a larger dense catalogue of "Good" games, the SNES had a smaller dense catalog of "Great(est)" games.
Thanks for another fun video! For me, the Sega Genesis greatest strength is the audio chip. I know a lot of developers didn't use it very well, but the ones that did created some great tunes with a unique sound that you still don't hear anywhere else.
@@RetroBirdGaming the GameCube is the greatest video game console of all time. The GameCube controller is a tactical piece of mechanical engineering with its shape that forms to your hands and button layout and feel, It has a handle so you can’t drop it, good color options, small size so it can fit easier in places, amazing first party library for example melee,ttyd, Luigi’s mansion, the gameboy player being able to play 3 generations of gameboy games on your tv, the gamecube also had 4 mairo party’s, hidden start up when pressing z on one or 4 controllers. when Nintendo fans debate which game in a series is the best the GameCube version gets ranked pretty high.
Series X strength - playing the xbox backward compatible games and new games at much faster load times. Solid state memory really has come a long way in even the last five years.
The 8-Bit all the way up to the 32-bit gaming generation was the best developer still had honor and respected what they made before all of the suits and investors came into destroyed gaming even the multi-platform games looked and sounded different but yet they were the same they gave us a reason to buy another console or both
Hey mate! I just want to jot down here for how much I like your contents and I feel thankful for you. Morning subway to work and evening bus back home, I watch your contents. In weekends I do so while waiting for my daughter for extra classes. You brand yourself and contents in a unique way and I love them more and more. All I wish is a lot more people appreciate them as much as I do to bring you more viewership which would motivate you to bring us more contents with your unique passion. Thank you my friend. - from a subscriber in Seoul
The snes/sfc was probably the most well rounded 16 bit console. Its broad color palette allowed for more arcade-like visuals, while its sampling sound chip made for clearer voice and more orchestra music.
The PS2 was so versatile really. In terms of the variety of games for it, the ease for developers to make software for it, and the fact it doubled as a DVD player for a price that was honestly not much more than buying a DVD player by itself at that time. It was a just a pretty good value for the consumer all things considered.
I just got mine today! Pretty excited about it. The first game I tried with it was rocket knight adventures. RBs not lying about that game... it's great.
despite the internet being a septic tank, your videos feel like I'm conversing with a friend. I don't know a better compliment I can give, not that it's worth anything.
The Greatest Strength of the PS1 was CD Power! Once the game loaded you can then eject the game & put in your favorite music! That was HUGE back then to have your favorite PS1 game with your favorite music blasting! I use to unplug my PS1 & dance pose with it to my ear like a Boom Box! That's how cool I thought that feature was! I wonder if I still have that pic?
I'd say for PS2 the greatest strength was simply the DVD player, it's hard to ignore how important that was for the systems initial success, but more than that, because of how affordable it was AS a DVD player vs retail DVD players
Having grown up in PAL territory and living in Japan almost half my life, I had ABSOLUTELY NO IDEA that the NA SNES had an eject button AT ALL until this moment. @4:08 I just thought it was removed!
Best console feature of the Socrates: being mistaken for a PlayStation by my cousins back in ‘94 before anybody had a PlayStation and there was no way my family could afford one so at least I got some cool kid points for that afternoon until they figured out what it actually was and I was back to being the poor unimportant kid! Mic drop. Google the Socrates, it was shit…and I had one.
The Switch catalogue of shmup ports alone could keep me happy for a long time, I've lost count of the times I look up a classic retro shmup only to find there's a Switch port
Related to both your and MunkiZee's comments, I'd expand and say the Switch's massive "Steam like" digital game catalog, including indie games. There's no other console like it. Yes it has ports and shmups but if you are interested in indie games, there truly isn't another console like it. If the Switch didn't exist, the PC is basically the only indie machine out there.
In my opinion the GameCube's worst strength was the mini disc. It was a powerful console limited by the disc storage and the fact that it couldn't play DVDs.
Re: 'Blast Processing' rarely used on Genesis: if you subscribe to the most common view on what 'Blast Processing' is (i.e. the ability to DMA a large amount of new data into video RAM between screen updates) then it was used very very extensively, especially for later games featuring large animated sprites with a lot of frames.
The funny thing about blast processing is the commercial literally links it to the speed of the games, it's very clear from watching it yet people deny it.
Later on in the Atari Jaguars life cycle games looked on par with 64, PlayStation and Saturn graphics. The console was ahead of it's time and simply difficult to program for, and that killed it.
I found it amusing that you stated the N64 was the first console with 4 controller ports built in without the need for an adapter, yet included a photo of the first version of the Atari 5200, which had 4 controller ports built in without the need for an adapter. Although, I can see how that'd be missed being that the 5200 had maybe 3 or 4 games that took advantage of it leading to a revision that only had 2 controller ports. With that being said, the N64 was definitely the first console that I can think of that had a sizeable library taking advantage of such a feature, so agree that was its major strength. (The 3DO also had out of the box ability for 4+ player support, but the controller daisy chaining is hilariously awful.)
The NES, when games stopped just being simple 3 minute arcade experiences on repeat, sure some of the earlier titles were like that but this is when video games consoles really began.
Your grandma would be happy to know that I totally agree with you especially on the virtual boy. To this day I am the only person I personally know that has ever owned it and that’s my favorite part of having it. People are amazed when I tell them I have one.
My favorite game of all time is also for the SNES, Secret of Mana. So is my second favorite game of all time, Mega Man X2. Here’s my list: Atari 2600 - having great games that model the “simple to pickup and play but difficult to master” philosophy NES - starting many of the classic franchises Sega Genesis - the sound chip SNES - it’s a tie between the controller and the orchestral soundtracks of many of its games N64 - The successful transition of many classic IPs into the 3D world. PlayStation - RPGs GameCube - loveable quirkiness Wii - backwards compatibility with the GameCube (early models only) PS2 - RPGs Switch - easy transition between portable and non-portable play
missed opportunity to talk about how the atari jaguars greatest strength is embodied throughout all of those extra buttons. oh buddy, you could press those suckers until the cows came home - with no effect.
Nah! Iron Soldier and Doom depended on them. Codes for Rayman and a few others that I recall used the keypad. Atari was dope for rocking it in the mid nineties. If they had only invested in better dev tools.
@@derpnooner ah, that makes sense. I must have been too young to understand that tic tac phone pad of a controller. I do remember seeing codes for the jaguar but they looked closer to basic mathematics than any alphanumeric password lol. ie. here's a cheat code from AvP: Global Positioning (during game play): (Pause) + (Option, 1+3, Option) Shotgun sounds confirm * Details: * dec(xx,yy) = your X/Y Coordinates "course" position * hex(aaaa,bbbb) = your X/Y Coordinates "fine" position * l(01) through l(05) = Sublevels 1 through 5 * l(06) through l(13) = Airducts 1B,2B,3B,3C,4B,4C,5B,5C * l(14) = Alien Ship * l(15) = Predator Ship sobering!
Great video! The 3DO let non-PC gamers enjoy Star Control 2, Alone in the Dark, The Horde, The Incredible Machine, Theme Park, and several other worthy ports.
For me, the PS5's greatest strength is the Dualsense controller, the haptic feedback and adaptive triggers are often a deciding factor in what platform I buy a new game on.
Whenever you want to do the “Every handheld’s greatest strength” video, I have one for the 3DS. I’d consider the 3DS’s greatest strength to be breathing new life into franchises that needed it. Games like Kid Icarus: Uprising and Animal Crossing: New Leaf brought their respective series to new heights, and are adored by fans. I know this doesn’t apply to every game and franchise, but I still stand by it. Also: IMO, its other greatest strength is its backward compatibility with original DS games. A great feature that I’m glad they held onto for every 3DS model.
I was gonna say, the software library is its greatest strength, great games from Nintendo itself and they made a great job of finding third party software support, what a shame they didn't keep the GBA slot on the 3DS models too, supposedly the compatibility is still there at a chipset level. Other strengths for 3DS would be when games have unobtrusive map/inventory/battle info on the bottom screen, the best touchscreens I've ever used, and the portability which was encouraged by yet more unique features such as Street Pass. And finally, the 3D function of course, which is sometimes overlooked since more people are familiar with how it works on the original 3DS, but it was significantly improved with the New3DS front-facing cameras which track your eyes and allow for more freedom of head movement while using the 3D feature. The DS family of consoles surely has the most custom editions too, making it easier to have a device that feels very personal. Am I a fan? I suppose you could say I like the 3DS, but then it's a very hot item right now lol
Acorn Archimedes: Greatest strength: CPU. The Archimedes is the computer that introduced the ARM processor and even though the ARM chip didn't go on to greatness until years later it was still incredible to have a 32-bit RISC CPU in a home computer at the time. (Bear in mind "the time" was 1987!)
I love your style of humor, comedic timing, line delivery, its all great and make these videos entertaining to watch. Love those little reactions you make too.
The Wii's greatest strength is being the best all-around console for a CRT after modding. Wii, Gamecube, SNES, NES, Genesis, and GameBoy all in one package and can display games in true 240p over component video. Plus the various controllers you can use from the Classic controller, Gamecube, and even SNES Mini. The only console I don't use it for is N64 because playing those games on real hardware is such an important part of the experience for me.
The best part of the RCA Studio II Tv Programmer was......uh......uh.....uh.....that it showed other electronics companies how hard it was to manufacture a home console. A lot of companies that made Pong consoles at this time wisely bowed out when the "2nd generation" came around rather than flooding the market with bad machines. It proved that the home electronics market wasn't just going to buy anything that blinked and made noise.
I'd argue the PS3's defining strength was bluray. That's essentially what gave it the lead over the 360, and I don't particularly think "ps3 exclusive titles" when I think of the system. The 360 was still dvd, the hd-dvd add on failed to take market share, and there were a few games I remember that were multi disc there. I can't recall any multi disc ps3 titles. Though the point is kinda moot once games started transitioning to mostly downloading the content.
I like Phantasy Star IV on Genesis as much as any SNES JRPG. Another Genesis strength is sports games which generally played smoother on Genesis due to the faster processor, and it's where the FIFA series started and John Madden Football first really came to prominence (even though that one was a computer game first).
Genesis has also the benefit of the wider horizontal resolution (320p), the SNES uses 256p, countless multiplatform games are stretched on the SNES, and this does not only affect the games aesthetics, but playability as well, specially for fas-paced action games. My brothers and I had both consoles back then and we didn't know/care about these technical stuff, I enjoy both and there are many aspects in which the SNES has the edge. But I feel I mostly prefer Genesis ports due to the above.
@@ostiariusalpha It might be, but I'm referring to the ones you actually get the full horizontal resolution and as a result, the game provides wider view, Earthworm Jim 1 and 2, Desert Strike (Strike series in general), Cool Spot, Doom Troopers and many, many more are better because the devs actually used the console properly. Many SNES to GBA games suffer similarly, cropping the original games, specially height.
One of my favorite things about the GameCube is similar to what you mentioned, with the system having so many good games on it. Series like the Pikmin and Luigi's Mansion got their start on the system, the introduction of the Animal Crossing series outside Japan, it got 4 solid Mary Party games, a unique twist on Mario Kart with two characters per kart, and even Metroid made a strong return, being a solidly build 3D game after the series skipped the Nintendo 64. The GameCube could also play whatever the GameBoy Advance could play through an accessory, opening it up to that system in addition to the GameBoy Color as well as the original GameBoy if you were so inclined to play those games.
The greatest strength of the Wii is without a doubt the Wii Sports. Probably the most elegantly simple yet addicting pack-in title of all time. I keep mine solely to play that game (and GameCube games)
I've managed to play many a game for the Atari Jaguar in the few short years since having bought one new with my paper route earnings in 1994, and IMHO its greatest strength was actually its DOOM-engine shooters. Alien vs Predator may need no explanation (presumably), but people tend to forget that the Jaguar's version of DOOM was that game's best console port for many years, and thanks in no small part to the fact that one John Carmack himself coded it. At the time, DOOM was a cultural phenomenon, so to have its most intact port was no small strength, even if it was under-marketed. Even today, Jaguar DOOM stands apart from other versions _-including_ the PC original- for its moodier lighting engine! So, what the port lacked in campy music, it made up for with unique visual atmosphere. As a bonus, those shooters managed to highlight a rare strength of that ridiculously over-buttoned controller: Never having to cycle through your weapons! Hotkeys on a console, baby! Just... ignore the conspicuous inability circle-strafe: Seventeen buttons, yet... zero shoulder buttons. I don't know what Atari was doing, but it sure wasn't The Math™
I liked the Sega growing up. Sega CD I also had Sega channel! I liked Nintendo when the 64 came out and I had friends and family who had Nintendo and we also had PC too.
I’m so stoked to have found Retro Bird’s channel! His knowledge on retro games/consoles and humor in the videos makes it really enjoyable to watch. He looks like Mark Zuckerberg except with a catchy outro I can’t understand lol.
The first time I ever heard "If you can't say anything nice don't say anything at all!" I blurted out "THAT'S STUPID!" I could be very annoying and opinionated as a kid.
Nice that the Jaguar got an appearance 🎉. I would also add Wolf3d, AvP and Doom to the list of good games. Anyway, thanks for this video, enjoyed it a lot.
IMO the biggest strength of the Xbox One was Xbox Gamepass, Gamepass is now on PC and the Series Consoles but getting day one releases from first party and second party studios and a pretty big library of indie and older titles for less than $15/month with online play and bonuses each month. Hard to beat that. Plus you can convert up to three years of Gold for $1 if you aren't currently subscribed. It's a really good deal
I cracked up over the grandma bit at the end. By the way, i just ended up getting my Nomad today. The first game I plugged into it was rocket knight adventures. You're not lying; that is seriously an underrated game. I'm looking forward to the handheld version of this video. Keep up the great work.
Excellent video as per usual! Honestly, I've owned many game consoles over the years starting with an NES and all of them (to me) have had more strengths than weaknesses. There was never a console I owned that I wasn't happy with. Looking back, I totally agree with you GameCube synopsis. Nintendo was very experimental with their first party games during that era. You had Mario with a water pack, Link becoming a Toon, Pokémon getting two full 3D adventures, a Kirby racing game, Luigi ghost busting, and the introduction of Pikmin which was a unique and very fun experience!
greatest strength of the wiiu was getting early access to most of the games people loved for switch ok I lied the real best feature is the way it's discs feel. no other console has discs with edges that feel as good as the wiiu.
I think the greatest strength of the Wii U was having some of Nintendo's best games, which were of course ported to the Switch and became best sellers.
I lol'd at that 'Mean Girls" DVD being inserted into the good 'ol Ps2 :D This is most def the most entertaining channel of the like, all while being informative and straight to the point! Kudos mate, I'll keep on watching, and lolling, lol.
Such a lovely video. I was concerned about you being able to find something positive about a few systems (I'm looking at you Xbox one) but you did it. I agree with most everything you said and I'm not just saying that because I'm scared of being haunted by your grandma.
N64 strength is literally the strength of the console. Was playing mario kart 64 and there may have been a drink or 2 and someone knocked it over mid race. It fell about 5ft onto the game and was still going… we didn’t even put it upright until we swapped to mario party 🤣
I forget about the Capcom Play System but didn't know about that computer huh. So many Japanese computers I haven't heard of. Fairchild Channel F cartridges but also paddle controller. Intellivision the voice add-on (could say the add-on for Atari but that's a grey area so....) 5200 tries with bet graphics. 7800 backwards compatibility and trying to keep going against the others in its own way. Master System/SG1000 was a good Sega console with early Sega games and 3D. Casio consoles the consoles that tried to go for a different market. NES had most games people think of, had it's various peripherals and made games even with limits trying to be more involved than arcade and high score like Adventure and other Atari games tried to be. Turbo Graphx with CDs first, Turbo Express and trying to be a suitable 16bit console that most forget. Genesis/Mega Drive. Good arcade games, good original titles, peripherals can be hit and miss but I enjoy them existing then not. It's 3D and chip offerings compared to the Super FX were impressive with Virtual Racing. Karaoke disks even in the JVC X Eye. Nomad as a hybrid people forget from 1994. Taking the Turbo Express and making it TV or go playable. Same with the Movie and Gaming hybrids we have but people seem to skip that or work and gaming with many 2000s handhelds Gizmondo/Zodiac/Gamecom in the 90s, Phone and gaming with the Ngage and Xperia Play even. SNES. Many great titles, Super FX was nice too. The controller set things of 4 face buttons and triggers compared to the 3-6 button layouts or turbo or 2 buttons of before. PC-FX tried but went the FMV direction then the Polygon focus of others. FM Towns Marty yeah the notable games. Probably some gems but still most people ignore those. 3DO another FMV console but had some great ports and niche games surprisingly. Jaguar is cool even if rough but it's identity of CDs/Cartridges and more aside. It's gems are there for sure. No Tempest 2000. I mean people can't easily get a Nuon for Tempest 3000. So Tempest 2000 on Jaguar it is. Yes the best games are elsewhere but none are Tempest 2000 or the other odd Jaguar games. TxK on Vita sure but it's not the same right? Neo Geo a console with arcade experiences in the home finally for that really wanting that. While Sega ones did what they could Neo Geo offered what SNK could. Apple Bandai Pippin. A console with Computer and Gaming aspects before the PS2 with Linux. A interesting console for sure for that and otherwise. Sure a PC can game but with a mouse ball instead of ana analogue stick I'm surprised they went with that it's something you expect on an arcade controller it's really surprising. Then again I think the Wonderswan and Neo Geo Pocket had interesting button and stick layouts as well. CD-i a good system for educational stuff, while also offering games, and well the benefits of CD-i or CD Interactive. Has odd games on it but still has its interesting parts to it. Saturn the 2D and 3D console that's underrated in Sega games and third parties many don't talk about unless they owned a Saturn, look over at the Saturn, or want a Saturn. A good CD player I bet too. PS1 had it's variety of games, it's CD playback, and its various games are great depends on the genre you are looking for. Eh to RPG here they are fine but the other genres are more exciting I think. Virtual Boy is cool. It showed things like the Vertex did of wireframe besides well 32bit systems before GBA and how difithan N64. The d-pads and 3D is pretty cool. N64 has an odd controller but it works, I think the missing Y and X buttons are odd but they make do with it. The C buttons like the Virtual Boy works well then a second analogue stick surprisingly. Prefer a second stick though. Cartridges had limits but load times were fast and the limits pushed creativity while having small sizes. Dreamcast making dual screen gaming cool with the VMU, being a good enough pocket station with the system as well. Many great oeota of games and original titles for its small lifespan even continues lifecycle with homebrew or people forget it had many till 2007. But many gems. Cosmic Smash on PSVR2 woo. PS2 for DVD playback, some solid gems and hits, Japanese gems people forget about that still shock today how bizarre or creative they are no matter how silly or strange. Online people forget about. Same as EyeToy. Xbox had a good variety of games, DVD wasn't as great due to the included but still while the 3DO had a hard drive, N64 had controller paks prior and the Dreamcast had online (among many consoles satellite or even Sega Channel prior even( it made online popular even though people forget PS2 had made or Dreamcast it's the Atari 2600 popularised mindset for sure that overshadows things. Many great Japanese games too. GameCube having a compact design, the GBA/GameCube for Dreamcast like dual screen possibilities as well (yes I skipped handheld adaptors I know). Many games took an interesting turn of tone and execution. I do wonder how 3D stereoscopic would have been on it even if the 3DS is GameCube like graphics on the go. But still even before PS3/360 offered it I mean and besides well the Virtual Boy doing 3D. HyperScan is just a disappointment. CDs, cards that don't work and games with issues. The InfraRed idea is cool but in execution kind of disappointing. Of course NFC these days for Amiibo and there was the E Reader for GBA but still. 360 offered some.greats like the OG Xbox. The DVDs were better to access. HD DVD was a bonus. Demos were seeing their end as well as memory cards for hard drives. Kinect was cool even if it was better for non-gaming but the tracking is impressive. I still think the D-pad not changing again was an issue as all d-pads have issues. PS3 the controller stayed the same, added motion that I think was pretty alright in the right context. Blu rays for storage, lack of attached as much as DVDs, a media and gaming console in 1 besides old console support with PS1 all the way through even if PS2 stopped. It was more than an internet based OG Xbox access on 360 at least. Move and PS Eye were cool. Wii like gameplay in PS3 games was nice if done well. Remote Play with PSP started here while some PS2 had save support crossed over with PSP like Outrun 2 2006. Wii U. The full push of motion and dual screens and last Nintendo into one. A console that makes remote play/off TV play. Casting a phone to a TV is cool now but to a console show what was possible and people seem to miss the Switch is not what the Wii U was. The Wii U was a direction of wireless not a dock. So everything people miss the point I get disappointed as I understand the Wii U and it's coolness everyone else just didn't. A small library with solid titles doesn't mean a bad library. I'd rather a good small library then a library with more shovelware and big games I have no interest in on it that's for sure. HD was fine nothing I find that amazing but for Nintendo fans sure I get that. PlayStation 4 is a console that I like for remote play to more games. Only care for the select few late gen and most the 2013-2015 games as the later mostly come from Knack, Gravity Rush, Dreams and a few others while the rest I get why people like them but the console isn't for me with first party games for that and more the gimmicks with Playroom, Playroom VR, third parties that use the touchpad and gyro more, Playlink which is smartphones for party games even SingStar returned again that no one talks about unlike the Move or EyeToy for some reason I guess gamers never saw the ads but I did I am see the games. It had many experiments people never talk about. Even the Assymetrical ones like the Wii U. Xbox One has a fine library and Kinect but I find myself while not hating it don't use as much. I think the turn around was good and I miss the 2013 dashboard and what could have been like the greatness of Windows 8 app scaling we will never see it again because gamers want eh dashboards and I can't stand the current ones. Give me 2013 or the Blades 360 dashboard any day sorry. Switch is a handheld with a dock so I don't count it as a console. Does it have console elements yes the profile system acts like a console, the Pro Controller is nice even though I can use Dualshock 3/4 on a PSP or Vita but still so it's a handheld with console design cues and a backstep to more PSP/Nomad continuation then DS/Wii combination and Dreamcast or Phone to TV direction as the wireless casting from screen to screen or the dual screen direction that people miss. But I like it just not as much as the Wii U. Switch part sigh yeah not like the Nomad, PSP 2000 or Neo Geo X existed sigh. Or Pocket PCs, or PDAs, or Tablets with HDMI. The Switch is fine but the Wii U I don't count as Switching as the same thing. Sorry it just bugs me everywhere I go they aren't the same thing. It is less a solo device to customise as your own. The ideas for it are great I love how people mostly talk about the dock when I care more about the split Joycons (aka can't do that on other handhelds or PC handhelds we don't get keyboards on the side just touchscreens) and split screen on a handheld thanks. :) I like Nintendo kept the multiple ways to play way the Wii and Wii U had even if it's because most people want a Pro Controller but they offer the others for those that do want to use Joycons. I hate the IR is on the bottom but can't be changed now sigh.
For the 64 I'd say its greatest strength is being a console that set new and innovative trends and genres into motion (Like Super Mario 64 and Ocarina of Time for example)
Really enjoyed seeing some X68000 love. A highly recommended library of games to uncover. Growing up enjoying Lagoon on SNES (don't destroy me, it was my first action RPG, and probably my first RPG at all) and finding out the original "superior" version was on X68K, along with exclusives like Etoile Princesse and Aquales was awesome. That, and the full midi support for a lot of games that had sometimes up to 3 separate soundtracks to support FM sound, and compatible midi devices. Back when I collected for the X68K, I had two systems, and quite a bit of software. Very enjoyable experience in my gaming life, and I still emulate the system a lot.
I think the Virtual Console deserves at least an honorable mention as a defining strength of the Wii. In the long run, it ended up being more influential on future consoles than motion controls.
Excellent video. For me personally, I think that the greatest strengths of the SNES are the introduction of Mode 7, the controller itself and use of samples for sound which led to some banger soundtracks. For me, the Mega Drives greatest strengths are that when the FM synth was in the right hands, it too led to banger soundtracks, Disney games and differentiating its library.
@@alexojideagu Of course. Not only did it lead to games like Sonic, but it also led to versions of games that existed elsewhere where the Mega Drives performance for those games would help it shine where in other areas it would get outperformed like Super Street Fighter II.
@@PS1Fan1991 Sure, if the Megadrive had 256 colours it would have taken it to the next level, that was the only major flaw. SEGA were going to make the System 16 the Megadrive but it cost too much. But it does a decent job copying it.
I really agree with your choice for the ps3 but personally I think just like the SNES's greatest strength being RPGs the ps3s greatest strength is shooter So many cool original shooters presenting unique ideas and while a lot of them weren't exclusive to the console some of the best ones were
Its funny when you got to the Gamecube you made a valid point but, It made me realise that personally the GameCube is very much the sum of all its parts. Amazing Controller, Great Formfactor, Great Exclusives, Good support from Sega, Very Traditional and powerful console for Nintendo, 4 Ports, Great third party support, Fun nostalgic start up screen, fun peripherals, Gameboy player. All of which are just as defining as the other imo.
Neo-Geo's greatest strength? Lightening your pants pocket by decreasing the bulk of your wallet. :) The SNES is a tough one, but I think I'd go with Mode 7. Pilot Wings, Super Mario Kart, F-Zero, parts of many other games make these games instantly recognizable as SNES games. The CD-i's biggest strength would probably be its Jack-of-All-Trades ability to play several different formats. Compact Disc, CD+G, Kodak Photo-CDs, Video-CD (VCD), CD-Bridge, and of course Green Book (CD-i discs).The add-on Digital Video Cartridge was of course needed for it's VCD/MPEG1 decoding and playback. This made some of the Laser Disc ports look superior on the CD-i, when compared to the Sega CD and even the 3DO. The Digital Video Cartridge (MPEG1) made a night & day difference. Good job man, I love topics like this. :)
I goofed when I said N64 was first console with 4 controller ports (Atari 5200 had 4). In any case, my main point is that it was the first console to really emphasize 4-player games the way it did.
Games played: Mario Golf: Toadstool Tour (0:00), Chu Chu Rocket (0:15), Lords of Thunder (3:22), Contra: Hard Corps (3:37), The Legend of Zelda: A Link to the Past (4:16), Sonic CD (5:48), X-Men vs Street Fighter (7:04), Final Fantasy IX (7:28), Super Smash Bros. (8:08), Klonoa 2 (9:07), TimeSplitters 2 (10:07), Super Mario Galaxy (11:32), Super Mario 3D World (11:41), Donkey Kong Country: Tropical Freeze (13:15)
N64 was the first one that hsd 4 controller ports that mattered so you're still right lol
No goofing allowed. Only seriousness please 😂
Yep I saw those 4 controller ports in the Atari segment and thought wait, what maybe they were for some other accessories because RB knows his stuff. Well, saw the comment at the top and yes, you do know your stuff! Thanks for the fun video!
Wow. That is some good gaming right there.
@@Vulpas lol
I would say that Retro Bird's greatest strength is his stellar outro.
His love of nanas, both the fruit and familial kinds. The outro music and his ability to be positive about the systems we love are strong contenders too
The humor for sure. That grandma bit at the end had me laughing.
I would say his positive attitude, but the outro is classic
That's quite a backhanded compliment. He didn't even come up with it. It's just a generic royalty free jingle.
@@inspica380 it's definitely his humor as well as his KNOWLEDGE
N64: The shortest load times of video game consoles, until the Nintendo Switch.
Nice choice of background music!
Retro Birds greatest strengths: world renowned bread bag clip collector/banana enthusiast and creator of wholesome, entertaining gaming content
To be fair.... the PS2 was also an affordable DVD player at the time.
...and an awesome one at that (even though the DVD remote was kinda ugly-looking).
Absolutely. Not sure if you saw my DVD reference, but I put it in there since the DVD functionality was so important for the PS2. I'd still put the 3rd party support ahead of it personally, but you are correct that being an affordable DVD player was huge!
@Retro Bird Poop I didn't. Now I gone and got egg and banana all over my ugly mug lol
I mostly listen to your stuff my dood while I'm busy working and doing stuff at home.
Feeetime belongs to my games 😉
@Marc Araujo Yeah I never used it. The controller was enough to watch my Caddyshack DVD over and over.
Know what else it could have used tho? Definitely more Sega Genesis mhm.
PS2 could play DVD movies, YES!
But... how user friendly? I remember when a few friends that had PS2 played DVD movies how sad it was to see them using a PS2 gaming controller to control the DVD movie.
I mean, compare that with a great remote controller from Sony for their dedicated DVD players that only could play DVD movies and audio CDs.
A "real" DVD player was so much more user friendly.
But for gamers that love PlayStation the built-in DVD drive was a great thing! No need for a second device.
Just compare with Nintendo gamers that needed two devices:
1 - N64 or GC
2 - DVD player
And Wii could not even play DVD movies...
Feels like Nintendo has something against "media centers". Or maybe Nintendo simply wanna focus on making the best gaming experience?
Your channels greatest strength is the ability to put a smile on people’s faces. I’ve lost a family member recently and I’ve been rather unwell too, and this channel has almost single handedly helped me through it. Maybe you do deserve the donkey Kong after all ❤
I'm a big fan of the energy you bring to these videos man!
Greatest strength of SNES is its diversity of excellent games in almost every genre imo - it has something for everyone!
The snes is a rpg machine and nothing more.
Nah sports were really lacking. Genesis had better sports library
Keywords there too, diversity of excellent games,. They had so many incredibly high quality games that were jam packed with content (take the story length and depth of FF4-5-6 to say Phantasy Star 4 which is a very short game in comparison, that's just naming a few). While the Genesis was busy making Arcade game after Arcade game from identical Racers tripping over themselves, Beat 'em Ups and Sports games around every corner, a stranglehold on the Shoot 'em Up genre and Run 'n Guns from every setting imaginable, the SNES was redefining genres through the likes of Mario, Zelda, Donkey Kong, Metroid, their towering list of RPGs and pushing the boundaries of 2D with their Mode 7. The Genesis had a ton of amazing gems for sure but while I would say the Genesis had a larger dense catalogue of "Good" games, the SNES had a smaller dense catalog of "Great(est)" games.
Thanks for another fun video!
For me, the Sega Genesis greatest strength is the audio chip. I know a lot of developers didn't use it very well, but the ones that did created some great tunes with a unique sound that you still don't hear anywhere else.
Lots of Japanese computers used FM synth, so you could definitely get that sound elsewhere depending on where you lived.
Michael Jackson moonwalk game
The Genesis sound chip gave a lot of games a cool grunge rock sound.
Well done genesis FM tracks sound incredible when ran out of the stereo headphone jack into a home stereo
Well done genesis FM tracks sound incredible when ran out of the stereo headphone jack into a home stereo
People make fun of the Virtual Boy, but if you have one sitting out, everyone wants to play it.
It definitely draws you toward it.
People can’t look away from a car accident neither.
Because it’s a novelty and very few have actually had the opportunity to try one. Doesn’t mean it’s necessarily good or that people like it.
Teleroboxer was fantastic.
@@MikeJJJ I can play it for hours in terms of looking into mine. It’s the short dinky stand that’s the real problem for a full sized adult.
Positive videos like this are why you’re my favorite retro game youtuber!
I appreciate hearing that.
@@RetroBirdGaming the GameCube is the greatest video game console of all time. The GameCube controller is a tactical piece of mechanical engineering with its shape that forms to your hands and button layout and feel, It has a handle so you can’t drop it, good color options, small size so it can fit easier in places, amazing first party library for example melee,ttyd, Luigi’s mansion, the gameboy player being able to play 3 generations of gameboy games on your tv, the gamecube also had 4 mairo party’s, hidden start up when pressing z on one or 4 controllers. when Nintendo fans debate which game in a series is the best the GameCube version gets ranked pretty high.
Series X strength - playing the xbox backward compatible games and new games at much faster load times. Solid state memory really has come a long way in even the last five years.
Looking at you max payne....
The 8-Bit all the way up to the 32-bit gaming generation was the best developer still had honor and respected what they made before all of the suits and investors came into destroyed gaming even the multi-platform games looked and sounded different but yet they were the same they gave us a reason to buy another console or both
The Vectrex with it's vector screen is worth a mention 😊
Good call.👍
"The Vectrex invented the internet... because it says so." -CGR
Hey mate! I just want to jot down here for how much I like your contents and I feel thankful for you. Morning subway to work and evening bus back home, I watch your contents. In weekends I do so while waiting for my daughter for extra classes. You brand yourself and contents in a unique way and I love them more and more. All I wish is a lot more people appreciate them as much as I do to bring you more viewership which would motivate you to bring us more contents with your unique passion. Thank you my friend. - from a subscriber in Seoul
Hey, I really appreciate that! Glad to have you on the channel :)
The snes/sfc was probably the most well rounded 16 bit console. Its broad color palette allowed for more arcade-like visuals, while its sampling sound chip made for clearer voice and more orchestra music.
The snes is overrated.
Virtual Boy looks nice in your game room. It fails as a game console but succeeds as decoration.
The PS2 was so versatile really. In terms of the variety of games for it, the ease for developers to make software for it, and the fact it doubled as a DVD player for a price that was honestly not much more than buying a DVD player by itself at that time. It was a just a pretty good value for the consumer all things considered.
The ps2 was actually more difficult to develop for than the other systems that gen but due to its popularity developers got to grips with it real fast
@@HollowRick Was it? Cause i've always heard it wasn't, though I admit I'm just kinda repeating hearsay.
@@TheJadeFist yeah, it was pretty difficult. You can check out 3rd party games from the first 2 years, they look horrible compared to any competition.
At the time a DVD play was 470 and a ps2 was 300 it was marketed as a DVD player first console second!
Nomad is a handheld that plugs nicely to a TV. Pretty epic concept looking back.
I just got mine today! Pretty excited about it. The first game I tried with it was rocket knight adventures. RBs not lying about that game... it's great.
@@inspica380 I picked up a CIB copy of RKA a couple weeks ago. Couldn't resist 😁
despite the internet being a septic tank, your videos feel like I'm conversing with a friend. I don't know a better compliment I can give, not that it's worth anything.
I really love the aesthetic of the crts + controller in a dark room! It gives me the feels!
I appreciate the positivity in this video.
The Greatest Strength of the PS1 was CD Power! Once the game loaded you can then eject the game & put in your favorite music! That was HUGE back then to have your favorite PS1 game with your favorite music blasting! I use to unplug my PS1 & dance pose with it to my ear like a Boom Box! That's how cool I thought that feature was! I wonder if I still have that pic?
I'd say for PS2 the greatest strength was simply the DVD player, it's hard to ignore how important that was for the systems initial success, but more than that, because of how affordable it was AS a DVD player vs retail DVD players
Having grown up in PAL territory and living in Japan almost half my life, I had ABSOLUTELY NO IDEA that the NA SNES had an eject button AT ALL until this moment. @4:08 I just thought it was removed!
Yeah, it's a beautiful thing :)
The Virtual Boy had a nicely designed controller, which Nintendo based the GameCube controller design on.
Best console feature of the Socrates: being mistaken for a PlayStation by my cousins back in ‘94 before anybody had a PlayStation and there was no way my family could afford one so at least I got some cool kid points for that afternoon until they figured out what it actually was and I was back to being the poor unimportant kid! Mic drop. Google the Socrates, it was shit…and I had one.
I’m really glad you are finally going to talk about the Master System.
1:18 My mind went straight there...and I even grew up with Acorn computers.
Yay, master system review is coming!
The switch having so many ports is what makes it for me. Love it. The portability and enhancements to older games? Makes me love it.
The Switch catalogue of shmup ports alone could keep me happy for a long time, I've lost count of the times I look up a classic retro shmup only to find there's a Switch port
Related to both your and MunkiZee's comments, I'd expand and say the Switch's massive "Steam like" digital game catalog, including indie games. There's no other console like it. Yes it has ports and shmups but if you are interested in indie games, there truly isn't another console like it. If the Switch didn't exist, the PC is basically the only indie machine out there.
Can't believe I'm only discovering this channel now. Where has TH-cam been hiding it?
Glad you found it and welcome to the channel!
In my opinion the GameCube's worst strength was the mini disc. It was a powerful console limited by the disc storage and the fact that it couldn't play DVDs.
I love the Wii u Windwaker hiding in those GameCube games ❤.
Inclusion was a theme this week :)
Sega Genesis- Sports games
Are you mad cause he said action game's ha ha.
I have a PS5! A BOSS PS-5! Amazing pitch-shifter...LOL! Seriously though, awesome video and great console descriptions for greatest features! :)
The greatest strength of the Acorn Archimedes is it's flawless IBM PC emulation and access to the wonderful MS DOS library. (For the meme!)
I'm just here for the outro music. Love it.
Re: 'Blast Processing' rarely used on Genesis: if you subscribe to the most common view on what 'Blast Processing' is (i.e. the ability to DMA a large amount of new data into video RAM between screen updates) then it was used very very extensively, especially for later games featuring large animated sprites with a lot of frames.
The funny thing about blast processing is the commercial literally links it to the speed of the games, it's very clear from watching it yet people deny it.
Later on in the Atari Jaguars life cycle games looked on par with 64, PlayStation and Saturn graphics. The console was ahead of it's time and simply difficult to program for, and that killed it.
I found it amusing that you stated the N64 was the first console with 4 controller ports built in without the need for an adapter, yet included a photo of the first version of the Atari 5200, which had 4 controller ports built in without the need for an adapter. Although, I can see how that'd be missed being that the 5200 had maybe 3 or 4 games that took advantage of it leading to a revision that only had 2 controller ports. With that being said, the N64 was definitely the first console that I can think of that had a sizeable library taking advantage of such a feature, so agree that was its major strength. (The 3DO also had out of the box ability for 4+ player support, but the controller daisy chaining is hilariously awful.)
Yeah, it's funny that it was right there in front of my face. Oops! I made a note of it in my pinned post.
@@RetroBirdGaming I didn't catch the pin beforehand, apologies. I love your content though, keep at it!
The Phillips CD-i was _outrageous_ for memes. 👌
NAILED IT, Couldn't disagree with any point made.
The NES, when games stopped just being simple 3 minute arcade experiences on repeat, sure some of the earlier titles were like that but this is when video games consoles really began.
SNES is still my favorite console of all-time....has so many epic all-time great games.
Man, every video is a banger. 👍🏻
Is that Treasure Trove Cove playing in the background? Now that is a straight up banger.
Your grandma would be happy to know that I totally agree with you especially on the virtual boy. To this day I am the only person I personally know that has ever owned it and that’s my favorite part of having it. People are amazed when I tell them I have one.
My favorite game of all time is also for the SNES, Secret of Mana. So is my second favorite game of all time, Mega Man X2.
Here’s my list:
Atari 2600 - having great games that model the “simple to pickup and play but difficult to master” philosophy
NES - starting many of the classic franchises
Sega Genesis - the sound chip
SNES - it’s a tie between the controller and the orchestral soundtracks of many of its games
N64 - The successful transition of many classic IPs into the 3D world.
PlayStation - RPGs
GameCube - loveable quirkiness
Wii - backwards compatibility with the GameCube (early models only)
PS2 - RPGs
Switch - easy transition between portable and non-portable play
The fact that you actually have a bread bag clip collection is insane lol
missed opportunity to talk about how the atari jaguars greatest strength is embodied throughout all of those extra buttons.
oh buddy, you could press those suckers until the cows came home - with no effect.
Nah! Iron Soldier and Doom depended on them. Codes for Rayman and a few others that I recall used the keypad. Atari was dope for rocking it in the mid nineties. If they had only invested in better dev tools.
@@derpnooner ah, that makes sense.
I must have been too young to understand that tic tac phone pad of a controller. I do remember seeing codes for the jaguar but they looked closer to basic mathematics than any alphanumeric password lol.
ie. here's a cheat code from AvP:
Global Positioning (during game play):
(Pause) + (Option, 1+3, Option) Shotgun sounds confirm
* Details:
* dec(xx,yy) = your X/Y Coordinates "course" position
* hex(aaaa,bbbb) = your X/Y Coordinates "fine" position
* l(01) through l(05) = Sublevels 1 through 5
* l(06) through l(13) = Airducts 1B,2B,3B,3C,4B,4C,5B,5C
* l(14) = Alien Ship
* l(15) = Predator Ship
sobering!
Great video! The 3DO let non-PC gamers enjoy Star Control 2, Alone in the Dark, The Horde, The Incredible Machine, Theme Park, and several other worthy ports.
For me, the PS5's greatest strength is the Dualsense controller, the haptic feedback and adaptive triggers are often a deciding factor in what platform I buy a new game on.
Bird you make the best retro gaming conversation videos!
Whenever you want to do the “Every handheld’s greatest strength” video, I have one for the 3DS. I’d consider the 3DS’s greatest strength to be breathing new life into franchises that needed it. Games like Kid Icarus: Uprising and Animal Crossing: New Leaf brought their respective series to new heights, and are adored by fans. I know this doesn’t apply to every game and franchise, but I still stand by it.
Also: IMO, its other greatest strength is its backward compatibility with original DS games. A great feature that I’m glad they held onto for every 3DS model.
The 3D was actually pretty good on many games too, especially when they did the NEW 3DS that tracked your eyes to help keep the 3D locked in.
I was gonna say, the software library is its greatest strength, great games from Nintendo itself and they made a great job of finding third party software support, what a shame they didn't keep the GBA slot on the 3DS models too, supposedly the compatibility is still there at a chipset level. Other strengths for 3DS would be when games have unobtrusive map/inventory/battle info on the bottom screen, the best touchscreens I've ever used, and the portability which was encouraged by yet more unique features such as Street Pass. And finally, the 3D function of course, which is sometimes overlooked since more people are familiar with how it works on the original 3DS, but it was significantly improved with the New3DS front-facing cameras which track your eyes and allow for more freedom of head movement while using the 3D feature. The DS family of consoles surely has the most custom editions too, making it easier to have a device that feels very personal. Am I a fan? I suppose you could say I like the 3DS, but then it's a very hot item right now lol
Acorn Archimedes: Greatest strength: CPU. The Archimedes is the computer that introduced the ARM processor and even though the ARM chip didn't go on to greatness until years later it was still incredible to have a 32-bit RISC CPU in a home computer at the time. (Bear in mind "the time" was 1987!)
I love your style of humor, comedic timing, line delivery, its all great and make these videos entertaining to watch. Love those little reactions you make too.
Thank you Joshua! Glad to hear it :)
The Wii's greatest strength is being the best all-around console for a CRT after modding. Wii, Gamecube, SNES, NES, Genesis, and GameBoy all in one package and can display games in true 240p over component video. Plus the various controllers you can use from the Classic controller, Gamecube, and even SNES Mini. The only console I don't use it for is N64 because playing those games on real hardware is such an important part of the experience for me.
The best part of the RCA Studio II Tv Programmer was......uh......uh.....uh.....that it showed other electronics companies how hard it was to manufacture a home console. A lot of companies that made Pong consoles at this time wisely bowed out when the "2nd generation" came around rather than flooding the market with bad machines. It proved that the home electronics market wasn't just going to buy anything that blinked and made noise.
I'd argue the PS3's defining strength was bluray. That's essentially what gave it the lead over the 360, and I don't particularly think "ps3 exclusive titles" when I think of the system. The 360 was still dvd, the hd-dvd add on failed to take market share, and there were a few games I remember that were multi disc there. I can't recall any multi disc ps3 titles. Though the point is kinda moot once games started transitioning to mostly downloading the content.
I like Phantasy Star IV on Genesis as much as any SNES JRPG. Another Genesis strength is sports games which generally played smoother on Genesis due to the faster processor, and it's where the FIFA series started and John Madden Football first really came to prominence (even though that one was a computer game first).
Shinning force 2 is a great game as well (thanx for showing that in one of the previous videos ^^!)
Genesis has also the benefit of the wider horizontal resolution (320p), the SNES uses 256p, countless multiplatform games are stretched on the SNES, and this does not only affect the games aesthetics, but playability as well, specially for fas-paced action games.
My brothers and I had both consoles back then and we didn't know/care about these technical stuff, I enjoy both and there are many aspects in which the SNES has the edge. But I feel I mostly prefer Genesis ports due to the above.
@@roberto1519 Plenty of Genesis games also used 256 horizontal resolution. Look up a list some time, you might be surprised what's on there.
@@ostiariusalpha It might be, but I'm referring to the ones you actually get the full horizontal resolution and as a result, the game provides wider view, Earthworm Jim 1 and 2, Desert Strike (Strike series in general), Cool Spot, Doom Troopers and many, many more are better because the devs actually used the console properly. Many SNES to GBA games suffer similarly, cropping the original games, specially height.
@@ostiariusalphaNot plenty by comparison and definitely not as prevalent, there's a video about it.
I can really appreciate this kind of sarcasm throughout this video 😂. I love it dude, keep it up!
That was the best intro to a video, ever!
Donkey Kong Country 2 is my fav game of all time
That's my fav one out of the series.
Excellent choice!! Such an epic game and great sequel.
One of my favorite things about the GameCube is similar to what you mentioned, with the system having so many good games on it. Series like the Pikmin and Luigi's Mansion got their start on the system, the introduction of the Animal Crossing series outside Japan, it got 4 solid Mary Party games, a unique twist on Mario Kart with two characters per kart, and even Metroid made a strong return, being a solidly build 3D game after the series skipped the Nintendo 64.
The GameCube could also play whatever the GameBoy Advance could play through an accessory, opening it up to that system in addition to the GameBoy Color as well as the original GameBoy if you were so inclined to play those games.
The SNES and Super Famicom, even in the USA, had a design closer to the original Famicom, which had an eject "button" (more of a slider).
The greatest strength of the Wii is without a doubt the Wii Sports. Probably the most elegantly simple yet addicting pack-in title of all time. I keep mine solely to play that game (and GameCube games)
I've managed to play many a game for the Atari Jaguar in the few short years since having bought one new with my paper route earnings in 1994, and IMHO its greatest strength was actually its DOOM-engine shooters. Alien vs Predator may need no explanation (presumably), but people tend to forget that the Jaguar's version of DOOM was that game's best console port for many years, and thanks in no small part to the fact that one John Carmack himself coded it. At the time, DOOM was a cultural phenomenon, so to have its most intact port was no small strength, even if it was under-marketed. Even today, Jaguar DOOM stands apart from other versions _-including_ the PC original- for its moodier lighting engine! So, what the port lacked in campy music, it made up for with unique visual atmosphere.
As a bonus, those shooters managed to highlight a rare strength of that ridiculously over-buttoned controller: Never having to cycle through your weapons! Hotkeys on a console, baby! Just... ignore the conspicuous inability circle-strafe: Seventeen buttons, yet... zero shoulder buttons. I don't know what Atari was doing, but it sure wasn't The Math™
I liked the Sega growing up. Sega CD I also had Sega channel! I liked Nintendo when the 64 came out and I had friends and family who had Nintendo and we also had PC too.
Nice the see a little blurb about the SG-1000. It also had a keyboard...
Looking forward to SMS vids.
I’m so stoked to have found Retro Bird’s channel! His knowledge on retro games/consoles and humor in the videos makes it really enjoyable to watch. He looks like Mark Zuckerberg except with a catchy outro I can’t understand lol.
Glad to hear you like the channel! Welcome aboard :)
The first time I ever heard "If you can't say anything nice don't say anything at all!" I blurted out "THAT'S STUPID!" I could be very annoying and opinionated as a kid.
This channel deserves a ton more subs.
8:05 The Atari 5200 would like a word. ;) (The original release of the 5200 had four controller ports built in, but was later cut to save money.
Yeah, I corrected that in my pinned comment. It's a good catch.
@@RetroBirdGaming 👍
Nice that the Jaguar got an appearance 🎉. I would also add Wolf3d, AvP and Doom to the list of good games. Anyway, thanks for this video, enjoyed it a lot.
AvP was amazing at the time! My friend had a Jag with it and I was BLOWN AWAY seeing that while I was still playing Snes games
IMO the biggest strength of the Xbox One was Xbox Gamepass, Gamepass is now on PC and the Series Consoles but getting day one releases from first party and second party studios and a pretty big library of indie and older titles for less than $15/month with online play and bonuses each month. Hard to beat that. Plus you can convert up to three years of Gold for $1 if you aren't currently subscribed. It's a really good deal
I cracked up over the grandma bit at the end.
By the way, i just ended up getting my Nomad today. The first game I plugged into it was rocket knight adventures. You're not lying; that is seriously an underrated game. I'm looking forward to the handheld version of this video. Keep up the great work.
Excellent video as per usual! Honestly, I've owned many game consoles over the years starting with an NES and all of them (to me) have had more strengths than weaknesses. There was never a console I owned that I wasn't happy with.
Looking back, I totally agree with you GameCube synopsis. Nintendo was very experimental with their first party games during that era. You had Mario with a water pack, Link becoming a Toon, Pokémon getting two full 3D adventures, a Kirby racing game, Luigi ghost busting, and the introduction of Pikmin which was a unique and very fun experience!
greatest strength of the wiiu was getting early access to most of the games people loved for switch
ok I lied the real best feature is the way it's discs feel. no other console has discs with edges that feel as good as the wiiu.
I think the greatest strength of the Wii U was having some of Nintendo's best games, which were of course ported to the Switch and became best sellers.
To me the Wii U’s greatest strength was local multiplayer. 9 player Runbow is mad fun and so was Smash Bros. With 8 players.
I lol'd at that 'Mean Girls" DVD being inserted into the good 'ol Ps2 :D
This is most def the most entertaining channel of the like, all while being informative and straight to the point!
Kudos mate, I'll keep on watching,
and lolling, lol.
I think the fact that the Hyperkin didn’t get a shout out for at least one good thing, I feel we are missing out.
Such a lovely video. I was concerned about you being able to find something positive about a few systems (I'm looking at you Xbox one) but you did it.
I agree with most everything you said and I'm not just saying that because I'm scared of being haunted by your grandma.
Haha good to hear!
N64 strength is literally the strength of the console. Was playing mario kart 64 and there may have been a drink or 2 and someone knocked it over mid race. It fell about 5ft onto the game and was still going… we didn’t even put it upright until we swapped to mario party 🤣
Shaggy? Is that you? I loved the green shirt.
I forget about the Capcom Play System but didn't know about that computer huh. So many Japanese computers I haven't heard of. Fairchild Channel F cartridges but also paddle controller.
Intellivision the voice add-on (could say the add-on for Atari but that's a grey area so....)
5200 tries with bet graphics. 7800 backwards compatibility and trying to keep going against the others in its own way.
Master System/SG1000 was a good Sega console with early Sega games and 3D.
Casio consoles the consoles that tried to go for a different market.
NES had most games people think of, had it's various peripherals and made games even with limits trying to be more involved than arcade and high score like Adventure and other Atari games tried to be.
Turbo Graphx with CDs first, Turbo Express and trying to be a suitable 16bit console that most forget.
Genesis/Mega Drive. Good arcade games, good original titles, peripherals can be hit and miss but I enjoy them existing then not. It's 3D and chip offerings compared to the Super FX were impressive with Virtual Racing. Karaoke disks even in the JVC X Eye. Nomad as a hybrid people forget from 1994. Taking the Turbo Express and making it TV or go playable. Same with the Movie and Gaming hybrids we have but people seem to skip that or work and gaming with many 2000s handhelds Gizmondo/Zodiac/Gamecom in the 90s, Phone and gaming with the Ngage and Xperia Play even.
SNES. Many great titles, Super FX was nice too. The controller set things of 4 face buttons and triggers compared to the 3-6 button layouts or turbo or 2 buttons of before.
PC-FX tried but went the FMV direction then the Polygon focus of others.
FM Towns Marty yeah the notable games. Probably some gems but still most people ignore those.
3DO another FMV console but had some great ports and niche games surprisingly.
Jaguar is cool even if rough but it's identity of CDs/Cartridges and more aside. It's gems are there for sure. No Tempest 2000. I mean people can't easily get a Nuon for Tempest 3000. So Tempest 2000 on Jaguar it is. Yes the best games are elsewhere but none are Tempest 2000 or the other odd Jaguar games. TxK on Vita sure but it's not the same right?
Neo Geo a console with arcade experiences in the home finally for that really wanting that. While Sega ones did what they could Neo Geo offered what SNK could.
Apple Bandai Pippin. A console with Computer and Gaming aspects before the PS2 with Linux. A interesting console for sure for that and otherwise. Sure a PC can game but with a mouse ball instead of ana analogue stick I'm surprised they went with that it's something you expect on an arcade controller it's really surprising. Then again I think the Wonderswan and Neo Geo Pocket had interesting button and stick layouts as well.
CD-i a good system for educational stuff, while also offering games, and well the benefits of CD-i or CD Interactive. Has odd games on it but still has its interesting parts to it.
Saturn the 2D and 3D console that's underrated in Sega games and third parties many don't talk about unless they owned a Saturn, look over at the Saturn, or want a Saturn. A good CD player I bet too.
PS1 had it's variety of games, it's CD playback, and its various games are great depends on the genre you are looking for. Eh to RPG here they are fine but the other genres are more exciting I think.
Virtual Boy is cool. It showed things like the Vertex did of wireframe besides well 32bit systems before GBA and how difithan N64. The d-pads and 3D is pretty cool.
N64 has an odd controller but it works, I think the missing Y and X buttons are odd but they make do with it. The C buttons like the Virtual Boy works well then a second analogue stick surprisingly. Prefer a second stick though. Cartridges had limits but load times were fast and the limits pushed creativity while having small sizes.
Dreamcast making dual screen gaming cool with the VMU, being a good enough pocket station with the system as well. Many great oeota of games and original titles for its small lifespan even continues lifecycle with homebrew or people forget it had many till 2007. But many gems. Cosmic Smash on PSVR2 woo.
PS2 for DVD playback, some solid gems and hits, Japanese gems people forget about that still shock today how bizarre or creative they are no matter how silly or strange. Online people forget about. Same as EyeToy.
Xbox had a good variety of games, DVD wasn't as great due to the included but still while the 3DO had a hard drive, N64 had controller paks prior and the Dreamcast had online (among many consoles satellite or even Sega Channel prior even( it made online popular even though people forget PS2 had made or Dreamcast it's the Atari 2600 popularised mindset for sure that overshadows things. Many great Japanese games too.
GameCube having a compact design, the GBA/GameCube for Dreamcast like dual screen possibilities as well (yes I skipped handheld adaptors I know). Many games took an interesting turn of tone and execution. I do wonder how 3D stereoscopic would have been on it even if the 3DS is GameCube like graphics on the go. But still even before PS3/360 offered it I mean and besides well the Virtual Boy doing 3D.
HyperScan is just a disappointment. CDs, cards that don't work and games with issues. The InfraRed idea is cool but in execution kind of disappointing. Of course NFC these days for Amiibo and there was the E Reader for GBA but still.
360 offered some.greats like the OG Xbox. The DVDs were better to access. HD DVD was a bonus. Demos were seeing their end as well as memory cards for hard drives. Kinect was cool even if it was better for non-gaming but the tracking is impressive. I still think the D-pad not changing again was an issue as all d-pads have issues.
PS3 the controller stayed the same, added motion that I think was pretty alright in the right context. Blu rays for storage, lack of attached as much as DVDs, a media and gaming console in 1 besides old console support with PS1 all the way through even if PS2 stopped. It was more than an internet based OG Xbox access on 360 at least. Move and PS Eye were cool. Wii like gameplay in PS3 games was nice if done well. Remote Play with PSP started here while some PS2 had save support crossed over with PSP like Outrun 2 2006.
Wii U. The full push of motion and dual screens and last Nintendo into one. A console that makes remote play/off TV play. Casting a phone to a TV is cool now but to a console show what was possible and people seem to miss the Switch is not what the Wii U was. The Wii U was a direction of wireless not a dock. So everything people miss the point I get disappointed as I understand the Wii U and it's coolness everyone else just didn't. A small library with solid titles doesn't mean a bad library. I'd rather a good small library then a library with more shovelware and big games I have no interest in on it that's for sure. HD was fine nothing I find that amazing but for Nintendo fans sure I get that.
PlayStation 4 is a console that I like for remote play to more games. Only care for the select few late gen and most the 2013-2015 games as the later mostly come from Knack, Gravity Rush, Dreams and a few others while the rest I get why people like them but the console isn't for me with first party games for that and more the gimmicks with Playroom, Playroom VR, third parties that use the touchpad and gyro more, Playlink which is smartphones for party games even SingStar returned again that no one talks about unlike the Move or EyeToy for some reason I guess gamers never saw the ads but I did I am see the games. It had many experiments people never talk about. Even the Assymetrical ones like the Wii U.
Xbox One has a fine library and Kinect but I find myself while not hating it don't use as much. I think the turn around was good and I miss the 2013 dashboard and what could have been like the greatness of Windows 8 app scaling we will never see it again because gamers want eh dashboards and I can't stand the current ones. Give me 2013 or the Blades 360 dashboard any day sorry.
Switch is a handheld with a dock so I don't count it as a console. Does it have console elements yes the profile system acts like a console, the Pro Controller is nice even though I can use Dualshock 3/4 on a PSP or Vita but still so it's a handheld with console design cues and a backstep to more PSP/Nomad continuation then DS/Wii combination and Dreamcast or Phone to TV direction as the wireless casting from screen to screen or the dual screen direction that people miss. But I like it just not as much as the Wii U. Switch part sigh yeah not like the Nomad, PSP 2000 or Neo Geo X existed sigh. Or Pocket PCs, or PDAs, or Tablets with HDMI. The Switch is fine but the Wii U I don't count as Switching as the same thing. Sorry it just bugs me everywhere I go they aren't the same thing.
It is less a solo device to customise as your own. The ideas for it are great I love how people mostly talk about the dock when I care more about the split Joycons (aka can't do that on other handhelds or PC handhelds we don't get keyboards on the side just touchscreens) and split screen on a handheld thanks. :) I like Nintendo kept the multiple ways to play way the Wii and Wii U had even if it's because most people want a Pro Controller but they offer the others for those that do want to use Joycons. I hate the IR is on the bottom but can't be changed now sigh.
For the 64 I'd say its greatest strength is being a console that set new and innovative trends and genres into motion (Like Super Mario 64 and Ocarina of Time for example)
Set the standard for 3D gameplay for sure.
Really enjoyed seeing some X68000 love. A highly recommended library of games to uncover. Growing up enjoying Lagoon on SNES (don't destroy me, it was my first action RPG, and probably my first RPG at all) and finding out the original "superior" version was on X68K, along with exclusives like Etoile Princesse and Aquales was awesome. That, and the full midi support for a lot of games that had sometimes up to 3 separate soundtracks to support FM sound, and compatible midi devices. Back when I collected for the X68K, I had two systems, and quite a bit of software. Very enjoyable experience in my gaming life, and I still emulate the system a lot.
Didn’t think we’d notice the windwaker HD when talking about the GameCube… but we did
Hahah I figured people would. It's the version I own :)
I think the Virtual Console deserves at least an honorable mention as a defining strength of the Wii. In the long run, it ended up being more influential on future consoles than motion controls.
The Virtual Console is a great choice. So many people would love to see it come back the way it used to be.
Excellent video. For me personally, I think that the greatest strengths of the SNES are the introduction of Mode 7, the controller itself and use of samples for sound which led to some banger soundtracks.
For me, the Mega Drives greatest strengths are that when the FM synth was in the right hands, it too led to banger soundtracks, Disney games and differentiating its library.
Also the Megadrive's fast CPU which led to games like Sonic
@@alexojideagu Of course. Not only did it lead to games like Sonic, but it also led to versions of games that existed elsewhere where the Mega Drives performance for those games would help it shine where in other areas it would get outperformed like Super Street Fighter II.
@@PS1Fan1991 Sure, if the Megadrive had 256 colours it would have taken it to the next level, that was the only major flaw. SEGA were going to make the System 16 the Megadrive but it cost too much. But it does a decent job copying it.
@@PS1Fan1991 Although the 64 colours at once gives the games a more adult gritty look and feel compared to the SNES, so in many cases it worked
@@alexojideagu That is true. There were games where they worked around the colour limitations which was an astounding achievement.
I really agree with your choice for the ps3 but personally I think just like the SNES's greatest strength being RPGs the ps3s greatest strength is shooter
So many cool original shooters presenting unique ideas and while a lot of them weren't exclusive to the console some of the best ones were
Just find this channel! Already addicted!!!
The Neo Geo, greatest strength, the budget size of people who collect for it.
Greatest strength for Dreamcast was def its modem.
Its funny when you got to the Gamecube you made a valid point but, It made me realise that personally the GameCube is very much the sum of all its parts. Amazing Controller, Great Formfactor, Great Exclusives, Good support from Sega, Very Traditional and powerful console for Nintendo, 4 Ports, Great third party support, Fun nostalgic start up screen, fun peripherals, Gameboy player. All of which are just as defining as the other imo.
Still waiting for that Sega Master System video
Sega Dreamcast’s best feature was 0 piracy protection
Neo-Geo's greatest strength? Lightening your pants pocket by decreasing the bulk of your wallet. :)
The SNES is a tough one, but I think I'd go with Mode 7. Pilot Wings, Super Mario Kart, F-Zero, parts of many other games make these games instantly recognizable as SNES games.
The CD-i's biggest strength would probably be its Jack-of-All-Trades ability to play several different formats. Compact Disc, CD+G, Kodak Photo-CDs, Video-CD (VCD), CD-Bridge, and of course Green Book (CD-i discs).The add-on Digital Video Cartridge was of course needed for it's VCD/MPEG1 decoding and playback. This made some of the Laser Disc ports look superior on the CD-i, when compared to the Sega CD and even the 3DO. The Digital Video Cartridge (MPEG1) made a night & day difference.
Good job man, I love topics like this. :)