@@renderbaron If you don't mind, as a suggestion for future videos. The state node is very underrated, and it seems to be very powerful. But you can't find so much about it. Vray has the distance shader, and I heard you can reproduce something close by using the state node.
Great tutorial! Thanks for sharing!
You are the render version of noseman. Great as always 👍🏻
thanks!
Nicely done!
Beautifully explained. Thank you
turns out subsurface scattering encompasses alot more than i thought
Great tutorial, Well explained. Thanks!
Hi, I'm curious about how you created the point/wave look of your intro. Have you ever done a tutorial on that??
If I remember correctly it’s just a Cloner in Grid Mode with a Shader Effector containing a Noise with some Animation Speed. Nothing else. :-)
Thanks, I like the effect. @@renderbaron
Love this tutorial. Waiting next tutorial.
Thank you! For this year this is it, but in January there will be new episodes.😊
I was looking for @silverwingvfx style tutorial but in redshift, I think it is this channel
🙏🙏🙏
Ace.
Hey! I miss your lessons, I hope everything is ok.
Hey Ricardo! Thanks for catching up! Yes, me too, very busy at the moment but the next episode (Mastering Anisotropic Reflections) is in the making!
@@renderbaronAwesome, really interesting topic.
@@renderbaron If you don't mind, as a suggestion for future videos. The state node is very underrated, and it seems to be very powerful. But you can't find so much about it. Vray has the distance shader, and I heard you can reproduce something close by using the state node.
@@Ricardo-de9juSounds interesting. I am using the State Node in this series episode about building a FallOff Shader. Check it out! 😊
@@renderbaron Thanks for that. It is one of the multiple usages. It is so much more powerful than you can imagine.
thanks!
Welcome! :-)