How Writing My Thesis on League of Legends Made Me Stop Playing

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  • เผยแพร่เมื่อ 27 ม.ค. 2025

ความคิดเห็น • 1.7K

  • @xPetu
    @xPetu  4 หลายเดือนก่อน +1571

    Due to popular demand, here's a Google drive link to my thesis: drive.google.com/file/d/1CkYW0JdMfXXcczFvqjXcfp64D8eMIq1d/view?usp=sharing
    Huge thank you to the 1,000 people who subscribed to Coachless in its early stage. We changed our default subscription period from 90 to 30 days now, making the Item Analysis feature more accessible. Free version is now also implemented: coachless.gg/items

    • @Shadow-bk1im
      @Shadow-bk1im 4 หลายเดือนก่อน +24

      Just gotta say watching this video and I remember seeing that specifically sorc boots, into mejais soulstealer, into rabadon on vladimir has a 76% winrate. This was the first time I realized this since well 76% winrate is absolutely bonkers and mejais is only ever useful especially as a first item when you are absolutely dumpstering your opponent. Plus if you are playing a late game champ like vlad and are winning that hard in the early game it makes sense there is almost 0 way you can lose besides you having a stroke or all your teammates having one.

    • @LuMnOsITi
      @LuMnOsITi 4 หลายเดือนก่อน +25

      How about for a video title: "How xPetu's Thesis on League of Legends made me stop watching his videos"

    • @scottmadsen9964
      @scottmadsen9964 4 หลายเดือนก่อน +5

      I will be waiting for you GG I hope you can find a good Senna otp to learn from as well I'd love to see how one of my favorite champions is itemized i have been too scared to comeback to league since they made the extra nerfs to her damage.

    • @TheEternalStudent69
      @TheEternalStudent69 4 หลายเดือนก่อน +8

      xPetu, you inspired me to dive into the world of math and discover it's wonders. I don't plan on majoring in it but the esoteric and fundamental knowledge I have gained has been partly because of you. When I become a crackpot engineer/scientist, I'll remember you.

    • @iBeo01
      @iBeo01 4 หลายเดือนก่อน

      Thank you for your analysis.

  • @christhis9597
    @christhis9597 4 หลายเดือนก่อน +9820

    Bro is so invested in shen he is writing his masters thesis and paper on him

    • @justinjakeashton
      @justinjakeashton 4 หลายเดือนก่อน +426

      Should've written a Challenger thesis instead.

    • @omarfuaad9644
      @omarfuaad9644 4 หลายเดือนก่อน +31

      @@justinjakeashton I see what you did there 😂😂😂

    • @VictorAlfonsoTrades
      @VictorAlfonsoTrades 4 หลายเดือนก่อน +41

      He has 327k subs and almost 200k views in this video soo yeah there is people interested in this info

    • @v-clips702
      @v-clips702 4 หลายเดือนก่อน +4

      @@VictorAlfonsoTrades i'am br kkk

    • @mikespidle3360
      @mikespidle3360 4 หลายเดือนก่อน +5

      Sounds like it will help everyone on any champ and against any champion

  • @Gork862
    @Gork862 3 หลายเดือนก่อน +492

    This is the kind of analysis I wish we saw in every game dev team. I know your content is primarily LoL focused, but it would be really cool to see if this can be adapted to other MOBAs and become a sort of standard for analyzing MOBAs as a whole.
    One thing I think would be cool (albeit difficult to implement) is a ML model that takes into account not just the physical vs magical damage, but the specific hero matchups and maybe even team comps as a whole. I imagine that feeding enough of that data into a model would produce some interesting predictions.

    • @henry51488
      @henry51488 หลายเดือนก่อน +2

      I tried to see if there are other applications or values of this kind of analysis other than winning online arguments or coaching. The only use I can come up with is if you want to design an AI to play the game or to show the analysis results to spectators. It's not as valuable for balancing when the goal of this type of game is never to perfectly balance it. It's also another story when it comes to how to use this analysis to balance the game. There is also the problem that this type of analysis rely on data that people generated. This fundamentally means that it not really useful for exploring and finding the next OP strategy. It's only pointing out what people are already doing and at least currently trying. This also leads to another problem regarding the speed and relevancy of the data. Meta evolves and an analysis like this can be a good snapshot of the current meta. However, adapting to the new meta and keeping up with future adaptations can be difficult since you need large enough sample size to spot the change in meta.

    • @warzip1581
      @warzip1581 หลายเดือนก่อน

      The devs are not demented, they wont make an analysis on a game that has EOMM.

    • @DoubleUProds
      @DoubleUProds หลายเดือนก่อน

      Aren't games supposed to be fun?

    • @drivas166
      @drivas166 20 วันที่ผ่านมา +1

      The problem with this analysis is that it doesn’t create profit.
      The point of this massive game is to increase revenue. They don’t really care about the data that much.
      The devs know this info already, they would rather lie to the player base to control the way the game functions.
      Makes more profit than hiring a whole other analytic team.
      Anything that may affect the bottom line negatively, must be avoid. As they are beholden to their shareholders.
      Good stuff though.

  • @nicolasrobertovitordemorae9396
    @nicolasrobertovitordemorae9396 4 หลายเดือนก่อน +5277

    This guy made an entire thesis just to to divert our attention from the fact that he is unironically buying protobelt on shen.

    • @Levay92
      @Levay92 4 หลายเดือนก่อน +274

      thats what stat tells him

    • @QuantemDeconstructor
      @QuantemDeconstructor 4 หลายเดือนก่อน +111

      Shen is strong, all items Shen item.

    • @dieminestinkt
      @dieminestinkt 4 หลายเดือนก่อน +55

      but that protobelt let him catch jinx and close out the game =D

    • @bug5654
      @bug5654 4 หลายเดือนก่อน +27

      @@QuantemDeconstructor "It's a hunter item," energy.

    • @Akronox
      @Akronox 4 หลายเดือนก่อน +23

      I mean he also has Riftmaker so clearly playing some kind of AP build.

  • @Yotalogy
    @Yotalogy 4 หลายเดือนก่อน +74

    Hey Petu, I was an assistant coach for a MOBA esports team back in 2021 mostly dealing with data analysis. Although I did not come from a statistics background, I enjoy watching this video. Thanks and good luck on the project!

  • @spuriusscapula6481
    @spuriusscapula6481 4 หลายเดือนก่อน +2069

    The thing I learned from this video is that anytime I'm about to win for certain with shen, I need to recall and buy Rylais so that it has a 100% winrate and thus people start buying it and throwing their games

    • @alex.polychronopoulos4487
      @alex.polychronopoulos4487 4 หลายเดือนก่อน +59

      Unless ppl start using his stats!

    • @pyrojkl
      @pyrojkl 4 หลายเดือนก่อน

      @@alex.polychronopoulos4487 even more of a reason because it makes more people that care about optimization of items promote this channel

    • @siegpasta
      @siegpasta 4 หลายเดือนก่อน +2

      😂😂😂

    • @martysonn
      @martysonn 4 หลายเดือนก่อน +72

      Well then it would corrected itself, cause people would be losing with it.

    • @BnWR6
      @BnWR6 3 หลายเดือนก่อน +23

      That wouldn't affect the results he's looking at because your ΔW most likely wouldn't increase after such an action.

  • @miitza
    @miitza 4 หลายเดือนก่อน +104

    you explain complex subjects in a way that is easy to grasp for someone that has never studied statistics and probability, like a professor! We love you Petu good luck on your and your teams project!

    • @citizencj3389
      @citizencj3389 3 หลายเดือนก่อน +2

      Huh?....The thesis here covers over more advanced statistics topics like Markov chains. It's not a purely easy read but I like where he is going with that research.

  • @rhino3801
    @rhino3801 4 หลายเดือนก่อน +1170

    "I have done the analysis" *shuffles papers*. I love it dude.

    • @unsane604
      @unsane604 3 หลายเดือนก่อน +4

      lol i'd noticed the paper shuffling but it didn't really make sense, now i get it. gold

    • @iamapokerface8992
      @iamapokerface8992 หลายเดือนก่อน

      cringe

  • @panagiotislepelis8177
    @panagiotislepelis8177 4 หลายเดือนก่อน +26

    This is made even more clear in data analytics of a game like TFT where the Delta shows the placement change for a specific item on a specific unit. There you can clearly see exactly how much on average your item decision on each unit will affect the result of your placement.

  • @guilhermemalavolta4491
    @guilhermemalavolta4491 4 หลายเดือนก่อน +2458

    Bro, as an engineer, it's umbeliveble nice to hear you bringing biases and data to the conversation! YOU FKING ROCKS, SHEN GOD!

    • @The_Lightless
      @The_Lightless 4 หลายเดือนก่อน +33

      Every professional speaks about biases. Otherwise they aren’t a professional.

    • @asd-ww4nk
      @asd-ww4nk 4 หลายเดือนก่อน +14

      crazy if multimillion dollar company riot games hasnt done the same calculations

    • @MajkaSrajka
      @MajkaSrajka 4 หลายเดือนก่อน +7

      @@asd-ww4nk None of the games optimizes for balance. All games optimize for fun.

    • @SkillZzl
      @SkillZzl 4 หลายเดือนก่อน +4

      @@MajkaSrajka maybe indie but big companies optimize for balance (they still fail)

    • @hayden7504
      @hayden7504 4 หลายเดือนก่อน +15

      Hearing "as an engineer" is the quickest way to discredit yourself tbh.

  • @Mooki14
    @Mooki14 4 หลายเดือนก่อน +26

    GL on your journey my brother! Wish you the best, you deserve it! :)

  • @pescegerman
    @pescegerman 4 หลายเดือนก่อน +1450

    rito, just give petu a job

    • @BouncerMcDayGreen
      @BouncerMcDayGreen 4 หลายเดือนก่อน +55

      Yeah. Phreaks. And consequently, get that animal out of that position.

    • @ttv_zombiefetus1710
      @ttv_zombiefetus1710 4 หลายเดือนก่อน +46

      Typical league player calling someone an animal over a game 😭

    • @BouncerMcDayGreen
      @BouncerMcDayGreen 4 หลายเดือนก่อน +12

      ​@@ttv_zombiefetus1710 Typical... I don't even know what you are, to be fair.
      Do you disagree with what I said? Do you disagree with the use of the word "animal" only?
      What's your point?

    • @yeahyeah9
      @yeahyeah9 4 หลายเดือนก่อน +24

      @@ttv_zombiefetus1710 i mean hes not wrong

    • @GalickGun
      @GalickGun 4 หลายเดือนก่อน +57

      They won't. xPetu just proved he is an intelligent human being. Riot has no place for such people.

  • @bugsbaddy7303
    @bugsbaddy7303 3 หลายเดือนก่อน +5

    Favourite league creator full stop. Been missing your more regular uploads, but I love hearing a dope person succeed in life way more so it's plenty offset and makes me happy to hear brother. Keep being real and we'll still be around when you're back

  • @MasterAaron
    @MasterAaron 4 หลายเดือนก่อน +1557

    Haven't watched you in years, but I always saw you as a big brained indiviudal. You got me to Diamond in about two months. Thanks man, I also quit this game a long time ago. Love

    • @balakethedog
      @balakethedog 4 หลายเดือนก่อน +96

      @@adven2re2 is that even a question

    • @oloyolopl
      @oloyolopl 4 หลายเดือนก่อน +43

      @@adven2re2 Why wouldn't you quit

    • @99allthetime
      @99allthetime 4 หลายเดือนก่อน +5

      Best advice out here rn
      I wanna see Xpetu have fun playing Space Marine2

    • @efegokselkisioglu8218
      @efegokselkisioglu8218 4 หลายเดือนก่อน +36

      ​@@adven2re2 the game takes up too much time, toxic player base, stupid chat restrictions, champions can't be balanced for all levels of play, items and champions change, so the game loses a part of it that maked you want to play, the game overall reduces your mental state if you care the least about it. I quit due to these. I made it to Challenger in the turkish server, probably corralates to masters low grandmasters in eu, playing nidalee top with grasp. They removed the item that made it viable, divine sunderer

    • @AAA-by6gg
      @AAA-by6gg 4 หลายเดือนก่อน

      @@efegokselkisioglu8218 You should watch Lourlo play ad nidalee top, he makes it look super fun and pretty strong

  • @notpavone2892
    @notpavone2892 4 หลายเดือนก่อน +5

    xpetu you are an inspirational figure for me, firstly I learned how to play through your videos and I also learned about a new application to something I love, next week I will start my college classes in a statistics major and I can proudly say that I found someone to look up to
    Good luck with your project, we will miss you until your next video

  • @nathanlecam941
    @nathanlecam941 4 หลายเดือนก่อน +456

    I stopped playing but i still enjoy your videos. Because you don't only put your heart and passion in them, but also your intelligence and you make it understandable for anyone.
    Thank you and good luck on your research!

    • @Kakerate2
      @Kakerate2 4 หลายเดือนก่อน +4

      same! came for league, stayed for the personality

  • @freshmikeyy
    @freshmikeyy 3 หลายเดือนก่อน +2

    congratulations on your thesis! this is a beautiful topics, well written, and i’m excited to see the final product!

  • @31iseo
    @31iseo 4 หลายเดือนก่อน +950

    I am proud of you Petu, I hope you succeed in this endeavours of yours

  • @primeeraser2564
    @primeeraser2564 4 หลายเดือนก่อน +3

    Bro I love numbers and maths as a whole, this like genuinely fascinated me. Its actually so crazy how these statics are quite misleading so I would definitely love to see if you developed something for league that eliminates the selection bias

  • @luthon
    @luthon 4 หลายเดือนก่อน +205

    This is the exact vibe we need for the league community. Congratulations on your thesis and graduation, have fun traveling and the best of luck in your product development journey. I'm sure it will be a success.

  • @BlacksterVFX
    @BlacksterVFX 3 หลายเดือนก่อน +1

    The question we are trying to answer is what item gives us the biggest Delta W at the current point in the game. You would now think that therefore you should choose the item with the (on average) biggest Delta W value. But I don’t think that this is necessarily the case. I think it makes sense to calculate for example 3 different Delta W values, one for situations where you are about even, one for when you are ahead/ behind.
    I‘m not claiming to be the first to think of this, but I felt the need to write this as I did not see it brought up in the video.

  • @GlacialScion
    @GlacialScion 4 หลายเดือนก่อน +1311

    Riot has always seemed to have an issue with data analysis where they know enough to collect and aggregate an enormous amount of data, but not enough to avoid all of the huge pitfalls inherent to statistical analysis.
    Every so often, Phreak accidentally makes this obvious in his videos. Most recently, at least to my knowledge, when he defended the ping changes by saying that survey responses showed a reduction in reports of negative communication interactions. The first comment under that video was pointing out that if those were the metrics Riot was using, their best course of action would be to remove all ability to communicate, thus bringing the credible reports of negative communication to zero.
    Statistics is an extremely difficult and counterintuitive field. Being smart and able to run the numbers isn't all that's required to make good use of it, but it doesn't come across as if the people at Riot appreciate that fact.

    • @elia0162
      @elia0162 4 หลายเดือนก่อน +134

      like statistic teachers say:"raw data is garbagge data"

    • @brotendo
      @brotendo 4 หลายเดือนก่อน +15

      No lol. That first comment under the video is what's called slippery slope fallacy lmao. All these armchair data scientists in the comments are hilarious.

    • @GlacialScion
      @GlacialScion 4 หลายเดือนก่อน +123

      @@brotendo That's not what a slippery slope argument is.

    • @trtvitor1385
      @trtvitor1385 4 หลายเดือนก่อน +87

      @@brotendo thats not a slippery slope argument at all lol. Youve had a shocker.

    • @broidkanymore-zc4lt
      @broidkanymore-zc4lt 4 หลายเดือนก่อน +32

      umm no the best course of action would be to delete the game because therere still some ways to communicate disrespect to others without pings and chat

  • @wisdomandy9361
    @wisdomandy9361 3 หลายเดือนก่อน +1

    The only way to accurately assume an items true winrates is to compare the same people running the same items over time while understanding the potential use case for said item.
    As an obvious example, if every AP player bought Mej's, but didn't play around owning the item, the winrate will skew due to people using an item without understanding why it's a "good or hogh win rate item".

  • @mikolajdrozdowski7174
    @mikolajdrozdowski7174 2 หลายเดือนก่อน

    I love how you took a something that you love and applied your expertise to it, to then share your finding with others. This is a beautiful representation of human ingenuity and our ability to meaningfully connect subjects that would perhaps at first sight seem distant.
    Love what you do. Keep it up bro ❤ .

  • @gamingfunnel
    @gamingfunnel 4 หลายเดือนก่อน +110

    As much as your videos make me so happy, we all have goals that we strive for and need to achieve. I wish you the best of luck, and hope that in your travels, there is a chance I get to meet you. Thank you, and I can not wait to wait for more tech in December.

  • @KDHD.12
    @KDHD.12 3 หลายเดือนก่อน

    Haven't played in a year but bringing theories like this into a league video is still incredibly interesting - Far more relative

  • @ArchonofAethyrius
    @ArchonofAethyrius 4 หลายเดือนก่อน +81

    I never thought I'd be interested on a thesis on League of Legends, but I know what I'm gonna be reading for the next few days.

    • @joshuahall3622
      @joshuahall3622 3 หลายเดือนก่อน

      Where is it?

    • @shadesinsertlastname1631
      @shadesinsertlastname1631 3 หลายเดือนก่อน

      @@joshuahall3622 he linked it in the top comment in a google drive link

  • @tepochcalli
    @tepochcalli 4 หลายเดือนก่อน

    Super interesting way of encapsulating this topic. I wonder if you looked into how buying an item after the other compounds their win probability differential and if its a linear or exponential relation, or somehow has diminishing returns or even an inverse relation. Would be fun (although probably incredibly tricky) to expand this study into looking at all 6 slots in the build. Good stuff brother.

  • @MrRevillo
    @MrRevillo 4 หลายเดือนก่อน +160

    I love how when you start looking at data and statistics how easy it is that you remove yourself so much from the original domain, that you forget to look at what the objects really do in the domain.

    • @manphan6689
      @manphan6689 4 หลายเดือนก่อน +11

      what are you talking about

    • @BreatheManually
      @BreatheManually 4 หลายเดือนก่อน

      @@manphan6689domain knowledge is very important in data intepretation

    • @stinker6784
      @stinker6784 4 หลายเดือนก่อน

      ​@@manphan6689you look at game numbers too long you forget original game

    • @Kepitano
      @Kepitano 3 หลายเดือนก่อน +2

      What the heck? You ought to rewrite that bro

    • @MrRevillo
      @MrRevillo 3 หลายเดือนก่อน +3

      @@Kepitano Yea I was too tired when writing this😂.
      Basically I wanted to say that, no matter the field, if you start analysing the statistics of a process, you should always go back and revise what those Steps exactly do in the context of the chain to be able to make informed analytical decisions. It can always happen that certain parts of a process-chain look more impactful than they really are, but they only ARE that impactful because of parts of the process which you did not consider in your firsthand analysis.
      Ps:
      - You can swap out process-chain with objects or whatever.
      - Damn it's hard to formulate stuff in a generalised way without it getting out of hand quickly 😂

  • @cepilluco
    @cepilluco 4 หลายเดือนก่อน

    i admire you a lot man, im struggling with college right now (im studying economics) but seeing you playing the game and finishing your degree makes me soo happy and gives me motivation. i hope everything goes perfect in your future, i always love your shen gameplay and your analysis.

  • @marcoortiz8170
    @marcoortiz8170 4 หลายเดือนก่อน +119

    Already miss you, Petu. But also wish you the best in making coachless as great as you can!
    Shending you good vibes!

  • @maloncr3707
    @maloncr3707 3 หลายเดือนก่อน

    Best of luck, how beautiful and powerful is it to witness a man understanding his calling and relentlessly following it. I wish you the best of the best.

  • @alexeizaraiov
    @alexeizaraiov 4 หลายเดือนก่อน +31

    WIshing all the success for Coachless and all your endeavors Shensei. You are one of a kind.

  • @WhydYouChangeMyHandle
    @WhydYouChangeMyHandle 3 หลายเดือนก่อน

    Thank you for mentioning that Kim et al. reference! This has given me inspiration for a term project needed for a class I am taking this semester about Neural Networks :)

  • @brycecollier4263
    @brycecollier4263 4 หลายเดือนก่อน +62

    I stopped playing League probably 2 years ago, but I still enjoy watching your content and you almost make me want to get back into the game. Keep up the great work man! I hope your endeavors are successful!

    • @dry-cleaning6255
      @dry-cleaning6255 4 หลายเดือนก่อน +3

      I stopped playing League since the day I was born, but I still enjoy watching this content, yet I still don't want to get into the game.

    • @wladynoszhighlights5989
      @wladynoszhighlights5989 3 หลายเดือนก่อน

      Good decision! ​@@dry-cleaning6255

  • @schaedli177
    @schaedli177 4 หลายเดือนก่อน

    as someone who will be graduating next week, hearing ya plans of what you'll be doing is quite inspiring. even if i am not a big data-person myself
    it is a pleasure sensei and until the holidays come, and as someone whose favorite season is the spooky season, i will wish you a nice fall as well

  • @HienLeGia
    @HienLeGia 4 หลายเดือนก่อน +258

    Happy that your can achieve more form League than most, especially from studying Mathematical Algorithms and applied Statistics
    Edit: Happy Holiday whenever you decide to upload, and always remember- you can always learn, after you finished your formal studies

  • @RoiEXLab
    @RoiEXLab 4 หลายเดือนก่อน

    Petu imma be honest with you, as a CS Student currently writing my master's thesis hearing this brings me so much joy. Best of luck for the future

  • @anthonysmith1228
    @anthonysmith1228 4 หลายเดือนก่อน +14

    Same to you Petu! Its so hype to see you follow through on this project!

  • @musiclover44551
    @musiclover44551 3 หลายเดือนก่อน

    Congrats on graduating! It's been wild watching you evolve over the years, I hope you have an amazing time traveling.

  • @vigomatuka3055
    @vigomatuka3055 4 หลายเดือนก่อน +19

    You are the most positive and interesting LoL youtuber I have ever watched. I love your analytics, comments and thoughts about the game, they are all very useful and interesting to listen to. I find both videos like this and your normal videos very enjoyable. Thank you for the years of entertainment, I hope you have a pleasant journey and am looking forward to your next video when you come back!

  • @Jupiter09gamer
    @Jupiter09gamer หลายเดือนก่อน

    maaan, I used to watch you a few years back and couldn't be more happy with this video. You've had so much growth it's impressive!! love your thesis btw never thought of aplying statistics to games like lol

  • @gorilla-lol
    @gorilla-lol 4 หลายเดือนก่อน +39

    Great video as per usual, petu. You might be the first person to come up with this insight of an item's average influence on win rate which I think is fantastic. I have a few ideas for you to consider if you haven't already. Firstly, the idea of 'lose less' items on top of 'win more' ones as well, so one that works well when behind. Essentially this idea can be extended to all levels of prior win rates, so items that work well when even, etc. when you take this into account, then essentially the win difference should really be localised to small bins of prior win rates. (This doesn't even begin to consider the prior win rate mechanism - how to estimate this especially when champions have different win graphs over time i.e. scaling vs early game comps)
    extending this further, items are really dependent on matchups (you highlighted the difference between matchups against MR and armour), although how fed the enemy team magic vs attack dmg carries are also influences which item is optimal. also rest of team should influence it (e.g. for a top laner, jg dmg is especially important, mid to a lesser degree, and bot/supp to even less).
    team comps also matter, e.g. liandries might have a disproportionately high win rate against tanks, meaning that regardless of whether another item is better when ahead or behind (e.g. mejais if ahead or zhonyas/banshees if behind), liandries is still optimal against more than 3 tanks on enemy team. this idea extends to basically all items against more uniform teams (e.g. frozen heart against auto attackers, zhonyas into assassins, thornmails into healers, serpents into shielders, bork, etc). In fact there might be some self selection already in champ select, e.g. rammus picked more into AAs, gwen picked into tanks, etc, that kind of skew builds from the get go.
    Items are super complicated, and essentially when broken down into matchups is almost impossible to model. Perhaps when you ignore that and a few other aspects (e.g. different itemisations of scaling vs win now comps, teamfight vs split comps, and stuff mentioned earlier), then perhaps you can end up with some manageable PDEs. Perhaps this taps into the most important part, which is the fact that a human can analyse all these different aspects, to purchase good items so frequently and so quickly, shows the amazingness of our gamer brains.
    good job on your grad, enjoy your holiday, and best of luck on the chapters ahead.

    • @xPetu
      @xPetu  4 หลายเดือนก่อน +24

      yep all matchups related / context-specific stuff is still coming, working on it tirelessly!

    • @evanfrench3040
      @evanfrench3040 4 หลายเดือนก่อน +4

      @@xPetu Hahaha I made an almost identical comment to this one before scrolling down and seeing it, love to see someone else thought the same thing and also thought about it. Does make me wonder, if you took all of this analysis we do and tried to make a high level bot out of it, what level it could get to. If you got a product you were happy with, it would be fascinating if you could get special permission from Riot to let it loose in soloqueue and see where it ends up

    • @Nasduken
      @Nasduken 4 หลายเดือนก่อน

      I agree with everything you said! You have so many thing to factor in if you want to make a reliable argument it almost seems impossible. I think the endgame of these analyses will be to just hand all the recordings from the latest patch to an AI, and just start giving it questions. Skipping all of the "1 question leads to 3 questions, leads to 9 questions" problem. And the AI just takes EVERYTHING into consideration and says "buy item x, y, z ... "

  • @Hencionek
    @Hencionek 3 หลายเดือนก่อน

    It's been such a long time since I've seen such an interesting video about LoL.
    Used to main shen more than 5 years ago, havent touch the game since then. Always nice to see something so impressive and more importantly from a fellow Shen main.

  • @oliku928
    @oliku928 3 หลายเดือนก่อน

    Hello xPetu, I hope you’ll see this comment. Some time ago, I’ve watched one of your videos, when u talked about how u combined being straight A student with playing LoL on top level. You suggested Newport’s book, Deep Work, that was the place where I started being inspired by your video. I changed a lot of my habbits, changed game/learning time ratio drastically and ovr I started, got a very nice job.
    Lately I’ve been thinking how fast I’ve change my life to better, and then I realized…. everything started with your video, the fact that I’ve wanted be the same as you. Thank you men

    • @xPetu
      @xPetu  3 หลายเดือนก่อน

      This makes me very happy. Keep going!

    • @jaceboi8627
      @jaceboi8627 หลายเดือนก่อน

      ​@@xPetu keep fighting for your goals Petu 💪

  • @solarkness5077
    @solarkness5077 4 หลายเดือนก่อน +63

    That is actually such a cool field
    Though even with the win probability added, I feel like selection bias still plays a part, since you're more likely to buy defensive items when it's *likely* that your win probability is going to drop (thus meaning the average win probability will be lower than an item you buy when it's likely it'll rise anyways). Since the win probability depends on your team and the state of the enemy team as well, there would be an expected change in win probability regardless of specific item choices (mostly leaning towards the team that's winning slowly winning more and more).
    But then, comparing items specifically in games with similar starting win probabilities would inform whether an item might actually be the better choice when behind or not, and you mentioned selecting for specific conditions which could fix that issue.

    • @josecarlosarenasmonroy5289
      @josecarlosarenasmonroy5289 4 หลายเดือนก่อน +3

      Stop overthinking it, buy item accoirding to your GAMEPLAY STYLE and what your team needs to WIN.
      Everything else is sperging into nothingness.

    • @justarandompally
      @justarandompally 4 หลายเดือนก่อน +4

      What you're basically doing now is referring to the second order terms of the Taylor expansion of whatever function governs the win rate, by looking at the (expected/perceived) rate of increase/decrease of the winrate.
      Basically (this is speaking from a physicist's method of analysis not a statistician's) by analysing higher and higher orders you approximate the real (currently unknown) function.

    • @jonathanrussell6525
      @jonathanrussell6525 4 หลายเดือนก่อน

      Kind of like how the build sites show Mejai’s as having a really high win rate on mages so you should always buy Mejai’s, right?

  • @toxicmedstudent9483
    @toxicmedstudent9483 4 หลายเดือนก่อน

    You got me into playing shen. I’ll be waiting your glorious return master petu. I hope everything works out.

  • @ccivinski
    @ccivinski 4 หลายเดือนก่อน +11

    Hoping you have success on your endeavor!
    A bit sad there will be no more videos for a while, but you gotta do what you gotta do

  • @Jeod
    @Jeod 3 หลายเดือนก่อน

    Congratulations dude, I'm not a regular viewer but hearing about your progress and success made me smile.

  • @helleye311
    @helleye311 4 หลายเดือนก่อน +17

    Congratulations on the graduation!
    The tech is great! super interesting data. If I was actually playing league, I'd definitely be paying for coachless just to go into the numbers.
    I guess we finally have the mathematically correct build.

  • @treehugger69lol
    @treehugger69lol 2 หลายเดือนก่อน

    It would be cool to see statistics in multiple contexts when starting a match. For example, item win probability added vs lane opponent, item win probability added vs team comp, etc.

  • @chrischeng5123
    @chrischeng5123 4 หลายเดือนก่อน +49

    Yoo i also did my Masters Thesis on League of Legends too! That's so wild that 4 months after my graduation I see this video lol

    • @enygma7725
      @enygma7725 4 หลายเดือนก่อน +1

      I have a friend doing it now too XD

    • @rubenoliveira5305
      @rubenoliveira5305 4 หลายเดือนก่อน

      whats the title/theme?

    • @enygma7725
      @enygma7725 4 หลายเดือนก่อน

      They're developing a program that uses computer vision to detect League of Legends twitch streams' highlights

    • @samuel9294
      @samuel9294 4 หลายเดือนก่อน

      name and title please i want to read some of it

  • @NikorasuNX
    @NikorasuNX 3 หลายเดือนก่อน

    Man, i realy love your vídeos, not only because you are the GOD SHEN that i know, but mainly because you explain things soo well that anyone can easily understand... You deserve the world, and we are Lucky to have you

  • @jaredsears555
    @jaredsears555 4 หลายเดือนก่อน +12

    THANK YOU for making this video! Ever since taking taking a statistics course in college I've felt like a bunch of available game statistics are skewed and misinterpreted. I can't tell you how many times I've been in games where someone build's sub-optimally for the situation simply because the build "has the highest winrate". I hope more people notice this and adopt a modular build mindset.

    • @Kepitano
      @Kepitano 3 หลายเดือนก่อน

      These things (item winrate data, op-gg, tier lists) only help people in lower ranks, like lower than Diamond.
      Blindly following guides or popular builds is oftentimes a common practice in low elo, and it is what's making people lose and not improve at League. All you need to do is understand matchups and the basic needs of your champion. For Example Zhonya's is great against Fizz despite it granting 50 armor; on the other hand, Banshee's isn't optimal vs Cassiopeia despite it granting 50 magic resist. You'd use Zhonya's active against Fizz's ult, and the spellshield passive is useless because Cassiopeia could easily pop & ignore it due to her short cooldowns. I'm hoping those people I speak about would be more aware of such observations, but in the end, they are low rank for good reason :)

  • @edwardsalo3481
    @edwardsalo3481 4 หลายเดือนก่อน

    It was very entertaining to see, thank you! I hope you find lots of support for Coachless, and bring a qualitative change to understanding of itemization and item balance in league (and maybe all other mobas).
    Makes me wonder, how wide could the application range extend.

  • @Kaiserroulade
    @Kaiserroulade 4 หลายเดือนก่อน +5

    We will miss you master, but I hope you enjoy your trip. We love you, take care!

  • @shentastico7525
    @shentastico7525 3 หลายเดือนก่อน

    xPetu I'm so happy for u man, crazy how time flies.I started paying a lot of Shen when I was in the secondary, and now I'm too doing a engineering career, I hope to be has intelligent like u ingenier xPetu.
    Greatings and congratulations from Argentina!

  • @muertem7875
    @muertem7875 4 หลายเดือนก่อน +8

    Good luck on your project xPetu

  • @claudiomadrid415
    @claudiomadrid415 4 หลายเดือนก่อน

    Dude, amazing, congrats on this study and i hope u get where u want to be!! I've been following u since a few years now, love ur content

  • @dantesk1836
    @dantesk1836 4 หลายเดือนก่อน +4

    Was waiting for this to come out! Congratulations on finishing the Master's and good luck in your endeavors. I will definitely look at your thesis and try to understand XD, the linear models course I am taking rn should help.

  • @xLksR
    @xLksR 2 หลายเดือนก่อน +1

    This is the most scientific pre-work for an ad I have ever seen. It's a hidden ad...

  • @Dato_CH
    @Dato_CH 4 หลายเดือนก่อน +31

    5:20 saddam hussein hiding in xpetu's masters paper

    • @AMKpolka5
      @AMKpolka5 4 หลายเดือนก่อน

      XD

    • @lolon7550
      @lolon7550 3 หลายเดือนก่อน +1

      I was about to comment that, pattern recognition is truly incredible

  • @Foatizenknechtl
    @Foatizenknechtl 4 หลายเดือนก่อน +5

    nah mate take ur time to enjoy the world. you will never be this healthy and agile. go on, take ur time. im just happy youre making progress :) ive been watching for like 5 years or more

  • @MrAirigoniel
    @MrAirigoniel 3 หลายเดือนก่อน

    This was extremely interesting, and I will definitely take a look at coachless! I'm a maths teacher and theorycrafting nerd myself, so this was a holy grail of nerdgasm. Thank you for your effort and for the link; will definitely read (the parts not above my head of) your thesis! All the best this fall

  • @Alliancewolf
    @Alliancewolf 4 หลายเดือนก่อน +12

    If the available data includes timestamps on when the item was purchased during a game, it would be interesting to see how that items win rate changes depending on when it was bought as a first item. Then you could also compare that same item to how the win chance changes if you managed to get your first item before your role opponent did.
    Then you could go on and see the same things for the second items win chance changes.
    Furthermore you could analyze more in depth how the item win chance is affected by melee physical, ranged physical, melee magic and ranged magic matchups. (Watched the whole video, but unsure if it was only for physical and magic or if it also included melee and ranged)

  • @amovifa4525
    @amovifa4525 4 หลายเดือนก่อน

    What would be interesting is to see the correlation between winning chance difference and initial winning chance. This way you could find out what item should be purchased in which situation.

  • @LAK253
    @LAK253 4 หลายเดือนก่อน +135

    Spoiler Blocker!!!

  • @Kiannka
    @Kiannka 2 หลายเดือนก่อน

    This is so interesting! I'm studying data sciences next year and I really wanna do a project on league stats as well cause it's one of the things that introduced me to data sciences ^^

  • @JusMarkus
    @JusMarkus 4 หลายเดือนก่อน +3

    2:45 flash is insane

  • @Gethog
    @Gethog 4 หลายเดือนก่อน

    This is an incredibly satisfying video. Thank you, truly. I'm a huge numbers nerd and love to OBSORV and learn. Bring Baus into the fold for data analysis! his knowledge is underrated, especially of matchups and item purchase order IMO.

  • @pedroeubg
    @pedroeubg 4 หลายเดือนก่อน +5

    Hey man have a incredible successful journey

  • @nickkirchner9532
    @nickkirchner9532 3 หลายเดือนก่อน

    this is very interesting, I was allways looking for someone or some programm to do the exact calculations about correct itemisation.. I hope you'll succeed with your projekt!

  • @OrdanKarris
    @OrdanKarris หลายเดือนก่อน +5

    10:35 If you keep being so sweet and handsome with your words you will force me to kiss you

  • @HargonTV
    @HargonTV 4 หลายเดือนก่อน

    Just found this by the algorithm. I don't even play league anymore but I love your style and you seem like a great guy. Very interesting stuff! Makes me want to see this in other games too like TFT !

  • @fahimzahir2085
    @fahimzahir2085 3 หลายเดือนก่อน +7

    I'm going to need a full causality analysis on whether the treatment (T = playing Shen) led to your Master's degree, or if the Master's was a confounder making you pick Shen. Please have the paper on my desk by Monday!
    Great video btw haha

  • @TheRealKeymaster
    @TheRealKeymaster 3 หลายเดือนก่อน +1

    Riot actually analyses something similar. I highly suggest you the video of Phreak explaining champion balance, and how they are balancing champions based on mastery. In this video they also explain that they have data that lets them see how much impact a specific champion has in the game. This means they can actually see that for example Yuumi has the least impact in the game (surprize, surpize). Yours is also not bad, but having this in mind, if specific items for example on shen, were particularly strong, riot would automatically see this in their "champ impact data" and they will adjust the items/champs accordingly. That is actually one of their main metrics they use to determine if a champ should receive buffs or nerfs. Love your content though, its always great to see and learn 🙂

  • @HusumLOL
    @HusumLOL 4 หลายเดือนก่อน +4

    Watched this while making dinner and honestly insanely interesting points brought up. Had my attention all video. Very excited to see the future of coachless. Good luck with everything Petu!

    • @xPetu
      @xPetu  4 หลายเดือนก่อน +1

      Thank mr Swain

  • @michamaroszek6527
    @michamaroszek6527 3 หลายเดือนก่อน

    I watched you almost since day 1. Got really into Shen and hit 500k on him. Then i stopped playing league and so i havent watched you ever since. This video have brought me ton of nostalgia just by hearing your voice talking about statistics and more of the things i dont understand XD. I thank you for all your videos. Hours of content i could enjoy. I hope everything works out well for you in life. Much love bro

  • @tonytran5022
    @tonytran5022 4 หลายเดือนก่อน +5

    This is such a good analysis! Amazing work on your thesis and the video.

  • @alberthcuayla1587
    @alberthcuayla1587 4 หลายเดือนก่อน

    I'm very glad of your success, even though I don't and won't be playing LOL. I really hope that your project goes well. 🎉

  • @huanson8712
    @huanson8712 4 หลายเดือนก่อน +16

    That statics is awesome and for sure opens a lot of possibilities for better analysis. But isn't there a flaw in saying a high deltaW implies that the Item is better in most situations:
    A high deltaW could also imply that the winrate of having the components of the item is bad. Meaning the build path of the item is so bad that it artificially increases the deltaW.
    In context that on shen the defensive items have a worse deltaW, could also mean that the components of tank items are generally stronger than the components of offensive items. Which in my intuition would actually make a lot of sense since many tank items are mostly bought for their stats not for their abilities, but bruiser items are often bought because their abilities greatly synergies with the specific champion.
    Of course more analysis would be needed in order to check that thesis. But I still think that it would probably make more sense to make
    deltaW = W1-W2 where
    W1 = Winrate of selling the item
    W2 = estimated Winrate after buing the legendary item before the one you currently purchased
    At last I have to say that I didn't check if you already did that. If that's the case sorry.

    • @satibel
      @satibel 3 หลายเดือนก่อน +1

      You could probably also add the dW for the components (when they are used to make that item.)
      Though if you have a negative dW I don't think it matters, because that means the components are stronger, but you're building toward an item that is worse, so you might as well buy more of the base items.
      But yeah as soon as it's positive, you might get bias where like some previous item is just as good as the finished item, so you get a dW of 0, but it's also better than another legendary.

  • @maartenbondt9600
    @maartenbondt9600 4 หลายเดือนก่อน

    This is incredibly interesting man! I understand writing papers like these take a lot of time but i would love to see more LoL statistics

  • @carmelhood8982
    @carmelhood8982 4 หลายเดือนก่อน +44

    I could watch these videos for hours!

  • @leemfdagger376
    @leemfdagger376 4 หลายเดือนก่อน

    Congratulations on your graduation! So excited to see you, your colleagues, and coachless succeed! We’ll all be waiting for you in a few months!

  • @qv33nr0cks1
    @qv33nr0cks1 4 หลายเดือนก่อน +6

    Just wanted to say that everything in the video is very well done, but you are fundamentally misrepresenting "selection bias". Selection bias does not occur because a human has made a selection, unless you are modelling items based on sampling from a pool of items. Your study would suffer from selection bias if you were only looking at a group of pro players and generalizing to the whole pool of league players. Selection bias occurs when the choosing of the DATA is biased, not the randomness of the data.
    Rather, the selection you are referring to IS your data, and what you are trying to do is to infer whether or not this choice of the player to purchase item X affect the win rate, the probability of winning, given that X was purchased. What you should be talking about is survivorship bias in relation to certain items with high win rate, as items that are NOT purchased when behind are obviously inflated in winrate because they are ONLY or MOSTLY purchased when ahead. Selection bias has not been introduced to your study because players make a choice, rather your data is non-random, and your inferences must take into account this fact.

  • @BasedJoeBlack
    @BasedJoeBlack 4 หลายเดือนก่อน

    Fantastic video! As someone interested in machine learning and statistics I had been thinking why this type of actually useful data was not available since the game is so popular.

  • @ethanl9845
    @ethanl9845 4 หลายเดือนก่อน +6

    Don’t know who you are but this is quality content. I’d like to see an addition specifically of items for when a player is behind, or has a below 50% win chance, further refined by whether they were against ad or ap. It would be nice to know the best item to stabilize when you’re losing, not just which one to push your advantage when you’re winning

  • @spressi
    @spressi 3 หลายเดือนก่อน

    Great explanation! I'd like to include another perspective on what you have convincingly argued: When analyzing observational data, one must not confuse correlation with causation.
    An association between item and win rate does not necessarily mean that the item *causes* the (change in) win rate. It could also be the other way round: a higher current win chance leading to a particular item choice. Or even a third variable causing both: Higher player skill leading to both a decision for a highly skill-dependent item and a greater win chance (although this argument is more convincing for the character selection: High player skill leading to the selection of a difficult character with more skill shots and a higher win rate).

  • @HeraklitNorborakk
    @HeraklitNorborakk 4 หลายเดือนก่อน +10

    But how do you get the win probability for the match at the time the item is purchased? I mean you can't take 100 matches that have the exact same state of the match when the item is purchased and then see how many of them ended up in a victory/defeat... Because there will be not one single match that is exactly the same as the other at the time the first item is purchased. Even when you say let not take the "exact same state" but just "very roughly the same state", there are way too many factors that are relevant (tall 10 champs in the match, objectives done, items of all champs, platings, turrets, gold , positioning on the map of all players etc...). So either you get no examples to compare to get a win rate. Or your samples are way to different from each other and therefore not comparable.
    So there must be another way how you got this win probability. Id really love to know how since i like this topic and your work!

    • @Slavkod
      @Slavkod 4 หลายเดือนก่อน

      yeah, i was kind of confused by this part too...

    • @TheAntosuma
      @TheAntosuma 4 หลายเดือนก่อน +2

      I skimmed the thesis, and the thesis does indeed admit that the variance of win probability is sketchy to analyse cause of the chaotic nature of league matches, but its aided by three factors. The first is the use of statistical average over a large data set, we're talking dozens of thousands of games with a similar enough game state. As such the odd game in which human error or a statistical improbability occurs does not significantly alter the average winrate variance. The second is the bias of league players in their item selection. Because items are chosen based on game state, the conclusions you can take from looking at item winrate variance is reliable. For instance, Shen players tend to buy hearsteel in winning lanes, and winrate increase shows this to be a good item choice. On the other hand, hollow radiance is bought into AP matchups, but the fact winrate decreases shows that its the wrong item to buy in this gamestate. The third is that the thesis uses initial and post-purchase winrate probability to determine winrate variance, so factors that occur after the first item is purchased are irrelevant.
      Sure, the actual variance is dependent on the gamestate of your particular game, so the average isnt practically reliable. If you buy heartsteel as shen into vayne as your team is down five kills, for instance, you are probably not increasing your winrate probability. But the fact that you are buying an item inappropriate for your gamestate makes you a statistical minority.

    • @xPetu
      @xPetu  4 หลายเดือนก่อน

      DNN trained on millions of games, described in my thesis.

  • @Shinnra
    @Shinnra 4 หลายเดือนก่อน

    Man, I really really hope you and your team/project finds success, from hearty I say this.
    Being able to see your growth and dedication to this game makes me have some more hope in people haha.
    I will try your product knowing that there will be people behind it that actually care about doing something great. I understand that money is the main reason and that's more than fine, makes sense, but the fact that there is passion for the game included makes it special and I'm thankful for that.

  • @olaskaar4140
    @olaskaar4140 4 หลายเดือนก่อน +11

    Have you seen Shending help is smurfing on the EUW ladder recently? Either shen is in a great spot this season or Shending is a monster on your champion (he is monstergood either way xD)

    • @xPetu
      @xPetu  4 หลายเดือนก่อน +17

      yeah Shending is cracked (+ Shen buffed for no reason when he's already strong XD)

    • @The_Lightless
      @The_Lightless 4 หลายเดือนก่อน +2

      @@xPetuRiot was really stupid this last patch. They buffed champions that were already good/strong and pushed them into OP just because they want to see them at worlds. Jarvan Jax etc, absolutely no need for buffs lol.

  • @YoRHa_1D
    @YoRHa_1D หลายเดือนก่อน

    August said that when they switch recommended items on champs, the newly recommended item goes down ~2% and the one that is no longer recommended goes up ~2% on that champion

  • @nogoaway7540
    @nogoaway7540 4 หลายเดือนก่อน

    Brother ShenPetu, this is fascinating. I would love more content about data analysis in regards to games.

  • @loganfairbairn4605
    @loganfairbairn4605 3 หลายเดือนก่อน +21

    Title seems to be click-bait, he didn't quit league, and instead he just wants to sell you on his coaching platform.

    • @Morecolour
      @Morecolour 2 หลายเดือนก่อน

      League is the biggest scam on history. People who play near the server have 1 to 3 seconds in advantage, and the proof is there. All games have many server locations except league!

    • @rewinderon707
      @rewinderon707 2 หลายเดือนก่อน

      I got the feeling that he wants to focus on his platform, statistics, research and travel and might not play as much anymore, so researching the game became more interesting then playing. Still clickbait tho. Played us for absolute buffoons.

  • @infinitegaming2884
    @infinitegaming2884 3 หลายเดือนก่อน

    I started playing Shen this split 3. Thank you for your guides Petu. See you on December.

  • @MrReese
    @MrReese 4 หลายเดือนก่อน +3

    Are you telling me that your uni accepts a master thesis with 40 pages?? Not even my bachelor's thesis was allowed to be that short. What kind of university is this, the Riot academy?? 😂

    • @pizzarand
      @pizzarand 3 หลายเดือนก่อน

      Mathematical thesises don't have to be that long

  • @encyrpticcodes8035
    @encyrpticcodes8035 4 หลายเดือนก่อน +31

    0:42 what is that unholy ignite range???

  • @Olimpia-dw2ll
    @Olimpia-dw2ll 4 หลายเดือนก่อน

    Way you live your life is very inspiring to me and I really appreciate videos like this. Congratulations on your graduation and I hope it will all work out!

  • @Bob-ud5rd
    @Bob-ud5rd 4 หลายเดือนก่อน +5

    hello petu

  • @Markye_Takamoto
    @Markye_Takamoto 3 หลายเดือนก่อน

    I've pretty much recently discovered your content and, aside from that accent that feels so satisfactory to hear, your commentary and demeanor gives me the "this is an individual I can learn from" plus is entertaining to watch.
    You've become another star in my night sky of fav content creators, but in the unique category of "The Bob Ross of league but he also has some cool teacher vibes".
    I wish you the very best!