Dying Light 2 - A Fine Game That Falls Flat

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  • เผยแพร่เมื่อ 6 มิ.ย. 2022
  • Dying Light 2 as a game is good, but it fails to recapture the magic that made the original so special and such a remarkable experience with friends.
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ความคิดเห็น • 841

  • @BraveInstance
    @BraveInstance 2 ปีที่แล้ว +815

    I would have to agree unfortunately. I was beyond hyped for this after playing the first game. To be fair it held my attention for 40 hours, but after you explore the world for a while, you realise how bland and uninteresting it is. Also getting rid of the roaming volatiles at night seriously nerfs the fear factor.

    • @darkhaven9119
      @darkhaven9119 2 ปีที่แล้ว +16

      If you put it on hard mode they show up at night, also even on normal mode if you get your alert level to max they show up.

    • @nikitos3558
      @nikitos3558 2 ปีที่แล้ว +70

      @@darkhaven9119 They show up but dont roam. They are fixed to a small area they can spawn in and while they can chase you if they see you, the volatiles dont roam by themselves like they do in DL1.

    • @HHTwice
      @HHTwice 2 ปีที่แล้ว +25

      @@darkhaven9119 feels like a cheap knock off version

    • @z-chan946
      @z-chan946 2 ปีที่แล้ว +8

      @@nikitos3558 this was done to encourage people to go out at night as let's be honest, alot of hardcore dying light fans didnt go out at night in the first game

    • @bronsontolliver9027
      @bronsontolliver9027 2 ปีที่แล้ว +36

      @@z-chan946 Not very hardcore if you're afraid of the night time. There are much better ways to encourage exploration than to nerf the entire concept.

  • @MarkaryansChain
    @MarkaryansChain ปีที่แล้ว +291

    My main problem with DL2 is the environment. The city of Harran was so cool and diverse, with the old town, the slums, the trainstation, the beach/bridge area etc. while Villedor seem bland and boring after a while. One of the things that annoys me about Villedor is you are never really forced of the rooftops, whereas in Harran you sometimes had to get to ground level to get to your destination and that's where the intensity really skyrocketed and got the adrenalin pumping. I never really feel in danger in Villedor the same way.

    • @z-chan946
      @z-chan946 ปีที่แล้ว +6

      You do realize that dl2 does force you to if you have no stamina left and the same could be said that it was negated in the first game with the overpowered grappling hook

    • @Ak-6969
      @Ak-6969 ปีที่แล้ว +6

      No. You can just jump and sprint to the next rooftop and still be safe. Also DL1 has way more terrifying and dangerous nights then DL2 so it's not difficult to survive at night in DL2.

    • @TheStraightestWhitest
      @TheStraightestWhitest ปีที่แล้ว

      @@Ak-6969 ''Also DL1 has way more terrifying and dangerous nights then DL2 so it's not difficult to survive at night in DL2.'' Found the guy who played both games on easy once and then never again. DL1 nights are retarded easy at Legend Level 250 with the 9k damage shotgun and 600 potions. Even on Nightmare, I turn alpha volatiles into jokes. I specifically began doing everything at night except for volatile hives for which I waited until day just to get a challenge, and after about 20 more hours like that, I quit. DL1 was stupid easy.
      DL2 starts out insanely hard, has a difficulty lapse when you get strong during your first playthrough, and then gets ballbusting again by the Epilogue/NG+. Much better balance. I've got 650+ damage 1h weapons with 72% extra 1h damage, capped out stats, 58 armor at 56% infected damage resistance, over 200 max level UV lamps, over 200 Military Medkits, and infinite boosters of all kinds, yet I'm still scared shitless of daytime GRE zones. I do not go into them alone. I tried a few times and got wrecked. Nighttime also is brutal. Chase level 1 takes everything I got to stave all the lvl 9 Virals off. Chase 2 starts to turn into a combination of parkour/fighting just to be able to survive. Chase 3 & 4 is impossible to survive in any other way than parkour and luck.
      DL2 is better and harder and scarier in literally every single aspect.

    • @norskgamer55
      @norskgamer55 ปีที่แล้ว +15

      @@TheStraightestWhitest I’ve played both dl1 and 2 on hard and in my opinion dying light 1 nights are much much much more intense. Obviously the game gets easy af once you reach max level😂 and that can be said for both games. DL2 felt like a kids game in comparison to the first one tbh

    • @TheStraightestWhitest
      @TheStraightestWhitest ปีที่แล้ว +4

      @@norskgamer55 Yeah, you're lying. DL1 is objectively easier. This cannot be debated. There's literally no safe way to consistently defeat Volatiles in the second game. In the first, it's literally either a guaranteed endless stunlock cycle because flares are infinite, or a one shot with any firearm.
      You've not played the second game. I can tell.

  • @Ho_Lee_Fook
    @Ho_Lee_Fook ปีที่แล้ว +259

    The jump button on RB is perfect, its so you can jump while still being able to move your head, since most people use their thumb for the right stick and A you're not having to switch between them

    • @kaydgaming
      @kaydgaming ปีที่แล้ว +4

      Index finger on the a button

    • @TheNamesRJ
      @TheNamesRJ ปีที่แล้ว +65

      @@kaydgaming the objective is to not change how the person has to hold the controller

    • @shiningpecan6978
      @shiningpecan6978 ปีที่แล้ว +3

      @@TheNamesRJ it doesn't. Also you can chenge the controls if it's so difficult for you to use the intended control scheme. Plus, that's how the first game was. So it's not changing anything lmaooo

    • @shiningpecan6978
      @shiningpecan6978 ปีที่แล้ว +3

      @@kaydgaming the index finger wasn't on the a button in the first game. It was the same control scheme

    • @iupobur4235
      @iupobur4235 ปีที่แล้ว +2

      Claw grip best grip

  • @NostalgiaNet8
    @NostalgiaNet8 2 ปีที่แล้ว +350

    I feel they've lost a lot of what made one so great and stood out. I hadn't played a zombie game since the Dead Rising, and Left 4 Dead franchise that kept my interest until the first Dying Light. Dying Light 2 feels like it's too busy going after trends, and it's kinda feeling like a typical Ubisoft title, especially the layout, towers, and stealth mechanics.

    • @JudeTheYoutubePoopersubscribe
      @JudeTheYoutubePoopersubscribe 2 ปีที่แล้ว +20

      yeah it literally feels like far cry but with zombies. even still i've played about 223 hours of dying light 2 and i really quite enjoy it. did buy the ultimate edition so i am hoping all the dlc expansions are also good otherwise i wasted money lol.

    • @ESENTE
      @ESENTE 2 ปีที่แล้ว +10

      @@JudeTheTH-camPoopersubscribe but you've already spent 233h playing the game. Hasn't it already made it worth your money? Or r u just talking about the cost of future DLCs?

    • @JudeTheYoutubePoopersubscribe
      @JudeTheYoutubePoopersubscribe 2 ปีที่แล้ว +11

      @@ESENTE what I'm talking about is that I bought the ultimate edition, which includes 2 story dlc's. So I've essentially already paid for both dlc upfront. So if they turn out to be bad then I've wasted my money lol. Although I have high hopes they can deliver some fantastic additional content like they did with the first dying light.

    • @ESENTE
      @ESENTE 2 ปีที่แล้ว +5

      @@JudeTheTH-camPoopersubscribe yeah, I remember buying the first one right after it came out. I loved it, played on my ps4 trough whole thing, never got around to the dlcs but I hear The Following is great. DL2 I borrowed from a friend and played it on series x. After around 10h I just gave up, wasn't as fun as the first one, maybe with a friend it would've been better.

    • @JudeTheYoutubePoopersubscribe
      @JudeTheYoutubePoopersubscribe 2 ปีที่แล้ว +9

      @@ESENTE dl2 is the type of game where you spam B whenever a cutscene comes up, And you enjoy the game a lot better because you aren't listening to constant dialogue. On a side note you should definitely go play the following dlc it's a classic to Me.

  • @bork750
    @bork750 ปีที่แล้ว +166

    Dying Light 2 suffers from the same issues every zombie media eventually falls victim to. It's no longer about the zombies or horror but about human relations in the post apocalypse. Super disappointing.

    • @averagesionenjoyer8948
      @averagesionenjoyer8948 ปีที่แล้ว +17

      The problem is tghe human interactions are the most mediocre and copy passted themes and characters from every shitty media ever. Its so forrgetable i cant rememebr any of their names. Its a huge flaw

    • @tungnse
      @tungnse ปีที่แล้ว +10

      "every zombie media" Exactly. The same reason I dropped The Walking Dead. And slept through all the zombie comedies nowadays.
      Why cant I have another Dawn of the Dead, 28 days/weeks later, world war z, train to busan, ... that actually are about zombies?

    • @jake51515
      @jake51515 ปีที่แล้ว

      That trope is so outdated and stupid. Companies act like its a new revolutionary thing when its so played out is annoying.

    • @timfrank7461
      @timfrank7461 ปีที่แล้ว

      That can be the issue though of writing a zombie book is how to keep the zombies interesting

    • @hitthesynth6417
      @hitthesynth6417 ปีที่แล้ว +4

      The last of us is kind of a zombie media, still human interaction is the most interesting.. So that's not a problem, if all of those media where about zombies and only zombies it would be even more boring! The problem is just when those human interaction are written badly...

  • @geordiejones5618
    @geordiejones5618 2 ปีที่แล้ว +137

    Its rare that a cult hit rebounds into a great series. The first game has a corny story but one of the best gameplay loops I've ever played. Loved the DLC too. I hope they try a new IP and use lessons learned to create a more consistent and polished product. Maybe hire a real writing team.

    • @TheOnlyTaps
      @TheOnlyTaps 2 ปีที่แล้ว +2

      True that 💯

    • @nolives
      @nolives ปีที่แล้ว +6

      I disagree. I love zombie stories. Ive watched the worst of b movie zombie flicks and honestly dying light 1s story is one of the best zombie stories.
      Its a believable grounded story with world rules it doesnt break. It has a good villain, a main character side plot and character progression against his g.r.e. handlers, the npcs are believable, well voice acted and act reasonably in this new world they find themselves in. And most of all i personally liked the climax of the story outside of being cucked to a q.t.e.
      Idk why people hate thhe story of dl1 so much. I think its easily in my top 5 zombie stories. And its sure as fuck better than whatever the fuck dl2 story is.

    • @davidstinger1134
      @davidstinger1134 ปีที่แล้ว +34

      They hired a real writer, Chris Avellon, one of the best in the industry, the problem is that they kicked him out mid-way through development.

    • @Kevlord22
      @Kevlord22 ปีที่แล้ว +15

      @@davidstinger1134 That dude wrote most of my childhood memories.

    • @davidsplooge14
      @davidsplooge14 ปีที่แล้ว +3

      @@nolives "good villain" lol "a main character" what? "side plot" again yes? (truely one of the stories of all time) And also don't try to bring up that shit about npcs being all realistic cause I'm sure as hell that mr fisher man isn't realistic in the slightest

  • @seaica3447
    @seaica3447 2 ปีที่แล้ว +96

    There’s another ending where Lawan joins you when you leave the city, if you’d developed their relationship enough and made specific choices that develops their relationship romantically. As well, you need to have spared Hakon and chosen to save Mia in the end. It’s a nicer ending overall, as the trauma Lawan has suffered during her time in the city kind of covers the reason as to why they’re both leaving. The city is saved, you get your maidan. Still doesn’t help the story from being a mess, but at least it’s the nicest ended and one that feels more justified as to why you ultimately leave the city.

    • @callmepsycho3132
      @callmepsycho3132 ปีที่แล้ว +2

      I got that ending, was nice to see Lawan and Aiden.

    • @TheStraightestWhitest
      @TheStraightestWhitest ปีที่แล้ว

      @@callmepsycho3132 I'm still confused as to how Lawan is like twice Aiden's age when they were both experimented on as kids.

    • @Ilanuil
      @Ilanuil ปีที่แล้ว +6

      Who would want this ending? Lawan was such a unlikeable character.

    • @Fintastrophe21
      @Fintastrophe21 ปีที่แล้ว +5

      @@Ilanuil i happily sacrificed her. lol

    • @crypto40
      @crypto40 ปีที่แล้ว

      I only cared about her through my dialogue choices but I do understand how she can be bland with little personality. It sucks how it all depends on your choices. U either get a fully fleshed character or someone u don’t give a fuck about and it all depends on your specific dialogue choices

  • @Assassino51PL
    @Assassino51PL 2 ปีที่แล้ว +21

    I think jump on R1 is clever, since you can jump and keep your thumb on the camera stick

    • @jiggycalzone8585
      @jiggycalzone8585 2 หลายเดือนก่อน

      Agreed. It struck me as strange at first but you get used to it and i cant imagine having the level of fluidity in movement without it

  • @OfficiallyMaidenless
    @OfficiallyMaidenless ปีที่แล้ว +7

    12:38
    "You can't help but feel as though you should be quiet, and respectful"
    *Meanwhile, just casually trampling the bodies under foot like leaves on a forest floor*

  • @CaptainKillroy
    @CaptainKillroy 2 ปีที่แล้ว +94

    Dying Light 2 is OK. Wish it had more meaningful choices and wish they had mroe consequences. But for the game we got, I had fun with it

    • @zzodysseuszz
      @zzodysseuszz 2 ปีที่แล้ว +8

      That’s the problem. The consequences isn’t the issue at all, the first game didn’t really give you these choices at all and it was way better. bc it’s maps had more personality and interactions with character side quests had more energy and personality to them.

    • @SilentSpringz
      @SilentSpringz ปีที่แล้ว

      @@zzodysseuszz yup

    • @sheeshshawty7213
      @sheeshshawty7213 25 วันที่ผ่านมา

      Bruh y’all forget that tech land was forced to remove all of its cut content

  • @4newestaccoun
    @4newestaccoun ปีที่แล้ว +14

    they completely turned their face away from the deep immersiveness (atmosphere, music, sound FX, the "look" of interiors and dusty damaged streets that were full if subtle untold stories, unique safehouses that shared the same feeling and immersion, extreme fear at night, etc etc etc theres more on this tangent - but mainly all these components created a **consistent** feel through one another) that displayed their passion in the first game, and replaced it with generic open world game features that were so basic - and Techland thought that's what would elevate their game

  • @torchhead1739
    @torchhead1739 2 ปีที่แล้ว +83

    As someone that adores dying light and dead island, I personally felt that DL2 was undercooked and needed more time

    • @rocnado
      @rocnado 2 ปีที่แล้ว +2

      I agree.

    • @SilentSpringz
      @SilentSpringz ปีที่แล้ว +5

      The ‘quest’ all felt like just jokes and boring tbh. Main story was kinda annoying since the survivors are entitled pricks and ‘good’ guys. Only the bleu guys actually helped me really. Forgot the name but the first guy who helps u was cool and I disliked big mouth woman tbh. Whatever game felt pretty flat to me with typical far cry open world shit to do and ofc the choices are a joke. Just basic easy choices pick bleu and stuff turns bleu…. Ok

    • @apuertorican1773
      @apuertorican1773 ปีที่แล้ว +3

      More time? This game been in development hell and had us waiting for like 5 years lol

    • @AVWUVU
      @AVWUVU ปีที่แล้ว +8

      @@apuertorican1773 But that doesn't matter if the end product is mediocre. The extreme abundance of bugs and lack of polish means it needs more time.

    • @CayeDaws
      @CayeDaws ปีที่แล้ว +1

      I can not really say I like Dead Island. It's a junky mess with a whiplash tone and whenever I try to play it now it makes me go back to Dying Light

  • @brandon_jens6620
    @brandon_jens6620 2 ปีที่แล้ว +129

    One of the most shocking things about this game was how many people online were trying to convince me this was going to be a contender for “Game of The Year”(this became especially confusing since Elden Ring released two or so weeks later). I was so confused by this. This game is the definition of “mid” in my eyes.

    • @JudeTheYoutubePoopersubscribe
      @JudeTheYoutubePoopersubscribe 2 ปีที่แล้ว +5

      It definitely has a good chance at winning some awards. Just not game of the year obviously, elden ring will swoop that up. I think the soundtrack is a contender for sure.

    • @nikitos3558
      @nikitos3558 2 ปีที่แล้ว +37

      @@JudeTheTH-camPoopersubscribe No it wont. Its massivly downgraded and unfinished. It does not deserve a single award. And that comes from someone who loves Dying Light.

    • @JudeTheYoutubePoopersubscribe
      @JudeTheYoutubePoopersubscribe 2 ปีที่แล้ว +11

      @@nikitos3558 well what I said is also coming from a big dying light fan. The entire soundtrack in dying light 2 is like god tier levels of banging. Put 250 hours into the first game and 220 ish into the sequel.

    • @RossG99
      @RossG99 2 ปีที่แล้ว +8

      @@JudeTheTH-camPoopersubscribe I don’t think Elden Ring is confirmed to get GOTY if God of War Ragnorok comes out in 2022. Don’t forget GoW 2018 beat RDR2 to GOTY, I didn’t expect that at the time!

    • @JudeTheYoutubePoopersubscribe
      @JudeTheYoutubePoopersubscribe 2 ปีที่แล้ว +7

      @@RossG99 yes you never know what could happen. But elden ring is by far the most popular game this year. Even tho I didn't personally like it lol.

  • @engihere5434
    @engihere5434 ปีที่แล้ว +21

    The series went from depressing atmosphere of a dangerous infection ravaging a beautiful city to Parkour talking simulator,

    • @exaq
      @exaq ปีที่แล้ว +1

      honestly yeah but with mods dying light 2 is better than 1

    • @engihere5434
      @engihere5434 ปีที่แล้ว +1

      @@exaq truee

    • @crypto40
      @crypto40 ปีที่แล้ว

      Shows gamings downfall over the years lol dl1 2013 still was peak for video games vs 2021 where most games are terrible cluttered with battlepasses and skins with very rare good story games.

    • @littleoldmanboy
      @littleoldmanboy ปีที่แล้ว

      @@exaq You sound like a typical Bethesda apologist

    • @exaq
      @exaq ปีที่แล้ว +1

      @@littleoldmanboy what does bethesda have to do with this?

  • @rockyhorrorfreakshow5091
    @rockyhorrorfreakshow5091 2 ปีที่แล้ว +16

    The music in this game absolutely slaps. Especially "empowering yourself". climbing that massive tower with THAT track in the backround made me feel somethin

    • @briankeys5941
      @briankeys5941 ปีที่แล้ว +3

      agreed, but u know a game is bad when thats the best thing about it lol.

    • @dudebropog8750
      @dudebropog8750 ปีที่แล้ว +1

      @@briankeys5941 nah it just good but fall flat I could think of some memorable mission in the games

  • @opperhoofdrampeneer8324
    @opperhoofdrampeneer8324 2 ปีที่แล้ว +51

    Dying Light 2 feels EXACTLY like what it is....
    A game that had WAY more ambition than what the end product delivered. It's very clear that they realized a year or so back that they were not gonna be able to deliver what they promised/wanted as far as story goes, decided that there was no time left, and just finished the mechanisms and round out the gameplay while just letting the story die. And I am SOOOO done with this shit. ANother game that sold a bunch of false promises. UGH.

    • @Sam-dc9bg
      @Sam-dc9bg ปีที่แล้ว

      I rock back and forth on the x and y axis.

    • @Swifto_Sweeper
      @Swifto_Sweeper ปีที่แล้ว +2

      You can thank Karrisa Barrows for that.

    • @squidward8125
      @squidward8125 ปีที่แล้ว

      @@Sam-dc9bg tip me, so i can catch up on back taxes

    • @otrabanda6851
      @otrabanda6851 ปีที่แล้ว

      Dl1 story was mediocre tho

    • @cabbageleon4914
      @cabbageleon4914 ปีที่แล้ว

      people keep using deadline as an excuse for the state of the game. I understand that time limits are pressuring, but it is still their job to deliver on their promises ON TIME. it's up to them how they manage their time and resources.
      Justification for games that release undercooked and buggy is the reason why it keeps happening. why do we make excuses for them?

  • @alexandermalin6027
    @alexandermalin6027 ปีที่แล้ว +16

    My main issue was the sense of dread I felt playing DL1 at the start never presented in DL2. In DL1 I think I spent a solid amount of time before even considering going out for a night adventure. In DL2 the night somehow got made into the “safe time” to explore and my major gripe all the way through was the difficulty. I saw they patched it a few times so maybe I should try again, but yeah sometimes the delivery of the “power fantasy” requires building you up from being that weakling first.

  • @keoyeo8941
    @keoyeo8941 ปีที่แล้ว +11

    He makes a good point about the intro, would've been cool to see bodies at different stages of decomposition as a hint at survivors keeping the building in good shape after the fall, also the game should've used skeletons for any non living dead meant as a set piece. The body can rot to bone in about 9-12 days on a summer, and seeing as the seasons just don't change in villador. This would've given any "fresh" corpse more significance because you as the player would know that one was more recent

  • @DJMarcO138
    @DJMarcO138 4 หลายเดือนก่อน +1

    "It's a welcome addition, that doesn't really add anything."
    That is one impressive sentence xD

  • @loganponthier3119
    @loganponthier3119 2 ปีที่แล้ว +28

    While I do have my issues with the narrative, gameplay realism, and bugs, I can’t deny that I had fun with this game. Even if I did burn out on it around the 35-40 hour mark

    • @mars188
      @mars188 ปีที่แล้ว

      i burned out about 15hrs in

  • @jaycarbray836
    @jaycarbray836 4 หลายเดือนก่อน +1

    Having the climb/jump button be RB/R1 is actually genius. Allows you to be in full control of where you’re looking and climbing without having to take your thumb off the stick

  • @iiRolltide
    @iiRolltide ปีที่แล้ว +3

    People always give breath of the wild credit for everything. The didn’t get the weapon breaking system from breath of the wild, they been doin that since dead island.

  • @Paradox9743
    @Paradox9743 2 ปีที่แล้ว +7

    Gameplay is Dying Light 2’s strongest point (specially parkour).

  • @nektarios5291
    @nektarios5291 2 ปีที่แล้ว +9

    A fair assessment. I thought dying light 2 had a brilliant first act, OK second act, and terrible final act with possibly the worst boss fight in any game I've played.

  • @thedrunkenrebel
    @thedrunkenrebel ปีที่แล้ว +30

    Dying Light and The Following were the epitomy of night time nightmare horror. If you wanted to be scared shitless, just avoid claiming safezones to make sure nowhere is safe. In DL2, everywhere is safe because the rules are so clear and exploring isn't as rewarding compared to previous iterations. Parkour in the original game felt realistic, but in DL2 you can wallride and do a lot of unnatural moves that break the supposed immersion created by DL1. I would have loved DL2 to be actually a DLC to say for DL1, like Following. Same engine, same mechanics, but completely new narrative. Maintaining the pace and skill of DL1 into DL2 would've made it million times more fun. Everything is amazing otherwise, the story is worth the money alone. But for one like me who liked to parkour in the night, it fell flat for me.

    • @z-chan946
      @z-chan946 ปีที่แล้ว

      You do realize that wall running is a thing irl and literally the gravity in this game has been as perfectly set as real life gravity it could be.

    • @Ak-6969
      @Ak-6969 ปีที่แล้ว +3

      @@z-chan946 Bruh where do you live, the moon? I can't jump a whole 1 story wall because of earth's gravity meanwhile Aidenbabaiden can jump that easily.

    • @z-chan946
      @z-chan946 ปีที่แล้ว

      @@Ak-6969 I mean the gravity of falling.

  • @RedHood4751
    @RedHood4751 ปีที่แล้ว +16

    I adored the first game , flaws and all. I was really looking forward to 2 but was ultimately let down. I didn't feel any fear about the zombies like I did in the first, other than going into the first hospital. From how the game was marketed I was expecting alot from the choices but found myself rejecting to help the settlement at the church but then was forced into the mission regardless. Also to me the city in 2 doesn't feel as well put together as the first game. I often found myself having to ditch the rooftops or gliding (which I didn't like) more often than I would have liked.
    I enjoyed the first few hours but then got bored and disappointed , and just pushed through to finish it and sell it

    • @mrrooster4876
      @mrrooster4876 ปีที่แล้ว

      Not smart, Dying Light 1 was the exact same way until 2 years after it was released.

    • @Mai-hk9he
      @Mai-hk9he 10 หลายเดือนก่อน

      @@mrrooster4876 U keep spamming and saying this to all comments that dislike dying light 2 and point out the obvious flaws, What you are saying is blatantly wrong. Dying light 1 was an amazing game on release and only got better with time. Dying light 2 wasnt and still isnt great.

  • @tribbybueno
    @tribbybueno ปีที่แล้ว +4

    build and release is a concept used not only in story writing but also in music, crazy how many parallels there are in these different mediums of art!

    • @Artyom125
      @Artyom125 7 หลายเดือนก่อน

      In story writing it’s more set up and pay off but I get your point.

  • @roonkolos
    @roonkolos ปีที่แล้ว +3

    Note to self for when I make my post apocalypse idea for a game: Do *NOT* forget to make the environment look as old as its logically supposed to be. The magic based ideas and such are conpletely fine but make *SURE* the furniture is as moth eaten as it's supposed to be IRL

  • @akheilosshadowhunter7355
    @akheilosshadowhunter7355 2 ปีที่แล้ว +9

    I was just waiting for something fun to watch before sleeping. Nice.

    • @Hexentric8
      @Hexentric8 2 ปีที่แล้ว

      Not gonna get it here

  • @Constellasian
    @Constellasian ปีที่แล้ว +3

    I agree with most of your points. One I disagree with was your criticism of the glider and the controls. The controls were easy to learn and get used to. I found the glider rather easy to use as well. Must just be me...

  • @rocnado
    @rocnado 2 ปีที่แล้ว +24

    I put in a bunch of time in this game and I swear there was like 4 different types of zombies that I literally only saw once each. And the Volatile’s are so overpowered. No matter what you do, they always 1 touch you. It feels really janky. I’m also not a big fan of how many game systems and traversal options you unlock that you have to actively go out of your way to make a use of. They feel like they’re just thrown in haphazardly and aren’t something that actually benefits and expands your gameplay.

    • @dudebropog8750
      @dudebropog8750 ปีที่แล้ว

      Wait till you play the first one lol

  • @SolidPeaks
    @SolidPeaks 2 ปีที่แล้ว +17

    I avoided playing the first Dying Light because I knew it was made by the same ppl that made Dead Island and was severely burned by that game at launch. Needless to say I eventually did pick it up for the switch and am currently having the best time with it. I can wait for DL2 for a while.

    • @jbuggyps2
      @jbuggyps2 2 ปีที่แล้ว +3

      Switch version is a fantastic port

    • @marcdwonn9772
      @marcdwonn9772 2 ปีที่แล้ว

      Same here. I hated Dead Island, found it very mediocre, and therefore ignored Dying Light for a long time. But somehow i tried it out a couple years ago, and was blown away when i was finished with it. It's now in my Top10 of best games of all time.

    • @zzodysseuszz
      @zzodysseuszz 2 ปีที่แล้ว +1

      @@marcdwonn9772 loved it. Playing it with a friend at least once is hilarious especially dead island 1’s buggy cars.

    • @dudebropog8750
      @dudebropog8750 ปีที่แล้ว

      @Haxkarl it already fixed now. They literally just release a mini dlc trailer lol

    • @mrrooster4876
      @mrrooster4876 ปีที่แล้ว

      Both Dead Island and Dying Light 1 weren't the games they became until much later. Dead Island became amazing 1 year after release. DL1 didn't become the game everyone knows it as until 2+ years after release. So everyone should expect the same thing with DL2.

  • @victorsullivan9107
    @victorsullivan9107 2 ปีที่แล้ว +7

    No shame in complaining about control schemes. Playing things on PlayStation, it really bothers me when the “jump” button isn’t X. It bothers me when aiming a weapon isn’t on the trigger. And I’m starting to get annoyed when open-world games don’t use the touchpad to open the map, although I understand that’s not a great option for multi platform games since Xbox controllers don’t have a touchpad.

    • @KYLExHAEVN
      @KYLExHAEVN 2 ปีที่แล้ว

      "Bad" controls always mess me up. From jumping with Y on a controller to crouching with C on a keyboard. worst is when crouch can't be toggled. I have played a couple games on ps4 and really wound up enjoying the track pad. It would be nice if xbox added one to theirs but they probably can't due to copyright/trademark

    • @darkhaven9119
      @darkhaven9119 2 ปีที่แล้ว

      Assassin’s creed valhalla let’s you open the map with the touchpad even though Xbox doesn’t have one. So there’s no reason it can’t be done with this game

  • @Eesh_
    @Eesh_ 2 ปีที่แล้ว +3

    This video is like 60 mins of nitpicks and 30 mins of reasonable criticism

    • @John-996
      @John-996 2 ปีที่แล้ว +1

      Thats most reviews

    • @Eesh_
      @Eesh_ 2 ปีที่แล้ว +1

      @@John-996 fair

  • @duffinthemuffin5792
    @duffinthemuffin5792 ปีที่แล้ว +9

    Nothing makes me drop a game faster than the moment I realize my choices don't matter and only later will I give it a second go with the acceptance that this is what the game is, my choices don't matter and this is where I need to just come along for the ride, that's what I did with cyberpunk, I will probably do that with this game eventually.

  • @tyleroutland435
    @tyleroutland435 ปีที่แล้ว +11

    For me personally I really love dying light 2 better than the first. And I really don't understand the hate personally for me it's my 2nd favorite game of the year so far.

    • @cjwatson8180
      @cjwatson8180 ปีที่แล้ว +3

      I agree 100%

    • @SuperAdamBoyd
      @SuperAdamBoyd ปีที่แล้ว

      Even the choices it presents but doesn’t change the ending at all? That’s cool to you? Just curious.

    • @tyleroutland435
      @tyleroutland435 ปีที่แล้ว +1

      @@SuperAdamBoyd it does change the ending it changes which faction you sided with and the outcome of the leader like if it was Juan or Sophie

    • @SuperAdamBoyd
      @SuperAdamBoyd ปีที่แล้ว

      @@tyleroutland435 😂😂lmao ok dude. As luke said , no matter what you do, Mia dies. And You have to leave the city. Dumb as hell, it’s a fun game but 2nd game of the year is a reach but to each his own

    • @ghostplasma5590
      @ghostplasma5590 ปีที่แล้ว

      @@SuperAdamBoyd considering there were no choices in dl1? Yes. Even those choices are better

  • @TheRealOAFs
    @TheRealOAFs ปีที่แล้ว +2

    Nearly anything pre 2018 is better than anything that's released in years. Hell even games from 2014 that I thought was mid... I now consider almost masterpieces

  • @bdelsouza
    @bdelsouza ปีที่แล้ว

    well, in Fallout 4, your house-robot kept tending to the houses of your neighbourhood for 200 years until you came back.
    don't be too harsh, Codsworth did his best to keep things together!

  • @apuertorican1773
    @apuertorican1773 ปีที่แล้ว +4

    Took me 62 hrs to beat story mode. Hopefully they bring back Be The Zombie Mode. Was my main entertainment in the first one

  • @chrislandy3753
    @chrislandy3753 ปีที่แล้ว +4

    There's some notes in the final compound written by the children towards Walt, painting him in a better light that encourages the realisation to dawn on you that he's not entirely evil. However, this is more to entise the players realisation before pressing on. I agree with your view that to turn one's opinion takes much more time. While I felt somewhat more conflicted in fighting him after reading the notes, defeating him did remain the primary objective

  • @lukedillon4584
    @lukedillon4584 2 ปีที่แล้ว +26

    I made a way too long comment on a dl channel community post which covered every aspect thats been downgraded or unnecessarily changed from dl1, that’s the crux of my dl2 issues.
    If I hadn’t had experience with the first game I would probably have enjoyed this game a bit more. But seeing the unique aspects of the first game be changed into the ubisoft-esque approach to game design absolutely hurt the experience. It feels like they took one look at other popular games and crammed whatever they could into it, some aspects worked and some didn’t.
    All games have gliders now right? Lets stick one in. Thankfully this aspect is alright but basically lets you skip all parkour.
    Gear systems and leveled enemies in assassins creed? Lets make dying light a complete rpg.
    Fuck it, add a billion things to do on the map, doesn’t matter if it’s all the same shit over and over.
    Hell, let’s make the game a choices matter game, the story was shit in the first so we can do better here right? Nope.
    Make the map bigger, who cares if it all looks the same. We need 500hrs of content for advertising.
    It feels like a game from years ago at times with how average some areas of the game are. Back when every open world game had to be a tower climbing ubsioft experience.
    The complete focus has been quantity over quality.

    • @lukedillon4584
      @lukedillon4584 2 ปีที่แล้ว +4

      Made that comment early into the video so making a new one here on one point I didn’t agree on. There’s a lot more idve said negatively tbh but that’s my opinion anyway.
      There really isn’t that much to find in the overworld, aside from the easter egg korek charm, there’s only really the lore bits. Weapon blueprints are sold by vendors now rather than found, unless they’re an easteregg thing. Aside from korek, I don’t really remember any memorable charms anyway.
      It was done much better in dl1 as all weapon blueprints were rewards for exploration or side quests.
      If it feels like it’s placed by a developer its because for the most part its because its just easter egg stuff that’s found through exploration.

    • @christianlowman2698
      @christianlowman2698 2 ปีที่แล้ว +3

      You perfectly summed up everything that bothered me about this game.

    • @schmucknorris2672
      @schmucknorris2672 2 ปีที่แล้ว

      "I made a way too long comment somewhere else".... proceeds to post a way too long comment again somewhere else. 🤦‍♂️

    • @lukedillon4584
      @lukedillon4584 2 ปีที่แล้ว +3

      @@schmucknorris2672 K, good contribution. I just enjoy the series and am disappointed with the sequel. I get more enjoyment talking about it than playing at this point. Not my fault you can’t read a few paragraphs.

    • @z-chan946
      @z-chan946 ปีที่แล้ว

      Dying light had levels and health, you just couldn't see it. As zombies in the first game literally leveled to your own level.

  • @Rougeification
    @Rougeification 2 ปีที่แล้ว +2

    Can we address this 'Release, then Patch' mentality with games? It's almost become the new norm, and I *hate* that.

    • @dudebropog8750
      @dudebropog8750 ปีที่แล้ว

      It already new norm for a very long time now. And I don’t know how I felt about it

  • @Drozey710
    @Drozey710 ปีที่แล้ว +2

    It's like Techland/everyone knew we wanted a sequel and once they finally got around to it they were just blinded by the success of DL1 and felt like the ideas would just fall in their lap and that they could just release anything in an unfinished empty state knowing they had loyal fan base.

  • @mrkennady
    @mrkennady ปีที่แล้ว +2

    All they had to do was make the game about humans vs sentient volatiles and this game would’ve been 8/10 on narrative alone.

  • @omarrashed5550
    @omarrashed5550 ปีที่แล้ว +4

    Its not just cause, hakon saved you because he was sent by waltz to retrieve the key you have, waltz has super natural abilities due to the inhibitors that he made, i feel some points you made yoh weren't really paying attention to the story
    Edit: also you need to upgrade the paraglider and it will feel amazing,plus you had like no stamina when you first got it

  • @brandonreyes7113
    @brandonreyes7113 2 ปีที่แล้ว +14

    Literally got 45 hours in and was enjoying it but the only thing that kept me was the fact that I’m actually playing dying light 2 and nostalgia. But I realized it’s just boring the same fetch missions and characters I just couldn’t attach too. The parkour also kept me around the parasailing is enjoyable but the parkour just feels floaty and off I can’t explain it. Don’t get me started on the co op I think that was the icing on the cake for me to give it up …. Also Elden Ring dropped. I didn’t realize I wasn’t having fun until elden ring came out and I really felt
    how it feels to play a fun RPG. Never played any souls games before so it just hit different.
    And I think Dying Light was probably the best zombie game to be made.

  • @jadenxchino7254
    @jadenxchino7254 2 ปีที่แล้ว +8

    Seen a trend in reviews towards this game, hence why I am waiting for more content and fixes before I buy it.

    • @mars188
      @mars188 ปีที่แล้ว +1

      worth about 20 bucks good rent game or gamepass

    • @dudebropog8750
      @dudebropog8750 ปีที่แล้ว

      @@mars188 it not on gamepass

  • @rune5416
    @rune5416 2 ปีที่แล้ว +2

    Tech land said they're working on an open world rpg. This game felt like a test in some ways for those kind of mechanics

  • @0SnakeDoctor
    @0SnakeDoctor ปีที่แล้ว +7

    The biggest problem is that DL2 is simply nowhere near as scary as DL1. I remember reading an article around 2018/19 that said, and I paraphrase, that Techland were aware "that no one played DL1 during its night hours because it was too scary and they were looking to make it less scary". That's when I started to fear for DL2, because the terror of the night was the number one thing that I remember fondly about DL1, and I most definitely played the nights. In fact, they had such a profound impact on me that I started doing all the missions at night because the day became too easy -- and it led to some of the most tension-filled and downright terrifying moments I've ever experienced in a game.
    DL2 in comparison did not have a single moment, not in the story or free roam, that even CAME CLOSE to the same unmitigated terror of roaming DL1's world at night. Not one. Going out at night in DL2 is a piece of absolute piss. There's no danger, no terror, nothing. Occasionally, you might trigger a chase and it raises your heartbeat for ten seconds until you run far enough away and all the threats that just spawned immediately despawn. That didn't happen in DL1. Sure, you can end a chase by getting far enough away or getting to a safe zone, but the volatiles were still out there, constantly hunting for you. In comparison, nothing in DL2 actively hunts for you by default. You have to trigger it.
    It's so bad that by about 20 hours in, I forgot there were any zombies in the game at all. They became not a threat, not a danger, but an inconvenience. I saw a volatile once outside of the story, on the hardest difficulty. I never saw a banshee again after the first meeting. I saw one goon and zero demolishers outside the story. I never saw a bomber outside the VNC. Compare this to DL1 which has toads and bombers spawing DURING THE DAY! DL2 has none of that. You will 99% of the time during daylight never see anything more than a zombie or a viral. And at night it doesn't get much better. Volatiles are this franchise's main night enemy! Where the hell are they?
    I understand making the game more accessible to people, but why wasn't it an option? I don't like DL1's night time -- I'll take DL2's. I like DL1's nightime -- please give me more. It would have been so simple to do that. But it just feels like everything that made DL1 so great was discarded because some people complained it was too scary. DL is supposed to be scary! I'm supposed to dread going out at night! And the irony is you have all this talk about how great and brave nightrunners were. What?! Why wouldn't they be brave -- there's nothing scary about night!

  • @josephduvall4580
    @josephduvall4580 2 ปีที่แล้ว +4

    Hey Luke, love your content man. Been watching you for a while now and I love seeing new videos from you! I love your videos where you back to one you've previously covered to see if your original views still stand and I'd love to see one of The Last of Us Part II if you'd like and want to! Again much love and you're awesome 🤙

  • @barbedsummer1333
    @barbedsummer1333 ปีที่แล้ว +1

    I grabbed the flying broomstick, and it's fun to just zoom around and enjoy chilling in the open sky

  • @timallanmusic
    @timallanmusic 2 ปีที่แล้ว +1

    I agree. What's worse is if you're a trophy collector! Some trophies bugged on me. And the missible quests and collectables, when you need all of them, really dampened my experience. I tried to get them along the way and gave up after it was getting in the way of my enjoyment. Getting everything makes you really see how repetitive things were

  • @sator_project
    @sator_project ปีที่แล้ว +1

    It would have been brilliant if Fallout 4 changed things up if you picked the lawyer. Instead of gunning people down, you're establishing common law between settlements and auditing raiders.

  • @xsundayafternoon
    @xsundayafternoon ปีที่แล้ว +1

    The right bumper is jump so you can maneuver the world without ever having to take your thumb off the looking stick. It's the same thing as having space bar for jump in one hand and looking with your mouse in another

  • @kota7495
    @kota7495 2 ปีที่แล้ว +3

    Personally I keep playing to improve my Parkour and find new weapons in NG+. Also the paraglider can be upgraded to be way faster. Great content!

  • @logansaxby7224
    @logansaxby7224 ปีที่แล้ว +3

    The simple fact that there is a timer at night and that you get a game over and turn into a zombie completely takes out your ability to relax and enjoy yourself

  • @chrisbenetti
    @chrisbenetti 2 ปีที่แล้ว +3

    I also agree with most things you say. I tried to do a new game + but just honestly can't be bother going through the shitty story again just to choose a different faction for not much of a different outcome.

  • @afroponix3414
    @afroponix3414 2 ปีที่แล้ว +5

    FYI, Jump is right bumper so you can use both thumb sticks to better utilize and excel at parkour. The developers answered for this choice after the first game too.

    • @zzodysseuszz
      @zzodysseuszz 2 ปีที่แล้ว

      Shoulda done what doom eternal let’s you do and make l3 and r3 the jump and dash button. I swear with those configurations you’ll be swinging around and quick swapping like a pc player on ps4

    • @afroponix3414
      @afroponix3414 2 ปีที่แล้ว

      That’s what they do with the grappling hook, if you want to use it without equipping it and always having it occupy your tools tab instead of anything else useful press both at the same time to shoot grapple nightrunner tool

  • @granthesseldine1450
    @granthesseldine1450 2 ปีที่แล้ว +1

    I found the fact they used the exact same music that endlessly replayed at every single settlement so unbearable that I think it’s a big reason why I couldn’t carry on playing this game

    • @mars188
      @mars188 ปีที่แล้ว

      turn it off play some other music you have

  • @vagrantender
    @vagrantender 7 หลายเดือนก่อน +1

    I'll say this. Regardless of the story, right now in the year of our dog 2023, DL2 is easily the best zombie sandbox game on the market. Especially with the slew of upcoming fall winter updates coming soon including firearms, raids & ongoing missions.

  • @slite2k59
    @slite2k59 2 ปีที่แล้ว +1

    The reason the jump button is the bumper bc if it was A(if xbox) or X (if you on PlayStation) it would not feel right and you would not be able to look around while doing parkour.

  • @reddeaddude2187
    @reddeaddude2187 ปีที่แล้ว

    23:56 The look on your face here was priceless! Also, great critique old man.

  • @dblundz
    @dblundz 2 ปีที่แล้ว +7

    Fun game. But a story that’s all over the place and a poor ending kinda left a bad taste in my mouth tbh.
    And they said further story dlc won’t continue the main plot, unlike the following. So idk how I feel overall

    • @SilentSpringz
      @SilentSpringz ปีที่แล้ว

      In 1 i hated the main villain was just a retard crazy person in the end. 2? Kinda the same >.>

    • @dudebropog8750
      @dudebropog8750 ปีที่แล้ว

      @Haxkarl I don’t think they didn’t messed up this game(it so far from messed up). But it just the title the game are fastest if and pretty good but a lot of stuff are just fall flat and that sad. I could see them totally fixing, (In fact they already been doing the past 4 month) I think they could make people became interested in the game again if dlc are bangers. It not have to huge but bangers or just crossover events right in dying light 1

  • @ki11atj49
    @ki11atj49 ปีที่แล้ว +3

    I believe the gameplay got worse If you consider the zombies and the nighttime part of the game to be part of the gameplay
    Making the funnest part of nighttime from dying light 1 (the volatile) locked behind a Chase level that you have to build up that most people won't even try to get to because they will get the safety before it even happens, is bad

    • @dudebropog8750
      @dudebropog8750 ปีที่แล้ว

      I think despite that the gameplay are fantastic and I”m pretty sure if you beat the game and play ng+ volatile will now roam around. But I’ll agree that if you want to get some real challenge you gotta forced yourself to get higher chase level(but I’ll say in early games it was pretty difficult in chase level 1-2 but the. It fall flat)

  • @AppleInk
    @AppleInk 2 ปีที่แล้ว

    I'm glad you're continuing the 'It isn't as good as I remember it' series.

  • @mrtvipiksel
    @mrtvipiksel ปีที่แล้ว

    Love your content man, keep up the good work!

  • @maerlink3109
    @maerlink3109 2 ปีที่แล้ว +2

    Thanks!

  • @wrekwrap
    @wrekwrap ปีที่แล้ว +1

    Dying Light 1 is a zombies game with parkour.
    Dying Light 2 is a parkour game with zombies.

  • @ZMInc1
    @ZMInc1 ปีที่แล้ว +2

    I knew it was doomed from the start when they mention a much better zombie game in the first 10 minutes

  • @InfinityNation100
    @InfinityNation100 ปีที่แล้ว +1

    And here I thought the video was never coming….welp this should be good

  • @usacrifice
    @usacrifice 2 ปีที่แล้ว +3

    How would you parkour smoothly with the jump on A while you also have to aim for ledges with the right stick, without the Elite Series 2 controller and its paddles? It's like saying trash for the sake of saying trash.

  • @annettee.neumann5734
    @annettee.neumann5734 ปีที่แล้ว +1

    This game really impressed me beyond belief. There's this moment in the waltz boss fight where, after the latest patch, there is this audio bug that was so overpowered that I actually experienced temporary hearing damage for like 30 minutes after the boss fight. Talk about a game that really sticks with you. 😂😂 imagine paying $60 for a video game only to have a physically damaging game bug being the ultimate result of the money you spend how precious is that? Talk about breaking the fourth wall. Bahahahaha..yeah..I'm not playing techland games anymore.

  • @BigMikeMW
    @BigMikeMW ปีที่แล้ว

    Love to see the good ol critique! Great video.
    But in regards to the endings, i hate that Aiden leaves, but he did so because he was convinced he's too dangerous for the people in the city (his mutation and all that), I hate it, but at least it's sort of justified/understandable. Also there is an option for Lawan leaving with Aiden, if they 'fall in love' throughout the story which is possible through some choices and if course, if you save Hakon and then the city.

  • @ki11atj49
    @ki11atj49 2 ปีที่แล้ว +6

    I think the gameplay disappointed me more than anything the way they changed how the zombies interacted in the world the chase levels at night are way worse than the ones on the first one which every single chase at night on the first one was intense

  • @randomcheese1719
    @randomcheese1719 ปีที่แล้ว +1

    Most of these bugs you refer to are likely due to poor os config, or actual hardware misconfigurations. A game hard locking means it accessed the GPU or memory to do something and the hardware/os layer failed. That is NOT the games fault.
    A trigger in a game not working though is an actual game bug.

  • @noogai3212
    @noogai3212 ปีที่แล้ว

    I will say, the second I noticed Aiden starting to wheeze like a viral after collecting a bunch of inhibitors was a nice touch

  • @blekkmark
    @blekkmark ปีที่แล้ว

    Another great review. Thanks Luke.

  • @TheOnlyTaps
    @TheOnlyTaps 2 ปีที่แล้ว +4

    Great breakdown as always. I had a lotta fun with this one. But admittedly it got boring fast with regards to keeping me engaged beyond finishing the story once. Unlike the first one that kept me going back in to try platinum and do all the random challenges and storylines. I kinda bracket it as one of those one and done style plays. But so far for 2022 my games have been ranked in the order of maybe:
    1) SIFU
    2) Horizon Forbidden West
    3) Dying Light 2
    4) Ghostwire Tokyo
    Expecting The Quarry, The Devil In Me, Forespoken and God Of War Ragnarök to jump ahead of those 3 and 4 spots and juggle around between SIFU and Horizon.

    • @brosephmyth
      @brosephmyth ปีที่แล้ว +2

      Have you tried Elden Ring? You might like it 👀

    • @TheOnlyTaps
      @TheOnlyTaps ปีที่แล้ว +3

      @@brosephmyth Nah, not a huge "Soul's" fan. Loved Bloodborne, loved Sekiro (especially the lore in Sekiro that absolutely blew me away). Rest of em weren't really my thing, I kinda struggled to get invested in em 👊🏿...so I held off on Elden Ring will probably play it on discount later on down the line in a year or two.
      Games I was waiting on this year was basically:
      SIFU, Dying Light 2, Horizon Forbidden West, Ghostwire Tokyo, Forespoken, The Quarry, The Devil In Me, God of War Ragnarök, Callisto Protocol... everything else is either a "play later" or just something that doesn't interest me be it a good game or a bad game etc, basically anything that's not my cup of tea 👊🏿❤️

  • @agbrenv
    @agbrenv ปีที่แล้ว

    18:57 S.T.A.L.K.E.R. actually did it in a way, where every container box was it's own, so you had to go back to the exact same box where you put a specific item

  • @dezmundtv962
    @dezmundtv962 ปีที่แล้ว +1

    As you said, it's dumb that there is a choice between Survivor's and peacekeepers option when you miss out on very useful items by not choosing a specific team to side with. I wanted o go with survivor's but couldn't pass up on the crossbow that comes with continually siding with peacekeepers. it's infuriating that such a valuable weapon is at all tied to a faction system, when it should just be a story unlocked item period, regardless of your preferred faction.

  • @crypto40
    @crypto40 ปีที่แล้ว +1

    Imagine if lawan never shot watlz with the crossbow probably would of saved us hours of a mediocre fetch quest, I mean sure waltz did try to kill us UP until he found out we were adien and his entire tone changed. Most likely once he realized we were adien he probably would of just brought us down to his secret lab and Aiden would of met his sister wayyyy earlier and probably helped waltz and understood his pov once he explained what he was doing

  • @gizmobrooch8577
    @gizmobrooch8577 ปีที่แล้ว

    Another also also, Higher elevation is more dry. So food can last longer. OBVIOUSLY not 10 years long, all the normal non can food would be gone from animals bugs and just rot. UNLESS it was preserved super well like maybe in a fridge that was still sealed. Then it might be more just a rotted mush. Plus the house was picked apart for food it looks like, literally all the cabnits are empty or almost all, opened and stuff. So there was at least some human traffic, but then again deers could open it or bears. As animals like that are known to open things that are not latched, heck a bear can open a latched door.

  • @jeremiahealy3657
    @jeremiahealy3657 ปีที่แล้ว +2

    I think that's just an industry problem. almost every game I play, I feel like I've played a thousand times before so no matter how new and shiny it is I feel like I've played it for days already. Another issue I find is story I feel like individual stories are watered down and shorten for a lot of npcs in games. Like games make me feel like a should be invested in these characters but the only personal interaction I've had with these characters is handfuls of 2 minute cutscenes and missions that are copy and pace. I will say for the most part I enjoy the gameplay it self in dying light, I mean come on parkour and zombies In first person, it's every boys dream. besides that though I find dying light 2 like so many AAA games now a days is just another middling experience that'll enjoy for a bit but forget by the end of the year.

  • @CityLover117
    @CityLover117 12 วันที่ผ่านมา

    Maybe I’m a moron but I thought right bumper for jump was great to this game specifically. If A is jump that means you have to take your finger off of the right stick. Right stick is how you look around. In DL1 especially in the early game, situational awareness and running from zombies is more important than fighting which is right trigger. So the game designs this with the idea of running and searching being more important than fighting

  • @jonahst.hilaire7216
    @jonahst.hilaire7216 5 หลายเดือนก่อน

    Button layout is so you can look around and jump at the same time. If it’s A, that takes your thumb off the joystick and it’s hard to make adjustments in the air

  • @Sasch94
    @Sasch94 ปีที่แล้ว +1

    Thank you. I played them both and agree with almost everything, just not with your view of the paraglider.
    From what I can see here, you just weren't using it the right way, using the boost to gain back speed at the cost of stamina, while holding back the stick to gain elevation.
    What I enjoyed the most, just before finishing the game, was doing all the parkour challenges; I managed to do some that didn't require the paraglider, with it, breaking in 2 the record.
    Just that, thank you again for your efforts 😁

  • @ApocalypticGaming1214
    @ApocalypticGaming1214 ปีที่แล้ว

    As a dying light fan you’ll enjoy it the first time around but after that you’ll start seeing all its flaws.

  • @ak-ub1ym
    @ak-ub1ym 2 ปีที่แล้ว +1

    Heard that most of the story writing team got fired or left for some reason maybe that's why the quality changes from one part to another.That's why some of choices/dialog lead nowhere or end up as dead-ends with no payoff.

    • @LosMierdocumentales
      @LosMierdocumentales 2 ปีที่แล้ว

      Chris Avellone was writing this game until some sexual harassment allegations came up in Twitter by a disgrunted girl that of course were all made up. But who cares, he was fired the next day and you can tell.

  • @cookie-nzl8940
    @cookie-nzl8940 ปีที่แล้ว

    HARDCORE PARKOUR -Andy 😂😂

  • @tasuu_
    @tasuu_ ปีที่แล้ว +1

    So extremely pissed with the way this game turned out. Scrap this version of the game and give us E3 2019 dying light please

  • @InfiniteSoloss
    @InfiniteSoloss 2 ปีที่แล้ว +1

    I had to new game because my missions disappeared But I still play this game everyday I love it

  • @spikeslab5922
    @spikeslab5922 2 ปีที่แล้ว

    What are yalls thoughts on replacing the stash system for a dismantling system, that will break down excess or rare weapons, which gain you crafting materials that you can use to craft stronger items?
    So you can gain blueprints for new weapons, and can add mods to weapons, adding status effects (fire, ice, stun, shock, viral, etc) or change individual parts on it, for example take a rusted iron blade, for a more stronger steel one? That can have bleed, or weighs less, improving mobility.

  • @astagename9957
    @astagename9957 2 ปีที่แล้ว +1

    The glider sucks at first but once you upgrade it, it becomes OP. You can gain altitude without vents and the longer your stamina bar the further you can fly.

    • @mars188
      @mars188 ปีที่แล้ว

      it sucks feels like a 500 pound man on it awful thing

    • @mars188
      @mars188 ปีที่แล้ว

      hey it is better then farcry 6 i give it that

  • @LordTheCyril
    @LordTheCyril 8 หลายเดือนก่อน +1

    Brother. The last of us part 2 didn't work. Abby seemed less human the longer we stayed with her.

  • @Slyslug
    @Slyslug 2 ปีที่แล้ว

    I'd like to mention, drinking a 15 year old beer would for sure cause some chundy, unless you have a truly iron gut.

  • @brunovila100
    @brunovila100 11 หลายเดือนก่อน

    I think that one of the reasons why the night chases don't feel as scary or exciting as in the first game is simply because of the lighting. You can see much more in Dying Light 2, the night is much clearer, while in the first game, it's really dark, you can really only see what's in front of you with your flashlight, even then the range isn't too high and other than that, you just have a few light sources like flares.
    In the 2nd game though, the whole area just looks lit up, so it's not nearly as frightening.

  • @PetrusEksteen
    @PetrusEksteen 2 ปีที่แล้ว

    To be fair Nora in Fallout 4, while being a lawyer, is also American so that explains why she can use guns.

  • @vanquishingrace5043
    @vanquishingrace5043 ปีที่แล้ว +1

    Upgrade the paraglider lol. Feels great when you do

  • @crentistthedentist1321
    @crentistthedentist1321 ปีที่แล้ว +3

    You're spot on here. Got a subscription from me. The introduction to the game had me hyped. The tone was gritty and I was excited for a darker vibe from the sequel. Then I got into the city and I was like.. oh. It's worth playing but I paid full price for it and haven't finished it yet. There were other games that caught my eye and I made space on my Xbox for them. I left dying light 2 to sit on the shelf and think about what it had done.

  • @wildprongs
    @wildprongs ปีที่แล้ว

    Guy says that he played Dying light “back in the day..” and then continues to say that he bought the game cheap “yearrss after the game was launched”