How To Make Location Based Directional Audio | Sound Cue - Unreal Engine Tutorial

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  • เผยแพร่เมื่อ 2 ต.ค. 2024

ความคิดเห็น • 44

  • @riskyumbrella4874
    @riskyumbrella4874 2 ปีที่แล้ว +8

    The people who made apex legends need to watch this

  • @buster5661
    @buster5661 ปีที่แล้ว +3

    How do I make it so it is character based and not camera based??
    I hate it that when the camera turns, the sound gets louder ever though the character is in the same spot

  • @janimusicshorts7707
    @janimusicshorts7707 9 หลายเดือนก่อน +4

    once again matt aspland has saved one of my game features. thank you so much. love your videos.

  • @djsalis
    @djsalis ปีที่แล้ว

    Great video thanks :)

  • @RebeccaCainBean
    @RebeccaCainBean 2 ปีที่แล้ว

    amazing! thank you so much :D

  • @DiscoDudeChannel
    @DiscoDudeChannel 2 ปีที่แล้ว +5

    Amazing how you have a tutorial for absolutely everything I am looking for! Super helpful! Much love

    • @Hello-rh4zw
      @Hello-rh4zw ปีที่แล้ว

      You can make it so that when you enter a location it spawns/deletes an audio cue that players the sound... I think...

  • @ing_frantisek_mohykan
    @ing_frantisek_mohykan 3 หลายเดือนก่อน

    how to make sound that only plays when visible in camera/player view?

  • @primitivepatterns
    @primitivepatterns 2 ปีที่แล้ว +2

    Is there a way to make the audio not start over anytime you leave the area and come back? Also has some issues in ue5, audio only starts when you spawn in the inner radius of the cue.

    • @Goggalor1990
      @Goggalor1990 5 หลายเดือนก่อน

      Did you ever figure out why that is? I go it to work when I put the player start inside the inner radius, but no idea why that works...maybe it needs a trigger?

    • @Ampe96
      @Ampe96 4 หลายเดือนก่อน

      @@Goggalor1990 you need to change virtualization mode from "restart" to "play when silent" in sound asset

  • @dominiktulacz
    @dominiktulacz 2 ปีที่แล้ว

    Thanks!

  • @SukeshSahoo-u8d
    @SukeshSahoo-u8d 8 หลายเดือนก่อน

    How to export audio cue of a viewport using movie render queue if we animate a camera unreal engine 5

  • @Noutelus
    @Noutelus ปีที่แล้ว +1

    Thanks, very clear explanation and just what i needed.

  • @fleurbird
    @fleurbird 2 ปีที่แล้ว +1

    TH-cam has good audio actually. The example was really clear stereo.
    Good video as always

    • @MattAspland
      @MattAspland  2 ปีที่แล้ว +1

      Ah perfect! Thanks a bunch :)

  • @SukeshSahoo-u8d
    @SukeshSahoo-u8d 8 หลายเดือนก่อน

    how to export audio cue of a viewport from movie render queue if we pan a camera unreal engine 5

  • @olvancharly
    @olvancharly 2 ปีที่แล้ว

    Beautiful. Can you create payment system? So we can buy items in the game. Like GTA. Thank you!

  • @AlessandroSchiassi
    @AlessandroSchiassi 2 ปีที่แล้ว

    If I click on a Sound Wave element within UE5 it doesn't show any details. It opens an empty tab. Any idea why?

  • @boolean711
    @boolean711 ปีที่แล้ว

    Any idea how I could add the sound locations to an array and have them random aswell, or have certain triggers firing off certain locations?

  • @untiyhocam2667
    @untiyhocam2667 2 ปีที่แล้ว

    Multi player Horror puzzle system
    or voice speech system

  • @skuttisunrise2728
    @skuttisunrise2728 2 ปีที่แล้ว +1

    Good stuff! Can you do a tutorial on the Enhanced input system? I think a lot of people will start to transition to that system soon 😄

    • @MattAspland
      @MattAspland  2 ปีที่แล้ว +1

      Thanks man, I can look into that!

  • @RockyMulletGamedev
    @RockyMulletGamedev ปีที่แล้ว

    Awesome ! Thank you.

  • @chickishot8172
    @chickishot8172 ปีที่แล้ว

    Awesome tutorial! I hope you do a tutorial showing how to change background music for certain areas eventually too.

  • @fvckbucket
    @fvckbucket 2 ปีที่แล้ว +6

    Any idea on how would you make the sound persist after you leave the falloff radius? I had a project where I had a radio that would play music but I realized the song would start over from the beginning if you left and reentered the edge of the falloff radius, it also happens in your video when you walk away from the cue

    • @frknkaan
      @frknkaan 2 ปีที่แล้ว +4

      you need to change virtualization mode from "restart" to "play when silent" in sound asset

    • @isaacjohnson4566
      @isaacjohnson4566 ปีที่แล้ว

      legendary, thank you!@@frknkaan

    • @nirwairbhullar7789
      @nirwairbhullar7789 ปีที่แล้ว

      @@frknkaan thanks bro

  • @Milesprower2305
    @Milesprower2305 2 ปีที่แล้ว

    Thank you so much! Exactly what I needed! :)

  • @akiyume
    @akiyume 2 ปีที่แล้ว

    Thanks bro. Good tutorial!!

  • @drummondheckels9405
    @drummondheckels9405 2 ปีที่แล้ว

    Nice one, could you do a tutorial on a real time placeable object menu to change the object the player can put down?

  • @bluea75
    @bluea75 2 ปีที่แล้ว

    Hi you know how fix ue5 “isrendering error on line 115 on render.cpp” I tried to open my project I got that error and ue5 app

    • @MattAspland
      @MattAspland  2 ปีที่แล้ว +1

      Hey, I haven't experienced that myself, nor know a solution. I'll look into it and let you know if I find anything

  • @driftprodzoni
    @driftprodzoni 2 ปีที่แล้ว +1

    Nice video 👏

  • @haroo5738
    @haroo5738 2 ปีที่แล้ว

    I watched your videos about a year ago you massively helped me learn unreal, and I’m still learning more about unreal from you

  • @bentheultimatelegend
    @bentheultimatelegend 2 ปีที่แล้ว

    Great tutorial, very helpful thank you!

  • @chrisfonte4987
    @chrisfonte4987 2 ปีที่แล้ว

    great vid

  • @lildeetime745
    @lildeetime745 2 ปีที่แล้ว

    Any Idea on How to Add a mobile phone and its apps?

  • @LingoMan
    @LingoMan 2 ปีที่แล้ว

    very nice bro very nice ❤️😘

    • @MattAspland
      @MattAspland  2 ปีที่แล้ว

      Much appreciated bro!

  • @Toxort
    @Toxort 2 ปีที่แล้ว

    Way to make this an 8 min video xD