LIBERATE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! #helldivers2 #helldivers2news #helldivers2update The new Helldivers 2 Major Order has certain requirements for us to liberate! Many players are doing it wrong or dont know the best way to actually get this major order done & add progress towards it. In this video I bring you the best tips & tricks to complete this major order so we can progress the game! 00:00 Helldivers 2: You are doing the NEW Major Order WRONG! Intro 01:07 New Major Order is a trap? Who cares!! Lets LIBERATE! 01:42 Why progress is slow 02:57 The New Major Order - All details 03:10 Are you doing the right mission? 03:59 How to complete this new Major Order / Mission & add progress 06:38 Tips and tricks 07:20 Best Statagems to use for this new Major Order ✅►Become A MEMBER Of The Channel - th-cam.com/users/dpjsc08join ✅►SUBCRIBE FOR MORE - goo.gl/qPP7K ✅►Follow My Instagram: instagram.com/ytdpjsc08 ✅►Join My DISCORD - discord.gg/ZAc5gGX Helldivers 2: You are doing the NEW Major Order WRONG! - Best Tips & Tricks
Hey dpj I've been subscribed for a good while now, however lately I get notifications that you uploaded a new video only to get here and it says you've deleted the video, I guess you're probably uploading and setting a release time for the video or something but it's happened a few times since palworld came out. I guess you're doing an update video and what the future holds for palworld video ATM lol
Yeah, light armor players thinks they are sonic, só they just go running to main mission triggering Every patrol on the way, then the mission turns into hell
I will admit, I am a light armor player, but I’m smarter to get into enemy patrols and sit there for 12 minutes. Fighting them when I could just do the objective.
@@user-jr6ci2jb7c Well, rushing for the objective aint always good. I mean, you could do it, but at least help your teammates, you know? My biggest complain is about automatons indeed, cause light armor players feel like sonic sometimes and just rush objectives without clearing the hordes he aggro, and causing some pain in the ass extraction sometimes. I do rush too, but at least i clean my own mess, but some players just leave it to their teammates
EMS motors, tesla tower, orbital rail and arc thrower has been the best combo for my group. We can knock out the mission in 15-20 mins with no losses on 7 and above. Drop the tesla near the bug holes and the EMS will lock the bugs in place. Orbital rail for any heavies that stray out of the zone or get close to turrets.
Just did a the new mission in 7 mins ) 7 suicide. Activate center tower and then silo 1 then silo 2 and 3, 10 seconds later. 2 of them will finish without maney bugs, then move on to the 3erd (likely the The person at silo 1 will get swarmed and possibly die. If it doesn't work, then gather at 1 and do it the regular way.
I've mostly played Solo, I use the Guard Dog, Gatling, and Machine gun Turrets. I set up a crossfire with the turrets on one side of the tower and stick to clearing the other side so I dont get hit with friendly fire.
Lol, dude, ive not seen u since the OUTRIDERS dayz!!!! My memory is shite so im happy i stumbled across ur vid again!! Ill tune in regularly again, get my HD2 fix from ya!!! Great work as usual boyo!!!!
Great info thanks for the upload. Clears up a bit of the misunderstanding I had with the mission. To be clear the mission progress tic boxes don't represent your individual completion on each planet the order is for but the the entire communitys progress for the order.
Just did a the new mission in 5 mins on 7 suicide. Activate center tower and then silo 1 then silo 2 and 3, 10 seconds later. 2 of them will finish without any bugs, then move on to the 3erd (likely the The person at silo 1 will get swarmed and possibly die. If it doesn't work, then gather at 1 and do it the regular way.
If your a starting player id recommend getting the first shotgun on page one as it got a pretty decent buff till you can get the breaker or slugger makes life so much easier👍
key is to take your time. if you fail a silo. best to clear the bugs first, wait until strats are off cooldown, then start again. the mistake is to kee ppressing it everytime it fails, coseverytime you do, a new bug breech opens up and you will be quickly overrun.
My strategy is to focus the team at 1 tower, but activate all 3 towers at once. The bug will be dispersed across all 3 towers making the defense of 1 tower far easier. Once the first tower is done, activate the last 2 simultaneously and defend one. Sometimes you can get lucky and a tower will finish by itself while you defend another. Makes it quick to get through
TBH, the problem i have faced so far are teammates tearing down the silo cause the bugs got way too close. The tip i can contribute is: Use your map more often, it will show you where the bugs are and estimated direction of attack. New players also have the tendency to follow someone around like a puppy, try not to, the team will have to carry your load if you do that. Since there will be multiple point to defend, if you follow someone, your team will be missing one fire point. Spread out unless there's a big bug incoming and it's beyond what you can deal, and know when the wave is too big for you to handle. Don't be shy to ask for help.
Playing with friends is always the best option! But if you are with Randos I just recommend being versatile in your selection, if your teammates have all the heavy hitters maybe go for some crowd control to properly cover your team mates as they are taking out the big GUY (nade launcher, or flame thrower) if your team has crowd control, consider Recoilless Ridle or Expendables!
I don’t think the bugs will separate between active silos, as I’ve done many of these now, and it seems each silo spawns its own bug breaches around it, so splitting and trying to do more silo’s at once just means more bugs on the map. Now there are locations of bug breaches where I CAN see the bugs being split up, two of the silo’s are relatively close together and there’s an area with pipes between them where a bug breach occurs, THIS, so far as I can remember, is the only breach point shared between two different silos, so no, I feel it’s better to do these as a team, especially given the size of the silos, as it can be a pain trying to cover these things solo. Two Divers is good, three is better, four is best, and yea, take LOTS of defensive strats, sentries, mines, HMG emplacements etc. On higher difficulties, you want at least ONE person to take an anti-armour weapon of some kind, such as the Expendable Anti-Tank (EAT) rocket launcher, which drops two of these per pod, meaning two members of the team can pick them up and hold on to them till needed. Another good choice is the recoilless rifle and Autocannon, both of which can be used by a single member, but if you want the shield generator as well, you’re gonna need a teammate to reload for you, as the ammo pack is mutually exclusive with things like the shield generator and jump pack. If you want to use call ins, like the eagle or orbital strike, take ones which do less dmg to buildings, that way if your aim is a little off, you do less damage to the silo, personal favourite is the napalm eagle drop, minimal structural damage, MAXIMUM Bug Roasting! This also has the handy side effect of clearing out the swarm, letting you and the team concentrate on the big bugs more. Also, I want to give just a general tip for new players, unrelated to the TCS missions. Always check the conditions of the planet you are fighting on. Though Fenrir is now liberated, I’ll use that as an example, Fenrir is COLD, very cold, which lowers the fire rate of ordinary weapons like the rifle and machine guns, but in trade, energy weapons take longer to build up heat. For those unfamiliar with energy weapons, you do not need to change mags with energy weapons so long as you don’t cause the weapon to overheat, giving you unlimited ammo, and on a planet like Fenrir, with its freezing temperature, its easier to keep the heat buildup on energy weapons low, making them ever so slightly more effective than regular weapons on cold planets.
Remember, you don’t have to go in with a full squad continuously do level one maybe level two and then you can begin the ease Of divers two, and then you could get better strategies from grinding one or two so frequently
As a helldiver playing mostly with a duo my advice is to play around with both your playstyles or if try and play a flex role for the team. Nice video!
srry if this is dumb but are u saying that we just have to do the terminal tower mission we dont have to finish like the egg nest mission as well? or still do both mission or all 3 per campaign?
Man thanks for the tips. This is really kicking me and my teams hard. Going to definitely try the mind field and tesla tower. Thanks a bunch man. What shotgun were you using? Was that the slugger?
Advice for new and "old" players alike Make sure that when reinforcing (respawning your teammates ⬆️⬇️⬅️➡️⬆️) the area you're throwing the stratagem in is clear/will be clear of enemies so they dont die emidiatly after respawning. Or remember to ping the heavy/elite enemies for them to have a shot at oneshoting them (or severely damaging them) with ther hellpods. Have a nice day everyone ❤
Something I noticed but still confirming is when the bug breaches spawn you can take the agro and they follow you. I only got it to work 3 out of 5 runs though. Just have to find out how to make it consistent.
I can't be the only one who thinks the major order aftermath leaks are being taken wrong. The leaks might only happen if we fail to FULLY capture all 4 planets. Like when you spray a bug with bug killer but not enough to finish the job
An advice for a new fellow helldiver ? Well I would say , whether you play alone or in a group , at the beginning do not go in the absolute objective of winning each mission , go in the objective of analyzing your character , his weapons and stratagems and the ways in which they actually work , your enemies with their strengths and weaknesses , their behaviors , their ways of moving . Do not be afraid to die or fail in battle if it allows you to analyze and understand , because all this knowledge will ultimately allow you to optimize your ability to become the worst nightmare of the enemies of democracy and a pillar of choice in any situations , Time and failure are two of the best teachers out there so don’t hesitate to abuse it while having fun :) see you soon on the battlefield buddy :) .
best advice for a solo is the power of stealth and disengaging, you don’t have to fight everything the goal of the game is to complete the mission not kills ❤
The smoke grenade/orbital/eagle is really useful for those times when you're dealing with a big horde and another one pops up to overwhelm you. Lets you break off and regain space
I don’t understand the big deal i have done this mission solo many times on lvl 7…. Tesla towers & EMP mortars are essential. I use breaker, railgun, and guard dog for my other loadouts but that is personal taste.
I think it is possible to complete the order, concidering we completed fenrir and most of Turing in just 2 days And now with 4 days left, I'm confident that Turing would be free today
🎯 Key Takeaways for quick navigation: 01:35 *🌐 The new major order in Helldivers 2 needs to be completed efficiently to progress the game as intended.* 03:13 *🛠️ To progress the major order, focus solely on completing "Activate Determined Control System" missions on the three remaining planets: Era Prime, Meridia, and Cheing.* 04:10 *🚨 In "Activate Determined Control System" missions, activate three battery stations and defend them against bug attacks until completion.* 06:27 *💣 Defend the battery stations strategically using defensive items like mines and Tesla Towers, and consider separating into teams to manage multiple stations simultaneously.* 09:55 *🤝 Share tips and tricks in the comments to help fellow players complete the major order efficiently.* Made with HARPA AI
Me and my fiance have been diving on turnin all day. It feels like no one knows how to do the mission so its always up to us two to carry the flag of DEMOCRACY!!
it wont matter if we fail or not..... the fact is we have already put the gas into every planet..... so now the bugs will be evolving to fly ( was my theory from the time the ceo said everyo knows there are no flying bugs
I just outright do not care for this order. I'm sorry but it feels so obnoxious playing when the tower keeps getting reset because My teammates keep resetting the tower with orbital strikes or a conga line of Chargers and bile titans show up.
Are u saying that doing the second mission on the operation is not needed? Because i think your wrong. Your operation wont apply to the planet if you dont finish the second mission. U might be able to fail it but it has to be attempted
LIBERATE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
#helldivers2 #helldivers2news #helldivers2update
The new Helldivers 2 Major Order has certain requirements for us to liberate! Many players are doing it wrong or dont know the best way to actually get this major order done & add progress towards it. In this video I bring you the best tips & tricks to complete this major order so we can progress the game!
00:00 Helldivers 2: You are doing the NEW Major Order WRONG! Intro
01:07 New Major Order is a trap? Who cares!! Lets LIBERATE!
01:42 Why progress is slow
02:57 The New Major Order - All details
03:10 Are you doing the right mission?
03:59 How to complete this new Major Order / Mission & add progress
06:38 Tips and tricks
07:20 Best Statagems to use for this new Major Order
✅►Become A MEMBER Of The Channel - th-cam.com/users/dpjsc08join
✅►SUBCRIBE FOR MORE - goo.gl/qPP7K
✅►Follow My Instagram: instagram.com/ytdpjsc08
✅►Join My DISCORD - discord.gg/ZAc5gGX
Helldivers 2: You are doing the NEW Major Order WRONG! - Best Tips & Tricks
Hey dpj I've been subscribed for a good while now, however lately I get notifications that you uploaded a new video only to get here and it says you've deleted the video, I guess you're probably uploading and setting a release time for the video or something but it's happened a few times since palworld came out. I guess you're doing an update video and what the future holds for palworld video ATM lol
I have a Dual sense edge, I put stim and dive on the back buttons. This has saved me so many times.
I got the same settings on Dualsense Edge! It really helps
I would say take your time and don’t just run head first into missions. Quickest way to get overwhelmed.
Yeah, light armor players thinks they are sonic, só they just go running to main mission triggering Every patrol on the way, then the mission turns into hell
Haha exactly, thinking they Leroy Jenkins or sumn
I will admit, I am a light armor player, but I’m smarter to get into enemy patrols and sit there for 12 minutes. Fighting them when I could just do the objective.
@@user-jr6ci2jb7c Well, rushing for the objective aint always good. I mean, you could do it, but at least help your teammates, you know? My biggest complain is about automatons indeed, cause light armor players feel like sonic sometimes and just rush objectives without clearing the hordes he aggro, and causing some pain in the ass extraction sometimes. I do rush too, but at least i clean my own mess, but some players just leave it to their teammates
EMS motors, tesla tower, orbital rail and arc thrower has been the best combo for my group. We can knock out the mission in 15-20 mins with no losses on 7 and above. Drop the tesla near the bug holes and the EMS will lock the bugs in place. Orbital rail for any heavies that stray out of the zone or get close to turrets.
Just did a the new mission in 7 mins ) 7 suicide. Activate center tower and then silo 1 then silo 2 and 3, 10 seconds later. 2 of them will finish without maney bugs, then move on to the 3erd (likely the The person at silo 1 will get swarmed and possibly die. If it doesn't work, then gather at 1 and do it the regular way.
i still use the first machine gun and ammo pack, underrated combo especially for new players
I've mostly played Solo, I use the Guard Dog, Gatling, and Machine gun Turrets. I set up a crossfire with the turrets on one side of the tower and stick to clearing the other side so I dont get hit with friendly fire.
And what is your plan if a Charger and Bile Titan are arround the corner?😬
@@jeroenlammersma3772 No Plan last past contact with the enemy.
Lol, dude, ive not seen u since the OUTRIDERS dayz!!!! My memory is shite so im happy i stumbled across ur vid again!!
Ill tune in regularly again, get my HD2 fix from ya!!!
Great work as usual boyo!!!!
Great info thanks for the upload. Clears up a bit of the misunderstanding I had with the mission. To be clear the mission progress tic boxes don't represent your individual completion on each planet the order is for but the the entire communitys progress for the order.
Arc thrower works really well, it doesn't appear to friendly fire the tower.
Probably because it’s a battery
Do not be afraid to call for help or to join other divers! IN UNITY THERE IS LIBERTY!
Watching you for a year probably more, and how you explain everything is just perfect
Me and my fiance have been diving on turnin all day. It feels like no one knows how to do the mission so its always up to us two to carry.
Just did a the new mission in 5 mins on 7 suicide. Activate center tower and then silo 1 then silo 2 and 3, 10 seconds later. 2 of them will finish without any bugs, then move on to the 3erd (likely the The person at silo 1 will get swarmed and possibly die. If it doesn't work, then gather at 1 and do it the regular way.
If your a starting player id recommend getting the first shotgun on page one as it got a pretty decent buff till you can get the breaker or slugger makes life so much easier👍
Agreed. The SMG secondary is also fantastic. Does as much damage as the starter pistol and can be blind-fired while sprinting.
key is to take your time. if you fail a silo. best to clear the bugs first, wait until strats are off cooldown, then start again. the mistake is to kee ppressing it everytime it fails, coseverytime you do, a new bug breech opens up and you will be quickly overrun.
I found earlier having a designated teammate charge the spawned group and try to aggro them away works
My strategy is to focus the team at 1 tower, but activate all 3 towers at once. The bug will be dispersed across all 3 towers making the defense of 1 tower far easier. Once the first tower is done, activate the last 2 simultaneously and defend one. Sometimes you can get lucky and a tower will finish by itself while you defend another. Makes it quick to get through
TBH, the problem i have faced so far are teammates tearing down the silo cause the bugs got way too close.
The tip i can contribute is:
Use your map more often, it will show you where the bugs are and estimated direction of attack.
New players also have the tendency to follow someone around like a puppy, try not to, the team will have to carry your load if you do that. Since there will be multiple point to defend, if you follow someone, your team will be missing one fire point.
Spread out unless there's a big bug incoming and it's beyond what you can deal, and know when the wave is too big for you to handle. Don't be shy to ask for help.
Nice vid! New to this game and this really helps me feel less overwhelemed with what to do 😅
Great content. Was confused for a bit as I just got the game. Subbed
Take your time. Explore everything. Avoids patrols if possible (stealthy crouched or on your belly). Always watch your ammo reload.
Playing with friends is always the best option! But if you are with Randos I just recommend being versatile in your selection, if your teammates have all the heavy hitters maybe go for some crowd control to properly cover your team mates as they are taking out the big GUY (nade launcher, or flame thrower) if your team has crowd control, consider Recoilless Ridle or Expendables!
Listening to this was a hell dive in itself
I don’t think the bugs will separate between active silos, as I’ve done many of these now, and it seems each silo spawns its own bug breaches around it, so splitting and trying to do more silo’s at once just means more bugs on the map. Now there are locations of bug breaches where I CAN see the bugs being split up, two of the silo’s are relatively close together and there’s an area with pipes between them where a bug breach occurs, THIS, so far as I can remember, is the only breach point shared between two different silos, so no, I feel it’s better to do these as a team, especially given the size of the silos, as it can be a pain trying to cover these things solo.
Two Divers is good, three is better, four is best, and yea, take LOTS of defensive strats, sentries, mines, HMG emplacements etc. On higher difficulties, you want at least ONE person to take an anti-armour weapon of some kind, such as the Expendable Anti-Tank (EAT) rocket launcher, which drops two of these per pod, meaning two members of the team can pick them up and hold on to them till needed. Another good choice is the recoilless rifle and Autocannon, both of which can be used by a single member, but if you want the shield generator as well, you’re gonna need a teammate to reload for you, as the ammo pack is mutually exclusive with things like the shield generator and jump pack.
If you want to use call ins, like the eagle or orbital strike, take ones which do less dmg to buildings, that way if your aim is a little off, you do less damage to the silo, personal favourite is the napalm eagle drop, minimal structural damage, MAXIMUM Bug Roasting! This also has the handy side effect of clearing out the swarm, letting you and the team concentrate on the big bugs more.
Also, I want to give just a general tip for new players, unrelated to the TCS missions. Always check the conditions of the planet you are fighting on. Though Fenrir is now liberated, I’ll use that as an example, Fenrir is COLD, very cold, which lowers the fire rate of ordinary weapons like the rifle and machine guns, but in trade, energy weapons take longer to build up heat. For those unfamiliar with energy weapons, you do not need to change mags with energy weapons so long as you don’t cause the weapon to overheat, giving you unlimited ammo, and on a planet like Fenrir, with its freezing temperature, its easier to keep the heat buildup on energy weapons low, making them ever so slightly more effective than regular weapons on cold planets.
I'm glad to see your videos popping off again dpj.. ❤ lots of love my friend
It's not just stratagems, Grenades also do a lot of damage to the silo's which i keep see people throwing near it
I think the best tip is to communicate! Even if you just use the internal ping system is VERY helpful. Keep it up brother
Love your videos, and I've been flowing your channel for ages. Always lots of fun videos and info.
Great video I will be coming to your channel more for the latest news 👍
The fact that they already giving us a new mission type is great and the story theme behined it is even better
Well done video, happy to see your content🎉
What i see that has helped with the silos is a bunch of sentrys strategically around the silo.
Don’t be discouraged from lack of progress. Keep going and you’ll find what makes the game fun for you
It’s a bit difficult to do it but at then again 40 minutes is a lot.
mines and tesla towers are trash! most friendly kills... lear to play .. protecting you teammates !
Remember, you don’t have to go in with a full squad continuously do level one maybe level two and then you can begin the ease Of divers two, and then you could get better strategies from grinding one or two so frequently
As a helldiver playing mostly with a duo my advice is to play around with both your playstyles or if try and play a flex role for the team. Nice video!
Keep up the amazing videos 👍. I believe new players should mainly focus on Crowd Control as getting overrun can cost you dearly in higher missions.
Biggest advice is to play with friends you can communicate with! Makes the game a lot more fun
Thanks for your Content 🤝
My naturally defensive playstyle has been soooo fun for this new mission type
srry if this is dumb but are u saying that we just have to do the terminal tower mission we dont have to finish like the egg nest mission as well? or still do both mission or all 3 per campaign?
to liberate a planet. you need to finish the campaign. it adds nothing if you dont.
@@qtindavis433 right just making sure I wasn't doing more than was needed. Cool
@@Helldiver420 i only meant it as, answering your question is all
Man thanks for the tips. This is really kicking me and my teams hard. Going to definitely try the mind field and tesla tower. Thanks a bunch man. What shotgun were you using? Was that the slugger?
finally a video about it, i been stuck for 2 days now
I guess my only advice for new players is what most people know, don't take the game too seriously and just have as much fun as possible.
Thanks for the update bud!
ty so much i was so confused why it didn't work for me first time.
Advice for new and "old" players alike Make sure that when reinforcing (respawning your teammates ⬆️⬇️⬅️➡️⬆️) the area you're throwing the stratagem in is clear/will be clear of enemies so they dont die emidiatly after respawning. Or remember to ping the heavy/elite enemies for them to have a shot at oneshoting them (or severely damaging them) with ther hellpods. Have a nice day everyone ❤
Bro people really need to learn this honestly i cant tell u the times people throw me in stuff. destroy my turrets etc
If you wanna make some good solo runs, think fast and pick your engagements
It's simple enough, if enough players focus on a planet and do these missions we will soon be able to move onto the next, and the next.
Something I noticed but still confirming is when the bug breaches spawn you can take the agro and they follow you. I only got it to work 3 out of 5 runs though. Just have to find out how to make it consistent.
It does work. I’ve done it myself. How to make it work is baffling.
Keep up the great videos! Keep teaching us noobs like myself how to complete these major orders!
I can't be the only one who thinks the major order aftermath leaks are being taken wrong. The leaks might only happen if we fail to FULLY capture all 4 planets. Like when you spray a bug with bug killer but not enough to finish the job
I swear I’ve been doing activaate termicide missions and it still didn’t work
Be patient, don't rush and try every gun to find your preferred choices
Thanks for the Info
I struggled so much with this one in the beginning. and it didn't help that I started the first one in hell dive difficulty 😂
Best hd2 major order explanation I've seen.
important to optimise Bug destruction. 👍
An advice for a new fellow helldiver ? Well I would say , whether you play alone or in a group , at the beginning do not go in the absolute objective of winning each mission , go in the objective of analyzing your character , his weapons and stratagems and the ways in which they actually work , your enemies with their strengths and weaknesses , their behaviors , their ways of moving .
Do not be afraid to die or fail in battle if it allows you to analyze and understand , because all this knowledge will ultimately allow you to optimize your ability to become the worst nightmare of the enemies of democracy and a pillar of choice in any situations , Time and failure are two of the best teachers out there so don’t hesitate to abuse it while having fun :) see you soon on the battlefield buddy :) .
Geez! Great Help!❤
splitting up is not a bad idea if you can hold your own.
best advice for a solo is the power of stealth and disengaging, you don’t have to fight everything the goal of the game is to complete the mission not kills ❤
The smoke grenade/orbital/eagle is really useful for those times when you're dealing with a big horde and another one pops up to overwhelm you. Lets you break off and regain space
Thanks for the info!
Advice for new helldivers. Find yourself friends to play this with! It can be soloed but its not as fun solo, especially with new updates.
Best helldiver news informant bar none!
As of right now fenrir is liberated and we are at 36% total liberation. I think we will have all liberated before the 5 days is up...
You need to take bass low frequencies out of your voice and turn vocals up a few db.
It gives pretty easy directions. Atleast i thought it was exceptionally easy to follow
NIce VID Bro!!
I haven't found a group that does mines well; so bad suggestion for PUG. But the Guard Dogs are good.
Best advice for new players: Have Fun spreading some liber-tea!
My boy 😎
I don’t understand the big deal i have done this mission solo many times on lvl 7…. Tesla towers & EMP mortars are essential. I use breaker, railgun, and guard dog for my other loadouts but that is personal taste.
There are 4 days left and we've saved two of the four planets. I'm not sure how we're failing.
I think it is possible to complete the order, concidering we completed fenrir and most of Turing in just 2 days
And now with 4 days left, I'm confident that Turing would be free today
My advice for new players is to not sleep on the expendable anti tank weapons!👍♥
Fenrir is done. Liberty prevails.
Onwards to Turing for Liberty!
🎯 Key Takeaways for quick navigation:
01:35 *🌐 The new major order in Helldivers 2 needs to be completed efficiently to progress the game as intended.*
03:13 *🛠️ To progress the major order, focus solely on completing "Activate Determined Control System" missions on the three remaining planets: Era Prime, Meridia, and Cheing.*
04:10 *🚨 In "Activate Determined Control System" missions, activate three battery stations and defend them against bug attacks until completion.*
06:27 *💣 Defend the battery stations strategically using defensive items like mines and Tesla Towers, and consider separating into teams to manage multiple stations simultaneously.*
09:55 *🤝 Share tips and tricks in the comments to help fellow players complete the major order efficiently.*
Made with HARPA AI
one silo at a time no big bombs, no need to rush.
Tip from a veteran helldiver kill bugs
Really enjoying this game.
Me and my fiance have been diving on turnin all day. It feels like no one knows how to do the mission so its always up to us two to carry the flag of DEMOCRACY!!
Very amazing content❤
If that's the case the should have had these as single missions with better rewards
it wont matter if we fail or not..... the fact is we have already put the gas into every planet..... so now the bugs will be evolving to fly ( was my theory from the time the ceo said everyo knows there are no flying bugs
Shield generator pack is all you need!
omg.huge thanks❤️
Need it!
This guy makes us hell divers seem like idiots who don't know how to activate a tower
I thought these were easy to do and understand ..
Stalwart and all turrets . I hadn’t one issue yet
I just outright do not care for this order. I'm sorry but it feels so obnoxious playing when the tower keeps getting reset because My teammates keep resetting the tower with orbital strikes or a conga line of Chargers and bile titans show up.
Are u saying that doing the second mission on the operation is not needed? Because i think your wrong. Your operation wont apply to the planet if you dont finish the second mission. U might be able to fail it but it has to be attempted
Thanks👍
Nice News ! Thats cool Thanks?!
Watch your spacing and be aware of your surroundings. Too many deaths from running in front of your buddys machine gun.
Even listen to those "is a trap" people is treason!
Only use mines when you are playing solo, ruins group play
Try the arc thrower ❤
First planet took almost two days of seven and there is still 3 planets left so not sure if we can make it.
as the planets get liberated. players will be forced to do the ones that are left. so the last two may happen faster.