Make a Sculpting Brush out of ANYTHING in Blender!

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  • เผยแพร่เมื่อ 5 ก.ย. 2024

ความคิดเห็น • 95

  • @RussellMidfield
    @RussellMidfield  3 ปีที่แล้ว +9

    Chapters
    0:01 Introduction
    0:28 Camera & Render Settings
    3:04 Compositor Nodes
    4:58 Utilizing our New Brush
    6:20 Wrap-up & Shoutouts!

  • @bennyoaks131
    @bennyoaks131 3 ปีที่แล้ว +10

    Wow! I can't believe all of the things that are able to be done inside Blender. I hope everyone donates to the creators of Blender, and to Russell Midfield for showing us what is available via a little work. Great job, and excellent tutorial good sir.

    • @RussellMidfield
      @RussellMidfield  3 ปีที่แล้ว +1

      Thanks Benny, that means a lot! Yeah Blender is such a great program! Amazing that it is free too!

  • @MichaelMorlan1
    @MichaelMorlan1 2 หลายเดือนก่อน

    Thanks for the informative and concise tutorial.

    • @RussellMidfield
      @RussellMidfield  2 หลายเดือนก่อน

      You're welcome Michael, glad it helped!

  • @arthurprather6720
    @arthurprather6720 3 ปีที่แล้ว +5

    Brilliant workflow... The most concise and clear tutorial with master style! Thank you Russell.

  • @ogreofgormley
    @ogreofgormley 2 ปีที่แล้ว +2

    Superb tutorial. Through and easy to follow. I didn't have a skull model to hand like yourself so I used a Suzanne and was able to quickly slap her onto the side of a Pauldron I'm working on that's part of a Warhammer 40K Space Marine I'm building. Worked like a charm. Great stuff. Thank you.

    • @RussellMidfield
      @RussellMidfield  2 ปีที่แล้ว +1

      Thanks Ogre! I'm glad it helped! Haha nice, a Suzanne Space Marine set would look sick!

  • @user-ji9qz4mm6p
    @user-ji9qz4mm6p 5 หลายเดือนก่อน

    Thank you for the lesson

    • @RussellMidfield
      @RussellMidfield  5 หลายเดือนก่อน

      You're welcome! Glad it helped!

  • @fearcry
    @fearcry 3 ปีที่แล้ว +2

    Thank you Russell, that's what I need :)

    • @RussellMidfield
      @RussellMidfield  3 ปีที่แล้ว +1

      Thanks Xuan, I'm glad it helped you! I hope you make a really cool brush! :)

  • @EvilReFlex
    @EvilReFlex 2 ปีที่แล้ว +5

    1: Use "Texture Coordinate"
    2: Separate "Generated"
    3: Use the Z axis
    4: A "Color Ramp" for adjustment
    5: in a emissive material
    6: Use "Raw" in Color Management
    7: But the camera over the object (or in front, but then you need to use a other axis) change it to orthographic
    (If you rotate the mesh don't forget to apply the transform)
    Much easier and faster than your tutorial and no compositing needed.

    • @RussellMidfield
      @RussellMidfield  2 ปีที่แล้ว +2

      Awesome thanks man! I'll use this from now on!

    • @2bit8bytes
      @2bit8bytes ปีที่แล้ว

      @@RussellMidfield Is there an updated video with this version?

    • @RussellMidfield
      @RussellMidfield  ปีที่แล้ว +2

      Oh no not yet, I could try putting one together!

    • @2bit8bytes
      @2bit8bytes ปีที่แล้ว

      @@RussellMidfield If one person's preference counts, yes please!

  • @stiefelriemen632
    @stiefelriemen632 4 หลายเดือนก่อน

    Best Video explaining the topic, still in 2024. Thank you! This will help with my Dragon Scene A LOT . Those tooth sculpting, again and again destroyed my Soul and my PC :D

    • @RussellMidfield
      @RussellMidfield  4 หลายเดือนก่อน

      Thanks stiefel! I'm glad it helped! Oh yeah perfect for teeth haha, good luck!

  • @MakeBisnes
    @MakeBisnes 3 ปีที่แล้ว +1

    Thank you very much Russell, you are a complete master! Thanks for sharing all your wisdom.

    • @RussellMidfield
      @RussellMidfield  3 ปีที่แล้ว

      Haha no worries Manuel! I'm glad it helped!

  • @skychip7784
    @skychip7784 3 ปีที่แล้ว +2

    The chocolate bear cookie my be a little hard to digest :)

    • @RussellMidfield
      @RussellMidfield  3 ปีที่แล้ว

      Haha lol it's true, back up on the Hershey Highway!

  • @needler1000
    @needler1000 3 ปีที่แล้ว +1

    your are brilliant! thanks for these clear and precise tuts!

    • @RussellMidfield
      @RussellMidfield  3 ปีที่แล้ว

      Yeah no worries needler, glad they help!

  • @robfrydryck127
    @robfrydryck127 2 ปีที่แล้ว +1

    Just awesome.
    Thank you so much

    • @RussellMidfield
      @RussellMidfield  2 ปีที่แล้ว

      Yeah no worries man! I'm glad it helped!

  • @blenderzone5446
    @blenderzone5446 3 ปีที่แล้ว +1

    wow! good point!

  • @BlenderArt
    @BlenderArt 3 ปีที่แล้ว +1

    awesome as usual my friend 👍

    • @RussellMidfield
      @RussellMidfield  3 ปีที่แล้ว +1

      Thanks man! Your channel is looking great as well!

    • @BlenderArt
      @BlenderArt 3 ปีที่แล้ว +1

      @@RussellMidfield but yours is very special ..I wish you all the best

    • @RussellMidfield
      @RussellMidfield  3 ปีที่แล้ว

      Thanks man, best of luck to you too!

  • @RickHenderson
    @RickHenderson ปีที่แล้ว

    Great stuff, thanks! So many options in 3D it's hard to know what to look at and try next.

    • @RussellMidfield
      @RussellMidfield  ปีที่แล้ว

      Yeah no worries Rick! It's true, lots of neat stuff out there!

  • @XiDingArt
    @XiDingArt 3 ปีที่แล้ว +1

    Thank you! Great tutorial!

  • @Botupo3D
    @Botupo3D 3 ปีที่แล้ว +1

    so useful, thank you so much!

    • @RussellMidfield
      @RussellMidfield  3 ปีที่แล้ว +1

      You're welcome Thai! I'm glad it helped!

  • @theoneseptember8441
    @theoneseptember8441 3 ปีที่แล้ว +1

    AMAZING! Thx😍

    • @RussellMidfield
      @RussellMidfield  3 ปีที่แล้ว

      Thanks The One! I hope you make an awesome brush with this!

  • @paulandrews__
    @paulandrews__ 2 ปีที่แล้ว

    Thank you for this!

    • @RussellMidfield
      @RussellMidfield  2 ปีที่แล้ว

      Yeah no worries Paul! I'm glad if it helped!

  • @pixel-ink
    @pixel-ink 3 ปีที่แล้ว +1

    Nice technique

  • @matadordeleoes
    @matadordeleoes 3 ปีที่แล้ว +1

    amazing

  • @chucknorrisffs
    @chucknorrisffs 2 ปีที่แล้ว

    This was incredible thank you.

    • @RussellMidfield
      @RussellMidfield  2 ปีที่แล้ว

      Yeah no worries Chuck! Glad it helped!

  • @yazstudio8435
    @yazstudio8435 3 ปีที่แล้ว +1

    The best bro tganks

  • @zackx1
    @zackx1 ปีที่แล้ว

    Thanks this really helps alot.

  • @aranganr
    @aranganr 2 ปีที่แล้ว

    Thanks for the good tutorial

    • @RussellMidfield
      @RussellMidfield  2 ปีที่แล้ว

      Yeah no worries 3D! I'm glad if it helped!

  • @mujeebvlogs7901
    @mujeebvlogs7901 3 ปีที่แล้ว +1

    Good technique 👍🏻

  • @seamslegit5844
    @seamslegit5844 3 ปีที่แล้ว +1

    Hi Man,
    Pro Quality.

  • @VladimirNerby
    @VladimirNerby 2 ปีที่แล้ว

    0:27 - обед, уютненько

  • @davidburns9766
    @davidburns9766 6 หลายเดือนก่อน

    I’ve genuinely been looking for this for so long.
    I’m sick to death of tutorials on here
    “How to create (x) brush easy!” And then proceeds to start with telling me to download either 7 different mods or to download the brush instead of showing me THIS EXACT PROCESS.

    • @RussellMidfield
      @RussellMidfield  6 หลายเดือนก่อน

      Haha yeah I found that frustrating too! Blender can do it no problem though for free woohoo!

    • @davidburns9766
      @davidburns9766 6 หลายเดือนก่อน

      @@RussellMidfield would it be possible to stick an image of some texture into photo editing software, monochrome it and bump up the contrast and then blur and use the image straight up? I know you can basically use images right off the bat but they don’t come out great

  • @MaDmonkey3311
    @MaDmonkey3311 2 หลายเดือนก่อน

    Is there a way to modify and scale those alphas when u are placing them on mesh? Something like "Zbrush Spotlight"

    • @RussellMidfield
      @RussellMidfield  2 หลายเดือนก่อน

      I'm not super familiar with zbrush spotlight feature but you can modify some attributes of the alpha like scale yes.

  • @My2Cents1
    @My2Cents1 2 ปีที่แล้ว +1

    Nice and comprehencive. But... what about your light settings? I tried to place Area Lights like you have them, but the final render of my skull comes out bad. The area closest to the camera (in my case the two front teeth) comes out completely solid black (or white when inverted). It's like part of the render is clipped. I haven't been able fix it.

    • @RussellMidfield
      @RussellMidfield  2 ปีที่แล้ว +1

      Oh good question. My lights are from the built-in Blender add-on called Tri-Lights. You can enable it in the Edit->Preferences-> Addons menu. I think I may have increased the Power amount for each of the lights to make them brighter. Try it out and let me know if that works!

    • @My2Cents1
      @My2Cents1 2 ปีที่แล้ว

      @@RussellMidfield
      Second attempt worked better. I added the tri-lighting, although the they appear to be irrelevant to the process. (which, I guess, is why you didn't touch on the subject.) Everything has to do with how close the object is to the cam, and to get the Mist Pass start and depth correct. I find it really annoying that Blender rounds off my decimals, which I'm guessing is why I got the brightness "clipping" in my last attempt. If the distance of 10.3m, that little .3m can make a lot of difference.
      Anyhoo, my image came out a LOT less contrasty than yours though, don't know why. I couldn't get the image background to absolute black even if I moved the curve up to the very corner of the graph field. To resolve this I simply added at "Brightness and Contrast" node in-between the Render Layers node and the RGB Curves node. This resolved the issue. The brush turned out quite nice for a first attempt. Feels great to know this process, as people sell packs of these brushes online for 100s of dollars. I don't have that kind of money, so I'm glad I'm now able to create brushes myself. Thank you very much sir.

    • @RussellMidfield
      @RussellMidfield  2 ปีที่แล้ว +1

      You could probably do without the backlight, the lights don't have much of an effect anyway if I remember correctly!

    • @claystrips
      @claystrips 2 ปีที่แล้ว

      @@RussellMidfield thanks for replaying. Super handy technique. Greetings from Argentina. XD

    • @RussellMidfield
      @RussellMidfield  2 ปีที่แล้ว +1

      Yeah no worries! I'm glad it helped! Hello to Argentina!

  • @ace3dart149
    @ace3dart149 3 ปีที่แล้ว +1

    WOW, that is all I am going to say.

    • @RussellMidfield
      @RussellMidfield  3 ปีที่แล้ว

      Haha thanks Ace! I hope it's a good wow haha

    • @kovra1305
      @kovra1305 3 ปีที่แล้ว +1

      @@RussellMidfield The only one I know :)

    • @RussellMidfield
      @RussellMidfield  3 ปีที่แล้ว

      Haha :)

  • @odeisouza
    @odeisouza 3 ปีที่แล้ว +1

    was just thinking on how to easily sculpt some scales and you posted this LOL get out of my brain

    • @RussellMidfield
      @RussellMidfield  3 ปีที่แล้ว +1

      Haha lol we've all congealed into one gigantic pulsating Blender cube hivemind!

  • @loukino3700
    @loukino3700 2 ปีที่แล้ว

    Will this work for creating horns or spikes as well?

    • @RussellMidfield
      @RussellMidfield  2 ปีที่แล้ว +1

      Yup, I have a few brushes that are spikes, horns may be harder depending on the shape and length you want, but it could work!

    • @loukino3700
      @loukino3700 2 ปีที่แล้ว

      @@RussellMidfield Could you please make a tutorial showing how you would do that with horns? And thank you for replying so quickly!

    • @RussellMidfield
      @RussellMidfield  2 ปีที่แล้ว +1

      Yeah no worries!

    • @loukino3700
      @loukino3700 2 ปีที่แล้ว

      @@RussellMidfield Thank you so much!

  • @aegisgfx
    @aegisgfx 3 ปีที่แล้ว

    Guys please quit adding the 48 and the 96 and all the other stuff at the end it's not needed anymore, it was needed 20 years ago it isn't needed now. 2000x2000 works just fine.

    • @RussellMidfield
      @RussellMidfield  3 ปีที่แล้ว

      Oh sorry about that! That's good to know, thanks!