Triburos: "it isn't a single mistake that causes you to lose." Me who plays tekken: *accidentally presses a single button and gets TOD by an annoying hyperactive breakdancing j-pop idol with a cat motif*
there aren't any real tods that i know of in tekken im sure there are some but those gotta have very specific situations that make them work so that doesnt seem like something that should happen to much just based of the games design
I like when Trib go out his comfort zone, trying to explain a whole diferent genere to us, the monkeys that enjoy looking at funny big red numbers in warframe. Keep it up Trib.
Also, I hate the people who just comments warframe stuff in a video that is not about warframe, just wait for the warframe video next week(or month) god dam.
Btw, hp in this game is the same for everyone BUT some chars take more damage, and as the health gets lower, “guts” takes affect which means less health = less damage taken. Zato has the lowest guts modifier though.
@@t-universegamer7609 no, chipp actually has one of the highest guts modifiers, being 4 (highest belongs to anji, which is 5) He takes more damage normally though. Zato and Faust both have a guts modifier of 0 though, which is the lowest
There are "guts" and there is armor. Guts makes a character take less damage the less hp they have. Armor affects all damage. Chipp has the lowest armor, in the negative actually, but high guts. Zato has no guts, so he always takes the same amount of damage
@@canete571 Zato does have guts, 0 is just the lowest value. The damage reduction is there, just not as noticeable on him as someone like anji. Dustloop has all the damage reduction percentages for all guts values from 0-5
I recommend watching Sajam. He’s a fighting game commentator and personality who’s really good at demystifying a lot of FG concepts and making the genre a whole lot less intimidating
Trib, I really think that your channel can make the transition from Warframe to other games. Keep trying. You're genuinely entertaining and you write decent scripts. Upload more green man.
Ofcourse he can.... But maybe he just really like Warframe.... I would love to see him cover more Conventional Game stuff but that's up to him.... And we have a bunch of other channels that do that already anyways ¯\_(ツ)_/¯
As a graduated musician who works in a McDonald's, I can confirm the comparison of playing fighting games to learning instruments is spot on. That's why I love fighting games.
We should also talk about Sol’s lineage and past He has killed his wife 4 times already. Jack-O within this game is technically a vessel for Sol’s wife’s consciousness to live in. He has a child named Dizzy, and Ky put his peepee in her, making Sol his father-in-law. Ky has a child named Sin, and this makes Sol a grandpa. Ramlethal and another character from XRD named Elphalt being somewhat related to Aria’s robotic form Judgement makes them Sol’s…great nieces? Sol’s entire family is extremely confusing. It might get even more confusing if Ram asks Leo out
I think playing Zato in xrd and later in strive almost single handedly got me into fighting games. Learning him has been one of the most rewarding experiences of any game I have played, right up there with learning to rocket jump.
fighting games is like Chess to me, since its 1v1 competition, people will be learning about the game forever, players will create new strategies and be one upping each other forever
You have summoned us. *The FGC.* And yes, Faust’s goal is to gamble the entire match and is the go-to if you’re into masochism! This is… only kind of a joke. Good video.
Watching this in Jack-O's crouch pose. Guilty Gear characters were some of my favorites to add into MUGEN. Never heard of it? Check it out. You make your own roster for a fighting game.
Wow. This is legit one of the best guides I have ever seen to Fighting Games in general, let alone Strive. Abso-fucking-lutely great. It's a shame TH-cam tends to punish people for venturing out of their comfort zone, but great video nonetheless.
I was only brave enough to play Skullgirls after playing GG Xrd and +R 💀. The game is actually really fun though and not as hard as I imagined it was gonna be. Highly recommend people try it
When I was a fg newbue I bought Skullgirls because I saw tits and ass, then after learning how the game worked I tried out the online. And I thought to myself hell no, even after playing BB, Xrd and Strive I am not going back to playing the online on Skullgirls. Not a fan on infinites, sadly. Still really appreciate the game for what it is
@@serene-illusion I know this comment is weeks old; but there are no more infinites in Skullgirls (or at least; none that are actually inescapable. You get to burst if the opponent repeats a move to often in a single combo). And there haven't been for years. In fact, most characters go for a lot of resets instead (mostly using restands). It's still extremely brutal to try and defend in SG, but you should be used to that after playing BB lol.
You’re an excellent educator. This is stuff I accrued knowledge of really slowly over time in my beginning phases. Anyone who wants to get invested would be really well-informed off of this!
I am so glad to see Strive on your video style, I can't play Strive myself so seeing people talk about it is always fun Play Guilty Gear Strive you nutmegs
I love this video, because it's the first time I've had such a clear explanation of some of the archetypes of characters and _what about them would appeal to someone_ and thus what to pick _based on what you like_. I'm 1000% supportive of fighting game content from you, I'd love to see more videos like this, because this was fascinating - meaty information, demonstration of meaty information by showing e.g. what a frame trap was, _application of said meaty information_ through analysis of the character archetypes, and _application of that_ to what you want to pick? That is absolute video heaven for me and I want more of it. I'm an utter fighting game scrub and don't like losing, so it's hard to "git gud"; I genuinely think it is hard to learn to play fighting games just because we don't know what to look for and the feedback is "I lost" or "I won", rather than "I lost because someone did a frame trap that I fell for, that they then used to its full extent and combo'd me for 30% of my health, and I thereafter lost my cool and lost neutral a lot". Or "I was a button mashy nub, and therefore got poked with a long range attack, combo'd into the wall, and thereafter murdered with extreme prejudice by someone actually knowing what they were doing"... which is more likely. ... I guess what I mean is, is there such a thing as "fighting game coaching" content and analysis of people's performance? And what channels do people recommend watching? I'm def. gonna watch the video you linked in the description because that sounds good. I'd love content like this based around Blazblue, DB FighterZ, and Smash, if anyone knows recommendations for those I'd love to see it. ((Is there a Triburos discord? And is there a fighting game channel there? Curious now.))
Yeah, there are tons of fighting game educational content around there. If you're looking for people talking about player matches and analyzing their mistakes, then you're looking for "Match Analysis" videos. Top players do this from time to time looking at their replays but commentators are better for it. Off the top of my head, People like Sajam or Brian F (sometimes iirc) put out match analysis vids from time to time and are fairly friendly about explaining to newbies about what they mean when they drop knowledge. If you're looking for tutorial content, those same people apply but there's WAY more to choose from like say jmcrofts or Lord Knight (Dragon Ball). There's usually someone out there for you if you give a quick search like "[insert fighting here] tutorial". I hope that helps :)
@@kholdkhaos64ray11 Thank you - those terms will be useful. I'm very much on the periphery of the fighting game community - I play Smash singleplayer and played a lot of Blazblue on Vita single player too, just because their style attracted me, but I knew I was never any good at the multiplayer bit. Seeing content like this makes me wish I was into that. I did pick up that free ebook a while back about learning fighting games but couldn't get into it. Maybe some different styles of content will help. :) Thanks for the recommendations.
Oh , if youre looking for channels. Core-A gaming is the creme of the crop if youre looking for fighting game stuff. Hes so educational and cover alot of FG terms and words. And one of my personal favourites is Sajam :)
great video trib. you explained concepts in fighting games really well not just the ones exclusive to guilty gear like roman cancels, and as a footnote in strive and some other fighting games you can dash back immediately after wakeup and get invincibility. it avoids throws and some attacks though the opponent can wait for it or just hit with a meaty attack with a lot of active frames. great for avoiding pot buster. hope you do more videos about stuff other than warframe like this although I would still like to see the rest of your stug run.
This is actually the game that got me into fighting games, the journey is definitely worth it and I'll always thank this video for being the stepping stone on making some great friends and a new passion.
Strive is the first fighting game i've ever played. I'm doing better than expected because i'm okay with being in lower floors, like 6. It's really fun, actually, annoying at times, but pulling an anji counter is worth it.
Okay ... I always knew you were Into Anime Fighting Games.... But holy crap I never expected to see you upload a video that even Core-A Gaming Subscribers would find overwhelming.... In any case..... Downloading GG Strive Now 😁 !! Might need to buy a new controller too....
People love to complain about how simplified and "accessible" GGS is, but to me, a newbie to the genre, it's a blessing. I haven't managed to stick to any other game because the barrier is too high, but GGS has been the springboard from where I can learn the fundamentals to put into other fighting games.
I think making the game accessible was a bittersweet decision for me as a GG fan. It got rid of a lot of stuff that I think made the previous games super fun, but I think were necessary to get more people into the game. Now on one hand I think it's a blessing, because never have I hopped into a lobby in a Guilty Gear game and see so many people constantly online. It's just sad, y'know? Out of curiosity, what do you think makes the game more accessible for you? For me, I think it was definitely the slower pacing that helps newcomers see what they and their opponents doing in a match. There were some stuff that I don't agree with, like removing a lot of moves for a lot of characters to make their moveset less intimidating for beginners. Like imagine you're playing this character in a game and thinking they have the coolest moves, only to find that character have a lot of their cool ass moves be removed in the next game to make them more accessible. It sucks honestly, but what do you think?
Literally got GG:Strive 2 days before this vid and I’ve been loving it! Post some Strive content for us will ya Trib? Thanks man, keep it up! Edit: just hit post then realised I forgot to ask, who’s your favourite GG character? (not limited to strive)
I like and also I'm scared of raising popularity of GGS This was damn unexpectable, Triburos) Fuck Warframe, now Guilty Gear is the best game in the world
This is actually probably one of the best fighting game videos I've ever seen just based on the fact that you explain what the words you're saying fucking MEAN
The way Sakonoko explains it is... "You can feel it in the Air... It's kinda like an Omen..." Or if you play Menat you can just throw out Normals without rhyme or reason and still succeed because "Priority"...
Dude this video is the best example I've yet to see of an introduction to basic fighting game concepts. Mad props on putting terms that can seem so alien to outsiders in understandable terms.
Ive played street fighter fallowed by dbfz from the age of 6 until a few years ago. now at 19 I'm well on my way to early onset carpul tunnel because i didn't know my family has a predisposition for it. Even though I can't play as often or as well as I used to I still love the genre and hearing that strive seems to be less taxing on the hands than other series makes me excited.
Picked this game up and played with friends a bit. Decided to try axl for the first time not even knowing a 2 hit combo and proceeded to reach floor 9. I bullied potemkin and gold lewis players and i dont feel bad.
You like Axl? S>S>HS into Winter Mantis, cancel into Axl Bomber by hitting HS in Winter Mantis at the right time. I think they're going to nerf his frame data and combos soon. Axl can do some weird shit people still haven't figured out how to react to yet.
Before Strive came out, there was a bundle sale for all of the other GG games that were on PC for something like $14. Did anyone else pick up that bundle?
Important to note that the most important thing to have fun getting into a fighting game is to play against people of your level, cus getting stomped sucks
And strive dose a pretty good job making sure you you fight with people on your skill level with the floor system. most of the time if you get stomped its because you got overconfident and went up too many floors and not because the game decided to match you up with someone who has 200 hours in the game.
"play ramlethal if you like a simple goal and easy execution" *i totally didnt spend hours on end learning three of her combos and proceed to forget two of them the day after learning them*
I haven't had this much fun with a fighting game since Big Band was released in Skullgirls. Goldlewis Dickinson is one of my favorite characters, he just needs to hit you ONCE
Lmao, I love that the intro is just this sick montage of combos and supers and then there’s just that HPB mod casually slipping in there with some T H I C C Potemkin booty.
good intro video to fighting games. The reason strive is such a huge success is because it's basically taking the very purest basic essence of what a fighting game is and just has that as it's substance. Good for newbies, absolutely suicide inducing for veterans WHY DID YOU DO THIS TO MAY ARCSYS PLEASE I LOVED HER MIXUP PLEASE GIVE HER MR SEAL BACK AND HER MR DOLPHIN MIXUP OPTIONS PLEASE
Oh also if that bit about TK bomber is more than just a meme, the neat trick that I was taught is if you do a 360 motion ending in down forward, it makes TK DPs soooo much more consistent, at least for me.
This barely showed up on my feed and I'm glad it did. Thanks for taking the time out of your Warframe videos to talk about this awesome genre! I'll be here if you do more of these! KOF XV is out soon ;)
Nice vid! I fell head over heels in love with GG just before Strive came out. It’s got pure charisma in buckets - try it! A surprisingly friendly game if you’re used to overwatch tantrums too. Strive does a great job of protecting you from veterans in ranked while you learn, and the music is incredible, as catchy and cool as the Persona series (strong words, yep).
Zato's playstyle kinda reminds me of Ms. Fortune in skullgirls, she can detatch her head at will and contol it as a seperate being that can also be hit, but, unlike the edge shadow man, she is also just as good with the head attached as with it detached.
Ok thank you for the video sir Triburos now back in the basement we await stug 3(jokes aside though publish any of the content you want just please let us have Stug 3 soon)
The pacing is brisk, your commentary is bursting with energy. The timing of the jokes is on point and acts as a break in between the genuinely helpful informative bits. This whole video bares the mark of someone who’s really passionate about fighting games. I walked out with a big smile on my face and now even more resolved to practice my bare fundamentals. I hope you keep it up, the quality is awesome. Also I play Ram because I have a big soft spot for emotionless characters gaining some humanity okay…? Ironic that my emotions compelled me to play a character largely devoid of it.
I like how this explanation video is actually aimed at fighting game casuals unlike videos that immediately assume that you are fluent in fighting game jargon.
I have around 70 hours in the game before this one. I still did not know a lot of stuff you said in this video. I will not buy strive though until they bring my favorite character from Revelator back. Slayer. I love his "Go in and explode or die trying" kind of playstyle and that theme. Man... that theme is a freaking BANGER!
You like Axl? S>S>HS into Winter Mantis, cancel into Axl Bomber by hitting HS in Winter Mantis at the right time. I think they're going to nerf his frame data and combos soon. Axl can do some weird shit people still haven't figured out how to react to yet and he's got more close-up options than meets the eye.
As someone who grew up with SoulCalibur 3, GGST definitely translates so much better in my mind through gameplay. For example, SoulCalibur 3 had various complex inputs, parrying, and a universal self-buff, as well as millions of different combos the game outright tells you. Meanwhile, Strive's inputs are mostly just the basic attacks, but the game gives you just the basic lay down of what your character can do rather than predetermined combos. It's probably why games like Smash Bros are so popular. You can hand a player the fighting game equivalent to an encyclopedia and scare them away OR you can toss them the pamphlet and let them learn the tech/strings on their own once they're hooked.
Alright, I've watched this video repeatedly, but I just noticed, somewhere between/in the Jack-O, Leo, May, Millia, and Nago sections: I hear that Jack-a-Dandy in the background, I recognize that guitar from anywhere. If Slayer ever gets into Strive, I wonder what his new theme would be. Let alone his interactions with Nago.
4:48 id say the most fun ive had in this game besides playing matches with people who match my skill level was when i was playing against giovanna and I had used chipps(i am a chipp main) command grab over and over on her and lost the match because i was laughing so hard
no my game isn't modded and you have zero proof to prove that it is
uh huh sure
Where stug run
Texas
Texas
I’m surprised you haven’t made a video d on the goul saw
As an instrument player I can say that blocking with my instrument took me a life time to learn
Big Band??? Is that you?????
@@hortense5321 maybe
@@kadethomas8101 you best be parrying this catastrophe cannon
@@Helpfulhelp I’ll give it my all
haha funni trupet man
Triburos: "it isn't a single mistake that causes you to lose."
Me who plays tekken: *accidentally presses a single button and gets TOD by an annoying hyperactive breakdancing j-pop idol with a cat motif*
Lucky Chloe has the best fighting style.
Ah yes, getting hit once as Chipp with 50% risc is pretty much one mistake into dead :3
@@Kilesfactor i mean, yeah, but you had to make some mistakes as chipp to get to 50% risc so i'm not so sure that counts...
@@TheGallantDrake true, guess I’ll try my best to see if I can find a twitter clip where he makes one mistake and then dies.
there aren't any real tods that i know of in tekken im sure there are some but those gotta have very specific situations that make them work so that doesnt seem like something that should happen to much just based of the games design
I like when Trib go out his comfort zone, trying to explain a whole diferent genere to us, the monkeys that enjoy looking at funny big red numbers in warframe. Keep it up Trib.
Also, I hate the people who just comments warframe stuff in a video that is not about warframe, just wait for the warframe video next week(or month) god dam.
well he said it himself, fgc is very small
the biggest youtuber is Maximilian and like he never sticks with one game like most people
@@AlanTheBruv *next year
As if the FGC wasn't full of monkeys, the only difference is that the red that activates our neurons is on a bar
Btw, hp in this game is the same for everyone BUT some chars take more damage, and as the health gets lower, “guts” takes affect which means less health = less damage taken. Zato has the lowest guts modifier though.
Not really, chipp does.
@@t-universegamer7609 no, chipp actually has one of the highest guts modifiers, being 4 (highest belongs to anji, which is 5) He takes more damage normally though. Zato and Faust both have a guts modifier of 0 though, which is the lowest
There are "guts" and there is armor.
Guts makes a character take less damage the less hp they have. Armor affects all damage.
Chipp has the lowest armor, in the negative actually, but high guts.
Zato has no guts, so he always takes the same amount of damage
@@canete571 Zato does have guts, 0 is just the lowest value. The damage reduction is there, just not as noticeable on him as someone like anji. Dustloop has all the damage reduction percentages for all guts values from 0-5
@@aswo6207 oh, i didnt know that, thanks for correcting me
I recommend watching Sajam. He’s a fighting game commentator and personality who’s really good at demystifying a lot of FG concepts and making the genre a whole lot less intimidating
same with maximilian dood i would say
If your a sol main like me I also reccomend DEB for her amazing Sol gameplay
yeah i love brian f
Damn, he's good
Oh you mean not jiyuna?
Trib, I really think that your channel can make the transition from Warframe to other games. Keep trying. You're genuinely entertaining and you write decent scripts.
Upload more green man.
Ofcourse he can.... But maybe he just really like Warframe.... I would love to see him cover more Conventional Game stuff but that's up to him.... And we have a bunch of other channels that do that already anyways ¯\_(ツ)_/¯
As a graduated musician who works in a McDonald's, I can confirm the comparison of playing fighting games to learning instruments is spot on. That's why I love fighting games.
FGC
Some are kazoos
Some are Stradivarius
Some are HARPSICHORDS
XD
I main Elphelt for too long. People train long enough just to master inputs. You don't wanna mess them
As someone going into the arts in college this is painful to read lmao
It's weird as hell seeing all these youtubers I watch for so many different game series coming to make a video on my favorite fighting game genre.
Lol true. Ive seen so many ppl i would have NEVER thought know anything about FG's start playing strive
Yknow, it’s kinda weird for the guy who has always begged for a grappler frame to be a Zato player, no?
It's because Zato has a color scheme that matches Trib's
@@Kreinsamer That's a mod.
@@strotch7753 dammit
well he did always want a good minion/summon in warframe
zato can do some heavy bs, besides his theme is fire
We should also talk about Sol’s lineage and past
He has killed his wife 4 times already. Jack-O within this game is technically a vessel for Sol’s wife’s consciousness to live in. He has a child named Dizzy, and Ky put his peepee in her, making Sol his father-in-law. Ky has a child named Sin, and this makes Sol a grandpa. Ramlethal and another character from XRD named Elphalt being somewhat related to Aria’s robotic form Judgement makes them Sol’s…great nieces? Sol’s entire family is extremely confusing. It might get even more confusing if Ram asks Leo out
Dizzy is not Sols child.
Edit: Gears are canonically sterile, play GG2:Overture
@@punishedbrak4255 explain Sin Kiske
I pray he isn't hurt from ghoulsaws gameplay
Everyone should be
The enemies sure aren't, that's for damn sure.
Man it's such a let down
I think playing Zato in xrd and later in strive almost single handedly got me into fighting games. Learning him has been one of the most rewarding experiences of any game I have played, right up there with learning to rocket jump.
It's no longer a skill ceiling, but a whole skill sky. Also, nice background stuff there Trib.
It is Indeed CELESTIAL
XD
WE HAVE ONLY ONE SKY
fighting games is like Chess to me, since its 1v1 competition, people will be learning about the game forever, players will create new strategies and be one upping each other forever
Not just chess. It's bullet chess but flashy and 50x harder
It's more of real-time strategy
You have summoned us.
*The FGC.*
And yes, Faust’s goal is to gamble the entire match and is the go-to if you’re into masochism! This is… only kind of a joke. Good video.
Faust doesn't have to win, he just has to confuse and scare his opponent
Maybe if Faust didn't take his schizo meds, he'd still be winning majors by now
Watching this in Jack-O's crouch pose.
Guilty Gear characters were some of my favorites to add into MUGEN. Never heard of it? Check it out. You make your own roster for a fighting game.
I see intresting shit from it
One note though: one should be careful with them mugen games because people can virus you just via mugen character files, from what I've heard.
Wow. This is legit one of the best guides I have ever seen to Fighting Games in general, let alone Strive. Abso-fucking-lutely great.
It's a shame TH-cam tends to punish people for venturing out of their comfort zone, but great video nonetheless.
this game is pure visual crack for my eyes
and auditory heaven for my ears thanks to daisuke’s vision for the ost
@@joshualee4498 True, the soundtracks in this game is just 👌
Daisuke and Naoki hashimoto are litelar GODS
You forgot to mention that its soundtrack is BLAZING YEAH MY HEART IS BLAAAZING
IF THE WORDS KILL ME, II DONT NEED A *NEW WORLD ORDER YOU!*
"Hard to make people enter a fighting game"
....Ever attempted getting someone in Skullgirls?
I was only brave enough to play Skullgirls after playing GG Xrd and +R 💀. The game is actually really fun though and not as hard as I imagined it was gonna be. Highly recommend people try it
When I was a fg newbue I bought Skullgirls because I saw tits and ass, then after learning how the game worked I tried out the online. And I thought to myself hell no, even after playing BB, Xrd and Strive I am not going back to playing the online on Skullgirls. Not a fan on infinites, sadly. Still really appreciate the game for what it is
@@serene-illusion I know this comment is weeks old; but there are no more infinites in Skullgirls (or at least; none that are actually inescapable. You get to burst if the opponent repeats a move to often in a single combo). And there haven't been for years. In fact, most characters go for a lot of resets instead (mostly using restands). It's still extremely brutal to try and defend in SG, but you should be used to that after playing BB lol.
Honestly Trib, your sarcastic style but genuinely great explanation and passion works perfect for explaining Guilty Gear.
Playing a fighting game is like chess but all the pieces are queens
You’re an excellent educator. This is stuff I accrued knowledge of really slowly over time in my beginning phases. Anyone who wants to get invested would be really well-informed off of this!
I'm fairly new here, but I gotta say I really like the energy you bring.
Bro your talking style could make an 30 min ad about toilets and ( i cant STRESS THIS ENOUGH) i would watch it.
I am so glad to see Strive on your video style, I can't play Strive myself so seeing people talk about it is always fun
Play Guilty Gear Strive you nutmegs
Already am! And a proud Potemkin main to boot, grapplers are a drug man
Disclaimer: no Faust’s were harmed in the making of this video
I love this video, because it's the first time I've had such a clear explanation of some of the archetypes of characters and _what about them would appeal to someone_ and thus what to pick _based on what you like_.
I'm 1000% supportive of fighting game content from you, I'd love to see more videos like this, because this was fascinating - meaty information, demonstration of meaty information by showing e.g. what a frame trap was, _application of said meaty information_ through analysis of the character archetypes, and _application of that_ to what you want to pick?
That is absolute video heaven for me and I want more of it.
I'm an utter fighting game scrub and don't like losing, so it's hard to "git gud"; I genuinely think it is hard to learn to play fighting games just because we don't know what to look for and the feedback is "I lost" or "I won", rather than "I lost because someone did a frame trap that I fell for, that they then used to its full extent and combo'd me for 30% of my health, and I thereafter lost my cool and lost neutral a lot". Or "I was a button mashy nub, and therefore got poked with a long range attack, combo'd into the wall, and thereafter murdered with extreme prejudice by someone actually knowing what they were doing"... which is more likely.
... I guess what I mean is, is there such a thing as "fighting game coaching" content and analysis of people's performance?
And what channels do people recommend watching?
I'm def. gonna watch the video you linked in the description because that sounds good.
I'd love content like this based around Blazblue, DB FighterZ, and Smash, if anyone knows recommendations for those I'd love to see it.
((Is there a Triburos discord? And is there a fighting game channel there? Curious now.))
Yeah, there are tons of fighting game educational content around there. If you're looking for people talking about player matches and analyzing their mistakes, then you're looking for "Match Analysis" videos. Top players do this from time to time looking at their replays but commentators are better for it. Off the top of my head, People like Sajam or Brian F (sometimes iirc) put out match analysis vids from time to time and are fairly friendly about explaining to newbies about what they mean when they drop knowledge.
If you're looking for tutorial content, those same people apply but there's WAY more to choose from like say jmcrofts or Lord Knight (Dragon Ball).
There's usually someone out there for you if you give a quick search like "[insert fighting here] tutorial". I hope that helps :)
@@kholdkhaos64ray11 Thank you - those terms will be useful.
I'm very much on the periphery of the fighting game community - I play Smash singleplayer and played a lot of Blazblue on Vita single player too, just because their style attracted me, but I knew I was never any good at the multiplayer bit.
Seeing content like this makes me wish I was into that.
I did pick up that free ebook a while back about learning fighting games but couldn't get into it. Maybe some different styles of content will help. :)
Thanks for the recommendations.
@@dekkhan2085 no problem! We're happy to help anyone who is eager and willing to learn :)
Oh , if youre looking for channels. Core-A gaming is the creme of the crop if youre looking for fighting game stuff. Hes so educational and cover alot of FG terms and words.
And one of my personal favourites is Sajam :)
@@kholdkhaos64ray11 Rooflemonger also pretty good for general info as well as character tutorials for a lot of FGs!
FGC member here, liked hearing your standpoint as someone who doesn’t spend a ton of time playing them
great video trib. you explained concepts in fighting games really well not just the ones exclusive to guilty gear like roman cancels, and as a footnote in strive and some other fighting games you can dash back immediately after wakeup and get invincibility. it avoids throws and some attacks though the opponent can wait for it or just hit with a meaty attack with a lot of active frames. great for avoiding pot buster. hope you do more videos about stuff other than warframe like this although I would still like to see the rest of your stug run.
@SNES Nes as a Pot main, i respect it friend
This is actually the game that got me into fighting games, the journey is definitely worth it and I'll always thank this video for being the stepping stone on making some great friends and a new passion.
As someone who's first 2d non platform fighter was strive, yes, I agree, fighting game is hard
But hey! You survived.
Congratulations
XD
I've been looking forward to this for a long while
Strive is the first fighting game i've ever played.
I'm doing better than expected because i'm okay with being in lower floors, like 6.
It's really fun, actually, annoying at times, but pulling an anji counter is worth it.
I bought an 80 dollar music CD and got thiscool game with it
O
M
G
XD
“ggst is hard”
May mains: No
totsugeki
🐬🐬TOTSUGEKI🐬🐬
totsugeki
Okay ... I always knew you were Into Anime Fighting Games.... But holy crap I never expected to see you upload a video that even Core-A Gaming Subscribers would find overwhelming....
In any case..... Downloading GG Strive Now 😁 !! Might need to buy a new controller too....
Core-A is Goated tho, but yeah i like Trib too :)
I feel brain dead while listening to you explain this game
Seriously I feel stupid watching this video but I can't stop watching it because this game is eye candy
@@spookwavevevo indeed
Cool to see that you play GG, I really enjoyed your other content as well so this was a pleasant surprise.
magatsu!
Ayy, i know you. Nice that youre here man!
Wait I'm actually so happy I just found your channel. That intro was straight fire. I'm dif gonna stick around :D
People love to complain about how simplified and "accessible" GGS is, but to me, a newbie to the genre, it's a blessing. I haven't managed to stick to any other game because the barrier is too high, but GGS has been the springboard from where I can learn the fundamentals to put into other fighting games.
I think making the game accessible was a bittersweet decision for me as a GG fan. It got rid of a lot of stuff that I think made the previous games super fun, but I think were necessary to get more people into the game. Now on one hand I think it's a blessing, because never have I hopped into a lobby in a Guilty Gear game and see so many people constantly online. It's just sad, y'know?
Out of curiosity, what do you think makes the game more accessible for you? For me, I think it was definitely the slower pacing that helps newcomers see what they and their opponents doing in a match.
There were some stuff that I don't agree with, like removing a lot of moves for a lot of characters to make their moveset less intimidating for beginners. Like imagine you're playing this character in a game and thinking they have the coolest moves, only to find that character have a lot of their cool ass moves be removed in the next game to make them more accessible. It sucks honestly, but what do you think?
Literally got GG:Strive 2 days before this vid and I’ve been loving it! Post some Strive content for us will ya Trib? Thanks man, keep it up!
Edit: just hit post then realised I forgot to ask, who’s your favourite GG character? (not limited to strive)
I like and also I'm scared of raising popularity of GGS
This was damn unexpectable, Triburos)
Fuck Warframe, now Guilty Gear is the best game in the world
Finally some variety content sad to see it will get viewbombed because it's not Warframe
This is actually probably one of the best fighting game videos I've ever seen just based on the fact that you explain what the words you're saying fucking MEAN
predicting other's moves is sooo hard for me... i don't know how people do it
You cant really predict everything but some people tend to have a pattern that you can figure out.
The way Sakonoko explains it is... "You can feel it in the Air... It's kinda like an Omen..."
Or if you play Menat you can just throw out Normals without rhyme or reason and still succeed because "Priority"...
I was playing this sense Testament and Dizzy, favourite characters Rip
Maybe I'm late, but hearing "Haven't You Got Eyes in Your Head" I can say simply: You've got taste, my dandy fellow.
Trib I don’t think you realize how truly helpful this was. I learned a shit ton, not just about strive
Dude this video is the best example I've yet to see of an introduction to basic fighting game concepts. Mad props on putting terms that can seem so alien to outsiders in understandable terms.
Ive played street fighter fallowed by dbfz from the age of 6 until a few years ago. now at 19 I'm well on my way to early onset carpul tunnel because i didn't know my family has a predisposition for it. Even though I can't play as often or as well as I used to I still love the genre and hearing that strive seems to be less taxing on the hands than other series makes me excited.
As a Faust main I very much appreciate the description
Playing any fighting game online for the first time is the most humbling experience I have ever gone through.
1:16 I see what you did there and yes, Potemkin is best waifu...
Gonna be honest, so far all of this is going in one ear and out the other but it’s nice to listen to
"DONT MELT IN YOUR WORLD
FIND YOUR ONE WAY!"
_ad starts_
At B.K.
Have it your way
Picked this game up and played with friends a bit. Decided to try axl for the first time not even knowing a 2 hit combo and proceeded to reach floor 9. I bullied potemkin and gold lewis players and i dont feel bad.
You like Axl? S>S>HS into Winter Mantis, cancel into Axl Bomber by hitting HS in Winter Mantis at the right time.
I think they're going to nerf his frame data and combos soon. Axl can do some weird shit people still haven't figured out how to react to yet.
so youtube just straight up didnt show me this video in my sub feed, but Im here now to watch this greatness
In your defense . Making TK Bomber is more hard than normal TKs and needs a more precise input
That intro was godly btw
The funniest, most informative and unbiased review of a fighting game i've seen, Great job!
Before Strive came out, there was a bundle sale for all of the other GG games that were on PC for something like $14. Did anyone else pick up that bundle?
Important to note that the most important thing to have fun getting into a fighting game is to play against people of your level, cus getting stomped sucks
And strive dose a pretty good job making sure you you fight with people on your skill level with the floor system. most of the time if you get stomped its because you got overconfident and went up too many floors and not because the game decided to match you up with someone who has 200 hours in the game.
"play ramlethal if you like a simple goal and easy execution"
*i totally didnt spend hours on end learning three of her combos and proceed to forget two of them the day after learning them*
I haven't had this much fun with a fighting game since Big Band was released in Skullgirls. Goldlewis Dickinson is one of my favorite characters, he just needs to hit you ONCE
Y'know, I was pretty interested in checking this game out, but after seeing this video I think I'm not going to bother. Thanks!
Mad respect to zato mains.
That is all
You did a pretty good job on describing the characters and game Trib.
Also Ghoul Saw when?
I have no idea what's happening but I'm still launching out loud, good vid trib :)
Lmao, I love that the intro is just this sick montage of combos and supers and then there’s just that HPB mod casually slipping in there with some T H I C C Potemkin booty.
im glad that you started to spread out your content keep up the amazing work lord trib
good intro video to fighting games. The reason strive is such a huge success is because it's basically taking the very purest basic essence of what a fighting game is and just has that as it's substance. Good for newbies, absolutely suicide inducing for veterans WHY DID YOU DO THIS TO MAY ARCSYS PLEASE I LOVED HER MIXUP PLEASE GIVE HER MR SEAL BACK AND HER MR DOLPHIN MIXUP OPTIONS PLEASE
Im am OG 18-year veteran of Guilty Gear and I love this video you did a fantastic job.
Might get back into Guilty Gear to play Jack-O again... for her fighting style
Oh also if that bit about TK bomber is more than just a meme, the neat trick that I was taught is if you do a 360 motion ending in down forward, it makes TK DPs soooo much more consistent, at least for me.
This barely showed up on my feed and I'm glad it did. Thanks for taking the time out of your Warframe videos to talk about this awesome genre! I'll be here if you do more of these! KOF XV is out soon ;)
Nice vid! I fell head over heels in love with GG just before Strive came out. It’s got pure charisma in buckets - try it! A surprisingly friendly game if you’re used to overwatch tantrums too. Strive does a great job of protecting you from veterans in ranked while you learn, and the music is incredible, as catchy and cool as the Persona series (strong words, yep).
WOAHHHHH THE CROSSOVER WE NEEDED
Zato's playstyle kinda reminds me of Ms. Fortune in skullgirls, she can detatch her head at will and contol it as a seperate being that can also be hit, but, unlike the edge shadow man, she is also just as good with the head attached as with it detached.
Comparing learning fighting games to learning an instrument is brilliant.
oh look nappa main has went and become zato man. Also this man has astolfo in the background
Ok thank you for the video sir Triburos now back in the basement we await stug 3(jokes aside though publish any of the content you want just please let us have Stug 3 soon)
great vid trib, entertaining and educational on a newbie level, you really show how good you are at making entertaining begginer vids
The pacing is brisk, your commentary is bursting with energy. The timing of the jokes is on point and acts as a break in between the genuinely helpful informative bits. This whole video bares the mark of someone who’s really passionate about fighting games. I walked out with a big smile on my face and now even more resolved to practice my bare fundamentals. I hope you keep it up, the quality is awesome.
Also I play Ram because I have a big soft spot for emotionless characters gaining some humanity okay…? Ironic that my emotions compelled me to play a character largely devoid of it.
I like how this explanation video is actually aimed at fighting game casuals unlike videos that immediately assume that you are fluent in fighting game jargon.
i once heard a great quote about guilty gear, i believe it went "I love Daisuke Ishiwatari, he always releases a game with his soundtrack"
Appreciate the video! Planning on getting into Strive soon hehe
*Picks up guilty gear for the first time*
I like pain :)
I have around 70 hours in the game before this one. I still did not know a lot of stuff you said in this video. I will not buy strive though until they bring my favorite character from Revelator back.
Slayer. I love his "Go in and explode or die trying" kind of playstyle and that theme. Man... that theme is a freaking BANGER!
And then in the future we have happy chaos who has 2 different resources to keep tabs on and still makes everyone angry through the barrel of a pistol
this video properly demonstrates why the only "fighting game" i play is smash bros
Great to see the Mighty Trib touching on another game I enjoy
You like Axl? S>S>HS into Winter Mantis, cancel into Axl Bomber by hitting HS in Winter Mantis at the right time.
I think they're going to nerf his frame data and combos soon. Axl can do some weird shit people still haven't figured out how to react to yet and he's got more close-up options than meets the eye.
As someone who grew up with SoulCalibur 3, GGST definitely translates so much better in my mind through gameplay. For example, SoulCalibur 3 had various complex inputs, parrying, and a universal self-buff, as well as millions of different combos the game outright tells you.
Meanwhile, Strive's inputs are mostly just the basic attacks, but the game gives you just the basic lay down of what your character can do rather than predetermined combos. It's probably why games like Smash Bros are so popular. You can hand a player the fighting game equivalent to an encyclopedia and scare them away OR you can toss them the pamphlet and let them learn the tech/strings on their own once they're hooked.
Alright, I've watched this video repeatedly, but I just noticed, somewhere between/in the Jack-O, Leo, May, Millia, and Nago sections:
I hear that Jack-a-Dandy in the background, I recognize that guitar from anywhere. If Slayer ever gets into Strive, I wonder what his new theme would be. Let alone his interactions with Nago.
In smash bros i didnt even know you could block or even throw items till i watched a one hour smash bros compilation
I like you branching out a lot, very good video.
4:48 id say the most fun ive had in this game besides playing matches with people who match my skill level was when i was playing against giovanna and I had used chipps(i am a chipp main) command grab over and over on her and lost the match because i was laughing so hard
Your fundamentals section is really really good ( will keep it as reference for other 2d games).