💬 I hope you had a great 2024 and here's to an awesome 2025! 🌍 The BEST of 2024 unitycodemonkey.com/best2024.php 👍 PS: I made this a premiere so I can include the link in my latest Game Dev Report going out in a few hours cmonkey.co/gamedevreportnewsletter
The "How to make an x game" were definitely my favorites. A lot of times just breaking down a game into what the systems are can really help with figuring out the right questions to ask.
A new course is coming, that’s very exciting! I feel like I became a lot better after going through the kitchen chaos course, to the point where i started criticising other youtuber’s code when watching their videos, like what didn’t use this pattern here or that should be made into an interface, or stuff like that. So, yeah, you’re videos are definitely helping a lot. Happy new year! Looking forward for what you’ll be making in 2025.
Thanks for your work, man! I was trying to use your Kitchen Chaos as a learning curve basis and build upon it, but I had to drop it for a personal matter. I will definitely pick up again your courses next year!
Hello Codemonkey, I've been a professional programmer for many years, but I've only been involved in game development privately since this year. Your videos, tutorials and your GameDev newsletter help me a lot. I just wanted to thank you for that.
My goal for 2025 is to get to the definition of my character by drawing almost every day to get to have a prototype of at least 15/20 minutes. Happy 2025 to everyone and thank you for all your video
can you share some knowledge (perhaps make a video of it) on how you make your homepage, from which service you use and cost , to the features that you implemented.
I made it using basic HTML, PHP, Javascript, nothing special really. My web knowledge is pretty old so I only know the basics from 20 years ago but it still works for making a simple website. The cost is hosting which I think is about $70/month
You can use the free unity starter assets for a first person controller th-cam.com/video/jXz5b_9z0Bc/w-d-xo.html Then it depends on what you mean by "survival game", what mechanics you want to implement? I covered holding an object and crafting here th-cam.com/video/_aC3NVIQ-ok/w-d-xo.html Also covered a Building System like Valheim here th-cam.com/video/gkCBCCKeais/w-d-xo.html
Happy new Year !!❤🎉 God bless you 🙏❤❤ May U know Jesus Christ deeper and live a meaningful life year after year Love you bro you are a brother, a teacher and a friend I wish I had. Hope I can meet you in real life Just to say thank you ❤❤
Hey code monkey, I've been following you for a long time now. I wanted to ask you something about updates devs make to their games. When I first started learning game dev I created a simple game and published it on google play store. However, when I wanted to update a single line of code or fix something, I'd rebuild and I'd have to re-upload the entire apk again to google play store which would result in re-downloading the entire game even if I changed just one line of code. I searched this, and I guess we have to structure our development in a way so that it is modular and will enable us to only upload the 'patches' or 'difference'. How does that work because no game dev tutorial I've seen even touches on that topic. Also how does this work on Steam? Do we have to do (or integrate) something (maybe like a launcher we see in big titles like PUBG, when you first boot the game you see a loading screen where maybe updates are located on a remote server and downloaded through that launcher and difference or patch is applied) manually (when developing) to the game or Steam takes care of it and only distributes the difference instead of the whole game?
Hi. I have made your Kitchen Chaos Game in Unreal Engine 5. Since it is a clone game of your unity tutorial can i add it to my portfolio as a showcase of my work or will i get a copyright? Hope you reply asap! You can also contact me if you want to see the game i made in unreal engine! Thanks
That's awesome, great job on converting it to a different language and engine! Yup feel free to add it, just make sure you mention which parts were from a tutorial and which parts you made yourself since the goal of a portfolio is to show your skills.
💬 I hope you had a great 2024 and here's to an awesome 2025!
🌍 The BEST of 2024 unitycodemonkey.com/best2024.php
👍 PS: I made this a premiere so I can include the link in my latest Game Dev Report going out in a few hours cmonkey.co/gamedevreportnewsletter
I really learned a lot from you, I'm happy that we were together for another year. Thank you for sharing your knowledge with us.
Thanks for the super thanks! Looking forward to 2025!
Happy New Year!
Happy New Year Joel! Thanks for the Super Thanks!
You are a Legend Hugo. ❤
Thank You from the bottom of my Heart.
Happy New Year! 😂🎉💯👍🏻
Thanks Alec, Happy New Year!
The "How to make an x game" were definitely my favorites. A lot of times just breaking down a game into what the systems are can really help with figuring out the right questions to ask.
A new course is coming, that’s very exciting!
I feel like I became a lot better after going through the kitchen chaos course, to the point where i started criticising other youtuber’s code when watching their videos, like what didn’t use this pattern here or that should be made into an interface, or stuff like that. So, yeah, you’re videos are definitely helping a lot.
Happy new year!
Looking forward for what you’ll be making in 2025.
That's awesome to hear! Happy new year!
Happy new year Hugo! Have a great 2025.
Happy new year!
Thanks HUGO !! Merry Christmas, Happy New Year
Happy New Year
Happy Holidays!! And a Happy 2025.
Thanks for your work, man! I was trying to use your Kitchen Chaos as a learning curve basis and build upon it, but I had to drop it for a personal matter. I will definitely pick up again your courses next year!
Hello Codemonkey,
I've been a professional programmer for many years, but I've only been involved in game development privately since this year. Your videos, tutorials and your GameDev newsletter help me a lot. I just wanted to thank you for that.
That's awesome to hear! Thank you!
Happy new year
More 100 seconds vids on specific aspects would be great! May I suggest listeners as a subject? :)
My goal for 2025 is to get to the definition of my character by drawing almost every day to get to have a prototype of at least 15/20 minutes. Happy 2025 to everyone and thank you for all your video
Happy 2025!
can you share some knowledge (perhaps make a video of it) on how you make your homepage, from which service you use and cost , to the features that you implemented.
I made it using basic HTML, PHP, Javascript, nothing special really. My web knowledge is pretty old so I only know the basics from 20 years ago but it still works for making a simple website.
The cost is hosting which I think is about $70/month
hey, could you do a tutorial on how to make a full first person survival game for phone and computer, please look forward to your answer
You can use the free unity starter assets for a first person controller th-cam.com/video/jXz5b_9z0Bc/w-d-xo.html
Then it depends on what you mean by "survival game", what mechanics you want to implement?
I covered holding an object and crafting here th-cam.com/video/_aC3NVIQ-ok/w-d-xo.html
Also covered a Building System like Valheim here th-cam.com/video/gkCBCCKeais/w-d-xo.html
thank you, but I want to collect materials: wood, stone, and then we can build with the materials
@@CodeMonkeyUnity ?
Happy new Year !!❤🎉
God bless you 🙏❤❤
May U know Jesus Christ deeper and live a meaningful life year after year
Love you bro you are a brother, a teacher and a friend I wish I had.
Hope I can meet you in real life
Just to say thank you ❤❤
Hey code monkey, I've been following you for a long time now. I wanted to ask you something about updates devs make to their games. When I first started learning game dev I created a simple game and published it on google play store. However, when I wanted to update a single line of code or fix something, I'd rebuild and I'd have to re-upload the entire apk again to google play store which would result in re-downloading the entire game even if I changed just one line of code. I searched this, and I guess we have to structure our development in a way so that it is modular and will enable us to only upload the 'patches' or 'difference'. How does that work because no game dev tutorial I've seen even touches on that topic. Also how does this work on Steam? Do we have to do (or integrate) something (maybe like a launcher we see in big titles like PUBG, when you first boot the game you see a loading screen where maybe updates are located on a remote server and downloaded through that launcher and difference or patch is applied) manually (when developing) to the game or Steam takes care of it and only distributes the difference instead of the whole game?
500k subs but you still reply to comments your top teir
heh I miss a few but I try my best!
🎉
First !
Are you thinking about switching to another game engine , such as Unreal engine in the future ?
Switching no, but I definitely want to try it
Hi. I have made your Kitchen Chaos Game in Unreal Engine 5. Since it is a clone game of your unity tutorial can i add it to my portfolio as a showcase of my work or will i get a copyright? Hope you reply asap! You can also contact me if you want to see the game i made in unreal engine! Thanks
That's awesome, great job on converting it to a different language and engine!
Yup feel free to add it, just make sure you mention which parts were from a tutorial and which parts you made yourself since the goal of a portfolio is to show your skills.