Skyrim in Unreal Engine 5.5 vs Original - The Ultimate Graphics/Performance Comparison | RTX 4080

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  • เผยแพร่เมื่อ 17 ม.ค. 2025

ความคิดเห็น • 79

  • @MxBenchmarkPC
    @MxBenchmarkPC  9 ชั่วโมงที่ผ่านมา

    Please give this video a thumbs up if you liked it and feel free to comment below or ask me anything. It will help me to get recognized by youtube's algorithm. Thanks! :)
    Timecodes:
    0:00 - Side-by-Side Comparison at 4K Native
    2:32 - Riverwood in Original at 4K Native
    4:08 - Sunny Riverwood in Unreal Engine 5.5 at 4K Native
    5:27 - Rainy Riverwood in Unreal Engine 5.5 at 4K Native
    6:47 - Morthal in Original at 4K Native
    7:48 - Sunny Morthal in Unreal Engine 5.5 at 4K Native
    8:59 - Snowy Morthal in Unreal Engine 5.5 at 4K Native
    10:07 - Winterhold in Original at 4K Native
    11:28 - Snowy Winterhold in Unreal Engine 5.5 at 4K Native
    12:42 - Sunny Winterhold in Unreal Engine 5.5 at 4K Native

  • @modrribaz1691
    @modrribaz1691 7 ชั่วโมงที่ผ่านมา +12

    UE5's looks like how my inner child remembers the original.
    They say the mind twists the memories, I say it enhances them.

  • @EmAndGames
    @EmAndGames 3 ชั่วโมงที่ผ่านมา +5

    honestly not impressed by those graphics at all, more impressed by that huge fps drop

  • @Ishfar0
    @Ishfar0 8 ชั่วโมงที่ผ่านมา +23

    20% visual imrpovement for 200% performance hit

    • @daikon711
      @daikon711 6 ชั่วโมงที่ผ่านมา +1

      Some of us only really need 60 fps

    • @КАВО2
      @КАВО2 5 ชั่วโมงที่ผ่านมา +4

      @@daikon711 60 last century. 90 minimum, 120 better.

    • @tyr8338
      @tyr8338 4 ชั่วโมงที่ผ่านมา

      20% what a dumbass

    • @ErnieZee
      @ErnieZee 3 ชั่วโมงที่ผ่านมา

      Creation engine is much worse than UE5. You can't even draw over 60fps without mods.

    • @ginebro1930
      @ginebro1930 3 ชั่วโมงที่ผ่านมา

      @@ErnieZee creation being bad just proves how terrible UE5 optimizatin is.

  • @Terry-ek2ri
    @Terry-ek2ri 58 นาทีที่ผ่านมา +1

    As a UE5.5 part time game designer, the settings on this fan made lighting and other things mod doesn't really show the true power of what UE5.5 Lumen + Nanite...etc...can really do.
    Firstly, Nanite is a complete waste on this mod as ALL the original static meshes are very low poly. To truly utilize Nanite, the meshes would need to be totally redone at a much higher poly count. Nanite itself won't do anything miraculous with low poly meshes...other than greatly slow things down due to being a waste of doing nothing. Turn Nanite off should bring a bit of FPS back without loosing any visual detail as it is really doing nothing to the visuals here.
    Using Lumen (generic settings) will produce quite good results with any scene...but to really get promising results, one has to be able to know how to tweak the many settings that make up Lumen. This is where a lot of raw GPU power being wasted without know what to set. Shadows can be the most robbing and I'd bet that is what is taking up a lot of the FPS that is wasted in this video do to shadows + VSM not being setup properly.
    This brings us to VSM (virtual shadow maps). VSM is very performance robbing for now in UE5 due to not yet being performance friendly with production quality setups. As Nanite needs VSM to be performant...Skyrim was not designed with VSM in mind (obviously)...so again, here we are with huge performance loss due to that fact. VSM will only do what it thinks it should do based on it's surroundings. Tweaking is definitely needed here also.
    My suggestion is to redo this again while turning off Nanite + VSM and use just regular shadow maps with Lumen. There should only be only a small dip in performance compared to stock Skyrim while looking nearly identical to what the User has done with the present settings in UE5.5.

  • @7x67
    @7x67 9 ชั่วโมงที่ผ่านมา +6

    It would be great to see the comparison between unreal and heavy moded versions. I just wish that someday there will be fully ray traced skyrim without screen space and animations that could be comparable with ue5 technologies. I think this two things that could make Skyrim the best game ever, we already have AI NPC with Mantella, thats the last two ingredients thats left

    • @MxBenchmarkPC
      @MxBenchmarkPC  8 ชั่วโมงที่ผ่านมา

      Use this comment section to suggest which mods I should use.

    • @7x67
      @7x67 8 ชั่วโมงที่ผ่านมา

      @@MxBenchmarkPCwell, first of all ENB preset with wether mod, maybe RTGI mod to compare full RT with fake RT, if you would install any town mods on top of that, like JK's Skyrim, everyone would only notice differences not in graphics but in whole picture, textures and meshes included. So we don't really need that.

    • @MxBenchmarkPC
      @MxBenchmarkPC  6 ชั่วโมงที่ผ่านมา +1

      @7x67 noted.

  • @Goosestaf
    @Goosestaf 5 ชั่วโมงที่ผ่านมา +2

    Is it me, or is it… worse? Like the heavy shadows and lack of atmospherics

  • @bjiornbjiorn
    @bjiornbjiorn 2 ชั่วโมงที่ผ่านมา

    It's such a shame that TH-cam struggles to show this project in its full majesty. However, I do think that this just proves how immaculate the design of the original was, for it to stand up in so many people's eyes to the Unreal version.

  • @TestThisGame
    @TestThisGame 9 ชั่วโมงที่ผ่านมา +6

    Almost -150fps for normal lighting is too much

    • @ErnieZee
      @ErnieZee 3 ชั่วโมงที่ผ่านมา

      You can't even have more than 60 fps in skyrim. Creation engine is bad and you have 0 idea what you are talking about.

    • @plusixty8992
      @plusixty8992 3 ชั่วโมงที่ผ่านมา +1

      @@ErnieZee you can have more than 60 fps lol and having 150 fps dip for the quality shown here is criminal. you can get close to that with mods without the impact. been play skyrim since launch and have modded it every visually way possible from enbs to new textures etc.

  • @plusixty8992
    @plusixty8992 3 ชั่วโมงที่ผ่านมา +1

    if you want to recreate the game in unreal id make new assets, it looks like you just copy pasted the same models and textures into unreal and added ray tracing. So it makes it look worse than some ENBs and also runs like ass while visually having very little impact

  • @arashnonexistent9033
    @arashnonexistent9033 4 ชั่วโมงที่ผ่านมา +8

    Original created by talented Artists,
    UE5.5 created by a tasteless artless NPC

    • @vmr_1997
      @vmr_1997 4 ชั่วโมงที่ผ่านมา +3

      By the looks of it it's literally the original assets ported to UE5 with lumen or some other modern lighitng technique. You're insulting the same ppl you've praised lmao

  • @lucassilvas1
    @lucassilvas1 7 ชั่วโมงที่ผ่านมา +5

    You can achieve the same thing for free by just dropping the brightness in the game all the way down. No 80% FPS drop, either.

  • @GGBGameplays
    @GGBGameplays ชั่วโมงที่ผ่านมา

    Original game: clean and sharp.
    Unreal remake: grainy and fuzzy.
    Original game wins.

  • @_SLOleg
    @_SLOleg 6 ชั่วโมงที่ผ่านมา +3

    250fps vs 40fps

    • @ErnieZee
      @ErnieZee 3 ชั่วโมงที่ผ่านมา

      the second one is skyrim right? You know the game has locked framerate to 60fps and is so poorly written people have trouble keeping over 60fps with mods. Unreal Engine 5 is infinitely better than Creation Engine when it comes to performance.

    • @plusixty8992
      @plusixty8992 3 ชั่วโมงที่ผ่านมา

      @@ErnieZee 🤣🤣🤣🤡

    • @ErnieZee
      @ErnieZee 3 ชั่วโมงที่ผ่านมา

      @ you are clown for not providing any arguments. Creation engine relies on an ancient rendering technique that is extremely expensive and reliant on only one core of a cpu (even though they supposedly added proper multithreading with special edition but they didn't). Starfield is on a bit better version of the engine but it's still the same old shit that looks exactly the same as it did 15 years ago. UE5 improves so much it's actually crazy compared to any other engine on the market and y'all debbie downers are mad that it takes more to run such a game on highest settings in 4k.
      So what exactly do you want? You want the same graphics and just more fps every year or do you actually want graphical improvements? Because so far you can pretty much play any game available on the market with a 10 year old gpu (GTX 1080) - a feat that was absolutely unthinkable when I was a kid and the top of the line gpu from 2004 couldn't even LAUNCH crysis which came out 3 years later.

  • @lenocler
    @lenocler 8 ชั่วโมงที่ผ่านมา +5

    The original looks better

  • @tecn0phreak
    @tecn0phreak 3 ชั่วโมงที่ผ่านมา

    Why in the world are there zero NPCs in every re-rendered scene?

  • @kazahstan_alga
    @kazahstan_alga 8 ชั่วโมงที่ผ่านมา +1

    Hi. I am a fan of this game, so I want to tell you that the graphics upgrade you showed in this video is easily achieved with ENB presets, which consume almost no resources and do not reduce performance. Your graphics look worse than with ENB, but the performance has dropped catastrophically. If you use ENB presets on the old engine, you can achieve better graphics, which will work even on an old video card of the GTX 1080 level.

    • @yeshyk3694
      @yeshyk3694 3 ชั่วโมงที่ผ่านมา

      I think UE5 is too intensive, but I also think you need greater than GTX 1080 (I have one) to get great graphics at 60fps, I would say RTX 3060 or so, 50% faster at minimum

    • @IIAnnaBananaII
      @IIAnnaBananaII ชั่วโมงที่ผ่านมา

      ⁠​⁠​⁠​⁠@@yeshyk3694I use to do screen archery for Skyrim, most mods were in 8-16k not for gameplay purposes but I would get a stable 60 fps in 2k sometimes higher with a 1080ti. Most fps drops are from heavily scripted mods or mods that change all of the landscape like northern roads etc.

    • @yeshyk3694
      @yeshyk3694 ชั่วโมงที่ผ่านมา

      @ maybe I was just using too intensive modlist, idk

  • @Definedd
    @Definedd 8 ชั่วโมงที่ผ่านมา

    needs to be greater investment into making anti aliasing look better because the UE5.5 ones sometimes looked more blurry/pixelated even though everything was superior to the regular (minus performance of course)

  • @카를로타69
    @카를로타69 6 ชั่วโมงที่ผ่านมา +1

    Can you tell me how to uncap the 60fps ?????

  • @_n8thagr8_63
    @_n8thagr8_63 4 ชั่วโมงที่ผ่านมา

    I'm not one of these rando UE5 haters, but skyrim has a timeless art style. Just purely upping the fidelity doesn't really do much for it.

  • @Ubercubertuber
    @Ubercubertuber 8 ชั่วโมงที่ผ่านมา +8

    🤣 Just came to see how much of a dip would the UE cause and I wasn't disappointed.

    • @malikon6953
      @malikon6953 8 ชั่วโมงที่ผ่านมา

      right, 1/4 the performance

    • @Definedd
      @Definedd 8 ชั่วโมงที่ผ่านมา +2

      visuals are way better but they're blurry lol

  • @malikon6953
    @malikon6953 8 ชั่วโมงที่ผ่านมา +1

    that's cool but it also dumps the framerate to like 1/4 of the Original

  • @whosdaman911
    @whosdaman911 7 ชั่วโมงที่ผ่านมา +7

    Chromatic aberration 🤮

    • @partysodown
      @partysodown 4 ชั่วโมงที่ผ่านมา

      I’m glad it’s not just me noticing the chromatic aberration

  • @Maxz155
    @Maxz155 59 นาทีที่ผ่านมา

    Would be interesting if I do same comparison but adding a 700 1000 mods mod list

  • @andreacitro4274
    @andreacitro4274 3 ชั่วโมงที่ผ่านมา

    Interesting comparison the orignal was captured with hdr?.

    • @MxBenchmarkPC
      @MxBenchmarkPC  3 ชั่วโมงที่ผ่านมา +1

      Nope, no HDR.

    • @andreacitro4274
      @andreacitro4274 2 ชั่วโมงที่ผ่านมา

      i rember more washed color.@@MxBenchmarkPC

  • @KKthebeast.Swolestick
    @KKthebeast.Swolestick 3 ชั่วโมงที่ผ่านมา

    Were you able to implement parallax mapping on the textures? Everything looks... Shallow on UE. Other than that solid work! 🎉

  • @UmmerFarooq-wx4yo
    @UmmerFarooq-wx4yo 3 ชั่วโมงที่ผ่านมา

    Where's the struttung chicken in the ue5.5 version?

  • @Proxycon
    @Proxycon 3 ชั่วโมงที่ผ่านมา

    UE5 creates too much contrast where none is needed. Sure, it has a better fidelity but for a person like me who favors gameplay over graphics, all the hype around UE5 is a hindrance more than any kind of help. Additionally, this isn't really a fair 1:1 comparison - the UE5 examples look lifeless by design because there's no NPCs or moving foilage.

  • @FATBOY_.
    @FATBOY_. 8 ชั่วโมงที่ผ่านมา

    Is it possible to do all the main and side quests with this mod ?

    • @MxBenchmarkPC
      @MxBenchmarkPC  8 ชั่วโมงที่ผ่านมา

      Nope, quests are not available yet.

  • @BurningDrake39
    @BurningDrake39 8 ชั่วโมงที่ผ่านมา

    to be honest I'm not sure I would have palyed it this much if it looked like ue5.5

  • @EonKool
    @EonKool 3 ชั่วโมงที่ผ่านมา

    Man you could just install some shaders for the same effect and still have like 180fps

  • @LSmith-ee9mt
    @LSmith-ee9mt 2 ชั่วโมงที่ผ่านมา

    Still looks like the Havok engine imo. Though, yes there are some graphical improvements. A bit lack luster considering it's 5.5

    • @Morellen
      @Morellen 2 ชั่วโมงที่ผ่านมา

      Havok Engine is what Skyrim uses for its physics engine only.
      The rest of the stuff is tied to the Creation Engine

  • @ArndBrugman
    @ArndBrugman 2 ชั่วโมงที่ผ่านมา

    Where is the atmosphere in the remake?

  • @Danuxsy
    @Danuxsy 9 ชั่วโมงที่ผ่านมา +21

    this is a horrible remake and very poorly optimized...

    • @AveryPennewell
      @AveryPennewell 8 ชั่วโมงที่ผ่านมา +4

      its just the game engine running in UE5.5, its not a full remake. Nothing has been done to it optimization wise yet, no assets have been touched for the most part. It's a proof of concept and similar to how some game remakes are being done where the original engine is used but UE5.5 takes over for the graphics. There's a Need for Speed Underground 2 remake being made by modders using this concept.

  • @ginebro1930
    @ginebro1930 3 ชั่วโมงที่ผ่านมา +1

    32 fps on a 4080... bruh... unreal 5 performance is sooo garbage.

  • @BuckeyeBlood
    @BuckeyeBlood 53 นาทีที่ผ่านมา

    But why would a long time Skyrim fan be excited about this . When our Skyrim looks like this and make that UE5 build look like a PS3 game . th-cam.com/video/p1XlgndOEfA/w-d-xo.htmlsi=5GMz_IKyu7-0DZvQ

  • @captainlmao3801
    @captainlmao3801 9 ชั่วโมงที่ผ่านมา +1

    0:41 this is a great example of a true UE5 power. The water rendering difference is insane!

    • @elinbarrage9638
      @elinbarrage9638 8 ชั่วโมงที่ผ่านมา +6

      actually the performance hit is more'insane'.

    • @lucassilvas1
      @lucassilvas1 7 ชั่วโมงที่ผ่านมา +3

      What about that is insane? That was all possible long before UE5

    • @munyori
      @munyori 7 ชั่วโมงที่ผ่านมา +2

      look what water looks like in Skyrim with community shaders installed Lol

  • @muhammedebrarnazli_1968
    @muhammedebrarnazli_1968 8 ชั่วโมงที่ผ่านมา

    Yeah, Nanite tanks performance AGAIN. I hope this won't have forced software Lumen, this is annoying.

  • @frenchfish9500
    @frenchfish9500 7 ชั่วโมงที่ผ่านมา

    That game is old and thus is poor on details. In UE5 it makes quite a dissonance

  • @Stock--Rosso
    @Stock--Rosso 2 ชั่วโมงที่ผ่านมา

    Unreal is unoptimized, overblown bloatware and a cancer to the gaming industry, imo 😂

  • @КАВО2
    @КАВО2 9 ชั่วโมงที่ผ่านมา

    Am I banned?

    • @MxBenchmarkPC
      @MxBenchmarkPC  8 ชั่วโมงที่ผ่านมา +1

      No 😂

  • @NotAHackerr
    @NotAHackerr 9 ชั่วโมงที่ผ่านมา

    what the sigma

  • @EtaYorius
    @EtaYorius 7 ชั่วโมงที่ผ่านมา

    I still take the 200+ fps version and this Unreal version lost the Dark Cold ambient. But it's still very interesting project! makes you notice how much of a resource hog Unreal 5 is. No wonder why devs are starting to use fake frames instead of just optimizing.

  • @DerpDerpson
    @DerpDerpson 9 ชั่วโมงที่ผ่านมา +1

    S0VL|S0VLESS

  • @_SLOleg
    @_SLOleg 6 ชั่วโมงที่ผ่านมา +1

    ты главное желтый снег не ешь...
    анрил джин, почему у тебя снег желтый, это кто наделал???

  • @КАВО2
    @КАВО2 5 ชั่วโมงที่ผ่านมา

    When I hear ue5 I want to run and not look back.