You keep blowing my mind with each update! Your ideas are realy amazing for user experience. I can't imagine a better approach than painting to create data faster for something that needs runtime execution. Skywind team would need to see this, because they still are struggling to create navigation meshes.
Thanks man for your support I followed Skywind a while ago and it is a really great project which I hope I can see its lunch some day I don't know how they implement navigation system, but I hope this idea will help them somehow
That is really useful. Being able to manually exclude areas for navigation mesh baking is really good. On an unrelated note, can you test, if your MTerrain works on GL compatibility rendering mode? I'm having some difficulties to run it on older hardware, so It'd be nice of you to test that (so that I can tell if my machine is just too old, or your system is not made to be used in compatibility mode).
You keep blowing my mind with each update!
Your ideas are realy amazing for user experience. I can't imagine a better approach than painting to create data faster for something that needs runtime execution.
Skywind team would need to see this, because they still are struggling to create navigation meshes.
Thanks man for your support
I followed Skywind a while ago and it is a really great project which I hope I can see its lunch some day
I don't know how they implement navigation system, but I hope this idea will help them somehow
dude, this is GREAT
Yeah dude it is coooooool
This is the one. This is revolutionary
Thanks man
very nice update
So nice
Keep going!!
Thanks I will Saul
Indeed really cool! 👍
Thank you! Cheers!
That is really useful. Being able to manually exclude areas for navigation mesh baking is really good.
On an unrelated note, can you test, if your MTerrain works on GL compatibility rendering mode? I'm having some difficulties to run it on older hardware, so It'd be nice of you to test that (so that I can tell if my machine is just too old, or your system is not made to be used in compatibility mode).
I don't think there will be a problem with that, I think it will work, But I will test to make sure about that
amazing
Thank you! :)
sweet! (:
Thanks :)
棒
谢谢