Final Fantasy 16 - PlayStation 5 - The Digital Foundry Tech Review

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 4K

  • @UserInterface00
    @UserInterface00 ปีที่แล้ว +493

    12:45 FYI: as John mentions that turning off motion blur is not an option in the current, release version. But over the past weekend, Yoshi P mentioned (during the Japanese Pre launch livestream) they will add an option to “Turn Off” motion blur in an upcoming patch.

    • @BorisTheGoose92
      @BorisTheGoose92 ปีที่แล้ว +52

      Thank god too. I was hating it in the demo.

    • @teddyholiday8038
      @teddyholiday8038 ปีที่แล้ว +47

      Should have launched with the option

    • @UserInterface00
      @UserInterface00 ปีที่แล้ว +33

      @@BorisTheGoose92 agree. I’m also not a fan of motion blur. However, I recently got my first OLED TV just in time for this game and it helps when playing “Graphics” mode. The near instantaneous pixel response time stuttering is a lot smoother at 30fps than other games. At least in my case.

    • @UserInterface00
      @UserInterface00 ปีที่แล้ว +5

      @@teddyholiday8038 yeah. More people are going to wait out until the patches before playing this now. But for me, with a story this grand, don’t want spoilers. At least by the time I get to New Game+, hopefully all that is implemented and performance is improved.

    • @kevskikane
      @kevskikane ปีที่แล้ว +2

      I'm sure the motion blur toggle is included in the 300mb day 1 patch.

  • @KellissonFelipe
    @KellissonFelipe ปีที่แล้ว +959

    "Grapes per second" must become the unique quality measure for any new game.

    • @SeolferWulf
      @SeolferWulf ปีที่แล้ว +7

      Came to the comments to write this XD

    • @nefertumdark
      @nefertumdark ปีที่แล้ว +4

      I can not find the timestamp, where is that line?

    • @Mr_APeezy
      @Mr_APeezy ปีที่แล้ว +4

      @@nefertumdark@16:44 lol

    • @nickllama5296
      @nickllama5296 ปีที่แล้ว +1

      It's almost like the Seconds to Crate metric OldManMurray dreamed up so long ago.

    • @fepethepenguin8287
      @fepethepenguin8287 ปีที่แล้ว +3

      ​@pigjedithe guy never said he watched the video, just said he can't find a time stamp

  • @NN010
    @NN010 ปีที่แล้ว +811

    The Grape segment was hilarious as an FFXIV player who was there for all the grape mocking during the Endwalker launch! I’m hesistant to watch much more to avoid spoilers though.

    • @TwinOpinion
      @TwinOpinion ปีที่แล้ว +27

      🤣 We were dying. We had to pause the video. Grapes Per Second!!!! 🍇🍇🍇

    • @thedude8128
      @thedude8128 ปีที่แล้ว +5

      Yup, I'm dying right now. Had to come to the comments for extra fun 😂

    • @Wogle
      @Wogle ปีที่แล้ว +15

      🎶Tales of Loooosssss, and fiiiiire, and graaaaaaaapes...🎶

    • @yoloparrot42
      @yoloparrot42 ปีที่แล้ว +7

      Those OG Endwalker grapes were 11/10

    • @gabepullicar
      @gabepullicar ปีที่แล้ว

      Hahaha so good!

  • @wezite1983
    @wezite1983 ปีที่แล้ว +87

    They added a motion blur slider in an update today! You can set it from 0 to it's default setting of 5.

    • @BigCheeseEvie
      @BigCheeseEvie 9 หลายเดือนก่อน +3

      5 looks great for 30 imo but 60 fps could do with 2 or 3

  • @White_5tar
    @White_5tar ปีที่แล้ว +281

    Let's take a moment to appreciate John's "Ode to the Grapes of Final Fantasy". Top job sir.

    • @ghostcula
      @ghostcula ปีที่แล้ว +8

      DF stays unrivaled, I don't think we've had a moment this magical since the Chad Warden ps3 retrospective intro.

    • @niks660097
      @niks660097 ปีที่แล้ว +2

      @@ghostcula That reminds of df retro, i don't think there is anything like DF retro on entire youtube..

  • @ryan011193
    @ryan011193 ปีที่แล้ว +29

    It’s never gets old listening to John talk about video games, just like Rich, he has a way of describing everything that’s so appealing to listen to and you can hear his passion for the game while also being able to critique the finer details.

    • @fenixa2z936
      @fenixa2z936 5 หลายเดือนก่อน

      Love it, but… i absolutely hate when he doesn’t like a game, oh man he’s unbearable. Lol

  • @mattmackie3243
    @mattmackie3243 ปีที่แล้ว +438

    Run time was perfect, don't apologise. Great to witness somebody just loving a game and wanting to share it! Well done.

    • @jonathansoko1085
      @jonathansoko1085 ปีที่แล้ว +3

      IF this review was 20 hours id have watched it lmao

    • @belliebeltran4657
      @belliebeltran4657 ปีที่แล้ว +10

      I never noticed the run time. I only realized I'd spent 30 minutes after hearing him apologize, lol.

    • @dante19890
      @dante19890 ปีที่แล้ว +3

      its too long for ADD audience

    • @djinnxx7050
      @djinnxx7050 ปีที่แล้ว +1

      @@dante19890 Well that isn't somewhat insulting to actual add folk... 😑
      To be fair, i have add and I managed to watch at least 25 minutes before I started to lose interest. But I was busy eating during most of if so you know, was kinda already distracted 😅

    • @CrimsonBladezz
      @CrimsonBladezz ปีที่แล้ว

      You damn hypocrites hate starfield for being 30 fps but you’re fine with this shitty game terrible performance lol

  • @jonRock
    @jonRock ปีที่แล้ว +341

    If you guys don't want anything spoiled, just listen to the video, John describes everything well.

    • @SwordsandMushrooms
      @SwordsandMushrooms ปีที่แล้ว +35

      I didn't expect that MASSIVE spoiler at 31:05 🙁

    • @asuka_aozaki
      @asuka_aozaki ปีที่แล้ว +13

      @@SwordsandMushrooms Thank you bro, you might just saved my game experience from being destroyed. I immediately paused the video when I saw this comment😧

    • @gabrieloliveiralima3772
      @gabrieloliveiralima3772 ปีที่แล้ว +3

      @@SwordsandMushrooms dude you can't even describe what is happening

    • @Sal3600
      @Sal3600 ปีที่แล้ว

      Fkn poosis spoilers don't ruin anything

    • @arlequin241
      @arlequin241 ปีที่แล้ว +3

      ​@@SwordsandMushroomsYou are my hero ❤️ Thank you

  • @Kmaitland89
    @Kmaitland89 ปีที่แล้ว +290

    Wonderful video. Do not apologize for the length. This is so well put together. Amazing work.
    It's great to see you excited about a new release.

    • @frankmarano1118
      @frankmarano1118 ปีที่แล้ว +4

      Yeah I've always been a long time final fantasy fan since I first bought FF7 on the Playstation 1 as a kid. His review really shows the love, care & respect he has for the game which is surprisingly uncommon when it comes to many game reviewers.
      (I'm liking the like minded sentiment of this comments section)

    • @matsui90
      @matsui90 ปีที่แล้ว +3

      Totally agree. Jon, this is a great video and your passion is appreciated and accentuates the quality of this game. If people don’t want to hang around they will drop off once they’ve got the message. But the rest of us are all here for the moments you feel enamoured enough to write a love letter to a work of art!

  • @Zeltor
    @Zeltor ปีที่แล้ว +253

    Yeah it's (sadly) a real feat these days to have close to no game breaking/major bugs in a game of this magnitude.
    I salute the team, what a great effort!

    • @ΦιλίαΒλησίδη
      @ΦιλίαΒλησίδη ปีที่แล้ว +2

      fucking sad indeed

    • @a9udn9u-vanced
      @a9udn9u-vanced ปีที่แล้ว

      No software is bug free.

    • @ΦιλίαΒλησίδη
      @ΦιλίαΒλησίδη ปีที่แล้ว +3

      @@a9udn9u-vanced that's true about minor ones but with the gaming industry critical ones come day one and a few months down the line that's the problem you see

    • @leftyfourguns
      @leftyfourguns ปีที่แล้ว

      Bug free action games didn't exist before FF16?

    • @a9udn9u-vanced
      @a9udn9u-vanced ปีที่แล้ว +4

      @@leftyfourguns No and it's worse before because of modern software development processes. The only reason you feel games are more buggy nowadays is because modern games are exponentially more complex than older games. When you code 1+1 it's difficult to have bugs in it.

  • @onesowngrief
    @onesowngrief ปีที่แล้ว +311

    John, I was not expecting a section on the music alone and I can't say enough how much I appreciate that you included it for this particular game for the DF Tech Review. Definitely felt like a conscientious decision for fans of the series.

    • @mattlandry
      @mattlandry ปีที่แล้ว +6

      That's how I feel about the grape section!

    • @HY31494
      @HY31494 ปีที่แล้ว +3

      Music is part of the tech progression in video game, even though there are no limitation now, it is essential to the presentation and experience a player can have with technology, I'm a bit disappointed there aren't in depth review of special sound effect and music immersion. Example like how a sword slash the skin or armor of the enemy, or how the music transition between different stages of the battle, they all contribute to the experience of the game even though the player barely notice the diminutive detail comparing to the graphic.

    • @Siul_987
      @Siul_987 ปีที่แล้ว +9

      He has done it before, but is really one of the reasons I love john reviews, he really explores the audiovisual department from every direction, is great tbh.

    • @carpetfluff35
      @carpetfluff35 ปีที่แล้ว +3

      It deserves it. The music is sensational.

    • @onesowngrief
      @onesowngrief ปีที่แล้ว

      @@carpetfluff35 Oh I know. I am a major Soken fan. I plan to buy the soundtrack too.

  • @JupiterJ0S3PH
    @JupiterJ0S3PH ปีที่แล้ว +11

    I feel like Final Fantasy 16 and Final Fantasy 7 Remake solidified that the series is no longer held back by technical limitations. These visuals were envisioned by the devs from the start and this is truly how they wanted the series to look.

  • @CarloVloet
    @CarloVloet ปีที่แล้ว +8

    Probably neckbeard-scratchy, but the main material property (i.e: BRDF property) shown at 6:27 is not Fresnel, it's Rayleigh backscatter.
    Backscatter is a key component of material properties like velvet/silk/suede (especially in generating the dual visual colorations often visible in those materials) or even hair (hair 'halos')
    Fresnel is more of a standard reflectivity component in metalic/dielectric materials, and is a standard inclusion in any Microfacet BRDF model. The Fresnel equations simply quantify the distribution of the light energy reflected and refracted when interacting with a surface, so it has no way to model the fuzzy fiber simulation that causes backscatter (simulation because rasterization or ray tracing of such fine elements defined as geometry would be too expensive).
    And yes, it's likely simulating both (as mentioned, Fresnel is standard in Microfacet BRDFs; energy dissipation is usually modeled in all material shaders!), but the focus in this shot is on a velvet/suede material.
    Also, just because a shader "varies on viewing angle" does not make it a Fresnel material, as many material effects use the surface normal relative to the view vector -> in other words: a cow is indeed an animal, but an animal is not by definition a cow.
    Sorry for the neckbeard scratching, but because of the high standards set for DF, this seems like a fair correction.

  • @Vsevolod3788
    @Vsevolod3788 ปีที่แล้ว +186

    Wow! This video is an art in itself. Very enjoyable to watch like in the old times.

  • @nitishaggarwal3739
    @nitishaggarwal3739 ปีที่แล้ว +33

    31:09 I am sure that I am gonna be dead by the level of goosebumps I am gonna get at this moment, soundtrack alone is some of the best thing I have ever heard in my life

    • @adams3560
      @adams3560 ปีที่แล้ว

      Agreed. It’s so good.

    • @xSG1969x
      @xSG1969x ปีที่แล้ว +1

      Music is so good, Soken and Okabe (Nier series) are my favourite game music composers at the moment.

    • @adams3560
      @adams3560 ปีที่แล้ว

      @@xSG1969x Same here. Love their work.

  • @Darkangel6131
    @Darkangel6131 ปีที่แล้ว +22

    720p - 1080p in performance mode 💀 truly next gen

  • @coliander4180
    @coliander4180 ปีที่แล้ว +118

    I would 100% be happy with a 'balanced' framerate mode that offered 30fps during open world/exploration but cut to 60fps for battles.

    • @minhthuc1232003
      @minhthuc1232003 ปีที่แล้ว +1

      Me too

    • @kaptenteo
      @kaptenteo ปีที่แล้ว +6

      I remember wishing for this while playing FF7R - walking around town is fine at 30 FPS if it looks significantly better, but during combat, it's definitely 60 FPS or bust.

    • @dante19890
      @dante19890 ปีที่แล้ว +7

      thats terrible

    • @whodatninja439
      @whodatninja439 ปีที่แล้ว +9

      no that would be jarring. 40fps no fsr please. it's not rocket science

    • @xtr.7662
      @xtr.7662 ปีที่แล้ว

      @@whodatninja439 it drops into the 30s in some cities and during eikon fights its clear there are cpu and gpu bottlenecks a locked 40 isnt possible

  • @weatherfox1
    @weatherfox1 ปีที่แล้ว +8

    No need to apologize for the length! You're attention to detail is what you do best. Keep doing you John!

    • @cyengify
      @cyengify ปีที่แล้ว

      再加上TQQQ 跌了4.3%,但SQQQ只涨了2.3%,三倍ETF会贬值,但是狼王没警告大家不能常持

  • @TheBipolarx
    @TheBipolarx ปีที่แล้ว +71

    I believe I'm nearing the last leg of the game at this point. I remember years ago when I dreamt of have a game that looked like all those beautiful CG cut scenes we would get in the PS1 and PS2 Final Fantasy titles, and now we are as close to that as ever, even better at times. The combat is really solid and I adore the narrative in this game. The hours of cutscenes are completely fine with me as it is telling one of the best stories in the Final Fantasy series. Thanks for the video breaking everything down and going into such great detail.

    • @fernandoblengio
      @fernandoblengio ปีที่แล้ว +7

      Close to PS1 and PS2 CGI Cutscenes? We are past that Graphics wise. FFXVI looks better than any CG Cutscene in the PS1 and 2.

    • @VF5
      @VF5 ปีที่แล้ว +1

      We are 10 years way passed that.

    • @Zeltor
      @Zeltor ปีที่แล้ว +7

      That active time lore or w/e it's called is one of the best unique feature they came up with and I'n sure other games will follow in it's footsteps.

    • @Ventus7777
      @Ventus7777 ปีที่แล้ว +2

      ​@@ZeltorI pray this become a default option for all large rpg games

    • @Lonewolf1987
      @Lonewolf1987 ปีที่แล้ว +1

      Agree 100%

  • @jamjam445
    @jamjam445 ปีที่แล้ว +30

    Its so frustrating that key performance patches come later. I always feel punished for buying it day 1

    • @fernandoblengio
      @fernandoblengio ปีที่แล้ว

      Relax.

    • @jamjam445
      @jamjam445 ปีที่แล้ว +9

      @fernandoblengio didn't realize I wasn't relaxed? If you read my comment in a manic tone, that's on you. Being critical of something is not the same as being manic.

    • @Mirage4492
      @Mirage4492 ปีที่แล้ว

      @@jamjam445 if you're talking about the fps for the game, I think its hardware limitation at this point as even PS5 can barely keep up with FF16's software demands in performance so its pushing the hardware to its limits while keeping it playable and enjoyable as possible. They provided some quality of life improvements though including adjusting motion blur for 1.03 Patch

    • @daspotjoel
      @daspotjoel ปีที่แล้ว +2

      @@Mirage4492i think it's mainly due to ray tracing. Modern consoles struggle w that

    • @jamjam445
      @jamjam445 ปีที่แล้ว +1

      @Mirage4492 I was honestly mostly upset that we didn't have an option at launch to disable motion blur. But that's patched now.

  • @mitchboland9591
    @mitchboland9591 ปีที่แล้ว +114

    How convenient. I was literally just thinking to myself wondering when DF would drop their review

    • @LS95774
      @LS95774 ปีที่แล้ว +6

      Basically the same time everyone else did, on account of the Square Enix embargo lmao

    • @seanpitt27
      @seanpitt27 ปีที่แล้ว +1

      And they say we don’t need pro consoles.. wow it’s not looking good for the next 4 years!

    • @LS95774
      @LS95774 ปีที่แล้ว

      @@seanpitt27 Heh, PC port can't come soon enough, eh?
      Let's hope it turns out better than the AAA releases this year

    • @derekringer7143
      @derekringer7143 ปีที่แล้ว +3

      ​@@LS95774 Yeah was about to say, can't trust PC ports to fix things when they usually turn up even worse lol. If you want 60fps with a reasonable resolution, seems like PC and multiplatform games are still the only way to go. That or keep playing PS4 games on PS5, those look and run pretty great.

    • @ip96.7.21
      @ip96.7.21 ปีที่แล้ว +3

      ​​@@seanpitt27t's not the consoles. Devs are lazy and have outs and excuses. Xbox granted hasn't proved its power yet but ps5. Look at all the exclusives, insomniac for example. SM remastered, SM miles morales, ratchet rift apart. All have performance ray tracing modes. Flawless 1440p 60fps with RT. Look at HFW, 1800p 60fps locked. Ragnarok, Demon souls, tlou part 1. All running superbly. It's the Devs being lazy. The fact we're going back to 30fps being the norm is a joke, unfortunately when it comes to third party pc is the way. This game is a ps5 console exclusive running and looking like absolute sh*t. No excuse it's a joke. This is why I've stopped pre ordering games, I waited to see this video to determine whether or not I was gonna get this. Cause that's modern gaming. You can't just rely on good faith that the game will release in a polished state. It's so bad. I ain't getting this game now. Wait for a deep sale.

  • @NickBaysingar
    @NickBaysingar ปีที่แล้ว +54

    This game is a testament to how gorgeous baked lighting still is to this day.

  • @WickedRibbon
    @WickedRibbon ปีที่แล้ว +96

    I absolutely adore John's DF Tech Reviews. The craftmanship of each video is remarkable.

  • @Sheen334
    @Sheen334 ปีที่แล้ว +7

    720p?!?!?!?! Did we go back to the PS3 , XB 360 era?
    What a shambolic mess.

  • @theonlyroadforward4512
    @theonlyroadforward4512 ปีที่แล้ว +35

    John, you're hillarious. That grape segment made my day. Great review. After watching this and playing the demo I'm so excited to play the full game.

  • @realcarloscasablanca
    @realcarloscasablanca ปีที่แล้ว +133

    How did I not find Digital Foundry until recently. Great work John and everyone

    • @TheRikuideFurame
      @TheRikuideFurame ปีที่แล้ว +34

      They've been a great source of info for years, but I think console players starting to care about performance vs quality has seen DF get more attention.

    • @xkernalsandersx
      @xkernalsandersx ปีที่แล้ว +13

      Glad you found them! They're amazing and really just give the facts 🙂

    • @realcarloscasablanca
      @realcarloscasablanca ปีที่แล้ว +8

      @@TheRikuideFurame My first technical review and so impressed at the level of detail they go to to give us consumers all the information we need

    • @carlososorno
      @carlososorno ปีที่แล้ว

      The only one good reviewer is Tom, no bias no bullcrap fanboyism, the rest are meh biases cry babies.

    • @Jamic9
      @Jamic9 ปีที่แล้ว +1

      You weren't looking hard enough

  • @MaxIronsThird
    @MaxIronsThird ปีที่แล้ว +5

    Needing to drop to 720p to reach 60fps is crazy, going from high 30's to 60 all the time is jarring as fuck.
    Also using FSR1 to upscale the image doesn't make sense, this is not the Switch, at least use the much better FSR2.

  • @desmond3245
    @desmond3245 ปีที่แล้ว +32

    By now I think most people won't take "open world" as positive anymore as it often implies massive open areas which are largely empty, boring and repetitive.

    • @RavusNox-z5i
      @RavusNox-z5i ปีที่แล้ว

      Open world is just unnecessary. Large zones are way enough.

  • @westin556
    @westin556 ปีที่แล้ว +36

    Dips into 720 resolution and choppy performance mode and this is a good launch? Idk I can’t help but feel DF has resigned itself that we will always have bad performance on consoles.
    Had a good laugh when your suggestion was just never to switch to performance so your brain never knows better lol.
    I’m so disappointed with the promises of these next gen consoles. The hopium was real…

    • @sup3rAVATARtlafAN
      @sup3rAVATARtlafAN ปีที่แล้ว

      These next-gen consoles can handle 60fps in certain cases, but when you see how detailed they are and the AMOUNT of systems in work, 30fps in itself is a miracle at times when you really think about it. How Zelda Totk on the switch runs flawlessly is a mystery.

    • @SPG8989
      @SPG8989 ปีที่แล้ว +2

      The amount of systems and detail...in this game....my God no

    • @ZratP
      @ZratP ปีที่แล้ว +6

      Well if you check all the poor PC games recently I would say that it's just the gaming industry and game development problem in general. The PS5 and XSX perform really close to their PC counterparts (a Ryzen 3600X + RX 6700 class) but for 500 bucks (I would even say 400 for the PS5 digital edition).
      On PC to really get performance, you really need to aim for high end components: RX6800/6900/7900 or RTX 3080/3090/4070/4080/4090 to really beat the consoles and all those GPUs alone cost the price of the console or much more, you then have to add the CPU, Mobo, Memory and SSD.
      So credit to consoles makers, with the price point they were targeting, they offer the best they can. I have the feeling that modern development/engines enable easy development but have a lot of overhead in terms of resources consumption. It is unacceptable to see the poor textures of a lot of recent games chugging with 8GB of VRAM, the stutterings due to shaders compilation even on beefy machines etc...

    • @tehCostHD
      @tehCostHD ปีที่แล้ว

      @@SPG8989uhhhh yes? Did you even watch the first half of this review?

    • @NickJJU
      @NickJJU ปีที่แล้ว

      @@sup3rAVATARtlafAN It's definitely not flawless, have you seen how hard the framerate tanks in Kakariko Village?

  • @adammccabe8672
    @adammccabe8672 ปีที่แล้ว +22

    The work you put into the analytics of this video...brilliant. Thanks for your hard work! Can't wait to play!

  • @vede89
    @vede89 ปีที่แล้ว +13

    Just wish the exploration mode will be fixed for 60 fps , i find hard to play at 30

    • @sup3rAVATARtlafAN
      @sup3rAVATARtlafAN ปีที่แล้ว

      You get used to very quickly, I prefer stability so I'll quality mode. The graphics and visuals are amazing so it helps with an even better picture quality, but I understand if a majority find 30fps hard to play at.

    • @xtr.7662
      @xtr.7662 ปีที่แล้ว

      it wont be fixed its not as simple as hitting a button it must be cpu bottlenecked by the looks of it

  • @Eatitup86
    @Eatitup86 ปีที่แล้ว +6

    The motion blur is far worse than what is mentioned in this video. If you stand in a bright light anywhere then move your right analog stick from left to right it literally triples the image of the sword hilt making the blur more like a fast disorienting image duplication method instead of a blur at all.... I have no idea how Squenix did not realize that blur is horrible.

  • @tenthirtyseven-v1
    @tenthirtyseven-v1 ปีที่แล้ว +21

    720p!? Oh boy.
    I love that number.

    • @wiegraf9009
      @wiegraf9009 ปีที่แล้ว

      So pogged to be back in the early 00s again

  • @SimonStewart75
    @SimonStewart75 ปีที่แล้ว +149

    Great video. I love the idea of tiered cut scenes. Forbidden West is truly miles ahead of anything in this regard.

    • @GlazeonthewickeR
      @GlazeonthewickeR ปีที่แล้ว +37

      Too bad the game suxxxx

    • @xtr.7662
      @xtr.7662 ปีที่แล้ว +20

      @@GlazeonthewickeR its decent about as good as control another mediocre game praised by people for some reason

    • @25cats
      @25cats ปีที่แล้ว +8

      @@GlazeonthewickeR it's an okay game, nothing too great but nothing to scoff at

    • @samchuks3925
      @samchuks3925 ปีที่แล้ว +44

      @@xtr.7662 "for some reason" because its a good game and alot of reviewers/people enjoy it? I get everyone is entitled to their own opinion and nothing can please everybody, but you act like you have NO clue why this game is praised. like cmon lets not act clueless lol

    • @loldoctor
      @loldoctor ปีที่แล้ว +29

      @@GlazeonthewickeR It's a good game trapped in the body of a bloated open world. I really wish the trend of making every game open world would die already. FFXVI's model of having large, independent spaces is a great middle ground.

  • @1karmanin
    @1karmanin ปีที่แล้ว +25

    "One of the most polished games in last years."
    "FPS dropping up to 30-40 in some areas in performance mode."
    Are you honestly thinking that we can call it "polished" ?

    • @tehCostHD
      @tehCostHD ปีที่แล้ว +4

      Oh no. One of the best games ever made in the graphical department can’t hit 60 at all times on a 400 dollar console. There’s more to a game than hitting 60 fps for every second. In 20 years, no one will look back at this game and say, yeah that game sucks. It only ran at 45 fps in the open world. 😂 bruh that’s not what makes a game good. Did you miss the rest of the review?

    • @eh-ronlocke7164
      @eh-ronlocke7164 ปีที่แล้ว +1

      @@tehCostHDeveryone bitching about the graphics either:
      1. Never played the demo so have no idea how much fun the gameplay loop is.
      2. Never had any intention of actually buying/playing it.

    • @tehCostHD
      @tehCostHD ปีที่แล้ว +2

      @@eh-ronlocke7164 exactly bro. The internet is swriously depressing. Everyone is doom and gloom about everything in existence. No one can enjoy anything anymore. Tiny details matter to people more than the bigger pictures and it’s seriously fucking depressing.

  • @BGLNZ
    @BGLNZ ปีที่แล้ว +78

    I have become such a fan of 60fps in the past year or so that I think I’m gonna have to play it in performance especially since it seems to be stable in combat. The 60fps in combat is where I think it really counts specifically for this game. Having that fast fluid combat at 60.

    • @yellowblanka6058
      @yellowblanka6058 ปีที่แล้ว +24

      Except that resolution drop is almost Switch level bad, I would personally prefer a reasonably sharp image at lower framerate if the alternative was a smudged image.

    • @whodatninja439
      @whodatninja439 ปีที่แล้ว +19

      it's more like 50fps lol, can drop down to 720p. jedi survivor all over again

    • @TerraWare
      @TerraWare ปีที่แล้ว +3

      @@yellowblanka6058 I didn't think the IQ was bad playing the demo personally. What kind of bothered me most was framerate because it stands out.

    • @whodatninja439
      @whodatninja439 ปีที่แล้ว +23

      as always digital foundry recommends the 30fps. why the hell should we play at 30fps on a ps5????

    • @holden4620
      @holden4620 ปีที่แล้ว +27

      Yea DF continually recommends 30 and then I put it on 30 and it’s just so unplayable for me . Part of me wishes I never experienced 60 so I can just stick to the quality mods, but atlas I cannot.

  • @sicparvismagna6526
    @sicparvismagna6526 ปีที่แล้ว +4

    I was actually eating grapes in the grape analysis part. Wholesome moment

  • @rsawyer757
    @rsawyer757 ปีที่แล้ว +4

    Motion blur kills my brain man. Really sucks that you can't turn it off. It's fine when I'm just running around and mostly looking straight forward but when I'm exploring an area and whipping my camera around to scope out what's around me it almost gives me a headache. I tried, I used it for about an hour, but I just couldn't keep going using it. As much as I hate the inconsistent frame rate of the performance mode it's much more tolerable than the killer motion blur. If I could turn that off I'd take the consistent frame rate for sure.

  • @vulcan4d
    @vulcan4d ปีที่แล้ว +7

    30fps needs to die. The jump from 30 to 40 is much bigger than 40 to 60. 40fps really is the Savior for this new gen low framerate crap. Aim for 40 devs!

  • @MikeRavia-xp5ig
    @MikeRavia-xp5ig ปีที่แล้ว +5

    Blows my mind that i have to even consider playing my my ps5 game in 30fps. Games shouldn't even be made in anything but 60fps. Damn we were promised 120 fps.

  • @L0n3W0lfBl4ck
    @L0n3W0lfBl4ck ปีที่แล้ว +5

    I have a 120htz tv that supports vrr. so I love it when dev provide either a 40 fps mode or an unlocked quality mode.

    • @imhoXD
      @imhoXD 8 หลายเดือนก่อน

      Idk, i have a new tv and even with vrr enabled i can notice alot of fps dips

  • @sass2836
    @sass2836 ปีที่แล้ว +20

    Thank you for such elaborate and detailed insight into every facade of the game. Incredible work as always.

  • @arikelvara
    @arikelvara ปีที่แล้ว +7

    Sending prayers for them to make a great PC port. Honestly, the "drop settings and resolution during combat" setting would be great on PC too!

    • @extra4542
      @extra4542 ปีที่แล้ว +1

      I think with CBU3 and Yoshi-P being behind this and 14, we’ll be in good hands. They clearly didn’t half ass this game, you can really feel the passion behind it

  • @TypicallyUniqueOfficial
    @TypicallyUniqueOfficial ปีที่แล้ว +13

    Kinda wild that the base resolution is 720p during combat.

    • @eh-ronlocke7164
      @eh-ronlocke7164 ปีที่แล้ว +1

      You don’t even notice it when you’re playing. Played the demo multiple times on performance mode and not once did I do a double take at it when combat began. Upscaling solves it.

    • @japanesesamurai4945
      @japanesesamurai4945 ปีที่แล้ว +9

      @@eh-ronlocke7164even df said that on the big screens resolution is pretty noticable

    • @Crimsongz
      @Crimsongz ปีที่แล้ว +9

      @@eh-ronlocke7164stop lying

    • @JamieRobert_
      @JamieRobert_ ปีที่แล้ว +3

      @@eh-ronlocke7164it looks like an oil painting

    • @eh-ronlocke7164
      @eh-ronlocke7164 ปีที่แล้ว +1

      Man, y’all circle jerking in here. I guess you all need DF to make up your minds for you.

  • @HorseheadNebula85
    @HorseheadNebula85 ปีที่แล้ว +5

    Love that you kept returning to Stillwind's theme throughout the video. I have not been able to stop listening to it since playing the demo.

  • @originalityisdead.9513
    @originalityisdead.9513 ปีที่แล้ว +15

    How can you say this is as close to a perfect release as youve seen in a long time when Dead Island 2 ran near perfect and didnt run at 7th gen resolutions.
    This is incredibly biased.

    • @tehCostHD
      @tehCostHD ปีที่แล้ว +6

      Because dead island 2 doesn’t do things nearly as crazy as this game lmao

    • @raskolnikov6443
      @raskolnikov6443 ปีที่แล้ว +2

      @@tehCostHDThis game seems pretty straightforward to me.

    • @originalityisdead.9513
      @originalityisdead.9513 ปีที่แล้ว

      @tehCostHD
      It runs at a near constant 60FPS and looks better when doing so yet John states that FF XVI is the most polished game we've had in quite some time which is just a flat out lie.
      This review was nothing more than a fanboy showing his bias.

  • @Guckkasten85
    @Guckkasten85 ปีที่แล้ว +3

    Just finished the game (in performance mode) and for me it is the game of the year so far. The motion blur in graphics mode made me appreciate the performance mode. I play even on pc most of my games in 40~60fps (like witcher 3 or cyberpunk with ray tracing) and normaly I don't see a difference between 45 and 60 fps. Lucky me, I gree up in a pal region.

  • @fraktux
    @fraktux ปีที่แล้ว +8

    No option to disable Motion Blur? It’s 2023. Who in there right mind wants Motion Blur on. Even better, who wants to develop a game with it on and no option to turn it off.

    • @eh-ronlocke7164
      @eh-ronlocke7164 ปีที่แล้ว

      SE have already stated they’re working on it.

    • @PhotoJohn80
      @PhotoJohn80 ปีที่แล้ว

      Honestly for 30fps you kinda of need it to smooth things out some. 30fps with no motion blur is very stuttery to me

  • @Gungrave123
    @Gungrave123 ปีที่แล้ว +5

    you "forgot" to mention that in the recommended by you "graphics" mode the game is unplayable due to vomit and dizziness inducing motion blur implementation.

  • @VAANET
    @VAANET ปีที่แล้ว +13

    Ive been playing for a few days now and been using graphics mode in Sanbreque ( performance mode tanks here) while running around and exploring then shifting to performance for big fights. Thanks for confirming this DF!

    • @avalokiteshvara113
      @avalokiteshvara113 ปีที่แล้ว +3

      The game isn't even out yet, do you mean the demo?

    • @lstsoul4376
      @lstsoul4376 ปีที่แล้ว +5

      @@avalokiteshvara113Early physical copy

    • @cb6667
      @cb6667 ปีที่แล้ว +1

      @@avalokiteshvara113he’s capping

    • @aninfinitemindofmusicandreams
      @aninfinitemindofmusicandreams ปีที่แล้ว +2

      ​@cb6667 He isn't. A lotta people got an early copy. I haven't, but in 2016 I had an early copy of FFXV by about a week

    • @VAANET
      @VAANET ปีที่แล้ว +1

      @@cb6667 what you are experiencing right now is queefing and jealousy my guy LMAOOOOOOOOOOOOOO

  • @blokin5039
    @blokin5039 ปีที่แล้ว +3

    Last few months I was reading many comments here on TH-cam about how amazing the graphics of this game are. I guess that's what hype does, it distorts people's vision of reality.

  • @alexsnow5
    @alexsnow5 ปีที่แล้ว +32

    Amazing tech review John, I played the DEMO yesterday and boy oh boy the story hits hard right from the beginning. Have a wonderful evening everyone!

    • @thecasualfly
      @thecasualfly ปีที่แล้ว +3

      Dad was a true man ..sad

  • @mattlandry
    @mattlandry ปีที่แล้ว +39

    What a high production video. Great work!

    • @MobileTechGaming
      @MobileTechGaming ปีที่แล้ว

      Only issue with 16 is the ps5 exclusivity. I have my copy coming later today but would have preferred it on pc

    • @mbsfaridi
      @mbsfaridi ปีที่แล้ว

      @@MobileTechGamingIt would’ve not been this polished if this wasn’t a timed or platform exclusive.

  • @Meta_Mage
    @Meta_Mage ปีที่แล้ว +18

    No word about the horrible ghosting in graphics mode?

  • @Scortex
    @Scortex ปีที่แล้ว +3

    I finished the game yesterday. And oh my god. I FUCKING LOVED IT! The music, oh my god the music, the story got me to tears sometimes, the gameplay is sooo good! Performance wasnt perfect though. 9/10 from me.

  • @videogamesruinedmylife3769
    @videogamesruinedmylife3769 ปีที่แล้ว +6

    although the game is 10 years old now, ff13 still looks pretty impressive on pc 4k 60fps

  • @MarkusFFFF
    @MarkusFFFF ปีที่แล้ว +6

    I know some people don't want to hear this, but a game with so many performance problems in performance mode shouldn't get so high ratings. This is a wrong sign for the developers. Look at Jedi: Survivor. The game still runs horrible in performance mode on consoles, including screen tearing. In the FF 16 demo i even noticed extrem frame drops in nearly empty small rooms in the castle. I personally won't buy the game until this is fixed.

    • @shinramiddlemanager7949
      @shinramiddlemanager7949 ปีที่แล้ว +5

      Publishers use FOMO and fanboys to run damage control for them. Put out a poorly performing game and have their rabid fans tell anybody that complains that they're wrong; that they don't notice any dips; and 18fps was fine for Ocarina of Time when we were kids so why care?
      This can join Jedi Survivor on the forget about list. So much other choice out there.

    • @MarkusFFFF
      @MarkusFFFF ปีที่แล้ว +2

      @@shinramiddlemanager7949 I remember asking EA for a patch and got answers from people like "The game runs PERFECT on my PS5" or "Maybe don't buy your PS5 from wish next time". This is so weird. I mean everyone benefits from a stable 60 FPS mode.

    • @MarkusFFFF
      @MarkusFFFF ปีที่แล้ว

      @@joshsmith2629?

    • @MarkusFFFF
      @MarkusFFFF ปีที่แล้ว

      @@joshsmith2629 I am talking about a PS5 game not a Switch game. I mean you know that there's a difference? Just watch the performance analyzes, the performance mode is constantly hovering from below 40 to 60 FPS with a resolution at 720p at times.

    • @MarkusFFFF
      @MarkusFFFF ปีที่แล้ว

      @@joshsmith2629 This is a problem with optimization and not with the hardware. There are many games out there with a lot more graphical fidelity, like Forbidden West or Far Cry 6, and they all have a stable 60 FPS performance mode. I guess they developed the game for 30 FPS and at one point later in the development realized that the game needs a performance mode too.

  • @jubei20111
    @jubei20111 ปีที่แล้ว +9

    Resolution drops to 720p and it STILL can't hold a steady 60fps? Ouch. Thats really bad.

    • @SPG8989
      @SPG8989 ปีที่แล้ว +1

      Yet the clown Alex thinks the consoles still have SOOO much to give no pros are needed this generation. I'm mainly a pc player and absolutely hate he is the pc tech guy on this site

    • @jubei20111
      @jubei20111 ปีที่แล้ว

      @@SPG8989 I think its mostly due to incompetent devs or garbage engines. I'm curious to see what Forza Motorsport will look like in game and its resolution, frames, and RT will look like.

  • @cruzwayne9883
    @cruzwayne9883 ปีที่แล้ว +3

    The one thing that no one is talking about is how slow it is opening some doors. Especially for a new generation game.

  • @mbsfaridi
    @mbsfaridi ปีที่แล้ว +7

    WOW! Nice to see Square Enix is still able to make games like this.

  • @hellishdude
    @hellishdude ปีที่แล้ว +53

    Run Time is perfect for a mainline Final Fantasy game. Especially when its excellent like this one. Awesome and detail tech review as always! Wonderful job!

  • @Harly206
    @Harly206 ปีที่แล้ว +8

    its a problem when starfield does it but no one batts an eye when final fantasy runs better at 30fps. they shouldve just made a 40fps mode.

    • @alanlee67
      @alanlee67 2 หลายเดือนก่อน

      The game probably barely hits 30. Starfield looks better and has much more expansive environments

    • @khaled8671
      @khaled8671 2 หลายเดือนก่อน

      ​@@alanlee67starfield looks better than this game ! Are you crazy?

  • @magicjack4076
    @magicjack4076 ปีที่แล้ว +7

    So to get 60 fps we need to drop down to 720 p… and doesn’t get locked 60 while exploring.
    There’s no point of a performance mode it it can’t reach locked 60
    I guess it’s shouldn’t be a problem that starfield is only 30 fps now then?

    • @raskolnikov6443
      @raskolnikov6443 ปีที่แล้ว +1

      Hardly comparable games. Starfield is such a huge and complex game.

  • @petergriffin5256
    @petergriffin5256 ปีที่แล้ว +15

    I will buy as soon as a stable 60fps mode is available, i don't support 30fps on consoles anymore.

    • @mrX666-s9p
      @mrX666-s9p ปีที่แล้ว +2

      Ok cry while we enjoy the game.

    • @petergriffin5256
      @petergriffin5256 ปีที่แล้ว

      @@mrX666-s9p ok play the game while i enjoy your mom

    • @xtr.7662
      @xtr.7662 ปีที่แล้ว +2

      then you will never be able to buy this game if the performance patch didnt do anything to improve fps that means they are finished with the games optimization already

    • @raz318
      @raz318 ปีที่แล้ว

      It's tough at 60fps, not only for the instability but the low res assets. It almost looks PS3 level for character models at 60fps.

  • @LtSokol
    @LtSokol ปีที่แล้ว +30

    The music, especially the boss battles, is alone worthwhile picking the game up. I haven't been this excited for the title in a long time.
    Look forward to jumping into FF16 world this weekend.
    Excellent review John, thank you.

  • @Starless85
    @Starless85 ปีที่แล้ว +7

    You know I’ve said before that I wish there was a mixed mode, where it was 30/40 fps high fid during exploration and kick into 60 fps during combat for the fluidity.Almost seems like they did that here, feel like it could be a cool thing if better implemented. Not sure how many other people would want that though or how practical it would be to implement. Almost like a car shifting gears.

    • @xSG1969x
      @xSG1969x ปีที่แล้ว +1

      I wish it was more granular, not just a flip between the two but just let you chose how you want to balance quality vs performance. At the very least have 3 modes, quality, performance, and something in between balance mode or something. shouldn't be hard to implement since it's just a matter of changing the resolution, and turning on/off certain graphic settings like you can in every single PC game, it sohuld only take a few lines of code I would think (though i could be completely wrong, I know nothing about programming)

    • @Misfiring89
      @Misfiring89 ปีที่แล้ว +1

      Flipping between different FPSs constantly would be extremely jarring.

    • @Starless85
      @Starless85 ปีที่แล้ว

      @@Misfiring89 I think would depend, if you want from like a locked 40 to locked 60, and it was happening at predictable points like entering and exiting combat, I don’t think it would be too bad . But you may be right though.

    • @MilesWilliams88
      @MilesWilliams88 ปีที่แล้ว +1

      ​@@Misfiring89Exactly. It definitely is while playing this mess of a game. The game rules, but it really does run like shit.

    • @TheMCmace
      @TheMCmace ปีที่แล้ว +1

      Is long as i can still use framerate mode
      As a PC Player, everything under 60fps is unacceptable

  • @Megamanbrasileiro
    @Megamanbrasileiro ปีที่แล้ว +12

    60 FPS still the best pc exclusive.

    • @robosergTV
      @robosergTV ปีที่แล้ว +1

      PC players play at 100+ FPS, 60 FPS is very choppy same as 30 FPS is choppy

  • @complicatedchimp
    @complicatedchimp ปีที่แล้ว +24

    Always grapeful for your excellent work John.

  • @gouthamvallavan
    @gouthamvallavan ปีที่แล้ว +5

    So current gen consoles cant even hit 1080p 60fps in new games. Interesting.

  • @nabieladrian
    @nabieladrian ปีที่แล้ว +4

    Can't believe anyone would even think to score this the same as Redfall...

    • @Radek494
      @Radek494 ปีที่แล้ว

      Eurogamer 💀

    • @DavidSmith-bv8mv
      @DavidSmith-bv8mv ปีที่แล้ว

      It's the first new main-line FF that I'm currently enjoying ( in 17 years ) that feels as close to what an FF should be thats been missing for a long time ( great story, characters, realism & fantasy elements with over the top spectacle and solid world-lore that's easy to follow with a consistent, banging soundtrack on top ) though it's not perfect but the pros are easily outweighing the cons, in 17 years since FF12 in 2006 on the ol PS2, that's how long its been from an old-school fan, so I don't know what they're ( reviewers ) talking about or this rancid comment section for that matter.

  • @fearlessjoebanzai
    @fearlessjoebanzai ปีที่แล้ว +6

    31:50, looks like Gandalf fighting the Balrog!
    This whole game looks gorgeous to my eyes, possibly my favourite visuals so far this generation - particularly the forest sections you show here.

    • @DodderingOldMan
      @DodderingOldMan ปีที่แล้ว +2

      Ha, if you haven't played the game yet, you might not know just how right you are... there's a shot in the game that is a direct copy of the wide shot of Gandalf and the Balrog falling into the deepest depths of Moria. If it's not an intentional homage, I'd be extremely surprised.

  • @markvvelsen
    @markvvelsen ปีที่แล้ว +18

    I'm totally not a FF guy but more of a racing guy but man the quality of video's you guys bring out are so good lately that while watching this I can even get excited for what you guys bring to the table.
    The way of explaining, the passion, the level of detail. No other group of guys can match that and then I haven't even spoken about the editing... Pffff I'm so deeply impressed by that and I believe Oliver does the edits for these video's... Well sir... Hats off to you.
    I'm absolutely deeply impressed and you all can be extremely proud of the work you deliver for this channel. Hope to see a lot more of your work in the future.
    Greets from your neighbour (Dutchman)

    • @LucasCamargo827
      @LucasCamargo827 ปีที่แล้ว

      If you are a racing Guy then go drive a real car not virtual cars lol

  • @bearwynn
    @bearwynn ปีที่แล้ว +12

    Another thing about the combat going to 60 could be that they have completely turned off loading, as when exploring they will need to load new assets and such as you walk around.
    In combat they can reasonably expect you to stay in an area for a time so loading new assets in the distance wouldn't be as necessary.

    • @finnaflexofficial
      @finnaflexofficial ปีที่แล้ว +4

      Hate to say it, but this is incorrect, I make games reviews and tech comparisons on my channel so I’m passionate on it and I’ll give you a good detailed answer!
      Loading games uses power from the SSD read speed and CPU threads. Anything graphically related like fidelity and fps output will come from the GPU. Sometimes your type of TV can positively or negatively affect the fps as well, for example Sony branded TVs have a high quality option for smooth Motion Interpolation to help insert fake frames to make games appear at 60 fps even when they aren’t. LG TVs have the worst motion interpolation implementation in the industry, so theirs looks awful and can result in your image looking washed out. VRR is also key to matching your TV frame rate to the output of the console.
      In short - the game rendering a larger map to avoid in game loading has nothing to do with the frame rate as it’s using a different part of the console’s power to process it. It’s also not how FF16 works either as the maps aren’t being entirely rendered, only what you can see on screen in front of you is rendered and then what’s in the distance is low poly as they explained in this video to save GPU strain. This is why it has slight ‘texture pop in’.
      Unfortunately FF16 is badly optimised and this is evidenced by every single other PS5 game offering the same size map scale that has 1-2 seconds load time and offers high frame rate mode at 120fps or 40fps mode with VRR. It’s important to remember FF16 is not an open world RPG, so we should not be talking about it losing fps due to high demand - when there is no specific high demand. It doesn’t have hair strand features like Resident Evil remakes, it doesn’t officially state any ray tracing capabilities, and it forces motion blur on players. It also forces cut scenes to play in 30fps even if you choose performance mode so it is very jarring on the eyes as it flicks between 30 and 60. As they explained again in this video, there are parts of the game that even use pre-rendered video files as cut scenes instead of the actual game engine.
      Even COD warzone (the first one from 2020) runs at a dynamic 4K120fps as long as you are using HDMI 2.1, and that map is significantly larger than the smaller area sizes of FF16. Loading times are only slightly longer there as it’s finding other online players, but as I explained before anyway the loading time is not connected to the frames per second. That fps is a very impressive stat considering the fact that it’s a completely online experience with up to 150 players per match all pinged in generating server lag pulling down the games performance. FF16 is offline so no excuse.
      Assassin’s Creed Valhalla (also from 2020) runs at a very near native 2160p 4K at full 60fps with a 12x larger map and no load times in between segments either.
      The FF16 maps are not fully loading in when you fast travel to a location, despite being woven together. They use very low poly models and shadows until you get closer to the point where the game renders it in fully, so there really is no excuse for not achieving 60fps, even though it’s not what we want to hear 😢 blurring out the background during combat to achieve a higher fps in FF16 combat is actually a smart idea, but very very lazy and not the high quality we expected from Square Enix, hence why it’s been so widely discussed at the moment.
      We are in the middle of the PS5’s life cycle, it’s not a release title game, so this should have been a better effort from SE. They have acknowledged their mistake by putting out a patch to improve performance but it hasn’t worked. I’m hoping for a better patch soon because right now $70 is a steep asking price for something that is visually on par and in some cases worse than 2016’s FF15

    • @Krampus6-1-6
      @Krampus6-1-6 ปีที่แล้ว

      ​@@finnaflexofficialsuch a long paragraph. It's not that deep. Different engines and games. We know what's the issue with most unreal engine games.

    • @finnaflexofficial
      @finnaflexofficial ปีที่แล้ว +4

      @@Krampus6-1-6 there’s always one like you 🥱 it kinda is that deep if you care about games, which you obviously don’t. You also don’t need to read it. Keep scrolling buddy

  • @Arthur_url
    @Arthur_url 4 หลายเดือนก่อน +1

    Coming back here now that the PC demo is out and I finally get to experience this game myself, and damn, this game *is* impressive, very amazed by the cutscenes because for the first time in my life as a gamer, I genuinely felt like the scenes looked identical to pre-rendered FMVs from the old days.
    At first I was upset that they were locked at 30fps, but I think this is mostly there to mask the transition between real-time graphics and FMVs (the game uses a few of them as transitions to hide loading screens, apparently, but they were all rendered with in-game graphics). Since both are at 30fps and the FMVs are extremely high quality (probably 4k), I genuinely wouldn't even be able to tell there was an FMV playing in the first place if it wasn't for my fps counter in the corner.

    • @heejincider4905
      @heejincider4905 4 หลายเดือนก่อน +1

      cant wait for your brain to melt during the crazy Eikon battles! most exciting spectacle in gaming history!

    • @mrdappernature8861
      @mrdappernature8861 3 หลายเดือนก่อน

      There is a mod to unlock the cutscenes to 60fps and its looks fuckin muaw 🤌🏿

  • @TheMarco0095
    @TheMarco0095 ปีที่แล้ว +6

    I never comment but this time I really feel the need to compliment this beautiful video. Really from start to finish a very good presentation and the passion you've put here almost makes me want to buy a ps5 for this game alone.
    I didn't even felt the length and in fact I would've enjoyed watching more.
    Thank you John!

  • @sizzlechest
    @sizzlechest ปีที่แล้ว +9

    Solid review. I like the focus and level of detail and knowledge on light, texture and graphics, don’t see that in most reviews.

  • @Chadckay
    @Chadckay ปีที่แล้ว +25

    Drops to 720p in performance mode, this is exactly what I was picturing next gen being a few years ago.

    • @MarkusFFFF
      @MarkusFFFF ปีที่แล้ว +7

      It's bad optimization. There are several games out there with much more visual fidelity and they run with flawless 60 FPS and higher resolution. Forbidden West for example, Far Cry 6 and many more.

    • @ms7b101
      @ms7b101 ปีที่แล้ว +2

      ​@@MarkusFFFFdid you just say far cry 6 has much more visual fidelity than ff16? 🤣🤣

    • @jshjsh6191
      @jshjsh6191 ปีที่แล้ว +1

      Yeah but if he doesn’t say it dropped to 720 how many people you think would notice it

    • @MarkusFFFF
      @MarkusFFFF ปีที่แล้ว

      @@ms7b101 Yes of course: The open world has much more complexity in it's geometry in it's presentation and even active physics, running at rock stable 60 FPS at 1440p (i think). That's just one example. The main problem of FF16 is the engine in my opinion, it's just not very good optimized.

    • @ms7b101
      @ms7b101 ปีที่แล้ว +3

      @@MarkusFFFF far cry 6 looks like a PS3 game, no wonder it's a solid 60

  • @ianrice1778
    @ianrice1778 ปีที่แล้ว +19

    That part with him running up the stairs with the wind and dirt blowing around looked so amazing! Mind blown 🤯

    • @warumsindalleso
      @warumsindalleso ปีที่แล้ว +6

      Mid

    • @originalityisdead.9513
      @originalityisdead.9513 ปีที่แล้ว +4

      ​@warumsindalleso
      Fanboys will praise anything, this game looks incredibly mediocre in fidelity mode and horrendous in performance mode.

    • @xSG1969x
      @xSG1969x ปีที่แล้ว +11

      @@originalityisdead.9513 get your eyes checked

    • @TheAtlasRises
      @TheAtlasRises ปีที่แล้ว

      @@originalityisdead.9513 mental illness

    • @Rexyer1
      @Rexyer1 ปีที่แล้ว +2

      @@originalityisdead.9513 bait

  • @Kaptime
    @Kaptime ปีที่แล้ว +2

    I play a lot of DMC + esports games and still played this in the graphics mode @30 fps, and enjoyed it. Like with Bloodborne, it sucks it's not on PC @4K60 but it's a good enough game it's fine as is.

  • @kaeltas6
    @kaeltas6 ปีที่แล้ว +6

    11:25 That shot in the forest... just WOW.

    • @Untayza
      @Untayza ปีที่แล้ว +1

      look like modded skyrim.

    • @304enjoyer3
      @304enjoyer3 ปีที่แล้ว +1

      Just wow choppy 30 fps on ps5 in 2023, wow indeed. Ghost of Tsushima looks better, has rock solid 60 fps and is 3 years older. What a fail

  • @37654
    @37654 ปีที่แล้ว +8

    Bravo John, this video is simply amazing. Your knowledge keeps us on the edges of our seats.

  • @jonoftheedawn
    @jonoftheedawn ปีที่แล้ว +6

    Please we don't need 30fps ever again! wtf is going on man?

    • @STOPTHECLOWNS581
      @STOPTHECLOWNS581 ปีที่แล้ว +1

      Hmmmm could it be because consoles age

  • @gazda9272
    @gazda9272 ปีที่แล้ว +3

    It's an early demo build they said,
    The full version will run way better they said
    *Full version comes out,runs the same as the demo*

  • @MastaHuey
    @MastaHuey ปีที่แล้ว +6

    I dont like the motion blur at all it looks so bad on a OLED tv with VRR i have stopped playing making characters faces look like a blur mesh when moving around

  • @asmodeusml
    @asmodeusml ปีที่แล้ว +60

    It is a rare game where virtually everything that was promised is delivered in full. Regarding those voices, it makes me very happy that they have European actors to act unlike most games using American ones when it is appropriate and when it is not.

    • @juju7462
      @juju7462 ปีที่แล้ว +2

      Because nothing was promised except of action style gameplay?

    • @dylanleff373
      @dylanleff373 ปีที่แล้ว +1

      Because they promised basically nothing

    • @asmodeusml
      @asmodeusml ปีที่แล้ว +1

      @@dylanleff373 sure, whatever you say

  • @GENKI_INU
    @GENKI_INU ปีที่แล้ว +5

    You give developers an inch by offering hardware that can do 4K 60 FPS...
    And somehow developers take a mile, just 2 years later by turning that into 720p 60 FPS.
    This is a PS5 exclusive too, meaning they had ONE JOB.

  • @BPMa14n
    @BPMa14n ปีที่แล้ว +1

    I appreciate the focus on audio quality, and the visuals breakdown

  • @goateatingpie9813
    @goateatingpie9813 ปีที่แล้ว +7

    They really need to give us a toggle for turning off ray tracing and motion blur

  • @dpc4548
    @dpc4548 ปีที่แล้ว +4

    An action RPG that forgot the "RPG" part. It's just an action game. I was disappointed with that, but I'm sure some will be happy. I just wish they'd make another Final Fantasy game. The Metacritic score is probably too high, but pretty close to the reception, I think.
    Edit: I just wish we had an option to lock at 30fps. Also, turn off bloody motion blur!
    Edit 2: Loading times for me are over 10 seconds. Nothing like Tsushima or the like.

    • @dpc4548
      @dpc4548 ปีที่แล้ว

      @@SE-fq4gf Which is nice, but rather than a fluctiating fps, just lock it there and don't go higher. I fear the next generation won't have a 30fps mode at all.

    • @dpc4548
      @dpc4548 ปีที่แล้ว

      @@SE-fq4gf Generally, yes.

    • @dpc4548
      @dpc4548 ปีที่แล้ว

      @@SE-fq4gf Yea. It's all about options. 60fps makes people like me vomit and we need 30fps to play comfortably. Motion blur does the same to a lesser degree. Of course, it all depends on the game.
      Still, having that toggle to go from locked 30fps to unlocked to allow for better hardware or patches would help everybody as that could potentially lead to even higher than 60fps as the years progress.

    • @dpc4548
      @dpc4548 ปีที่แล้ว

      @@SE-fq4gf it's really easy to do as well. We can just lock our pc gpus to 30fps system wide. It would be pretty easy to do that on the ps5 as well. For those that want higher frame rates, there could be flexible options. For example, set it system wide for all games, but have program specific settings when a game runs poorly under those conditions.
      Luike I say, options are good, but right now we have very few in console world.

  • @V3ntilator
    @V3ntilator ปีที่แล้ว +4

    If this game were released on Xbox, media would have given it low scores because of the performance problems.

  • @ObieCS2
    @ObieCS2 ปีที่แล้ว +2

    1:37 There's seriously a quest called "Caulk and bawl"? 😂

  • @chrispybacon3532
    @chrispybacon3532 ปีที่แล้ว +4

    I'm sorry I've said it before on here and I'll say it again, I have no clue what this weird disparity between PC and Console analysis is that you guys are doing atm. When John was waxing lyrical about how amazing and polished a release this was I actually assumed that the performance mode was considerably improved from the demo and that they'd pulled off a miracle. Then to get to the framerate analysis and see it waving around the 40-50 fps range really pissed me off. This is an amazing accomplishment? Why? Because it's Final Fantasy? It absolutely does not appear to be pushing to the boat with visuals enough that they shouldn't have been able to produce a mostly solid 60fps mode. Everything outside of the giant summon set pieces seems fine enough that 1080p upscaled and 60fps is more than reasonable based on comparative titles. Even worse is that that mode has such awful image quality it's actually beyond belief. This forced use of FSR is a terrible crutch being used in recent releases and is making games look absolutely awful in motion. This game is not open world (A Good thing imo btw) and is not a graphical showcase any more-so than cross gen Sony titles like Ragnarok and Forbidden west which both run at 60, so how this has such a positive slant I really have no clue. More importantly, if this was released on PC and with console equivalent hardware you could only achieve the framerates from performance mode, even when FSR is clearly cranked up as high as it is, it would be considered an abject failure and Alex would be tearing it a new one (Rightly so). I get you've decided 30fps is OK for you with this one John and honestly that's absolutely fine. I think it's terrible console games have abandoned 60 now because the games don't even look better than their cross gen competition and are hardly more ambitious (Starfield may be a fair exception). But it seems really unfair to be slamming every PC release left right and centre while giving this a pass when realistically you could cap all your PC games to 30 and probably have similar "Quality" mode experiences and ignore everything Alex says atm. That would be a joke, nobody on PC wants to do that, but there's a very clear double standard going on here that seems wrong to me. And btw just to clarify PC performance on recent releases have been crap so Alex has been very much justified recently, it's just most of the time the console versions are pretty much as bad and sometimes even worse. Case being Jedi survivor's Performance mode where the image quality is absolutely shocking. You won't get a locked 60 anywhere but at least it looks nicer on PC... Anyway I'm very excited to eventually play this when it's fixed up (If it ever is) and the game itself looks very cool. But the positive slant on the technical analysis here doesn't seem right because I think the technical performance of current gen games is an industry wide issue not isolated just to the PC platform like DF seems to imply with their videos recently. I mean seriously how on earth are Cyberpunk 2077 and Horizon Forbidden West a solid 60 on consoles despite the complexity of their open worlds and this isn't, it just doesn't add up. Not hating here guys I do love your content but I think some more clarity about when 30 is "Fine" and when it isn't would be nice so we know where expectations lie in the future

  • @Kougeru
    @Kougeru ปีที่แล้ว +4

    8:45 this is where I disagree. The character "idle" animations and such in Forbidden West were extremely overdone. It was like everyone had ADD or something. I've rarely see humans move as much as the characters in that game. Very unrealistic and distracting

  •  ปีที่แล้ว +4

    The grape graphical review was so stellar.

  • @Nevrix123
    @Nevrix123 ปีที่แล้ว +3

    Really hoping they'll drop a 40 fps patch for 120hz screens. The hit to the visuals are noticeable in performance mode, but quality mode is just unplayable to me 😣

    • @DavidSmith-bv8mv
      @DavidSmith-bv8mv ปีที่แล้ว

      Unless you have a medical condition that causes severe motion-sickness while playing at 30fps then ( vey rare condition ), no, its not unplayable to you, you only have convinced yourself to think it is. I can play both and there is a difference but no where near unplayable, sub 25 to 20 maybe unplayable but that's another story.

  • @Enclosure_2k
    @Enclosure_2k ปีที่แล้ว +34

    35fps FSR performance mode. WTF?!!!!! 720p in battles? imagine if they didnt have done that. the performance would tank so hard.

    • @alextargaryen7886
      @alextargaryen7886 ปีที่แล้ว +16

      720p... I thought it is ps5 game, not ps3 one

    • @shauryatyagi2017
      @shauryatyagi2017 ปีที่แล้ว +10

      The funny thing is that Sony prints 8k on ps5 box while it can't even do 1080p

    • @Enclosure_2k
      @Enclosure_2k ปีที่แล้ว +4

      @@alextargaryen7886 WoW. Imagine if this game was a Xbox exclusive.

    • @legendofgamer1995
      @legendofgamer1995 ปีที่แล้ว +3

      ​@shauryatyagi2017 Xbox prints 8k on the box and GPU but Starfield is still 1200p. At least the PS5 has an 8k rendered game. Unlike Xbox.😂😂 cmon don't be salty.

    • @pixeljauntvr7774
      @pixeljauntvr7774 ปีที่แล้ว

      ​@@shauryatyagi2017The PS5 is the only console that actually has an 8K game.

  • @MegaTrolleybus
    @MegaTrolleybus ปีที่แล้ว +9

    I wonder if some parts of this engine tech is getting used in FFXIV 7.0. I'm especially liking the lighting and facial animations in XVI and hope to see more of that in XIV's next expansion (new detailed animations might be a stretch)

    • @Synkhan
      @Synkhan ปีที่แล้ว +3

      It seems very likely honestly. Because the style of this game gels very well with 14 and they are for sure using an upgraded version of that engine. The models in particular give strong hints to this, as well as the very first trailer they had released way back when.

    • @MegaTrolleybus
      @MegaTrolleybus ปีที่แล้ว +4

      @@Synkhan I remember watching it and having the same exact thoughts. Technically XIV has come a long way from 2.0 days. Heavensward added DX11 support and with it Tessellation and reflections. Texture, model and visual effect fidelity went up throughout expansions. With XVI it's exciting to see what the team could have in store for XIV 7.0. Can't wait to play the game tomorrow.

    • @jonathancavender8796
      @jonathancavender8796 ปีที่แล้ว

      This was confirmed a while ago. Can't remember where, but 16 is using an upgraded version of the game engine from 14. There are plans for 14 to get a major graphics overhaul in the near-ish future.

    • @SentinelBorg
      @SentinelBorg ปีที่แล้ว +1

      I hope we get TAA and better lighting in FFXIV. Raytraced shadows would also be nice, but for that we would need a DX12 version of the game.

  • @TheFirstRealChewy
    @TheFirstRealChewy ปีที่แล้ว +8

    720p in performance mode? Wow!

  • @dbeardsley0
    @dbeardsley0 ปีที่แล้ว +2

    This makes 3 very well made polished games this year now. Deadspace remake, zelda totk, and ff16. Gotta give GOTY tho to ff16. It's simply the best

  • @chibii-chan047
    @chibii-chan047 ปีที่แล้ว +7

    oh boy, 30 fps ? here we go again.