I’m seriously not even surprised that Jeremy is a grown-up iPad kid. Remember that this is the same guy who told us about how as a kid he used to unplug his entire computer and bring it into the bathroom with him when he needed to take a mondo duke
The difference between Jerma and Ster, Ster sitting on the toilet: Shits Jerma on the toilet: Drags in his entire PC rig and sets it up to game for an hour
The gradually increasing amount of explosions as Jerma and Ster bicker over bathroom etiquette in front of a burning building plus the constant notifications that people are dying is what makes this one for me
i can’t believe they arrived at a burning building and instead of helping people talked about vampire survivors and then went to a second burning building and kept talking about vampire survivors and continued to not save people. very jerma
Jerma is like a maniac psycho. His psychoness is very much random "spur of the moment" stuff with 0 plans and 0 backup plans. Star on the other hand is like a master manipulator sociopath psycho. He *always* knows what he's doing and everything he does is in an elaborate setup for the master plan he's cooking up.
I love the ‘im too polite to say I want to change the game so I’ll ask if there’s another game we’re gonna play later because I don’t want to interrupt my friends fun’ dynamic
The "Arguing while the fire is burning" bit is so comical, even down to the part where jerma decides to actually go do his job, and accidentally walks towards the wrong house
Please put the date when the footage was streamed back in the description. Even though I saw this one live, it really helps when you turn older vods into videos. Thanks and keep up the good work editors!
Ster and Jerma arguing about Vampire Survivors and bathroom time while the building they were supposed to save crumbled right in front of them is actually peak comedy
Ster's rant about 'Vampire Survivors' makes sense. He likes rogue-LIKES. Not rogue-LITES. Rogue-like involves pure clears to your character and relies on your skill to go far in it. Rogue-lites rely on over-time progression and forces you to die and chip away power ups until you get to the point where you're overly powerful. And sometimes it doesn't feel satisfying for some folks if a game's progress winds up being it's shelf life in play time (as in, you 100% a rogue-lite and now everything is super easy, so they would go "well what's the point now").
ster has consistently proven that no game is fun to him unless he can optimize the gamplay out of it as much as possible lmao, I don't know of anyone who has takes as bad as him.
nah, I dont really think thats it. I actually feel the same way about Hades. Lemme try to explain a bit better. Its not about progress. I think he likes progress, and so do I. The problem is when content is kinda artificially gated by progress. Lets compare Binding of Isaac to Hades. Both are rogue-lites with heavy progression. Where they differ is that in Hades, you get upgrades to your base character. Those upgrades are so powerful that the game balance centers around them. They just exist on your character from the moment you start the run. And from what it felt like to me, the bosses you meet are kinda balanced with "when the average player gets here, they will have X amount of upgrades" and so if you are just good at the game and you get there without them, you feel like you had no chance to beat that boss, and you just need to play more runs to unlock stuff. Thats the time argument ster made. I remember I felt this heavily in Hades, that I had an awesome run going and I wiped to the first boss when I got to her for the first time. Few hours of runs later, I had a pretty garbage run, but I got to her and absolutely destroyed her simply because the upgrades I had made me powerful by themselves Compare that to Binding of Isaac.There is a fuckton of unlocks in that game BUT most of those are items you may find. A lot of those items are great, but are made rare to counter balance how broken they are. There are no unlocks that just straight up make Isaac start with +3 damage, +2 hearts, 10% crit chance and a chance to revive after dying (there are unlocks for characters that make them more powerful from the get go, but those are pretty few and far between, and you never feel like you NEED them to beat stronger bosses). Isaac can beat Monstro on the first floor just as efficiently if you have D6 unlocked or not. The great items you unlock probably make your runs as a whole easier, but its not like you need to unlock Echo Chamber, Mega Mush, Rock Bottom and Godhead before you fight Mother just because shes balanced around you having those unlocks I havent played Vampire Survivors, but I understood what he meant from the Hades analogy. Its not about unlocking stuff and progression. Its about the base power of you characters.
@@lainothefirst The term you're looking for is 'meta-progression', which is what Hades and Vampire Survivors uses. These are changes to your gameplay experience through your profile that are obtained via progressing through runs, as opposed to changes to your gameplay experience through your character alone. In VS, the game becomes so much easier as soon as you unlock an extra life. In BoI, you don't just start with a 1UP because of how long you've played for. To take the games Jerma brought up, Diablo and MMO's don't give you +100% damage dealt across all characters just because you've progressed to a certain point.
@@LardDude32 yeah. But I would count TBoI item unlockables as meta-progression as well. Just... not consistent as just "start with an extra life", if that makes sense?
I think what ster is arguing is that that's part of the gameplay loop, winning becomes an inevitability rather than a test of your skills, it's ingrained into the game. I think he's like a low skill floor, high skill ceiling type of guy, it's like Spelunky vs Hades. Winning in Spelunky is about getting better at the game whereas in Hades it usually boils down to getting more upgrades. You *can* finish Hades without any upgrades, but the game is designed around the progression of your characters stats and abilities. Which usually boils down to grinding for upgrades rather than playing the game to be better.
@@kingkuma4112 Fair enough as far as your personal preference goes. On that not however, I've played binding of Isaac, hades, vampire survivors, golden light, as well as some indie rogue likes, and they all factor in RNG in some form... Be it items, enemies, map layouts, they all get skewed and that's generally what makes replayablility so high for the genre. Suggesting that you want skill to be the sole determining factor makes it sound like your preferences align moreso with souls-like experiences, and there are plenty of games that fall under that tag that seem to be what you're describing.
@@MonkeGeorge I'm fine with some luck - I've got a crapload of hours in darkest dungeon and xcom, both of which have huge rng heavy elements- I just like there always to be a way to rig the scales, so to speak. I'm all for rng making a game harder, just that skill should be the factor that causes me to eventually die, otherwise it feels i just got screwed over. It being all skill is also kind of dull though, as then you reach a point where youre winning so easily it gets dull. It's a weird balancing act - though I do probably like less rng heavy roguelikes over ones with more of it.
@@kingkuma4112 Sorry but the whole skill over rng is negated by saying you like DD. I like DD and have 200+ but that game is not skill based is more like control the rng
I've had a waterproof cell phone case for a while. I will say, I'm now incapable of taking a shower without watching TH-cam or a show. Annoying habit, don't do it.
Jerma would bring his entire desktop into the bathroom as a kid to play Diablo 2, of course Vampire Surviours is his game of the year because you can play it while you shit.
Spelunky is a good example of a modern game where the cross run progression is very minimal, pretty much just character skins and shortcuts that nobody uses, so it doesn't feel like it's begging for you to die just so you can go back to the base camp and buy extra revives or extended whip range or more starting bombs. The only thing gating your progress is your own experience (and luck, let's be fair).
to be fair, he still has a point IMO. Jerma is extremely biased to gambling mechanics in general, it's honestly shocking to me he hasn't gotten roped up in a gacha game or something
If a game is at its most fun when everything is unlocked (which is the point of ALL of these unlockathon games where there's like 500 billion "challenges" and "achievements" aka a chores/grocery list) then why are you locking any of it behind progression to begin with. A game like that should always be at its most fun by the end. If it isn't then the game is literally not worth playing.
@@Paradox_Edge Instant gratification andies out here telling people it's not about the journey it's about the destination. My man, do you know how many game genres would be dropped if progression was completely abandoned? "Bro minecraft survival mode has no point, just go to creative and build a house out of diamond blocks" zero sense of achievement ass. "Wtf bro I hate how I have to level up in this multiplayer shooter to unlock more guns and abilities, wtf man gimme it all at immediately". "Bro who enjoys playing Rust, just get into a 1millionX server and build a fortress in 10 minutes smh" Y'all are clowns. Period.
@@MonkeGeorge I know that *many* (terrible, horrible no good) genres would be dropped, sure. Genres that prey upon the mentally weak and the completionists. Minecraft doesn't force you to die or complete boring-ass quests to let you mine diamonds, you can find an iron pick in a mineshaft and stumble across diamond 5 minutes into a playthrough if you're lucky enough (or use a seed). I will agree with the multiplayer shooter game. The progression in them are absolutely arbitrary and should not exist. Rust doesn't force you to die or complete boring-ass quests to allow you to build structures. It is entirely based on how resourceful you are as a person and how lucky you get with dickheads out to ruin your day by shooting you on sight and raiding your base. Who's the clown here. The idiot who hates most things because they're bad and filled to the brim with predatory trope shit or the idiot who can't make a decent analogy to save his life.
@@Paradox_Edge In the video Ster is complaining about games like Hades and Binding of Isaac, aka rogue-lites with built-in progression systems. Not whatever generic ubisoft game / JRPG that you have a hate boner for. Not a single person was talking about "achievement hunting" or "repetitive questing" which are obviously egregious practices that I didn't think we needed to rehash out of nowhere. I replied thinking you were talking about the same kind of games Ster was in the video, but clearly you branched off.
Ster is thinking about rogue-lites, which help you progress further the more you play due to unlocking content, rogueLIKES usually don't have an out-of-run progression added to it. Hades is a roguelite due to getting stronger upgrades for future runs that are constantly activated, that being said i'm shocked he doesn't like Isaac, since it's a roguelike with story progression
He wasn't saying he didn't like Isaac, he used Isaac as an example of a good rogue like where if you took a certain element out it would be what he doesn't like
holy shit we got this vod up before SCORN. What the fuck is happening to the actual SCORN video? Is the channel secretly fighting a strike every time it gets uploaded before going public?
there was a 8 week war about who gets the scorn vod and it ended in a bloodbath, luckily I think we finally worked something out and it should be soon.
i can't believe ster also doesn't bring his phone into the bathroom. literally everyone around me has fecal matter on their phone and i'm the crazy one.
Love how Jerma just kept TOSSING people. I also love Jerma getting so mad over what Ster was saying about V.S and NGL with the way he described it, it sounded like he didn’t actually do the objectives
jerma getting SO mad about vampire survivors, a knockoff of an existing korean game using modified castlevania sprites, NOT being ster's game of the year, is so fucking funny
I love how Ster says "I want a roguelike that rewards skilled play" then 1 minute basically says "yes, you could learn an optimal way to play a game over *hundreds of hours* but I don't want to do that" What does this man think skill is? How does he think it's attained?
This is a month old comment, but the difference is that in Hades, there is no way to complete the game first time with no prior knowledge, a newcomer will definitely die in his first few runs (and will progress by leveling up his character, not by skill alone). Ster argument is that it's disingenious to say Hades can be beat with only skill, because the only way to achieve it is if you already have a lot of experience with the game and is aware of speedrun strats to help you, which is impossible for a first time player. A lot of games you can't beat on the first time, but, in contrary to Hades, success is eventually achieved through player skill alone, instead of stat increases.
Probably someone has Beaten Hades first time, and for some seasoned vets of the genre, maybe in 2-3 deaths. I was just saying this in the perspective of an average to above average gamer.
That’s THEM!! THATS THE TWO FIREFIGHTERS WHO SPENT A WHOLE HOUR ARGUING ABOUT ROUGELIKES WHILE MY HOUSE BURNED DOWN 🤬🔥‼️
lol
With a profile picture like that I'm willing to bet that you started the fire yourself.
@@commietearsdrinker what? I would never do anything like that! *Gallon of gas falls put my pocket* …erm Awkward!
Dont worry they aren’t qualified
They’re arsonists trying not to get arrested
@@itsjustmark6624 he was not talking to you 😎😎
I’m seriously not even surprised that Jeremy is a grown-up iPad kid. Remember that this is the same guy who told us about how as a kid he used to unplug his entire computer and bring it into the bathroom with him when he needed to take a mondo duke
Jerma taking his computer into the bathroom was exactly what I was thinking about during that debacle.
Remember this is the same guy who ate an entire sleeve of Oreos and threw up in his mother's bed. It wasn't even that long ago.
"I'm saving people left and right" - Jerma, as he forcefully throws a man over a 3rd story railing, watches them bounce off a fence and die
Honestly, that's the best you can hope for when meeting Jerma. A quick death.
And then he makes the most psychotic face of his entire career, like he got a weapon in Doom or something
"When I sit on the toilet, I shit." With the emphasis on shit, is the funniest thing I've heard all year (17:16)
Ster's got his priorities straight 😌
Can't believe we got TWO full Ster streams in the first month of 2023. The legendary comedy duo is back.
real i missed him
Im a regular hood dude doing food reviews on my TH-cam channel slime
TF2 3 confirmed !
It'll be nice when we see them together again in 8 months! :D
Star sounds so incredibly different
The difference between Jerma and Ster,
Ster sitting on the toilet: Shits
Jerma on the toilet: Drags in his entire PC rig and sets it up to game for an hour
When he sprayed water on the "grease fire" I laughed
The gradually increasing amount of explosions as Jerma and Ster bicker over bathroom etiquette in front of a burning building plus the constant notifications that people are dying is what makes this one for me
I can’t believe it went from funny fire game to ruined friendships
20:00 the idea that it’s someone’s job to work the baseball inside Jerma is truely a horrific concept.
"I would shit myself on camera for you"
has anything more romantic ever been said
I love to imagine jerma and ster are just letting the people in the buildings burn because this argument is more important
they are both psychos
Someone *needs* to make this animation.
i can’t believe they arrived at a burning building and instead of helping people talked about vampire survivors and then went to a second burning building and kept talking about vampire survivors and continued to not save people. very jerma
Amazing how they both decided to switch personalities this stream. Didnt know Star was into being a psycho-killer
Jerma is like a maniac psycho. His psychoness is very much random "spur of the moment" stuff with 0 plans and 0 backup plans. Star on the other hand is like a master manipulator sociopath psycho. He *always* knows what he's doing and everything he does is in an elaborate setup for the master plan he's cooking up.
Pyschokiller? Is that why he was spreading "f-f-f-fire f-f-f-f-fire-fire?"
@@LifeWKai Yeah, it's also why he was so worried that Jerma wanted to "run-run-run-run, run-run-run away"
I love the ‘im too polite to say I want to change the game so I’ll ask if there’s another game we’re gonna play later because I don’t want to interrupt my friends fun’ dynamic
The "Arguing while the fire is burning" bit is so comical, even down to the part where jerma decides to actually go do his job, and accidentally walks towards the wrong house
I could 100% imagine Jerma going to a museum and one of the guides says "This is someone who died 300 years ago" and Jerma just goes 4:36
"Why you turn into a skeleton 😂"
Please put the date when the footage was streamed back in the description. Even though I saw this one live, it really helps when you turn older vods into videos. Thanks and keep up the good work editors!
i second this
i third this
I fourth
I fifth
wauipwourfjip
I’m in the toilet rn… what a weird coincidence of fate from the toilet gamer
hes watching
@@frozerus 😨😨😨
what's it like being inside a toilet?
@@qnybucks scary, damp, smelly 😔😔😔
@@Molly_97 mmm... sounds shitty.
19:58 Jerma's face makes absolutely no expression while laughing here. It doesn't even look like his mouth is open
Jerma, your behavior is the reason that Ster is the way he is
"When i go to the bathroom i SHIT" is one of the top ster quotes now to me even after years of watching his content
Genuinely love when ster and jerma argue and talk like this. It's so entertaining. They'd be fantastic on their own podcast.
Wait so the reason that the Switch is his favorite console is because he can take it into the bathroom and shit on it
Can't believe they had their brains removed and swapped just for this stream. Such great commitment to the bit
I like how more than half of this video is two guys arguing about a game outside a burning building
when i heard Ster's voice i got a big dumb smile on my face for the rest of the video. love seeing these two do stuff
If a Jerma video starts with a Simpsons clip you know it's gonna be good
Ster and Jerma arguing about Vampire Survivors and bathroom time while the building they were supposed to save crumbled right in front of them is actually peak comedy
Given how often Jerma dreams about streaming naked or having a 'wardrobe malfunction', I'm not surprised he'd rather do that than League.
His dreams are exposure therapy for his worst fears. Once he becomes numb he'll destroy the world
nice one jerma
Ster's rant about 'Vampire Survivors' makes sense. He likes rogue-LIKES. Not rogue-LITES. Rogue-like involves pure clears to your character and relies on your skill to go far in it. Rogue-lites rely on over-time progression and forces you to die and chip away power ups until you get to the point where you're overly powerful. And sometimes it doesn't feel satisfying for some folks if a game's progress winds up being it's shelf life in play time (as in, you 100% a rogue-lite and now everything is super easy, so they would go "well what's the point now").
ster has consistently proven that no game is fun to him unless he can optimize the gamplay out of it as much as possible lmao, I don't know of anyone who has takes as bad as him.
nah, I dont really think thats it. I actually feel the same way about Hades. Lemme try to explain a bit better. Its not about progress. I think he likes progress, and so do I. The problem is when content is kinda artificially gated by progress. Lets compare Binding of Isaac to Hades. Both are rogue-lites with heavy progression.
Where they differ is that in Hades, you get upgrades to your base character. Those upgrades are so powerful that the game balance centers around them. They just exist on your character from the moment you start the run. And from what it felt like to me, the bosses you meet are kinda balanced with "when the average player gets here, they will have X amount of upgrades" and so if you are just good at the game and you get there without them, you feel like you had no chance to beat that boss, and you just need to play more runs to unlock stuff. Thats the time argument ster made. I remember I felt this heavily in Hades, that I had an awesome run going and I wiped to the first boss when I got to her for the first time. Few hours of runs later, I had a pretty garbage run, but I got to her and absolutely destroyed her simply because the upgrades I had made me powerful by themselves
Compare that to Binding of Isaac.There is a fuckton of unlocks in that game BUT most of those are items you may find. A lot of those items are great, but are made rare to counter balance how broken they are. There are no unlocks that just straight up make Isaac start with +3 damage, +2 hearts, 10% crit chance and a chance to revive after dying (there are unlocks for characters that make them more powerful from the get go, but those are pretty few and far between, and you never feel like you NEED them to beat stronger bosses). Isaac can beat Monstro on the first floor just as efficiently if you have D6 unlocked or not. The great items you unlock probably make your runs as a whole easier, but its not like you need to unlock Echo Chamber, Mega Mush, Rock Bottom and Godhead before you fight Mother just because shes balanced around you having those unlocks
I havent played Vampire Survivors, but I understood what he meant from the Hades analogy. Its not about unlocking stuff and progression. Its about the base power of you characters.
@@lainothefirst The term you're looking for is 'meta-progression', which is what Hades and Vampire Survivors uses. These are changes to your gameplay experience through your profile that are obtained via progressing through runs, as opposed to changes to your gameplay experience through your character alone.
In VS, the game becomes so much easier as soon as you unlock an extra life. In BoI, you don't just start with a 1UP because of how long you've played for. To take the games Jerma brought up, Diablo and MMO's don't give you +100% damage dealt across all characters just because you've progressed to a certain point.
@@LardDude32 yeah. But I would count TBoI item unlockables as meta-progression as well. Just... not consistent as just "start with an extra life", if that makes sense?
Enter the Gungeon is my favorite of the genre because it has an extremely satisfying balance between -like and -lite.
best granny-like of the year
Was this the stream where Ster beat Jeremy in a debate so badly that he lit a neighborhood on fire and took a shit on his own Nintendo Switch
I think what ster is arguing is that that's part of the gameplay loop, winning becomes an inevitability rather than a test of your skills, it's ingrained into the game. I think he's like a low skill floor, high skill ceiling type of guy, it's like Spelunky vs Hades. Winning in Spelunky is about getting better at the game whereas in Hades it usually boils down to getting more upgrades. You *can* finish Hades without any upgrades, but the game is designed around the progression of your characters stats and abilities. Which usually boils down to grinding for upgrades rather than playing the game to be better.
This. If I win at a roguelike, i want it to be via skill versus the rng gods giving me good items in shops and handing me the win
@@kingkuma4112 Fair enough as far as your personal preference goes. On that not however, I've played binding of Isaac, hades, vampire survivors, golden light, as well as some indie rogue likes, and they all factor in RNG in some form... Be it items, enemies, map layouts, they all get skewed and that's generally what makes replayablility so high for the genre.
Suggesting that you want skill to be the sole determining factor makes it sound like your preferences align moreso with souls-like experiences, and there are plenty of games that fall under that tag that seem to be what you're describing.
@@MonkeGeorge I'm fine with some luck - I've got a crapload of hours in darkest dungeon and xcom, both of which have huge rng heavy elements- I just like there always to be a way to rig the scales, so to speak. I'm all for rng making a game harder, just that skill should be the factor that causes me to eventually die, otherwise it feels i just got screwed over. It being all skill is also kind of dull though, as then you reach a point where youre winning so easily it gets dull. It's a weird balancing act - though I do probably like less rng heavy roguelikes over ones with more of it.
@@kingkuma4112 Sorry but the whole skill over rng is negated by saying you like DD. I like DD and have 200+ but that game is not skill based is more like control the rng
He also mentioned his love of grinding games like Diablo which have 0 skill expression, so what's his beef?
"I hate a game that gauges your success based on the time you played" "I love grinding games" - ster
"I am saving people left and right!" *tosses person off 3rd story to their death* lmao
"But, how did it make you... feel?"
-Bilbo Baggins
Just insane how much jerma LOVES the bathroom
i like how ster makes a very clear point and jerma somehow interprets it as the exact opposite of what he said
finished packing a bowl only to see this upload. jerma can SMELL IT
Same I just took a bunch of dxm
I made myself a latte.
he posts a peak stoner time wth
@@shay230 do some real drugs next time get ketamine
And to counter what Ster said about Hades: You can turn off the getting stronger by dying in the options
i feel like i’m sitting in the backseat of the car listening to my friends argue in the front
jesus I thought jerma was insane, I've never heard ster talk before; his rant had me more and more baffled
“I’m saving people left and right here!” he says as he hurls two people off an apartment building to certain death
Listening to this through a wall.
Edit: holy shit this is the "tortured neighbor" experience.
I've had a waterproof cell phone case for a while. I will say, I'm now incapable of taking a shower without watching TH-cam or a show. Annoying habit, don't do it.
why did i think this said you watched rick and morty in the shower theres nothing to be misinterpreted as the words rick and morty
Jerma sprayed water on an oil fire
Jerma would bring his entire desktop into the bathroom as a kid to play Diablo 2, of course Vampire Surviours is his game of the year because you can play it while you shit.
jerma is the kind of guy who just sets small children on fire for absolutely no reason
Sterma in 2023. It's been like 10 years since they first started dating :)
Alternate Title: Jerma ans Ster argue for 24 minutes and 30 seconds straight
i understand jerma completely
Vampire Survivors Fans MALDING
ong
jerma not acknowledging ster saying he’d shit himself on camera for him was crazy
what psycho cheats in every item in a game and then sits back and says, "This is boring and easy" On the first stage??? I am heated Ster :I
Entirely and objectively correct Ster Vampire Survivors take.
Ster showing Jerma the soundboard reminds me of showing my parents memes
wow fantastic gamer discussion guys, great moves, keep it up!
This man needs to be protected at all costs
9:12 Jerma returns to turtle after his unstable and psychotic personality is revealed
Spelunky is a good example of a modern game where the cross run progression is very minimal, pretty much just character skins and shortcuts that nobody uses, so it doesn't feel like it's begging for you to die just so you can go back to the base camp and buy extra revives or extended whip range or more starting bombs. The only thing gating your progress is your own experience (and luck, let's be fair).
Remember when Ster made Jerma so frustrated he threatened to pee into his face
Jerma's impression of the bear from the muppets was spot on, not gonna lie.
I remember when this came out, it was 15 minutes ago
well looks like jerma selected the best location for this epic game
Vampire survivors is literally run in circles and get little glowing balls
this games fire 🔥
a video from a stream that isn't 5 months old? wow these editors are giving cheltie a run for their money now
Jerma needs to have a toilet podcast with ster
Cheating to unlock everything and then complaining about being OP is a very ster thing
to be fair, he still has a point IMO. Jerma is extremely biased to gambling mechanics in general, it's honestly shocking to me he hasn't gotten roped up in a gacha game or something
If a game is at its most fun when everything is unlocked (which is the point of ALL of these unlockathon games where there's like 500 billion "challenges" and "achievements" aka a chores/grocery list) then why are you locking any of it behind progression to begin with. A game like that should always be at its most fun by the end. If it isn't then the game is literally not worth playing.
@@Paradox_Edge Instant gratification andies out here telling people it's not about the journey it's about the destination. My man, do you know how many game genres would be dropped if progression was completely abandoned?
"Bro minecraft survival mode has no point, just go to creative and build a house out of diamond blocks" zero sense of achievement ass.
"Wtf bro I hate how I have to level up in this multiplayer shooter to unlock more guns and abilities, wtf man gimme it all at immediately".
"Bro who enjoys playing Rust, just get into a 1millionX server and build a fortress in 10 minutes smh"
Y'all are clowns. Period.
@@MonkeGeorge I know that *many* (terrible, horrible no good) genres would be dropped, sure. Genres that prey upon the mentally weak and the completionists.
Minecraft doesn't force you to die or complete boring-ass quests to let you mine diamonds, you can find an iron pick in a mineshaft and stumble across diamond 5 minutes into a playthrough if you're lucky enough (or use a seed).
I will agree with the multiplayer shooter game. The progression in them are absolutely arbitrary and should not exist.
Rust doesn't force you to die or complete boring-ass quests to allow you to build structures. It is entirely based on how resourceful you are as a person and how lucky you get with dickheads out to ruin your day by shooting you on sight and raiding your base.
Who's the clown here. The idiot who hates most things because they're bad and filled to the brim with predatory trope shit or the idiot who can't make a decent analogy to save his life.
@@Paradox_Edge In the video Ster is complaining about games like Hades and Binding of Isaac, aka rogue-lites with built-in progression systems. Not whatever generic ubisoft game / JRPG that you have a hate boner for. Not a single person was talking about "achievement hunting" or "repetitive questing" which are obviously egregious practices that I didn't think we needed to rehash out of nowhere.
I replied thinking you were talking about the same kind of games Ster was in the video, but clearly you branched off.
Ster is making sense
..Star? With Jerma? Have we regained the pinnacle of humor?
Ster and jerma talk to eschother like they aren’t friends
Is this the streamer that threw someone off a three story building and then was surprised they died?
Ster was so jerma this stream
Jerma with stubble makes him look almost normal
Ster just doesn't like it when games have an ending, lol
Ster is thinking about rogue-lites, which help you progress further the more you play due to unlocking content, rogueLIKES usually don't have an out-of-run progression added to it. Hades is a roguelite due to getting stronger upgrades for future runs that are constantly activated, that being said i'm shocked he doesn't like Isaac, since it's a roguelike with story progression
He wasn't saying he didn't like Isaac, he used Isaac as an example of a good rogue like where if you took a certain element out it would be what he doesn't like
I agree with Star about Vampire Survivors. I played it and started falling asleep
holy shit we got this vod up before SCORN. What the fuck is happening to the actual SCORN video? Is the channel secretly fighting a strike every time it gets uploaded before going public?
its coming. The video was kinda lost in the sauce for a long time apologies
there was a 8 week war about who gets the scorn vod and it ended in a bloodbath, luckily I think we finally worked something out and it should be soon.
There's XboxAddictionz and Master of Luck
There's Jerma and Ster
i can't believe ster also doesn't bring his phone into the bathroom. literally everyone around me has fecal matter on their phone and i'm the crazy one.
BASED ster shouting out Brotato (try it it's like $5)
When it's a Simpsons clip you KNOW it's gonna be good
I just want to point out the explosion sounds are the same as in Half life 1, but not compressed to hell so it sounds good
Love how Jerma just kept TOSSING people. I also love Jerma getting so mad over what Ster was saying about V.S and NGL with the way he described it, it sounded like he didn’t actually do the objectives
Great content Jerma! Keep it up, loving it!
I really enjoyed the firefighters having a heated gaming debate while people burn alive in the building next to them.
Someone tell this man to take a shower because his hair is gettin pretty sticky lookin
Them arguing about video games in front of a burning building is so damn funny
He HATES this game
The cannon/explosion noise in this game sounds similar to the cannons noise that's in the The Sims 2 (DS) whenever you play Keelhaulin' Cards
Nuclear Throne stays winning
Classic Jerma and Ster
Rats, were rats, were the rats
jerma getting SO mad about vampire survivors, a knockoff of an existing korean game using modified castlevania sprites, NOT being ster's game of the year, is so fucking funny
Truly got them, Jerma
Ster speaking facts about the rouguelike thing
I love how Ster says "I want a roguelike that rewards skilled play" then 1 minute basically says "yes, you could learn an optimal way to play a game over *hundreds of hours* but I don't want to do that"
What does this man think skill is? How does he think it's attained?
This is a month old comment, but the difference is that in Hades, there is no way to complete the game first time with no prior knowledge, a newcomer will definitely die in his first few runs (and will progress by leveling up his character, not by skill alone). Ster argument is that it's disingenious to say Hades can be beat with only skill, because the only way to achieve it is if you already have a lot of experience with the game and is aware of speedrun strats to help you, which is impossible for a first time player.
A lot of games you can't beat on the first time, but, in contrary to Hades, success is eventually achieved through player skill alone, instead of stat increases.
Probably someone has Beaten Hades first time, and for some seasoned vets of the genre, maybe in 2-3 deaths. I was just saying this in the perspective of an average to above average gamer.