Love to hear your experience,i wanna ask,can you make a new tutorial on grease pencil,like rigging,animation,composite, because y'know you already done at the animation school,also because blender has updated their feature on grease pencil
Congratulations dude, I wish I could have finished my own 3d animation classes, but had to drop out due to covid and lack of funds. This video certainly encourage me to look to take on animation tutoring if I can sense things have finally settled for me. Good luck dude
Hi there. I'm so sorry to hear that you had to cut your formal education short. Keep at it though, as I said in the video, you don't need any degree in animation, and these days the internet can teach you anything you want to know for free. Though tutoring is a good option too. Good luck to you too, and thanks for the comment :D
I'm self-learning from TH-cam, Udemy and others. As long as you have the necessary skills and talents, that is all it matters to employers. Degrees are just papers.
@@ritageraghty3261 I am well aware of that credo, it's just very hard to be self motivating, and not having any people with professional experience as a guide or mentor, it makes it hard to tell if you are even progressing or if your are doing anything wrong in your work process. And using programs that aren't industry standards in the industry make it that much less appealing for employers, unless you are willing to cash out thousands of dollars to have the license to use them.
Hi there, it depends on what you mean by faster? Moho is faster to learn, and faster to produce simple results, however if you put the time into learning blender you can create shots with a lot of complexity, very quickly. I hope this is helpful, let me know if you have any more questions :D
@@micahbell7840 Hi again, sorry to, yet again, not give a straight forward Moho or Blender answer, as once again it depends on what you want to create. As a general rule I would say the Moho is faster. However if you want to integrate any 3D effects, e.g. backgrounds / props, then despite the fact that Moho has features for this, blender would be the faster option. Equally, if you create your rigs quickly, so you can jump into animation, then Moho is faster, however if you want to spend time making a really robust rig, so that you an make lots of animation really quickly then Blender certainly gives you more options. Again I hope that this is helpful :D
Hi there. Ultimately both options are great tools, that do their jobs very well. Personally I prefer Blender, because firstly, it's open source, which might not mean a lot to many people, but I find that when Interacting with opensource tools, it just feels like its trying to help you, while closed source tools like moho, it can feel like you're fighting against it. Also, the rigging tools in blender make more sense to me, they're very modular, to the point that it's like programming with bones and constraints, while moho is designed to create things quickly, at the cost of limiting it's tool set and functionality. Thank you for your kindess, and awesome questions. Let me know if you have any more questions :D
What a joy to see the final version of the projects. They are so cool, well done 🎉
All the best on the coming year and all the plans ahead.
6:40 please... this kind of “documentation” can be so valuable….
This is very insightful! Thank you for sharing your experience
Well done Joel, keep up the good work!
Very impressive! Definitely excited for your further journey
Nice work. You should have a wonderful career ahead of you. Good Luck.
Really cool stuff! Awesome to see you’re still pursuing animation and learning so much
Great work! I love your life drawing and animations. Such different projects and all so cool.
Happy Holidays!
i will gladly follow you on this journey!
but you're already a master
U r videos is very use full tnks to you
Awesome experience 😁🤩🥰
Love to hear your experience,i wanna ask,can you make a new tutorial on grease pencil,like rigging,animation,composite, because y'know you already done at the animation school,also because blender has updated their feature on grease pencil
Congratulations dude, I wish I could have finished my own 3d animation classes, but had to drop out due to covid and lack of funds. This video certainly encourage me to look to take on animation tutoring if I can sense things have finally settled for me. Good luck dude
Hi there. I'm so sorry to hear that you had to cut your formal education short. Keep at it though, as I said in the video, you don't need any degree in animation, and these days the internet can teach you anything you want to know for free. Though tutoring is a good option too. Good luck to you too, and thanks for the comment :D
@@SketchySquirrel Thanks dude, I will put my all into pulling out of it. And again congratulations on your achievement.
I'm self-learning from TH-cam, Udemy and others. As long as you have the necessary skills and talents, that is all it matters to employers. Degrees are just papers.
@@ritageraghty3261 I am well aware of that credo, it's just very hard to be self motivating, and not having any people with professional experience as a guide or mentor, it makes it hard to tell if you are even progressing or if your are doing anything wrong in your work process. And using programs that aren't industry standards in the industry make it that much less appealing for employers, unless you are willing to cash out thousands of dollars to have the license to use them.
shot bro
Pretty cool work! Have you seen Captain Yajima? If not, it is a 3D animated short made to look like stop motion.
Yes, I'm a big fan of Worthikids, particularly the Captain Yajima series :D
@@SketchySquirrel Same!!
Second!
Pls smart bones detail video upload
What is faster to do animation? Blender or Moho?
Hi there, it depends on what you mean by faster? Moho is faster to learn, and faster to produce simple results, however if you put the time into learning blender you can create shots with a lot of complexity, very quickly. I hope this is helpful, let me know if you have any more questions :D
@@SketchySquirrel I mean, faster to do short films? 😇 Thanks for noticing me
@@micahbell7840 Hi again, sorry to, yet again, not give a straight forward Moho or Blender answer, as once again it depends on what you want to create. As a general rule I would say the Moho is faster. However if you want to integrate any 3D effects, e.g. backgrounds / props, then despite the fact that Moho has features for this, blender would be the faster option. Equally, if you create your rigs quickly, so you can jump into animation, then Moho is faster, however if you want to spend time making a really robust rig, so that you an make lots of animation really quickly then Blender certainly gives you more options. Again I hope that this is helpful :D
@@SketchySquirrel last question. For you, what is the best?
Thanks for being kind to your fans. I pray for you to have a successful Animation career.
Hi there. Ultimately both options are great tools, that do their jobs very well. Personally I prefer Blender, because firstly, it's open source, which might not mean a lot to many people, but I find that when Interacting with opensource tools, it just feels like its trying to help you, while closed source tools like moho, it can feel like you're fighting against it. Also, the rigging tools in blender make more sense to me, they're very modular, to the point that it's like programming with bones and constraints, while moho is designed to create things quickly, at the cost of limiting it's tool set and functionality. Thank you for your kindess, and awesome questions. Let me know if you have any more questions :D